Commit graph

1595 commits

Author SHA1 Message Date
Vincent Lee
1f11ac76fa
Readd modded entity spawning/tracking support 2019-01-26 10:25:19 -05:00
mariaum
2e1456517a Fix first call to ToolType.get always returning null (#5396) 2019-01-25 22:40:03 -05:00
SquidDev
659091c565 A couple of minor improvements and fixes to ForgeConfigSpec (#5394)
- Use the config file's path instead of the config object in error messages.
 - Print the dotted path of each config key instead of the array version (group.item instead of [group item]).
 - Fix comments causing a config file to be considered incorrect.
 - Pass each list element to the element validator, rather than the whole list.
2019-01-25 13:43:06 -08:00
mezz
c8c54113d0 Add RecipesUpdatedEvent, fired when recipes are downloaded from the server. (#5303) 2019-01-25 13:36:42 -08:00
Vincent Lee
69f8e57cea [1.13] A sweep through deprecations (#5345) 2019-01-25 13:29:52 -08:00
ShetiPhian
06a6fac23a Add a RayTraceResult method to Block that can be can be overridden (#5354) 2019-01-25 13:29:07 -08:00
Vincent Lee
fa939a890c [1.13] Make Caps, TESR, Entity renderers, and keybinds thread safe to call during parallel init (#5359) 2019-01-25 13:14:49 -08:00
LexManos
7a651b8c1f Repatch missed hasTileEntity redirects. And cleanup related patches. Closes #5369 2019-01-25 13:11:06 -08:00
mariaum
6643997304 Fix #5365: Some chat messages lose their formatting (#5386) 2019-01-25 11:19:49 -08:00
LexManos
7b867d0069 Fix vanilla trying to load the constants json as an recipe. Closes #5388
Force constant names to use namespace of their json file. To prevent conflicts.
2019-01-25 11:18:25 -08:00
Brennan Ward
a15c4dc9b0 Add recipe types for faster runtime iteration. (#5312) 2019-01-25 10:22:41 -08:00
tterrag
7c11fe1022 Fix capability attach event not firing with base type 2019-01-24 21:04:50 -05:00
cpw
040cc4bf16
Expose a couple of mods.toml properties properly. Half-implemented
override namespace - still needs to be reviewed and determined how this
might work in detail.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 21:26:31 -05:00
SquidDev
eefc4d3e84
Use the reply logical side when enqueing work
When receiving a packet, NetworkDirection.getLogicalSide details where
the packet was the packet was sent from. Therefore, on a client it'll
be SERVER (and vice virsa), and so the work is queued on the sever
thread, instead of using Minecraft.
2019-01-20 12:31:12 -05:00
ichttt
c3c979f11a
Use minecraft's util class to open files 2019-01-20 12:23:44 -05:00
ichttt
276d0c49c1
Validate mod ids 2019-01-20 12:23:44 -05:00
cpw
7c840dce35
Fix classcast in autoeventsubscriber, also actually make progression
work properly. This whole thing is a bit of a gross hack.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 12:20:27 -05:00
alexbegt
2bee5f7ac6 Fix recipe constants being overridden by a blank map. Closes #5380 2019-01-20 16:03:09 +00:00
cpw
60524f0f3e
Fix case error in AutomaticEventSubscriber
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 00:32:11 -05:00
cpw
f4d2d1a24b
Move Registry Events to the mod event bus.
Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-19 23:27:27 -05:00
tterrag
ff2e35c243
Greatly improve DeferredWorkQueue API (#5357) 2019-01-18 21:10:22 -05:00
tterrag
0d1a2f2af3 Add utilities that RuntimeEnumExtender expects to exist 2019-01-17 13:11:54 -05:00
LexManos
3b029ba031 Re-introduce patch for injecting registry mappings during world loading.
And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
tterrag
cd21f7b927
Implement ConfigValue as a wrapper around ForgeConfigSpec results (#5361) 2019-01-15 23:28:40 -05:00
cpw
56a3926b86 Fix up event naming, move them to sensible packages and document everything a bit. 2019-01-14 22:43:17 -05:00
Vincent Lee
220bf8730a [1.13] Expand tag deserializer to add optional values and remove values without overwriting everything. (#5350) 2019-01-14 19:23:36 -08:00
mezz
118eac8f39 Fix mod lifecycle event names 2019-01-14 14:00:15 -08:00
cpw
99452a8b45 Update a bunch of libs, rename some of the mod events to more
meaningful names.
2019-01-14 00:39:00 -05:00
LexManos
eb42614288 Add list support to ForgeConfigSpec.
Fix incorrect Supplier used in ForgeConfigSpec.
Port ForgeChunkManager config to new system.
Delete old Configuration classes. It's finally gone!
2019-01-11 23:01:08 -08:00
XCompWiz
f2b54acd67 Allow providing a BufferedImage for banner render generation (#5041)
Ported to 1.13 using NativeImage

Co-authored-by: tterrag <tterrag1098@gmail.com>
2019-01-11 18:32:17 -05:00
Tim
497bc10d0a Fix Mesa biome entry tags in the BiomeDictionary (#5177) 2019-01-11 18:32:17 -05:00
tterrag
958bbf6c9a Fix MC-136995 - Chunk loading and unloading issue with entities placed in exact positions. (#5160)
This includes three commits from 1.12.x:
c20a5e8805
93b704b459
ee0d43bbde

Scatter gun patches to improve entity tracking and position tracking.
Provided by Aikar through the Paper project, this commit of patches combines the following patches:

fd1bd5223a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
fd1bd5223a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
fd1bd5223a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
fd1bd5223a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch

Co-authored-by: Gabriel Harris-Rouquette <github@gabizou.com>
2019-01-11 18:32:16 -05:00
David Quintana
e98951ee65 Fix blockstate id map calculation. (#5279) 2019-01-11 14:52:30 -08:00
LexManos
3765d912a5 Move @EventBusSubscriber application to just after construction instead of pre-init. 2019-01-11 12:28:06 -08:00
Vincent Lee
985a48f02e Fix datapack walking not working for mod datapacks. Closes #5334 (#5335) 2019-01-09 20:59:40 -08:00
Vincent Lee
4e196a445a Add missing setSeed calls to ForgeBlockModelRenderer (#5338) 2019-01-09 20:57:55 -08:00
LexManos
36d2e67b07 Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
LexManos
f7acc73282 Update userdev and runconfigs for ForgeGradle changes. 2019-01-08 00:29:36 -08:00
cpw
f734e614e4 Fire registry events before preinit and after construct. 2019-01-06 17:19:18 -05:00
cpw
1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw
58c78560fa Fix up some stuff with resource packs, so the guilist works properly. 2019-01-05 10:19:47 -05:00
cpw
fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw
6baddc7e26 client and server work standalone and in forge dev. Next up userdev.
Moved some launchplugin code to the launcher. Moved servermain to
the launcher.

server currently needs cmdline arguments  --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw
e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos
440649bb95 Fix new launcher jar packaging.
Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw
48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw
558e1d2fb0 ResourceLocation Utils for doing things.. 2018-12-31 16:34:33 -05:00
tterrag
0b26047ea8 Better documentation for IForgeWorldType, TERFast, TERAnimation
Also rename AnimationTESR to TileEntityRendererAnimation
2018-12-29 12:18:10 -05:00
tterrag
7f5a57f4af Fix patch mistake in IForgeWorldType: CUSTOMIZED -> BUFFET 2018-12-29 12:01:41 -05:00
mezz
dc12cda505
Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00