Commit graph

3097 commits

Author SHA1 Message Date
MysterD
b3cae34234 Add bounds checking to instant warps, and make object collisions dynamic
in size
2023-06-15 20:50:12 -07:00
MysterD
488ef1c6d2 Added collision_get_temp_wall_collision_data() to Lua 2023-06-15 19:55:55 -07:00
MysterD
c594179cca Make surface pools infinite 2023-06-15 19:40:34 -07:00
MysterD
69f16bebb5 Separate fog from vertex alpha so lightmaps can render it 2023-06-15 01:01:39 -07:00
MysterD
d22961e863 Merge branch 'dev' of github.com:sm64ex-coop-dev/sm64ex-coop into dev 2023-06-14 23:25:09 -07:00
MysterD
2a5a4607a8 Update lang files 2023-06-14 23:25:04 -07:00
MysterD
ab10fad09f Fix noise rendering for dx' 2023-06-14 23:04:28 -07:00
MysterD
529058ad77 Add support for noise in color combiners 2023-06-14 22:04:55 -07:00
Dominicentek
e2a8ff9f81
Translate SOUND:FADEOUT to Czech (#415) 2023-06-14 16:41:38 -04:00
MysterD
f35a6621dc Update win64 coopnet 2023-06-14 01:38:19 -07:00
MysterD
61b72ae1ee Allow object sounds to fade out to 0 2023-06-12 02:20:58 -07:00
MysterD
3331b5c98b Add Lights0 support to DynOS 2023-06-12 02:08:20 -07:00
MysterD
f04be96225 Cleanup 2023-06-11 14:41:14 -07:00
PeachyPeach
175dbada5a
Various checks for binary lua files (#397)
* various checks for binary lua files

* endianness
2023-06-11 14:36:15 -07:00
Emerald Lockdown
2fc3d7fee9
Fix lua packet's index always being 0 (#405) 2023-06-11 14:35:41 -07:00
Sunk
299c5f0886
Properly set Mario's y vel to 0 on popping (#406)
* Properly set Mario's y vel to 0 on popping
2023-06-11 14:34:06 -07:00
MysterD
880ba52e05 Disabled printing of gfx_cc_print() 2023-06-11 14:33:18 -07:00
Agent X
74847919be
Extend mod name max length from 32 to 64 (#408)
I remember it being more than 32 at some point but I could be wrong, I'm making this PR so color codes can be better utilized in names without hitting the max limit so quickly.
2023-06-11 14:30:43 -07:00
MysterD
3a85b7051e Cleanup 2023-06-11 14:25:28 -07:00
Sunk
a0ff975ec8
Re-introduce a few vanilla bugs under gBehaviorValues (#413)
* Properly set Mario's y vel to 0 on popping

* Re-introduce a few vanilla bugs under gBehaviorValues

The Shell Mario glitch was patched as a side effect to patching a different bug, but several romhacks use it so I need it back.
The ability to collect multiple normal caps at once is needed for hat-in-hand using the hat factory glitch.

* Fix Shell Mario fix

Found the actual reason why the glitch doesn't work and figured that this change shouldn't affect anything else, so I removed its entry from gBehaviorValues.

* Add InfiniteRenderDistance to gBehaviorValues

I'm well aware that disabling the infinite render distance will be very desync prone, however a few glitches, most notably cloning and chuckya double jump, need objects load and unload from render distance.
2023-06-11 14:24:13 -07:00
MysterD
5fdc7b67e8 Fixed corruption of toad player's spots 2023-06-11 14:18:39 -07:00
MysterD
daf8c7e444 Deduplicate level models using the permanent model map 2023-06-11 13:45:24 -07:00
MysterD
def1122159 Allow toggling the false ledge grab fix 2023-06-11 13:00:11 -07:00
MysterD
cc1ca691ad Fix false ledge grabs when fixCollisionBugs is on 2023-06-10 16:21:40 -07:00
MysterD
91b6514d8a Make OpenGL lightmap overexposure simpler 2023-06-10 15:33:59 -07:00
MysterD
6207f3ea01 Fixed directx compiles 2023-06-10 04:34:42 -07:00
MysterD
c2a40b1564 Adjust light map rendering to allow for over-exposure 2023-06-09 21:18:49 -07:00
MysterD
d2644e6640 Update arena level lighting 2023-06-09 21:11:58 -07:00
MysterD
b8d6e466e5 Make nametags mod default to show-health off 2023-06-07 23:58:24 -07:00
Cooliokid956
4f92242206
ladders have been improved [MIRROR] (#409)
aside from ladder teleportation finally being dealt with (and hopefully being gone for good),

There are two new options when dismounting ladders:
Rollout - Press A while holding the control stick left or right to rollout in that direction
Wall Kick - Simply press A to wall kick off the ladder
Freefall has been relocated to Z, and B doesn't do anything (yet..).
2023-06-07 23:54:09 -07:00
MysterD
aa5540611f Arena balance tweaks 2023-06-07 23:50:53 -07:00
MysterD
3fecc1568d Fix attempt to not clear permanent models 2023-06-07 23:50:44 -07:00
MysterD
533cb2c8da Increase visible lobbies-per-page to 10 2023-06-05 15:53:34 -07:00
MysterD
8367e7d6ee Make DirectX call discord_update() 2023-06-05 15:36:22 -07:00
MysterD
1ad83bd004 Display chat messages in console 2023-06-05 15:34:08 -07:00
MysterD
47a8e9d3f6 Prevent clearing permanent vanilla model slot 2023-06-05 15:19:33 -07:00
MysterD
016c385d7f Fix DynOS_Lvl_GetActiveGfx() 2023-06-05 15:19:19 -07:00
MysterD
17edd42b5d Arena - prevent self-bombing from stealing kills 2023-06-05 00:35:30 -07:00
MysterD
60db46a6fa Added spire level to arena 2023-06-04 20:32:35 -07:00
MysterD
c07c80f5ef Fix weird camera state when vanilla c-up cam is interrupted 2023-06-03 02:17:53 -07:00
MysterD
d73d8e97bd Made the player bubble faster 2023-06-03 02:00:20 -07:00
MysterD
40dfbb7589 Fix crashes and errors when exit-to-castle isn't set properly 2023-06-03 01:50:41 -07:00
MysterD
2fa506d774 Prevent bouncing on springs when dead 2023-06-02 22:20:35 -07:00
MysterD
efba660738 Seeded smlua's random functions by default 2023-06-02 22:10:54 -07:00
MysterD
0a41cc70e9 Buffed basic pvp attacks 2023-06-02 22:04:22 -07:00
MysterD
44df9f864c Arena - buffed hammer and fire flower 2023-06-02 21:59:07 -07:00
MysterD
84c978e141 Arena - slight hammer buff 2023-06-02 21:46:05 -07:00
MysterD
9a6c01c2d4 Arena - replace platforms with citadel 2023-06-02 17:58:17 -07:00
MysterD
c58b1cf9eb Fixed up arena ladders - from Cooliokid956[4~ 2023-06-02 14:54:11 -07:00
MysterD
da0dac728e Arena: ladder update and typo fix
the only behavior param now is ladder height
ladders' orientation (yaw) is now simply set by the object's yaw
when adding ladders in fast64, the cone empty is recommended
2023-06-01 13:00:42 -07:00