Commit Graph

1616 Commits

Author SHA1 Message Date
Lex Manos 3164dd95bf Fix unneeded cast causing crash in new Config GUI system. 2014-07-03 11:13:11 -07:00
AbrarSyed fd060bcce6 updated gradle wrapper to gradle 2.0 2014-07-02 15:54:55 -05:00
diesieben07 1182bc4bd6 Add overloaded version of SimpleNetworkWrapper#registerMessage that takes the MessageHandler instance directly, allowing to specify the same handler for multiple messages. 2014-06-30 00:00:06 +02:00
cpw 71a9586fbb API is now able to "provide" and "own" itself. Useful for libraries without a Mod in them.
To go along with this, you can now require an API, with a version, in your mod dependency string
2014-06-26 22:09:50 -04:00
cpw 8afc9c465c Update for release 1.7.10 2014-06-26 14:48:46 -04:00
LexManos b7b9ddc9cd Merge pull request #455 from rumickon/feature
Fix Eclipse launching attribute
2014-06-26 10:21:19 -07:00
cpw 7cafaed696 Fix library issue. mojang auth requests newer libs, so we get them at dev time. But the
mojang json doesn't refer them at runtime. So there's a lib mismatch. Fortunately all are
available at mojang, so we can update the json.
2014-06-25 18:28:50 -04:00
cpw b9db002614 Fix accessing guava from transformers 2014-06-25 17:49:00 -04:00
cpw bb7aa340dc Merge branch 'master' into mc179 2014-06-25 17:03:05 -04:00
rumickon 0a00d40ba2 Fix Eclipse launching attribute 2014-06-25 23:49:17 +04:00
cpw 25e44a8b32 Merge branch 'master' of github.com:bspkrs/FML into bspkrsgui 2014-06-25 13:09:10 -04:00
cpw f5d8e85fc5 Fix NPE when no FMLAT is defined 2014-06-25 09:11:07 -04:00
cpw 380027daf0 Merge branch 'master' into mc179
Conflicts:
	src/main/java/cpw/mods/fml/relauncher/FMLSecurityManager.java
2014-06-24 22:18:03 -04:00
cpw 3dbe6ccded Fix up other exit points. Should stop process hangs for clean exits. 2014-06-24 22:15:11 -04:00
cpw 88a411550a Add support for mod access transformers without a coremod requirement.
Use the "FMLAT" manifest attribute, with a space separate list of files
that live in the 'META-INF' directory. They should conform to standard AT
formatting.
2014-06-24 21:34:07 -04:00
cpw 237c28b6cb Force the descriptors to the right type for the field they're referencing. Fixes
the sand issue
2014-06-24 18:34:34 -04:00
Christian 6aae913919 Harden the security manager and make it less spammy. Clean up a bunch of deprecation warnings from guava. 2014-06-21 23:03:41 -04:00
Christian 94f6fffc80 remove the deprecation patches. The methods are gone now 2014-06-21 22:48:15 -04:00
Christian 06f91d8936 Merge branch 'master' into mc179 2014-06-21 22:44:38 -04:00
Christian 9b976b7afe Fix server side to write properly 2014-06-21 22:44:25 -04:00
Christian ea89e1a3f7 Pre4 update 2014-06-21 21:13:22 -04:00
Christian c1ea6639d4 Fix up some patching bugs. Fully functional @ pre3 2014-06-21 15:55:32 -04:00
Christian 90ad27d985 FML now sets a security manager (FINALLY!). It's primary purpose at this point is to catch
rogue calls to System.exit so that they can cause a proper crash report, rather than
silently abandoning the game.
2014-06-15 16:37:42 -04:00
Christian 1c78a09cfd Also patch in warnings for Vec3Pool - similarly removed. 2014-06-13 08:51:07 -04:00
Christian be7cf8c01e Checking in pre3 work 2014-06-12 21:13:26 -04:00
Arkan Emberwalker 23c6b9d245 Implement STDOUT/STDERR redirection.
These streams now redirect to log4j2, with form '[class:method:line]: Original message'.
2014-06-12 20:28:56 +01:00
Christian fada1ad7bb Deprecate getAABBPool so people can stop using it in mods. Failure to do so will result in 1.7.10 upgrade incompatibility. Use getBoundingBox instead. 2014-06-08 21:30:47 -04:00
Christian 3084368af3 Tweak bad packet warning some. Makes it a bit more log friendly. 2014-06-08 14:35:16 -04:00
Christian 8e64a82423 Fix REPLY handling in SimpleNetworkWrapper. Closes #440 2014-06-05 14:31:44 -04:00
bspkrs b861e95b17 Added config GUI system 2014-06-04 17:36:47 -04:00
Christian c27f4b34f8 Merge branch 'master' into mc179 2014-06-03 13:04:49 -04:00
Christian 8883803260 Nullcheck the dispatchers on players. Should stop some crashes when spamming connectivity. 2014-06-02 22:12:13 -04:00
Christian 014acf6f1d Log the queue as well 2014-05-27 18:56:02 -04:00
Christian 72fbc45a19 If a packet is not handled by the channel, log it, and clear it.
Could be spammy, but this is a serious bug and could cause a memory leak
otherwise.
2014-05-27 17:59:53 -04:00
Christian c56fc3b490 Fix the side for the compatibility check. Should result in green ticks finally! 2014-05-26 14:57:14 -04:00
Christian d932a23751 Warn when the objectholder finds nothing in the registry. Helps debug mismatched names.
Also, actually make the scoping thing work with objectholder

Also handle Blocks.air as a special case. It should never be a valid block in the block registry.

Nothing can ever replace the default block registry block. It is disabled for replacement.

Air is properly skipped
2014-05-26 11:25:25 -04:00
Lex Manos bcec606b12 lastIndexOf, Note Don't code while sick. 2014-05-24 21:48:55 -07:00
Lex Manos cad049caa1 -.- Save File First. My Bad. 2014-05-24 21:11:08 -07:00
Lex Manos e69fd72d42 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps. 2014-05-24 20:44:25 -07:00
Christian 05cde0c92f Add in the objectholder, autopopulated by FML based on simple rules. Allows
for reference driven substitution of mod blocks and items based on their
server running state.
2014-05-24 22:32:24 -04:00
Christian 2c5fcc6129 Fix the null networkHandler in the MessageContext 2014-05-24 16:54:48 -04:00
diesieben07 7ede64fbf2 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible 2014-05-22 14:25:23 +02:00
Christian 3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Christian ca674c2ae5 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:22:51 -04:00
Christian e05d6340d7 Fix up possible CME 2014-05-13 15:11:50 -04:00
Christian 8a69b17bd6 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
Player ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian 39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Christian a66e8462d8 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know! 2014-05-10 14:53:08 -04:00
Christian 0a9099c8dd Add a helper for casting some common collection types into generic form 2014-05-10 13:36:24 -04:00
Lex Manos 123f5919ba Fix network disconnect with message on the client side in NetworkDispatcher. 2014-05-09 13:23:24 -07:00
Lex Manos 6b82a4fed8 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler 2014-05-09 13:22:54 -07:00
Christian 3a77c79f8a Ensure that the loadcontroller is ready to preinit. 2014-05-08 10:40:52 -04:00
Christian f866aeaacb Clean up some missing generic info
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian b286cb6a57 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
mods not being able to access resources during preinit.

PS: I'm still not modding.
2014-05-08 10:23:05 -04:00
Christian 0b795b8bab Re-add removed genericiterable to clean a warning 2014-05-08 09:58:03 -04:00
Christian f628bde87b Revert "Fix refreshResources not happening if an error occurs."
This reverts commit fff86ee9d35874bdf77a1eaabe77615441644064.
2014-05-08 09:56:43 -04:00
LexManos 7229ba5c83 Merge pull request #419 from Thog92/master
updated wrapper to gradle 1.12
2014-05-07 15:41:05 -07:00
LexManos 51fc256111 Merge pull request #402 from AbrarSyed/patch-1
Added dependency examples to the shipped example mod's build.gradle.
2014-05-07 15:40:50 -07:00
AbrarSyed 437e479446 documented dependencies 2014-05-07 17:34:44 -05:00
Lex Manos e33224054b Fine use FMLCommonHandler. 2014-05-07 14:36:00 -07:00
Lex Manos 3cb3988491 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only. 2014-05-07 13:54:22 -07:00
Lex Manos 18aed8bf1b Attempt to fix another race condition related to reading NetClientHandler. 2014-05-07 13:31:16 -07:00
LexManos e69004b50e Merge pull request #411 from matthewprenger/master
Update ExampleMod mcmod.info
2014-05-07 12:39:12 -07:00
Thog92 366fc5c76c updated wrapper to gradle 1.12 2014-05-06 22:03:44 +02:00
Lex Manos 5a2b6a604b Fixed memory leak on the client caused by Netty holding references to the World. Closes #415 #417 2014-05-05 22:14:13 -07:00
Christian ad3b232604 Fix display of mod status at the server 2014-04-30 22:47:10 -04:00
Christian af73743eb7 Fix mod version checking 2014-04-30 22:26:16 -04:00
Christian 0be4719fd5 Fix refreshResources not happening if an error occurs. 2014-04-30 21:55:55 -04:00
Christian 66ad8ea41a Clean some generic warnings up. Make a generic list handler. Helpful for others I think too. 2014-04-30 21:55:55 -04:00
Player 74c89da967 Fix saving backups with the raw name.
Fix air block not being assigned as the default.
2014-04-30 09:44:09 +02:00
Matthew Prenger e8b3603ee8 Update mcmod.info 2014-04-28 22:27:52 -05:00
Player 2d3cd66680 Registry: Treat all 1.6 entries as items. 2014-04-26 21:56:25 +02:00
Player dfa9f2d1a2 Registry: Misc tweaks 2014-04-26 21:56:25 +02:00
Player 7175165d15 Registry: Crash earlier with conflicting name/object registrations. 2014-04-26 21:56:25 +02:00
Player 9d00580d7e prevent the world from getting saved twice at shutdown 2014-04-26 21:56:25 +02:00
Player 624e68e18e Registry: Fix Block-before-ItemBlock allocation when loading 1.6 world saves, more validation 2014-04-26 21:56:25 +02:00
Player 09ff49fe58 Fix vanilla bug causing integrated server saving from 2 threads concurrently after a crash 2014-04-26 21:56:25 +02:00
Christian c7d887f078 Fix SimpleNetworkWrapper - this is not me modding,
I didn't realize it was broken until Pahimar told me.

Put an example in the docs.
2014-04-26 09:33:09 -04:00
Christian 840c96a212 I'm still not modding. Player has contributed greatly to the 1.7 release of FML. He needs authorship credit. 2014-04-19 11:38:46 -04:00
Christian a7c15e30aa I am not modding, I am fixing an annoyance. The MCP version has long since been 9.03. Also, the JSON from MC updated.. 2014-04-19 10:46:04 -04:00
Player ea2972725a Registry: Add support for registering ItemBlocks before their Blocks 2014-04-07 17:30:38 +02:00
Player 07d5d5c7af Registry: Protect against putObject misuse, handle duplicate registrations better 2014-04-06 17:11:23 +02:00
Player 6ffbcc5903 Registry: Complain about missing mods when repairing broken worlds
Registry: Reduce console spam
2014-04-06 14:49:59 +02:00
Player b5cc021754 Registry: Fix debug info 2014-04-05 01:54:07 +02:00
Player 7284104472 Registry: Repair mismatched ItemBlocks as well
Fix a few misc issues
2014-04-05 01:47:19 +02:00
Player 2e6b7e2eb5 Remove unneeded entity spawn debug logging. 2014-04-03 21:00:42 +02:00
Player 37a81d04d9 Enable custom gui rendering only as required 2014-04-03 17:58:53 +02:00
Player 407f6f79af Registry: Allow ignoring missing mods from the GUI, with confirm+backup
Registry: Add confirm+backup for automated corrupted id table fixup
Require the user to confirm loading from a backup level.dat
2014-04-01 21:56:53 +02:00
Player 3eaa002091 Registry: Complain about bogus registrations 2014-04-01 14:40:24 +02:00
Player 11ab034638 initial attempt at a better way to ask the user in case of startup issues 2014-04-01 14:30:47 +02:00
Player e013f1514d Merge branch 'master' of https://github.com/MinecraftForge/FML
Conflicts:
	src/main/java/cpw/mods/fml/client/FMLClientHandler.java
	src/main/java/cpw/mods/fml/client/GuiModItemsMissing.java
	src/main/java/cpw/mods/fml/common/FMLContainer.java
	src/main/java/cpw/mods/fml/common/registry/FMLControlledNamespacedRegistry.java
	src/main/java/cpw/mods/fml/common/registry/GameData.java
2014-04-01 07:00:20 +02:00
Lex Manos 0586c2b1aa Update patches for Fixed FF in FG 1.2. 2014-03-31 16:02:54 -07:00
Player 56f31def7b Registry: allow handling missing blocks/items regardless of the mod id 2014-03-31 04:09:59 +02:00
Player d392ddf3be Fix old 1.7 worlds with broken ID mappings 2014-03-30 17:17:54 +02:00
Player 939a095896 Registry: cleanup, fix missing id error GUI formatting 2014-03-27 08:30:55 +01:00
AbrarSyed ed79732705 updated wrapper to gradle 1.11 2014-03-26 13:34:25 -05:00
AbrarSyed 4db8573645 updated example a little 2014-03-26 13:34:01 -05:00
Player ac44af863b Registry: Implement support for remapping blocks/items to a new name. 2014-03-25 00:36:37 +01:00
Player 180c605570 Fix FMLMissingMappingsEvent.get 2014-03-24 21:47:25 +01:00
Player e9ca678ab3 Registry: Block IDs after failing to find a mapping for them 2014-03-24 21:16:36 +01:00
Player ff6083e77b Fix remaining issue with autoassigned Block and Item IDs overlapping. 2014-03-20 23:41:01 +01:00
AbrarSyed ff6143dc85 updated for ForgeGradle 1.2 2014-03-19 02:15:53 -05:00
LexManos 0cd40e70b6 Update README.txt 2014-03-18 01:54:32 -05:00
Lex Manos f632ea0c36 Fix network close events never getting called. Closes #381 #382 2014-03-15 18:16:27 -07:00
Lex Manos 244e39df0c Fix long standing deobf issue that caused announce-player-achievements property to have no effect on dedicated servers. 2014-03-11 01:57:44 -07:00
Lex Manos 9b615893d9 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting. 2014-03-11 00:50:55 -07:00
Lex Manos d3d244f4a2 Re-enable post initalize texture pack reloading to allow Icons to be registerd through any init phase. 2014-03-03 23:23:55 -08:00
Lex Manos 55199c25d8 Kill the modEventTypes list, register anything that extends FMLEvent, Fixes MissingMappingEvent handler, and any future events added. 2014-02-25 12:30:29 -08:00
Lex Manos e7e85ad07b Reload game settings after mod loading is finished to capture mod keybindings. Closes #378 2014-02-22 20:59:25 -08:00
Christian 322e691d04 FML expands S3F to support payloads up to 2 megs in size. Should be transparent 2014-02-16 18:30:27 -05:00
cpw 9910256063 Merge pull request #373 from bloodmc/master
Prevent player data getting reset during disconnects.
2014-02-14 10:57:50 -07:00
cpw bd8ffc99d4 Merge pull request #371 from bl4ckscor3/patch-1
Fix ExampleMod.java for build #1024+
2014-02-14 10:57:32 -07:00
bloodshot f1db5dd5af Prevent player dat files getting reset during disconnects.
Since FML nulls out the player's playerNetServerHandler during login, we need to
make sure that writePlayerData does not attempt to overwrite the player's dat file
if the player disconnects during the "Logging In" process.
2014-02-13 02:44:18 -05:00
Christian 2bf052ad91 Some argumentation 2014-02-08 22:41:02 -05:00
Christian 64aa12b7e6 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load
when stuff is missing, but for right now, it will fail as this is "world safe".
2014-02-08 22:37:40 -05:00
Christian 2d1f9f2811 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing
blocks to load - but i have the code in place to allow it i think.
2014-02-08 12:18:34 -05:00
bl4ckscor3 a5fb93271c Fix ExampleMod.java for build #1024+ 2014-02-08 12:34:01 +01:00
Dan Roque 982f5c7e1b Prevent players from logging in until server has finished starting.
This improves server security as it guarantees no players will be
allowed to connect until the server has fully initialized.
2014-02-05 20:49:10 -05:00
Lex Manos dbf2c416c7 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it. 2014-02-04 23:40:50 -08:00
Lex Manos 284c1eb06b Update MCP mapping snapshot to latest crowdsourced names. 2014-02-04 22:56:27 -08:00
Christian f8532711cb Clean up FMLEventChannel. Closes #367. 2014-02-04 20:01:44 -05:00
Lex Manos 45efe4edfd Fix obf error when right clicking a Empty Map. 2014-02-04 12:49:18 -08:00
Christian 5d811025a7 Tweak so that writing to the context will automatically send a message back to
the originator in handshakeestablished.
2014-02-02 12:11:57 -05:00
Christian be8d33070e Ensure we check both item and block registries when finding valid IDs. Should fix #365 2014-02-01 11:05:33 +00:00
Lex Manos 498ab360e8 Bump gradle wrapper to 1.10 2014-01-29 21:04:55 -08:00
Christian 92f5351cf9 And make a loud message if there isn't a modcontainer found, substitute Minecraft. In general, this can only happen
for coremods not properly registering their code. Closes #363
2014-01-25 06:20:09 -05:00
Christian e7ba3fd525 Try harder to find a mod container. 2014-01-25 06:17:14 -05:00
Christian bd8e9657d8 Beginning of a saveinspectionhandler. 2014-01-20 22:27:03 -05:00
Christian acda9b5dd7 Log4j2 doesn't need debug level logging for itself anymore 2014-01-20 22:01:20 -05:00
Christian 294c825cc1 And don't spam NONE everywhere 2014-01-20 22:00:24 -05:00
Christian 5898d2a1f8 Log4j2 logging context for things. This should help add context when things go wrong in mods. 2014-01-20 21:58:39 -05:00
Christian 60abcb6341 Name the log files properly. fml-junk is an early startup annoyance I can't kill because log4j2. 2014-01-20 21:31:20 -05:00
Christian d92176fe8c Log the bad packet in a prettier way. Also, don't show the authlib debug data in the log file. 2014-01-20 17:29:17 -05:00
Christian cb47b4ac46 And turn down some more logging, now we have useful logging back again.. 2014-01-20 16:09:34 -05:00
Christian d22c79abd7 Fix derp with networkcheck 2014-01-20 16:06:50 -05:00
Christian 9fb9942498 Add in error logging for outbound messages. Fix bug with indexedcodec NPE 2014-01-20 16:02:26 -05:00
Christian 87a45d83fb Fix log4j2 config. Fix server gui to *show* logging. Fix log spamminess in the console. Fix bug in servergui that can cause deadlock. 2014-01-20 15:09:24 -05:00
Christian 7a3fd048d2 Fix reply handling. Make the proxy message available for subclasses of indexedcodec. Fire user events into the network
event firing.
2014-01-20 11:58:14 -05:00
Christian 62629d4140 Clean up and document outbound handler a bit better. Add in dispatcher target. Closes #361 2014-01-20 11:26:54 -05:00
Christian e21e2d8168 Add in example assets dir. Closes #308 2014-01-20 08:15:55 -05:00
Christian 0189a7c97e Merge branch 'trait-optional' of github.com:RainWarrior/FML 2014-01-20 08:14:27 -05:00
Christian 887392cf1b And restore suppressions. ABRAR, DON'T TIDY CODE!!!! 2014-01-20 08:09:02 -05:00
Christian 932734170d Merge branch 'logging' of github.com:AbrarSyed/FML into abrar-borked 2014-01-20 08:06:45 -05:00
Christian 188488abc3 Make sidedproxy support non-public fields. Closes #344 2014-01-20 07:55:26 -05:00
Christian ad15c01cd8 Try and stop the epic channel closed spam at close time. Closes #353 2014-01-20 07:53:09 -05:00
Christian 8121f3fcae findBlock should now return null, not the default block, if the thing being looked for is not found. Closes #352 2014-01-20 07:49:44 -05:00
Christian 48ff8b895a Allow connection when server is apparently offline. Might allow :NOFML circumvention though. Hmmm. Closes #359 2014-01-20 07:46:17 -05:00
Christian 9c9e04c2e1 Check the mod, not it's container, in the check handler. Closes #358 2014-01-20 07:42:35 -05:00
Christian 1ef1507299 Allow indexed messages to validate themselves. Also, catch exceptions from
an embedded channel, and cause them to close the connection. It's ugly, but
it means that the client doesn't crash if it connects to a screwy bungycord that's trying a 1.6 handshake for some reason.
2014-01-19 22:08:19 -05:00