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Hide and Seek is_player_seeker
and set_player_seeker
(#379)
* HnS globals * no need for global index
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@ -537,3 +537,13 @@ for i = 0, (MAX_PLAYERS - 1) do
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hook_on_sync_table_change(gPlayerSyncTable[i], "seeking", i, on_seeking_changed)
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network_player_set_description(gNetworkPlayers[i], "seeker", 255, 64, 64, 255)
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end
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_G.HideAndSeek = {
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is_player_seeker = function (playerIndex)
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return gPlayerSyncTable[playerIndex].seeking
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end,
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set_player_seeker = function (playerIndex, seeking)
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gPlayerSyncTable[playerIndex].seeking = seeking
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end,
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}
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