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Add gLevelValues.jrbDarkenSkybox
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commit
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6 changed files with 10 additions and 4 deletions
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@ -904,6 +904,7 @@
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--- @field public hudRedCoinsRadar integer
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--- @field public hudSecretsRadar integer
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--- @field public infiniteStairsRequirement integer
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--- @field public jrbDarkenSkybox integer
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--- @field public maxCoins integer
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--- @field public maxLives integer
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--- @field public metalCapDuration integer
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@ -1245,6 +1245,7 @@
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| hudRedCoinsRadar | `integer` | |
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| hudSecretsRadar | `integer` | |
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| infiniteStairsRequirement | `integer` | |
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| jrbDarkenSkybox | `integer` | |
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| maxCoins | `integer` | |
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| maxLives | `integer` | |
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| metalCapDuration | `integer` | |
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@ -124,7 +124,8 @@ struct LevelValues gDefaultLevelValues = {
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.numCoinsToLife = 50,
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.wdwWaterLevelSpeed = 10.0f,
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.useGlobalStarIds = FALSE,
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.zoomOutCameraOnPause = TRUE
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.zoomOutCameraOnPause = TRUE,
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.jrbDarkenSkybox = TRUE
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};
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struct LevelValues gLevelValues = { 0 };
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@ -90,6 +90,7 @@ struct LevelValues {
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f32 wdwWaterLevelSpeed;
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u8 useGlobalStarIds;
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u8 zoomOutCameraOnPause;
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u8 jrbDarkenSkybox;
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};
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extern struct LevelValues gLevelValues;
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@ -10,7 +10,8 @@
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#include "segment2.h"
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#include "sm64.h"
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#include "hud.h"
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#include "geo_commands.h"
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#include "hardcoded.h"
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/**
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* @file skybox.c
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@ -343,7 +344,7 @@ Gfx *create_skybox_facing_camera(s8 player, s8 background, f32 fov,
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s8 colorIndex = 1;
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// If the first star is collected in JRB, make the sky darker and slightly green
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if (background == 8 && !(save_file_get_star_flags(gCurrSaveFileNum - 1, COURSE_JRB - 1) & 1)) {
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if (background == BACKGROUND_ABOVE_CLOUDS && gLevelValues.jrbDarkenSkybox && !(save_file_get_star_flags(gCurrSaveFileNum - 1, COURSE_JRB - 1) & 1)) {
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colorIndex = 0;
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}
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@ -996,7 +996,7 @@ static struct LuaObjectField sLakituStateFields[LUA_LAKITU_STATE_FIELD_COUNT] =
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{ "yaw", LVT_S16, offsetof(struct LakituState, yaw), false, LOT_NONE },
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};
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#define LUA_LEVEL_VALUES_FIELD_COUNT 50
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#define LUA_LEVEL_VALUES_FIELD_COUNT 51
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static struct LuaObjectField sLevelValuesFields[LUA_LEVEL_VALUES_FIELD_COUNT] = {
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{ "bubbleOnDeathBarrierInCapStages", LVT_U8, offsetof(struct LevelValues, bubbleOnDeathBarrierInCapStages), false, LOT_NONE },
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{ "cellHeightLimit", LVT_S16, offsetof(struct LevelValues, cellHeightLimit), false, LOT_NONE },
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@ -1021,6 +1021,7 @@ static struct LuaObjectField sLevelValuesFields[LUA_LEVEL_VALUES_FIELD_COUNT] =
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{ "hudRedCoinsRadar", LVT_U8, offsetof(struct LevelValues, hudRedCoinsRadar), false, LOT_NONE },
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{ "hudSecretsRadar", LVT_U8, offsetof(struct LevelValues, hudSecretsRadar), false, LOT_NONE },
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{ "infiniteStairsRequirement", LVT_S16, offsetof(struct LevelValues, infiniteStairsRequirement), false, LOT_NONE },
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{ "jrbDarkenSkybox", LVT_U8, offsetof(struct LevelValues, jrbDarkenSkybox), false, LOT_NONE },
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{ "maxCoins", LVT_U16, offsetof(struct LevelValues, maxCoins), false, LOT_NONE },
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{ "maxLives", LVT_U16, offsetof(struct LevelValues, maxLives), false, LOT_NONE },
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{ "metalCapDuration", LVT_U16, offsetof(struct LevelValues, metalCapDuration), false, LOT_NONE },
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