I plan to readd normal cheats when I get the chance. I do not agree with removing cheats from the game and just having a shoddily made Lua mod to replace it.
Added SentChatMessages-History (including navigation)
Added Tab-Completion for Main-Commands
Added Tab-Completion for Sub-Commands
Added Tab-Completion for Player-Names [Now finally fixed and working correctly]
Improved some english translations
Improved a lot of german translations
Fixed a few bugs and bad code regarding "default commands"
Development started on a new chat command handling system (Not in use yet)
Fixed some stuff previously noted/criticized by other developers in a previous the code review
Added new Start-Parameter "--playername PLAYERNAME"
Added new Start-Parameter "--randomplayername"
* Update personal star counter mod
Decided to modernize this mod by making it more efficient and readable. Added a ton of comments to make it much easier to understand what's going on here.
* Rename mod
* Rename mod just a bit more
* Allow extended moveset to be toggled from a chat command
I got permission to edit extended moveset. Eventually I'll try to see if I can improve upon this moveset.
aside from ladder teleportation finally being dealt with (and hopefully being gone for good),
There are two new options when dismounting ladders:
Rollout - Press A while holding the control stick left or right to rollout in that direction
Wall Kick - Simply press A to wall kick off the ladder
Freefall has been relocated to Z, and B doesn't do anything (yet..).
the only behavior param now is ladder height
ladders' orientation (yaw) is now simply set by the object's yaw
when adding ladders in fast64, the cone empty is recommended
- Seekers only go faster in water
- No more Act Select
- Pause exits only allowed 30 seconds after entering a level
- Dying no longer makes you seeker unless next to a seeker
- Picks random seeker at the end of a round instead of last seeker
- staying too long in a cannon shoots you out
- can't trigger text or dialog
- Defaults to hit to tag instead of touch to tag
- no levels are banned
- Anti camp removed
- Much more optimized
- Probably other stuff i cannot remember
* Update personal-starcount-ex.lua
Adds an incompatible tag for gamemodes, as you aren't collecting any stars outside of the main game.
Also adds some HUD trickery via djui_hud_set_render_behind_hud to draw underneath screen transitions, and the vanilla pause screen.
* Update personal-starcount-ex.lua
* Update personal-starcount-ex.lua
* Update personal-starcount-ex.lua
* added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Added gLevelValues.wingCapLookUpReq
* Changed the look up warp star req
Hidden Palace can only be accessed at 120 stars.
* Changes and extensions to Wario and Luigi's moveset
* Indentations fix
* More indentation fixes and a slight bug fix
- More indentation fixes.
- Fixed Wario's downwarpin' when he finishes air-bashin'.
Add get_dialog_box_state
Prevent some attacks from registering as pvp attacks.
Clean up all cases of camera.lua
Put gLastCollectedStarOrKey in a better spot.
Clean up my moderator code a bit, changing gIsModerator to boolean.
Brang back kicked, banned and full party messages.
Fixed a warning on older compilers like raspberry pi's and use configAmountofPlayers instead of MAX_PLAYERS
Fixed compiling with the flag DISCORD_SDK off.
Added "Fixed Collisions" to the debug menu.
Added HMC, CCM, RR, BITDW, PSS and TTC to the main menu options.
Fix my own oversight; Prevent the port from being duplicated in the join menu. (temporary fix)
Hopefully bring back the crash handler on windows by not checking for termination signals on windows
* Readded headstart and cleaned up code
* Added pu prevention, credit to sunk, and cleaned up some comments
* Cleaned up code and added fancy pause exit stuff
* Update network_utils.c
* Revert commit