Commit graph

970 commits

Author SHA1 Message Date
MysterD
b831acd59c Rewrote how RNG is synchronized
The old implementation was hacky and often returned desynchronized
results. This implementation gives a seed to each sync object, and
synchronizes that seed. Also allows for a seed to be saved temporarily
based on position and recycled for multiple calls.
2020-10-05 19:15:13 -07:00
MysterD
87074ef098 Fix Bowser cutscene yet again... 2020-10-05 18:16:28 -07:00
MysterD
fe163a73dd Add no camera collision to various objects 2020-10-04 23:55:06 -07:00
MysterD
404d201955 Local unlocking door star spawns again 2020-10-04 23:27:02 -07:00
MysterD
53f7a36819 Prevent multiple star/key unlock animations on the same door 2020-10-04 23:23:17 -07:00
MysterD
e9761cd3e6 Prevent rare bug where a remote player will grab a non-grabbable object momentarily 2020-10-04 23:06:52 -07:00
MysterD
5eb5e678c5 Prevent OOB warp by teleporting one player to the other when OOB is detected 2020-10-04 22:38:54 -07:00
MysterD
104e824a13 Make sure 70 star door is always openable 2020-10-04 22:16:20 -07:00
MysterD
6f23b63e61 Prevent hang due to mirror mario nodes 2020-10-04 22:10:41 -07:00
MysterD
70fdad4e7c Stop time and show star cutscene for everyone
Fixes #72
2020-10-04 21:26:36 -07:00
MysterD
2c7b42b331 Adjusted how de-duplication of star spawns is done for red/hidden stars 2020-10-04 20:52:53 -07:00
MysterD
c98edbcb4b Add remote players to mirror 2020-10-04 20:18:09 -07:00
MysterD
bb30d28be9 Synchronize intro/bridge lakitu 2020-10-04 19:38:01 -07:00
MysterD
2f1e0473c2 Offset and separate player intro pipes 2020-10-04 19:16:35 -07:00
MysterD
d8bf1c8ef1 Re-enable intro 2020-10-04 19:16:16 -07:00
MysterD
03d40b4ba3 Synchronized Yoshi 2020-10-04 17:57:37 -07:00
MysterD
b89fccbf51 Prevented glitchy remote movement when moving through warp doors 2020-10-04 17:00:52 -07:00
MysterD
0f6fa70523 Gave all doors SyncIDs 2020-10-04 16:51:17 -07:00
MysterD
ed06b57649 Added mod registration system
Allows mods to register themselves so that mismatches don't occur. This
does not automagically detect when someone modified the game, so the
mods will have to insert a function like this into their patch:

static void __attribute__((constructor)) _register_this_mod() {
    network_register_mod("mod name here");
}
2020-10-04 16:41:55 -07:00
MysterD
259ddac5ba Fixed WF tower platform synchronization 2020-10-04 14:54:31 -07:00
MysterD
868d006681 Enabled/improved free movement for development purposes 2020-10-04 14:50:52 -07:00
MysterD
edd489eb49 Prevented WF's rotating platform from desyncing angle 2020-10-04 14:32:52 -07:00
MysterD
d7c43aeb95 Removed quit game options from course completion screen 2020-10-04 14:15:06 -07:00
MysterD
f3b6c60f1a Made piranha plant's hitbox consistent if event is missed 2020-10-04 13:59:14 -07:00
MysterD
d229a69b83 Made picking up / dropping objects immediately sync those objects 2020-10-04 13:54:12 -07:00
MysterD
c56114cfa2 Prevented Bowser from remaining invisible when held 2020-10-04 13:24:44 -07:00
MysterD
303d276274 Possibly fixed King Bobomb grabbing softlock 2020-10-04 13:15:08 -07:00
MysterD
307af17b6f Fix snowman's lost his head dialog 2020-10-04 12:54:21 -07:00
MysterD
b9813acbc5 Prevent dying/bubbling from replaying intro level cutscene 2020-10-03 10:15:21 -07:00
MysterD
9e2b28008b Add BITFS to supported levels 2020-10-03 00:21:47 -07:00
MysterD
57b092c26b Synchronized BITFS platforms 2020-10-03 00:18:18 -07:00
MysterD
c6da1a057a Added DDD to supported levels 2020-10-02 23:40:28 -07:00
MysterD
931ee9ca13 Prevented bubbled players from interacting with objects 2020-10-02 23:37:15 -07:00
MysterD
fb775165ce Fixed bug with whirlpools 2020-10-02 23:35:06 -07:00
MysterD
327c735dba Synchronized DDD's poles 2020-10-02 23:34:33 -07:00
MysterD
b6e5581111 Somewhat synchronized player's interact/used objects 2020-10-02 23:34:19 -07:00
MysterD
5729c3ffac Synchronized Water Rings 2020-10-02 23:33:21 -07:00
MysterD
8e572f9b9b Synchronized Sushi 2020-10-02 23:33:07 -07:00
MysterD
0b8aff4103 Synchronized Manta Rays 2020-10-02 23:32:58 -07:00
MysterD
f0eba71c77 Synchronized Bubs 2020-10-02 23:32:47 -07:00
MysterD
6dc5819583 Do a full reset of the camera again. More janky, but prevents camera softlock 2020-10-02 22:20:59 -07:00
MysterD
b673457a48 Synchronized mips/toad star spawning 2020-10-02 21:05:02 -07:00
MysterD
525ef6db17 Synchronized castle water drain pillars 2020-10-01 23:11:16 -07:00
MysterD
1bcaed297c Resynchronized HMC controllable platform 2020-10-01 22:41:27 -07:00
MysterD
e7ad181428 Applied platform displacement for entities that a player is standing on 2020-10-01 22:41:17 -07:00
MysterD
2c6ab5d4ab Change how we reset the camera when bubbled/on star collection 2020-10-01 22:00:46 -07:00
MysterD
0a68abc055 Added HMC and COTMC to the supported levels list 2020-10-01 21:35:19 -07:00
MysterD
e7ffd52d45 Made COTMC, TOTWC, VCUTM, WMOTR use the normal death barrier warp 2020-10-01 21:34:46 -07:00
MysterD
e63178ed34 Synchronized Dorrie 2020-10-01 21:27:19 -07:00
MysterD
f6bae3a619 Synchronized Monty Mole 2020-10-01 12:39:06 -07:00