Commit graph

2854 commits

Author SHA1 Message Date
Isaac0-dev
1e4e1f8e75
fix bugs caused by interpolating the frame an object spawns (#36) 2024-05-11 08:28:20 +10:00
Isaac0-dev
8845b3ef0c
fixed a bug where sync objects could be duplicated (#35)
this would happen if the sync object was spawned before the other players in the level's area sync was valid
2024-05-10 19:32:50 +10:00
Isaac0-dev
533404ca10
fixed camera palette editor cutscene breaking while transitioning to different cutscenes (#34) 2024-05-10 09:08:37 +10:00
Isaac0-dev
108f35c369
credit dj clearly in info panel 2024-05-10 00:04:08 +10:00
Isaac0-dev
85c3bde7e3
improve frame delaying and vsync (#31)
use uncapped framerate and vsync for the best experience
2024-05-09 23:56:54 +10:00
Isaac0-dev
59dfcb6483
made rng positions more random (#33)
coins will still consistently spawn in the same formation
2024-05-09 23:24:03 +10:00
Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size (#20) 2024-05-08 22:12:55 +10:00
Isaac0-dev
c512d403a1
allow right alt in fullscreen combo (#29) 2024-05-08 09:52:33 +10:00
Yuyake
74b0a6175c
Update characters.c
Added the color palette for Luigi that was originally gonna be set but never was.
2024-05-06 14:08:28 -06:00
Isaac0-dev
c288fdf0d2
a bit of cleanup (#26)
disabled the loading screen properly with gCLIOpts.hideLoadingScreen
2024-05-06 22:16:48 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes (#19)
exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev
933f0812a7
more bounds checks in network_receive_save_remove_flag (#25) 2024-05-06 17:49:47 +10:00
Isaac0-dev
0174cfa0fa
move domain resolution to socket.c (#23) 2024-05-03 21:27:44 +10:00
Isaac0-dev
3826d379e9
network_receive_save_set_flag sanity checks (#24) 2024-05-03 20:58:40 +10:00
Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua (#22)
Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Agent X
df7da84cc6 Move constant to the correct file 2024-04-28 12:23:33 -04:00
Agent X
17348a8fc4 Make level IDs s16s 2024-04-28 10:00:13 -04:00
Agent X
9cbf364113 Fix colored mod names leaking into script error message 2024-04-28 09:37:21 -04:00
Blockyyy
a7b2741aa7
added HOOK_ON_SEQ_LOAD (#18) 2024-04-24 22:39:34 +10:00
iZePlayzYT
12e8312eda
Streamlined Development and Enhanced Customization: Updates to .gitignore, and Keyboard Controls in Chat (#17)
* Ignore Visual Studio Stuff

* Added a few scripts for development

* Improved the development scripts

* Added option to choose between 2 different keyboard control variants in the chat

* Improved and added new batch scripts for development purposes

* Hotfix

* Converted the .BAT-Scripts to .SH-Scripts and moved them to the "development" folder and fixed a bug in the already existing "compile.sh" file

* Fixed some stuff

* Removed 7 .sh-scripts
2024-04-22 19:32:28 -04:00
Agent X
7561b375fa Simplify info panel 2024-04-19 15:32:42 -04:00
Agent X
19b354fb2f Change around printing a little 2024-04-19 13:32:39 -04:00
Agent X
998a057051 Remove some TARGET_N64 remnants 2024-04-19 12:44:14 -04:00
Agent X
91320b9cf9 Revert "Decrease the sleep times in some spots, We do not need them to be so long. (#373)"
This reverts commit 9b1123dde9.
2024-04-19 12:37:37 -04:00
Agent X
1d72087479 Readd fixed MSAA 2024-04-19 12:28:45 -04:00
Agent X
a6b938df75 Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
eros71
d0eee30c06
Reorganize Info panel and Misc. (#14)
Makes the info credits paginated so we can add more text over time with no issues and also moves the Open Appdata/User Folder button to the Misc. menu to avoid cluttering.

Also fixed the size of the changelog panel as the Back button was also being obscured.

Rewritten it from the old repo, so all new changes should stay there.

There IS an issue where if you go to the changelog, and then back to info and try to go to another page the game crashes, and I think it's DJUI and not panel related, but I'm still looking into what it could be.
2024-04-17 12:09:45 -04:00
Agent X
afb2a09db5 Make HOOK_ON_EXIT also call on lobby exit 2024-04-09 18:11:52 -04:00
Agent X
b8c42f308f Disallow function that shouldn't be in Lua 2024-04-09 17:40:52 -04:00
Agent X
136edd1097 Fix incorrect SDL window pos on high DPI 2024-04-03 21:33:46 -04:00
Agent X
2f69079e8e Make linear/tripoint filters switchable without restart 2024-04-03 20:25:51 -04:00
Agent X
95d0977df5 Windows: Make SDL APIs DPI aware 2024-04-03 20:11:09 -04:00
Agent X
817c8a1aff Make OpenGL renderer able to vertex color lightmaps 2024-04-03 20:10:10 -04:00
Agent X
c6437101c6 Remove 1.5x DJUI scale 2024-04-03 19:58:36 -04:00
Agent X
ddc46affca Remove MSAA 2024-04-03 19:30:57 -04:00
Agent X
fd96946962 Remove DirectX 12 2024-03-30 23:57:18 -04:00
Agent X
c12d452011
Update djui_panel_info.c - oops
Sorry Peachy
2024-03-30 14:34:53 -04:00
Agent X
667adcbe7f Fix THI lowering music volume on main menu 2024-03-29 19:49:33 -04:00
Agent X
3c6c11b08a Restore camera pan level slider 2024-03-29 19:49:33 -04:00
Agent X
cb38dc2efa Improve some English lines 2024-03-29 19:49:33 -04:00
Isaac0-dev
7468ff001b
fix write out of bounds in smlua text utils (#13) 2024-03-28 23:56:15 -04:00
Isaac0-dev
974577f678
djui player menu custom camera cutscene (#2) 2024-03-28 18:53:46 -04:00
Isaac0-dev
64cc05e219
pause anywhere server setting (#11) 2024-03-28 18:52:27 -04:00
Isaac0-dev
1a3dd25c10
fix compilation with the HEADLESS compile flag (#9) 2024-03-28 18:49:47 -04:00
Isaac0-dev
4223225b8d
cleaner loading screen design (#10) 2024-03-26 17:38:16 -04:00
PeachyPeach
e455db33fb
update info panel (#12) 2024-03-26 17:20:15 -04:00
Agent X
c8bf12754f Refactor verify_warp 2024-03-25 19:03:59 -04:00
EmeraldLockdown
9fde4dc1b7 Fix sins/coss negative numbers on arm architecture (thanks robertkirkman) (#588) 2024-03-25 18:55:19 -04:00
EmeraldLockdown
e958ffb81c Fix compilation (#585) 2024-03-25 18:55:19 -04:00
defacube
22c8080502 Fix warp softlocks and crashes (fixed) (#555)
* Main code

* Added gInCredits

* Added gInCredits

* Reset gInCredits when network_shutdown() is ran

* Update mario_actions_cutscene.c

* Remove gInCredits

* Remove gInCredits (header file)

* Update network.c

* Update mario_actions_cutscene.c
2024-03-25 18:55:18 -04:00