fgsfds
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8a23a8a5c5
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add rudimentary SDL1 controller backend
it's more to deal with the mouse not working I suppose
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2020-08-30 16:06:22 +03:00 |
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fgsfds
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8419991c02
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Merge remote-tracking branch 'origin/master' into nightly
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2020-08-30 15:41:45 +03:00 |
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fgsfds
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cc26cc9bf9
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fix spaces
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2020-08-30 15:39:41 +03:00 |
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fgsfds
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17e12f14bc
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Merge pull request #411 from theofficialgman/master
Check for zero rumble setting before allowing rumble
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2020-08-30 15:35:03 +03:00 |
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fgsfds
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6d1f2afd8b
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Merge pull request #350 from pouar/fix-snufit
Bugfix for NODRAWDISTANCE
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2020-08-30 15:34:24 +03:00 |
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fgsfds
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46c57457b1
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GL_LEGACY: this should've been GL_REPLACE all along
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2020-08-30 01:29:26 +03:00 |
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Garrett
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468887a6f9
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Check for zero rumble setting before allowing rumble
Fixes controllers which don't check for rumble_strength and have constant rumble from rumbling even when set to 0 in the config.
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2020-08-29 17:08:17 -04:00 |
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fgsfds
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73c6c9105f
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change GL_LEGACY to only use GL1.1 (1.2?) features
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2020-08-29 02:13:30 +03:00 |
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fgsfds
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655427f10f
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add --poolsize arg for modifying main pool size
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2020-08-29 02:13:30 +03:00 |
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fgsfds
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a8a97b7c4b
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Merge pull request #395 from MartinPham/patch-4
fix mac build for exoquant
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2020-08-16 02:01:02 +03:00 |
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fgsfds
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e18b3c5b97
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fix controller_sdl2
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2020-08-15 16:04:55 +03:00 |
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fgsfds
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8b23c544d1
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Merge pull request #399 from ineedhelpbad/nightly
BUGFIX: Camera bugs when using flying cap with BETTERCAMERA=1 #370
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2020-08-15 15:59:59 +03:00 |
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fgsfds
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083a9be2a5
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Merge pull request #400 from ineedhelpbad/patch-1
BUGFIX: Camera invert #373
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2020-08-15 07:17:02 +03:00 |
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fgsfds
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3e9e2595aa
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add barebones SDL1.2 backends
for that sweet Win9x support
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2020-08-15 07:15:28 +03:00 |
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ineedhelpbad
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38b3ead13e
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BUGFIX: Camera invert #373
Fix: Free Camera is forever inverted on the Y-Axis, changing the setting does nothing. #373
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2020-08-13 13:49:02 -05:00 |
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ineedhelpbad
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9ed98273d7
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Update mario_actions_airborne.c
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2020-08-13 00:26:23 -05:00 |
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Martin Pham
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b35eb4f5c5
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Update exoquant.c
fix mac build
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2020-08-05 23:12:02 +02:00 |
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fgsfds
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d8ddf20dbb
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fix GL_LEGACY
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2020-07-27 17:28:32 +03:00 |
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fgsfds
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0ad3bbc238
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Merge pull request #364 from jmcerrejon/feature/rpi4-support-and-refactor
Raspberry 4 support. Refactor code.
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2020-07-14 20:12:15 +03:00 |
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fgsfds
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eeb46b3c4b
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Merge pull request #376 from CrispyBuns/nightly
Makes it so your able to change compiler with CC and CXX Build flag
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2020-07-14 20:11:44 +03:00 |
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CrispyBuns
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77eede660b
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Add files via upload
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2020-07-14 10:54:07 -06:00 |
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fgsfds
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597546125e
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don't assume first frame happens at 0 ticks
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2020-07-10 15:44:58 +03:00 |
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fgsfds
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54ca76162a
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update 60fps patch
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2020-07-09 17:33:04 +03:00 |
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fgsfds
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4b15a8f7b6
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add a catch for 240hz refresh rates
hopefully 150, 180 and 210hz monitors don't exist
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2020-07-09 17:24:15 +03:00 |
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fgsfds
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572a4b698b
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do vsync exactly like sm64-port does it
maybe this will finally work better
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2020-07-09 17:02:43 +03:00 |
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fgsfds
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685efc81c6
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update 60fps patch
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2020-07-08 13:31:34 +03:00 |
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fgsfds
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2982fcdb8e
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time video frames instead of game frames
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2020-07-08 13:07:05 +03:00 |
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fgsfds
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92e869d263
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roll back to using SDL_Delay/SDL_GetTicks
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2020-07-08 12:51:15 +03:00 |
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fgsfds
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fde15809b7
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add sanity checks in save_file.c
though it would be a better idea to solve the problem that leads to -1 being passed to these instead
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2020-07-07 20:57:18 +03:00 |
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fgsfds
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97be18f11d
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add new 60FPS patch by Emil; nuke old patches
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2020-07-07 20:52:51 +03:00 |
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fgsfds
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b3ddd3a9fc
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remove garbage from game_loop_one_iteration
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2020-07-07 20:43:46 +03:00 |
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fgsfds
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bc3e94b11e
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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1486bee60a
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replace 'double' vsync option with 'auto' from sm64-port
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2020-07-07 15:21:14 +03:00 |
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fgsfds
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765a08c846
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
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Jose Cerrejon
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503aca4c0b
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Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
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2020-07-06 19:29:52 +02:00 |
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Jose Cerrejon
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bd237c0456
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Raspberry 4 suppot. Refactor code.
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2020-07-06 19:05:19 +02:00 |
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fgsfds
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3178c165c2
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Merge pull request #363 from jmcerrejon/feature/fix-if-pisetup
Fix issue line 270: conditional binary operator expected on pisetup.sh
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2020-07-06 18:54:45 +03:00 |
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Jose Cerrejon
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2fab08f213
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Fix issue line 270: conditional binary operator expected
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2020-07-06 13:30:13 +02:00 |
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fgsfds
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bf174e36a6
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nuke TARGET_N64 remnants
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2020-07-05 14:42:26 +03:00 |
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n64
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c33936e862
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Enhance Z-fighting issues for shadows
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2020-07-05 14:39:34 +03:00 |
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n64
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744b6bf5d6
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Don't render low-polygon variants on pc-port
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2020-07-05 14:37:11 +03:00 |
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n64
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469ad637ed
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Make sure the first star is initially selected, if all stars are obtained
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2020-07-05 14:37:03 +03:00 |
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fgsfds
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df1340c37c
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'Better skybox position precision' from sm64-port
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2020-07-05 14:33:57 +03:00 |
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n64
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6330644371
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
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fgsfds
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dd873771cf
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Merge pull request #360 from danielh05/nightly
Make tree only Cylboard when "BETTERCAMERA" is detected
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2020-06-25 19:39:39 +03:00 |
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danielh05
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bf09d0ca93
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fix spacing and remove include
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2020-06-25 13:34:53 +02:00 |
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danielh05
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c7af33814e
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Make tree only Cylboard when "BETTERCAMERA" is detected
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2020-06-25 02:38:23 +02:00 |
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fgsfds
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fccaead53d
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allow to bind controller triggers
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2020-06-25 02:10:03 +03:00 |
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fgsfds
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9c2b5f08b6
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actually bind L to LSHIFT and LSHOULDER by default
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2020-06-25 01:19:38 +03:00 |
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fgsfds
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9e4c0f26c9
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bettercam: camera centering is bound to L again
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2020-06-25 01:18:50 +03:00 |
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