mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-21 19:45:10 +00:00
Tidying up
This commit is contained in:
parent
cb19044230
commit
d066719cc2
3 changed files with 18 additions and 14 deletions
|
@ -1,4 +1,14 @@
|
|||
Developers:
|
||||
sm64coopdx Developers:
|
||||
Agent X
|
||||
AngelicMiracles
|
||||
FluffaMario
|
||||
|
||||
sm64coopdx Contributors:
|
||||
eros71
|
||||
ArcticJaguar725
|
||||
Isaac
|
||||
|
||||
sm64ex-coop Developers:
|
||||
Agent X
|
||||
djoslin0
|
||||
fgsfds
|
||||
|
@ -9,7 +19,7 @@ Developers:
|
|||
PeachyPeach
|
||||
theclashingfritz
|
||||
|
||||
Contributors:
|
||||
sm64ex-coop Contributors:
|
||||
AloXado320
|
||||
Altiami
|
||||
Amy54Desu
|
||||
|
@ -43,9 +53,10 @@ Contributors:
|
|||
Victor Diego Alejandro Diaz Urbaneja
|
||||
|
||||
Sounds:
|
||||
Andrat : Luigi voice lines
|
||||
Dark the Eagle : Wario voice lines
|
||||
Andrat : Luigi voice lines
|
||||
Dark the Eagle : Wario voice lines
|
||||
Ninten_King_64 : Toad voice lines
|
||||
|
||||
The custom models, animations, and warps use DynOS. DynOS was created by PeachyPeach.
|
||||
The custom models, levels, textures, animations, and warps use DynOS. DynOS was created by PeachyPeach.
|
||||
|
||||
sm64ex-coop was built on top of sm64ex, which was built on top of the sm64 decomp project.
|
||||
sm64coopdx was built on top of sm64ex-coop, which was built on top of sm64ex, which was built on top of the sm64 decomp project.
|
|
@ -1,7 +0,0 @@
|
|||
# Flood
|
||||
|
||||
<a href="http://www.youtube.com/watch?feature=player_embedded&v=1iPTLlM9Hmg" target="_blank">
|
||||
<img src="http://img.youtube.com/vi/1iPTLlM9Hmg/mqdefault.jpg" alt="Watch the video" width="640" height="360" border="10" />
|
||||
</a>
|
||||
|
||||
This mod adds a flood escape gamemode to sm64ex-coop, you must escape the flood and reach the top of the level before everything is flooded.
|
|
@ -13,7 +13,7 @@
|
|||
struct PCCLIOptions gCLIOpts;
|
||||
|
||||
static void print_help(void) {
|
||||
printf("\nsm64ex-coop\n");
|
||||
printf("\nsm64coopdx\n");
|
||||
printf("%-20s\tSaves the configuration file as CONFIGNAME.\n", "--configfile CONFIGNAME");
|
||||
printf("%-20s\tSets additional data directory name (only 'res' is used by default).\n", "--gamedir DIRNAME");
|
||||
printf("%-20s\tOverrides the default save/config path ('!' expands to executable path).\n", "--savepath SAVEPATH");
|
||||
|
|
Loading…
Reference in a new issue