Fix gameDir argument error on dedicated server.

This commit is contained in:
LexManos 2019-06-09 11:19:01 -07:00
parent 3385e62aa7
commit 1434419e47

View file

@ -109,7 +109,15 @@
this.field_71304_b.func_219895_b("connection");
this.func_147137_ag().func_151269_c();
this.field_71304_b.func_219895_b("players");
@@ -942,7 +957,7 @@
@@ -850,6 +865,7 @@
OptionSpec<Integer> optionspec10 = optionparser.accepts("port").withRequiredArg().ofType(Integer.class).defaultsTo(-1);
OptionSpec<String> optionspec11 = optionparser.accepts("serverId").withRequiredArg();
OptionSpec<String> optionspec12 = optionparser.nonOptions();
+ optionparser.accepts("gameDir").withRequiredArg().ofType(File.class).defaultsTo(new File(".")); //Forge: Consume this argument, we use it in the launcher, and the client side.
try {
OptionSet optionset = optionparser.parse(p_main_0_);
@@ -942,7 +958,7 @@
}
public ServerWorld func_71218_a(DimensionType p_71218_1_) {
@ -118,7 +126,7 @@
}
public Iterable<ServerWorld> func_212370_w() {
@@ -981,7 +996,7 @@
@@ -981,7 +997,7 @@
}
public String getServerModName() {
@ -127,7 +135,7 @@
}
public CrashReport func_71230_b(CrashReport p_71230_1_) {
@@ -1516,4 +1531,14 @@
@@ -1516,4 +1532,14 @@
}
public abstract boolean func_213199_b(GameProfile p_213199_1_);