Commit Graph

1210 Commits

Author SHA1 Message Date
ichttt 6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Vincent Lee 0b41a0a822 Fix forge pipeline block shifts (#3789) 2017-05-01 17:53:17 -07:00
Ben Staddon 003d0c601d Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference (#3836) 2017-05-01 17:41:37 -07:00
mezz 56ed8fec1e Improvements to FluidUtil (#3839) 2017-05-01 17:25:45 -07:00
diesieben07 b2e3f353df Allow client commands to control whether they can be invoked without prefix. (#3847) 2017-05-01 17:22:53 -07:00
mezz e4d04afd95 When the window is closed during loading, exit the game quickly (#3858) 2017-05-01 17:14:55 -07:00
mezz 91cc592a3a Remove splash.properties option for Mojang logo (has been disabled) (#3859)
Fix backgound color being applied to the Forge logo
2017-05-01 17:13:43 -07:00
ichttt cbf6cb9744 Fix GuiMultipleModsErrored ignoring scrolling with mouse wheel. (#3861) 2017-05-01 17:12:33 -07:00
Madsthunder 93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
Justin 460a2189d6 Prevent NPE in ConfigManager and fix config gui being enabled for all mods. Fixes #3856. (#3860) 2017-04-27 19:02:50 -07:00
LexManos af2ca8e250 Fix return value of ItemHandlerHelper.insertItem being incorrect when destination was null. Closes #3840 2017-04-25 12:06:23 -07:00
LexManos c0eea379a4 Fix vanilla inventory wrappers not properly calling markDirty. Closes #3854 and #3810
Also updated IItemHandler javadocs to reflect returning EMPTY instead of NULL.
2017-04-25 11:55:31 -07:00
cpw cec90d7f48 Add in a check to the splash screen. If the Display.update call takes
too long on average (over first 200 frames) we'll use a sleep based
timer to allow mods doing splash screen work some time on the
LWJGL global lock.

(cherry picked from commit 03d7eaa)
2017-04-10 08:33:01 -04:00
LexManos 69b72201ac Cleanup AccessTransformer debug output 2017-04-09 23:13:45 -07:00
bogger33 3eb7b59cf4 Fix Fluid models rendering with gaps (#3747) Closes #2993 2017-04-07 17:57:00 -07:00
John Protsen dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
diesieben07 646a8977d6 Ignore calls to sendMessage for fake players. Fixes #3796. (#3798) 2017-04-07 16:52:52 -07:00
mezz 15aee5b18a Skip loading models if there is a fatal mod dependency error (#3772) Close #3768 2017-04-07 16:48:00 -07:00
Ben Staddon 901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Vincent Lee 72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage 5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Ben Staddon f7f46be8ff Revert block snapshots in reverse order. Fixes #3608. 2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
Lance 671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
BlayTheNinth 52409e15cf Fix custom array entry class for config GUI being ignored when adding new entries (#3697) 2017-04-07 16:05:50 -07:00
kashike 9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511 f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos ae96fd08db Fix arrays in map values for config system 2017-04-06 13:15:26 -07:00
Justin 4d23ce1314 Fix java 6/7 compatibility in GuiConfig (#3824) 2017-04-04 17:19:13 -07:00
sinus 25497d310b Adding config GUIs to the @Config based configuration System (#3735)
Lots of internal API that modders should not touch. See test mods for example usages.
2017-04-01 14:24:50 -07:00
LexManos 72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos 006b8cc8bd Add setter for default key in RegistryBuilder. Closes #3804 2017-03-23 11:23:54 -07:00
mezz 4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
mezz 67247fba29 Fix #3733 Splash Screen memory bar background matches screen background (#3775) 2017-03-14 21:03:37 -05:00
Mattia Malonni ef94421dc6 Add additional constructors to EnergyStorage to set values at load time. 2017-03-14 21:00:13 -05:00
Bartosz Skrzypczak c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
Joseph C. Sible f4ce57cd21 Fixed 'reset to defaults' button not working on some Forge config fields. 2017-02-23 18:23:50 -08:00
sjx233 2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
LexManos 9d71b667b6 Fix @Config.Comment not working on subcategory Objects. Closes #3593 2017-02-23 17:25:09 -08:00
ichttt bd4fe54753 Improve exception messages during initialization. 2017-02-23 17:15:11 -08:00
diesieben07 bf154730bd Start firing AttachCapabilitiesEvent<ItemStack> (#3645) 2017-02-23 17:09:02 -08:00
LexManos 5cce054548 Add @Name annotation to config system allowing you to use custom key for value.
Also added category option to root config to allow customization. See examples/docs for information.
2017-02-23 17:06:06 -08:00
Vincent Lee 1df8d5f8e5 Fix forge:default-item missing case for FIXED transform (#3663) 2017-02-23 15:36:48 -08:00
Aaron Hill 219e1d418b Add a null check for the throwable message in NetWorkDispatcher#exceptionCaught (#3688)
(cherry picked from commit 1be1bb59c5c4c7432c515ef07beb6bf7e1f6ef27)
2017-02-23 15:20:32 -08:00
LexManos 403eda184a Properly fix IShearable implementation. Fixes shears taking damage twice, mooshroom particles, and blocks dropping incorrect loot. 2017-02-23 15:15:48 -08:00
LexManos 7c9b67b574 Fix English injection for some mods on dedicated server. 2017-02-22 11:42:44 -08:00
RainWarrior b2e3233dc1 Added check for quad builder to always have the particle texture set, and fixed where that wasn't true. Fixes #3653 2017-02-19 22:11:31 +03:00
James Mitchell 5f6bf3b063 Stop rotation of extended pistons, beds, and double chests Fixes #3634
Fix rotation of repeaters and comparators
2017-02-19 10:48:43 -08:00
Kevin G 59a3b3cc79 [1.11.2] Make AbstractSkeleton implementable by fixing limited access on getStepSound (#3702) 2017-02-17 09:47:49 -08:00
Choonster TheMage 6a15ab6ead Fix extracted mods crash report file name for Windows (#3701) 2017-02-16 23:01:11 -08:00
James Mitchell 8fbf4cf115 Remove dynamic lambda methods when inside of SideOnly methods
Clean signatures of ReflectionHelper methods.
2017-02-12 16:43:30 -08:00
Ivorius 3379ee7df2 Fix addTypes not adding in the base types. (#3681) 2017-02-05 09:47:07 -08:00
Ivorius 3e568b864e Replace listSubtypes with listSupertypes to match the intended behavior. (#3564) 2017-02-04 09:29:42 -08:00
RainWarrior 7598d18a50 Fix default missing model zoom text not being set to false on all places. 2017-01-21 21:11:35 +03:00
RainWarrior 9888214524 Small bugfix in lighting logic. 2017-01-21 21:10:30 +03:00
Fry bbc107de96 Added the variant name to the missing model. (#3328) 2017-01-19 13:57:37 +04:00
LexManos 7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos 50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
cpw 926472b359 Bypass forge chunk cache if it's configuratively disabled
(cherry picked from commit 9fe6385)
2017-01-14 17:46:00 -05:00
Vincent Lee 71efbf8132
Fix category comments not working. Closes #3593 2017-01-13 22:20:43 -06:00
Choonster TheMage d53397111b Fix Biome#getSpawnableList returning an empty list for non-vanilla EnumCreatureTypes (#3611) 2017-01-11 22:19:29 -08:00
Vincent Lee a41288644d Skip first baking in ModelLoader (#3621) 2017-01-11 18:33:13 -08:00
diesieben07 df0f1c4e75 Allow block to specify their type for AI pathfinding (#3546) 2017-01-11 16:43:41 -08:00
James Mitchell bc381b92ea Improve performance of inserting into inventory wrappers (#3622) 2017-01-11 16:29:49 -08:00
Modmuss50 04885b3150 Add Iron Nugget to OreDictionary (#3571) 2017-01-11 16:19:08 -08:00
Ben Staddon a718077a2e Fix ContainerRepair patch to prevent NPE (#3553) 2017-01-11 16:14:38 -08:00
Ben Staddon d72888b6ab Fix DungeonHooks method to use correct type (#3587) 2017-01-11 16:13:32 -08:00
ichttt 3d12ef56b5 Fix #3576 Unnecessary warning about totem being renamed (#3614) 2017-01-11 16:12:08 -08:00
James Mitchell 941c3eff02 Fix #3596 Close jar sources safely in Java 6 (#3597) 2017-01-11 15:18:33 -08:00
James Mitchell c545b8ecd4 Clean up null issues, add more annotations (#3590) 2017-01-11 15:17:56 -08:00
Ben Staddon 43efa3cfc4 Small cleanup for PlayerInteractEvent (#3563) 2017-01-11 15:17:08 -08:00
Vincent Lee b020ea06ae Fix IItemHandler's IStorage using nulls (#3580) 2017-01-11 15:16:07 -08:00
Phylogeny 4b627a3672 Fix null check in BrewingRecipeRegistry (#3584) 2017-01-11 15:15:57 -08:00
Ben Staddon c4dea9fc66 Fix a couple more ItemStack null checks (#3586) 2017-01-11 15:15:47 -08:00
RainWarrior da3af92343 Fix super call to ItemOverrideList constructor inside AnimationItemOverrideList, fixes #3264. 2017-01-07 04:27:36 +03:00
RainWarrior cea922432a Added caching for baked vanilla models, fixes #3594. 2017-01-07 02:58:36 +03:00
LexManos 042c8ec739 Fix tests... 2016-12-26 21:52:15 -08:00
LexManos 966c6263c3 Inital 1.11 update. 2016-12-26 21:34:18 -08:00
James Mitchell a561f4c41c Fix #3561 import io.IOUtils instead of compress.utils.IOUtils (#3562) 2016-12-23 15:23:31 -08:00
James Mitchell 5165dc52bf Update MCP mappings to snapshot_nodoc_20161220 (#3551) 2016-12-21 15:52:30 -08:00
James Mitchell 1f4007e5d8 Properly deobfuscate lambda expressions (#3552) 2016-12-21 11:15:13 -08:00
James Mitchell 08a4f5f314 Add nullable annotations to IGuiHandler (#3550) 2016-12-21 11:14:52 -08:00
James Mitchell e9143859c0 Fix some resources that are never closed, close in a finally block (#3544) 2016-12-21 11:13:27 -08:00
Justin 95e523f943 [1.11] Fix ItemHandlerHelper canStack and ItemStack areTagsEqual methods not checking capabilities (#3500) 2016-12-21 11:11:25 -08:00
James Mitchell b9ebc44790 Make NBSP character display as a space. MC-2595 (#3522)
Add easy getter for the Locale: MinecraftForgeClient.getLocale()
2016-12-17 13:27:45 -08:00
CoderAtParadise bdcfefeb42 Added Oak door to Ore Dictionary Exclusion list to fix able to craft it with any wood type (#3519) 2016-12-17 13:26:30 -08:00
James Mitchell 6a125ae0d4 Fix uses of uppercase "Forge" where it fails Loader.isModLoaded(modID) (#3513) 2016-12-17 13:23:39 -08:00
James Mitchell 20e026e601 [1.11] Add memory display to loading screen (#3447) 2016-12-17 13:16:24 -08:00
Hasun a997222aca reset repo to upstream and reapplied patches (#3434) 2016-12-17 13:10:17 -08:00
Rock Hymas 8dc4b5f9b5 [1.11] Added EnchantmentLevelSetEvent (#3433) 2016-12-17 13:06:51 -08:00
Minecrell 22db1965c7 Register Minecraft mod container in FML loader (#3414) 2016-12-17 12:56:10 -08:00
LexManos b203468cde Small memory optimization in Registries. 2016-12-16 13:01:39 -08:00
LexManos 1e6ae7d1f7 Fix modid field name for ProjectInjector. 2016-12-16 13:01:23 -08:00
LexManos 7fe8c48983 Enable Enforcement of modid formatting. Must be lowercase and <= 64 characters 2016-12-09 14:36:15 -08:00
LexManos babe0c2d53 Bump version for RB. 2016-12-05 20:54:35 -08:00
mezz 8eea766288 [1.11.x] Refine fluid placement utilities (#3509) 2016-12-05 20:17:47 -08:00
LexManos 160427b12c Properly filter out annotations that are for multiple mods in the same mod source.
This prevents disabled mods from getting their proxies injected.
Also prevents mods from getting their proxies injected multiple times.
Effects the @EventBusSubscriber, @Instance, @Metadata, @SidedProxy annotations.
If the target modid is not in the annotation data, and there are multiple mods in the source, it will attempt to find it by matching the annotations's class names.
This is a potentially breaking change. Review your logs for "skipping" messages.
2016-12-05 17:19:15 -08:00