EmeraldLockdown
c3d3f8545a
HOOK_ON_NAMETAGS_RENDER
(#213 )
2024-09-12 19:01:16 +10:00
EmeraldLockdown
39e035239c
Add djui_attempting_to_open_playerlist
( #195 )
2024-09-06 17:08:22 -04:00
Agent X
a4ed5ddb53
v1.0.3
2024-09-01 19:00:38 -04:00
Agent X
02be2d6f98
Merge branch 'main' into dev
2024-09-01 13:45:37 -04:00
ThePlayerRolo
af509462a4
Add files via upload ( #286 )
2024-09-01 13:43:08 -04:00
Cooliokid956
c509dab0cf
Add rotation interpolation ( #208 )
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* Interpolate rotation
* Autogen'd
* Resolution 1
* Resolution 2
* Resolution 3
* Resolution 4
* Fixed jitter at low angular velocities
More in the comment below
2024-07-21 18:58:38 -04:00
Blockyyy
1ac9ce8e4c
sequence_player_set_tempo, sequence_player_set_transposition ( #224 )
...
* Made Sequence function
* snake case
2024-07-21 18:56:18 -04:00
Agent X
594ff262bc
a bunch of fixes ( #216 )
...
Nice job targeting the main branch Isaac
Co-Authored-By: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
2024-07-17 08:37:42 -04:00
Agent X
2b6a173f8b
Added gFirstPersonCamera.forceYaw
2024-07-17 08:25:23 -04:00
Mechstreme
71f1d2f64a
Update & fix issues with #184 and #205 ( #215 )
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* Update improved Portuguese translation
* Update hud.lua (optimizations, updated comments, +2 examples)
2024-07-16 11:58:02 -04:00
Mechstreme
80deea3b62
Update 4 example mods ( #205 )
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* Update 4 example mods
* localize functions in water-level.lua
2024-07-13 14:46:41 -04:00
Agent X
60b9e43604
Fix first person a little and add pitch forcing
2024-07-11 23:10:51 -04:00
Agent X
fe0c766e76
Fix outdated hook name in hooks.md
2024-07-11 00:42:22 -04:00
Agent X
e953fb3bf3
Hide player palette color channel functions to minimize confusion
2024-07-09 15:39:02 -04:00
Agent X
ad2e84ed30
Expose get_mario_cap_flag()
2024-07-08 22:13:41 -04:00
Agent X
2601d4cc4f
Undeprecate and restore network_discord_id_from_local_index
2024-07-07 20:06:33 -04:00
Agent X
b20753f0c0
Change METAL back to CAP
2024-07-05 22:46:16 -04:00
Agent X
543511ff28
Undeprecate env region functions
2024-07-03 19:51:54 -04:00
Agent X
81c4180a06
Remove Waluigi anims
2024-07-01 18:32:27 -04:00
Agent X
1bde63d3d8
Expose should_push_or_pull_door()
2024-06-30 20:15:12 -04:00
Agent X
c144ff6780
Remove unused Waluigi animation
2024-06-30 17:46:18 -04:00
Agent X
20d2e3de6b
Add djui_menu_get_font
2024-06-29 16:15:44 -04:00
Agent X
8a5a23a8a6
Add HOOK_ON_MODS_LOADED
2024-06-29 16:00:42 -04:00
Agent X
3359ebba0b
Add AWESOME new lighting color functions
2024-06-27 16:54:13 -04:00
Agent X
971ddc00cd
Remove legacy struct fields, fix a function name
2024-06-26 18:51:11 -04:00
Agent X
ac805bf94d
Expose some behavior_script.h functions to Lua
2024-06-23 19:30:38 -04:00
Agent X
3707ca9b2e
Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color
2024-06-21 23:26:13 -04:00
Agent X
e42f114b2d
Add gLevelValues.jrbDarkenSkybox
2024-06-21 22:57:44 -04:00
Agent X
6eae0e28d1
Change METAL to EMBLEM
2024-06-21 13:51:06 -04:00
Isaac0-dev
003136db4f
add get_surface_from_wcd_index ( #75 )
2024-06-21 12:14:59 -04:00
Agent X
fa2ffcdcb9
Readd 'loaded' field to mod audio for CS compatibility
2024-06-19 17:50:24 -04:00
Isaac0-dev
eeebfecca4
more loading screen fixes for non supported builds ( #74 )
2024-06-19 11:43:01 +10:00
Agent X
56b96a97e2
Turn collision_find_surface_on_ray into an smlua function
2024-06-17 13:03:38 -04:00
Agent X
52b4d51508
Add collision_find_surface_on_ray_precision
2024-06-16 10:45:55 -04:00
Agent X
bcdb6be53a
Improve mod storage & hopefully fix Cookie mod
2024-06-15 13:39:16 -04:00
Agent X
15c9602e11
Add gLevelValues.infiniteStairsRequirement and gBehaviorValues.CourtyardBoosRequirement
...
Ported this PR from the sm64ex-coop dev repo.
Co-Authored-By: Emily♥ <77174187+emilyemmi@users.noreply.github.com>
2024-06-14 10:37:14 -04:00
Agent X
b6ed10274b
Update MarioState documentation
2024-06-14 09:42:18 -04:00
Agent X
e780b74d1b
Properly sync BITS ferris wheel platforms
2024-06-13 20:33:47 -04:00
Agent X
7026a2862f
Add save_file_erase because it's already possible at this point
2024-06-13 20:33:47 -04:00
Agent X
40fb681eda
Expose sound_get_level_intensity
2024-06-12 15:01:11 -04:00
Agent X
41525c1fc3
Rename HOOK_OVERRIDE_PHYS_STEP_DEFACTO_SPEED to HOOK_MARIO_OVERRIDE_PHYS_STEP_DEFACTO_SPEED
2024-06-12 09:42:43 -04:00
Agent X
cb729dc40a
Make audio streams update volume
2024-06-09 10:26:51 -04:00
Agent X
7c01e405e0
Allow mods to do -- ignore-script-warnings: true
2024-06-09 09:31:48 -04:00
Agent X
9dcbef97eb
Make smlua_model_util_get_id return ModelExtendedId
2024-06-07 20:33:48 -04:00
Agent X
ed1986e743
Add volume control functions to Lua
2024-06-07 17:34:24 -04:00
Isaac0-dev
eaeaeb0f7f
add a way for mods to get dynamic surfaces that belong to specific objects ( #59 )
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Adding this for collision minimap, but I'm sure it'd be useful for many other mods that deal with collision in this kind of way
exposes a function, obj_get_surface_from_index. pass in an object, and the index of the surface you want. numSurfaces is also added to know when to stop iterating through surfaces
Thanks to peachy for coming up with the better method of doing this
Co-authored-by: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com>
2024-06-06 17:24:28 +10:00
Agent X
6305c20410
Add 'script warnings' for using deprecated functions, add new Discord ID function
2024-06-05 18:58:38 -04:00
Agent X
2b2dceb333
Add a mod menu where mods can put DJUI elements ( #56 )
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* Add a menu where mods can put their options at
* Document mod menu hook functions
* Add HOOK_ON_LANGUAGE_CHANGED
* Add new Cheats mod
* Make player menu disable singleplayer pause
* fix some git merge conflicts that weren't resolved (#55 )
and added -latomic to build flags to fix compile warnings while compiling miniaudio
* Remove legacy 'deluxe' field from built-in mods
* Lots of improvements to memory safety
* Abbreviated hex color parsing
Co-Authored-By: Mechstreme <84944335+mechstreme@users.noreply.github.com>
---------
Co-authored-by: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com>
Co-authored-by: Mechstreme <84944335+mechstreme@users.noreply.github.com>
2024-06-01 20:52:43 -04:00
Agent X
1f3af25805
Expose fade_into_special_warp
2024-05-21 17:10:00 -04:00
Agent X
ceb7aa4649
Palette system overhaul and preset rewrite
2024-05-21 17:09:59 -04:00