Commit graph

408 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
c88535c7ab gfx-effect-source: Remove/replace old defines 2019-08-07 18:11:46 +02:00
Michael Fabian 'Xaymar' Dirks
c670ab60a1 source-shader: Use custom draw video_render 2019-08-07 18:10:44 +02:00
Michael Fabian 'Xaymar' Dirks
8cb2ddaa82 source-shader, cmake: 'Shader' source 2019-08-07 18:06:48 +02:00
Michael Fabian 'Xaymar' Dirks
1b34e5210a gfx-effect-source: Expose defines to set default file and technique 2019-08-07 18:06:24 +02:00
Michael Fabian 'Xaymar' Dirks
9ad93c0ee9 filter-shader: Rename from Custom shader 2019-08-07 18:05:49 +02:00
Michael Fabian 'Xaymar' Dirks
98a18480d0 gfx-effect-source: Fix UI mode detection 2019-08-07 17:45:32 +02:00
Michael Fabian 'Xaymar' Dirks
8ec8a22928 filter-custom-shader: Add new callbacks 2019-08-07 17:37:52 +02:00
Michael Fabian 'Xaymar' Dirks
335847945d gfx-effect-source: Allow overriding value and visibility of parameters 2019-08-07 17:37:34 +02:00
Michael Fabian 'Xaymar' Dirks
ff4a556f3f filter-custom-shader: Update to use new gfx::effect_source::effect_source 2019-08-07 17:15:46 +02:00
Michael Fabian 'Xaymar' Dirks
bde4e278bf gfx-effect-source: Further work on rewrite
This partially implements most behavior to an acceptable degree for use right now.
2019-08-07 17:14:44 +02:00
Michael Fabian 'Xaymar' Dirks
845a2cbb21 gs-effect: Don't include the null character in strings 2019-08-07 17:14:14 +02:00
Michael Fabian 'Xaymar' Dirks
b88cc0fe01 gs-effect: Check correct size in get_default_string 2019-08-07 17:07:54 +02:00
Michael Fabian 'Xaymar' Dirks
8603fef897 gs-effect: Fix get_string and get_default_string 2019-08-07 16:41:26 +02:00
Michael Fabian 'Xaymar' Dirks
c6559d84ba gs-effect: Check if effect is nullptr, not if its a valid ptr
Woops, that somehow went completely by me without checking.
2019-08-07 16:17:12 +02:00
Michael Fabian 'Xaymar' Dirks
7b0159947e gs-effect: Add helpers and fix bad enable_shared_from_this 2019-08-07 16:11:09 +02:00
Michael Fabian 'Xaymar' Dirks
e59bc2fdd2 filter-custom-shader: Rewrite from scratch 2019-08-07 12:43:23 +02:00
Michael Fabian 'Xaymar' Dirks
1092dc1de1 gfx-effect-source: Complete rewrite from scratch 2019-08-07 12:42:25 +02:00
Michael Fabian 'Xaymar' Dirks
087cd79a7a filter-color-grade: Always return something in get_width/get_height 2019-08-07 12:41:34 +02:00
Michael Fabian 'Xaymar' Dirks
f5b4c1f7a1 filter-color-grade: Fix crash if color-grade.effect is missing 2019-08-04 23:20:35 +02:00
Michael Fabian 'Xaymar' Dirks
71b223dcb5 gs-effect: Add ::create for shared_ptr and remove default constructor 2019-08-04 23:19:38 +02:00
Michael Fabian 'Xaymar' Dirks
9db7cd8da2 filter-displacement: Fix crash on nullptr file path 2019-08-04 23:14:43 +02:00
Michael Fabian 'Xaymar' Dirks
0c447f4055 gs-effect: Use std::shared_ptr and track effect lifetime
This fixes the case where the effect vanishes, but we still hold an invalid pointer to a parameter of that effect. With the new code, the effect will not vanish as long as an effect pointer exists.

However, all effects must be created either through std::shared_ptr or std::make_shared. If they were not made through one of those means, the code will crash on the ->shared_from_this() call.
2019-08-04 23:12:30 +02:00
Michael Fabian 'Xaymar' Dirks
ff6f4d5ddf gs-effect: Add string support, get accessors and annotations 2019-08-04 22:44:46 +02:00
Michael Fabian 'Xaymar' Dirks
9be02e6f2b project: Fix up previous commit 2019-08-04 20:29:04 +02:00
Michael Fabian 'Xaymar' Dirks
0e350415b3 project: Apply new coding guidelines 2019-08-04 16:20:26 +02:00
Michael Fabian 'Xaymar' Dirks
533de01061 filter-color-grade: Always return true in tool_modified 2019-08-04 12:34:54 +02:00
Michael Fabian 'Xaymar' Dirks
2ca15bb28c source-mirror: Allow overriding audio layout 2019-08-04 12:34:42 +02:00
Michael Fabian 'Xaymar' Dirks
93ba39545f filter-color-grade: Implement Tool selection for OBS Studio 24.x 2019-08-03 12:29:47 +02:00
Michael Fabian 'Xaymar' Dirks
721f2bdf8f filter-color-grade: Fully feature Color Grading filter
Allows controlling Lift, Gamma, Gain, Offset, Tint and various Correction factors directly from within OBS without having to create a new LUT.
2019-08-02 23:49:18 +02:00
Michael Fabian 'Xaymar' Dirks
a6ce6c5860 utility: Add some extra functionality 2019-08-02 23:49:17 +02:00
Michael Fabian 'Xaymar' Dirks
ad270bc6ee gs-effect: Fix uninitialized member variable 2019-08-02 23:49:17 +02:00
Michael Fabian 'Xaymar' Dirks
c716e75ba3 project: Fix various catch-by-value locations 2019-07-27 19:57:50 +02:00
Michael Fabian 'Xaymar' Dirks
e887a53463 filter-sdf-effects: Fix a crash due to failed rendering
For whatever reason, the initial render target render fails when an async source is being used.
2019-07-27 19:57:49 +02:00
Michael Fabian 'Xaymar' Dirks
2c94852ba8 source-mirror: Allow changing source alignment
Adds a new property to control the alignment of the source within the calculated boundary when rescaling the source. Also fixes the permanently left aligned mirror at the same time.
2019-05-28 20:04:26 +02:00
Michael Fabian 'Xaymar' Dirks
45728702ff utility: Add recursive text lookup function
Similar to the one used in enc-amf, allows looking up string containing other strings, thus drastically simplifying the necessary time to build translated strings, while also caching them for future use.
2019-05-28 19:54:23 +02:00
Michael Fabian 'Xaymar' Dirks
95b1e81ee5 filter-dynamic-mask: Don't crash if a texture is missing
When copying or re-ordering filters, an occasional crash can be observed due to the rendering not being possible yet. With this, it will simply revert back to the original source instead of crashing.
2019-05-28 02:51:27 +02:00
Michael Fabian 'Xaymar' Dirks
ccc4c6ea22 filter-sdf-effects: Fix and improve effect rendering
Fixes the bug that rendering an outline would remove all other effects not directly under the outline, while also improving the rendering speed drastically by only initializing and clearing the rendertarget once instead of for each effect.
2019-05-28 02:51:27 +02:00
Michael Fabian 'Xaymar' Dirks
9e7894c9c3 filter-dynamic-mask: Implement Dynamic Mask filter
This filter allows the use of another source as a mask, allowing complex filter graphs and trippy effects, such as creating a text source with three animated videos, each using a different color channel as the mask.

Fixes #18.
2019-04-27 17:56:10 +02:00
Michael Fabian 'Xaymar' Dirks
c46e881697 obs-source: Don't un/register audio capture with no source
Fixes the log spam if a source could not be found.
2019-04-27 16:08:54 +02:00
Michael Fabian 'Xaymar' Dirks
8bb1ca50ac obs-source-tracker: Also keep track of sources being renamed
When a source was renamed, obs::source_tracker did not use the new name and instead relied on the old name. This caused source lists with this feature to slowly degrade over time as sources were renamed, until libobs was restarted.

With this fix the renamed sources are now properly tracked, updating as expected.

Related Issue: #64
2019-04-27 16:07:50 +02:00
Michael Fabian 'Xaymar' Dirks
f6687c7ed6 filter-displacement: Don't crash if the file can't be found
Fixes a user reported issue where obs-studio began crashing out of nowhere.
2019-04-23 17:20:18 +02:00
Michael Fabian 'Xaymar' Dirks
bbcde070f3 filter-displacement: Do not allow zero-length file names
Fixes a crash when using c_str() on an empty string, causing an unexpected crash.
2019-04-23 17:00:18 +02:00
Michael Fabian 'Xaymar' Dirks
f8e685cf42 project: Apply clang-format manually again 2019-04-19 20:40:07 +02:00
Michael Fabian 'Xaymar' Dirks
be4d42312d project: Fix all remaining portability issues
Clang on Windows and Clang on Linux behave differently, and of course GCC on Windows (MinGW) and GCC on Linux do too. This is the point where using either compiler on either platform should successfully compile the project without any issues.

Clang and GCC have a ton of warnings however, which definitely need to be fixed in the near future. Some of them are great warnings, like old C style casts, others are non-sense like suggest brackets.

Fixes #47
Fixes #60
2019-04-19 14:18:29 +02:00
Michael Fabian 'Xaymar' Dirks
aac52f736d project: Clang support
Lots and lots of errors and warnings fixed with this single commit, in the name of clang support.

Related #60, #47.
2019-04-19 09:42:15 +02:00
Michael Fabian 'Xaymar' Dirks
432b8e8c14 source-mirror: Automatically update hover text for Bounds Type 2019-04-19 08:20:33 +02:00
Michael Fabian 'Xaymar' Dirks
e24b9a61fa filter-blur: Update long description of Type and Subtype fields
Automatically updates the long description (hover text) if the Type or Subtype field is changed, allowing for more contextual information about what the selected information does.
2019-04-15 12:54:19 +02:00
Michael Fabian 'Xaymar' Dirks
c59ec2511b filter-sdf-effects: Refactor to include Glow and Stroke (#2, #4)
This refactors the SDF Effects to use a normal blend function instead of doing the blend in the effect itself, improving quality and reducing problematic sampling issues. In addition to this, the effect files have been cleaned up slightly and renamed to their proper names. Glow and Stroke are now supported, which solves both #2 and #4 in one go.

The caching optimization has also now been implemented, reducing the number of renders for this filter to 1 for each tick.
2019-04-14 14:19:59 +02:00
Michael Fabian 'Xaymar' Dirks
787409b2d9 filter-transform: Fix description for Position, Rotation, Scale & Shear
This would previously incorrectly reference descriptions that don't exist, and thus not translate correctly.
2019-04-06 18:19:35 +02:00
Michael Fabian 'Xaymar' Dirks
86e09b6f72 obs-source: Explicitly clear events and copy events 2019-04-03 06:44:04 +02:00
Michael Fabian 'Xaymar' Dirks
fa60be1593 source-mirror: Fix incorrect source alignment
This bug was introduced in 0.6.0 and had sources render half offscreen to the left, as the alignment 4 meant "center left" instead of just "center".
2019-04-03 06:13:23 +02:00
Michael Fabian 'Xaymar' Dirks
2a53e84bdb filter-blur: Fix more compiler warnings 2019-04-03 02:59:48 +02:00
Michael Fabian 'Xaymar' Dirks
bdf6b893ab source-mirror: Fix a dead lock issue and use a queue system
This fixes a dead lock due to attempting to lock the same filter mutex twice, causing libOBS to completely lock up on every mutex. This extends the fix for 4fc25cfd8d.

Additionally this switches to a proper queue system for audio, so we no longer cause audio stuttering or audio skipping.
2019-04-03 02:58:54 +02:00
Michael Fabian 'Xaymar' Dirks
721bdaf642 project: Reapply clang-format globally 2019-04-03 00:19:01 +02:00
Michael Fabian 'Xaymar' Dirks
b1d7814c64 gs-helper: Add managed obs graphics context
To further distance the code from having to do too much manually, the graphics context is now available as a managed class. All places that previously used obs_enter_graphics and obs_leave_graphics are now using the new gs::context class instead.
2019-04-03 00:16:13 +02:00
Michael Fabian 'Xaymar' Dirks
8ebdde5d36 obs-source: Fix additional compiler warnings 2019-04-02 22:58:50 +02:00
Michael Fabian 'Xaymar' Dirks
ad22341ab0 source-mirror: Fix a few compiler warnings 2019-04-02 22:46:11 +02:00
Michael Fabian 'Xaymar' Dirks
4fc25cfd8d source-mirror: Don't render scene items with 0 size
libOBS will simply forget to unlock a mutex if you set the boundary size to zero, resulting in the filters dialog for that source simply getting stuck. Why video rendering can affect the audio filter dialogs is a question for another time, but it's best to just accept it and move on.
2019-04-02 22:10:23 +02:00
Michael Fabian 'Xaymar' Dirks
5738e51e73 obs-source: Also move events in move constructor and operator 2019-04-02 22:08:20 +02:00
Michael Fabian 'Xaymar' Dirks
381aa3ecd4 source-mirror: Correctly check for Audio and Video source
Previously this would not do anything correctly, as the call to obs_source_get_flags does not return anything for most sources. Instead obs_source_get_output_flags should be used to verify that we actually have a video or audio capable source to work with.
2019-04-02 20:19:40 +02:00
Michael Fabian 'Xaymar' Dirks
4d66938832 source-mirror: Replace obs_enum_* with obs::source_tracker
obs::source_tracker allows us to do more over more versions of OBS Studio, so we are able to enumerate any and all Sources, Scenes and Transitions that weren't created private. If we were to rely on libOBS for this, we would need to limit ourselves to version 23 or higher, but with this we can go very far back - as far back as the global event system was fully supported.
2019-04-02 20:19:10 +02:00
Michael Fabian 'Xaymar' Dirks
ee97321319 filter-blur: Add empty entry to the Mask Source input 2019-04-02 19:58:14 +02:00
Michael Fabian 'Xaymar' Dirks
ddf75d3e9f obs-audio-capture: Remove unused code 2019-04-02 19:45:10 +02:00
Michael Fabian 'Xaymar' Dirks
bcf5b56c44 source-mirror: Switch to obs::source audio capture 2019-04-02 19:44:48 +02:00
Michael Fabian 'Xaymar' Dirks
8fb7d193f5 obs-source: Add audio capture and selectively listen to events
Audio capture previously needed an additional class, however there is no need for this if this can be done together with the actual obs::source object. So obs::source now has a new audio_data event that can be listened to, which handles capturing audio data if requested.

Additionally all other events are now selectively listened to, instead of permanently listening to them. This should drastically reduce the overhead of using obs::source.
2019-04-02 19:30:25 +02:00
Michael Fabian 'Xaymar' Dirks
1b7de8b6b1 util-event: Automatically clear event listeners when destructed 2019-04-02 19:11:26 +02:00
Michael Fabian 'Xaymar' Dirks
8e9e39a88e project: Remove unused content 2019-04-02 04:37:37 +02:00
Michael Fabian 'Xaymar' Dirks
21eef998ec filter-blur: Refactor to use new Blur code
This removes the ridiculous amount of hardcoded values and functions and moves everything to the more modular blur approach.

Fixes #45
Fixes #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
7c4d46c1fe gfx/blur/dual-filtering: Implement Dual Filtering Blur
Dual Filtering (or Dual Kawase) is an approximation of Gaussian Blur that can reach much higher Blur sizes at a much lower cost. However it is locked to a 2^n size, which means that currently it isn't possible to use it for blur sizes like 19, 24 and 31.

The Blur works by using the linear sampling of a GPU, combined with down- and upsampling and carefully placed sampling points. This means that there is no need for a linear optimized version of this Blur.

Related: #45, #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
b6d45ce73c gfx/blur/gaussian-linear: Refactor Linear Gaussian Blur
While Gaussian Blur is not a Blur type that really benefits much from linear sampling, it can be used for a slight quality and gpu usage reduction. However for Area and Directional Blur there is a better alternative: Dual Filtering Blur. And as with all other currently implement Linear versions of Blur, only Area and Directional Blur are supported.

This type of Gaussian Blur also has the loading hitch that exists in normal Gaussian Blur.

Related: #45, #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
fedc8e075c gfx/blur/gaussian: Refactor Gaussian Blur
Gaussian Blur is another Blur that now supports the new system, increasing the maxium Blur size to 128 and adding support for Rotational and Zoom blur. Various optimizations were done to the actual shader code which further reduced the GPU usage.

Currently the Gaussian curve is recalculated when the blur is first created, which can lead to a short hitch due to it having to search for the correct kernels. This is currently unavoidable and expected behavior until a better solution is found.

Related: #45, #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
68a8fb9224 gfx/blur/box-linear: Refactor Linear Box Blur
Box Blur is a prime candidate for Linear optimizations, and as such reducing the total necessary samples by about half. However due to the reduction in samples, only Area and Directional Blur are supported.

Related: #45, #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
8c5dc3c630 gfx/blur/box: Refactor Box Blur
Box Blur is the first to be on the new system and has received all the new features and optimizations available. The maximum Blur size has been increased to 128, Rotational and Zoom Blur are supported and a small optimization has been done to the shader.

Related: #45, #6
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
395e284a37 gfx/blur/base: Newly refactored blur code base
This is the new code base for blur effects, which is much more effective at being re-usable than the old code base. It allows for much better extendable behavior and uses an interface and factory pattern, instead of hardcoding supported features.
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
3f92e1cc89 utility: Move helper macros
As not everything in the plugin needs to use these, they have no place in the plugin header, and thus are now in utility.hpp
2019-04-02 03:50:01 +02:00
Michael Fabian 'Xaymar' Dirks
18b8cc2b5c obs-source-tracker: Use the output flags instead of flags
This fixes being able to filter by the source type (audio, video).
2019-03-01 20:38:49 +01:00
Michael Fabian 'Xaymar' Dirks
f902f8f0f5 filter-blur: Actually call load in the load signal 2019-03-01 20:38:06 +01:00
Michael Fabian 'Xaymar' Dirks
ba00fbb97e project: Fix even more warnings 2019-03-01 12:00:30 +01:00
Michael Fabian 'Xaymar' Dirks
da6feda981 source-mirror: Remove double mutex lock 2019-03-01 11:37:24 +01:00
Michael Fabian 'Xaymar' Dirks
c0f951d855 project: Fix various warnings 2019-03-01 11:33:19 +01:00
Michael Fabian 'Xaymar' Dirks
133978bbca util-math: Remove alignment from vec2a 2019-03-01 11:14:06 +01:00
Michael Fabian 'Xaymar' Dirks
fa502734ce filter-blur: Allow direct rendering
Small performance optimization as this removes the extra texture render that would be done by libobs which we don't actually need as we already have a texture to render to for it.
2019-03-01 10:59:11 +01:00
Michael Fabian 'Xaymar' Dirks
1c072d67cb filter-transform: Validate source size each tick
Rendering happens with cached Geometry that is only updated when necessary, such as when the user changes settings. This optimization was necessary to reduce CPU and GPU usage as we can simply re-use the same geomtry instead of recalculating it.

However, the actual source size was never checked. That meant that when a source changed size through any means, the filter would not update the geomtry accordingly, and the result was a squished or stretched image.

With this, the source size is now checked each tick.

Fixes #48
2019-02-15 13:52:44 +01:00
Michael Fabian 'Xaymar' Dirks
3bf1333c84 project: Restructure of the file system
The number of files in the source directory was a little bit much and just made file naming more complex than it had to be. Therefore all files were moved into subdirectories where it matters.

Filters now reside in source/filters/, Sources in source/sources/, OBS Wrappers in obs/, OBS GS Wrappers in obs/gs/, Transitions will reside in source/transitions, Graphics Helpers will be in gfx/.
2019-02-11 04:03:57 +01:00
Michael Fabian 'Xaymar' Dirks
3e4930e6e0 filter-transform: Fix incorrect names for properties and options
MipGenerator.Strength was renamed to MipGenerator.Intensity, which better fits the actual intention of the property. Additionally all the mipmap generator options are now correctly named.
2019-02-11 04:03:56 +01:00
Michael Fabian 'Xaymar' Dirks
9f28144b0b filter-blur: Properly set Image(s) filter for path property 2019-02-01 19:58:05 +01:00
Michael Fabian 'Xaymar' Dirks
43136b00c4 filter-blur: Precalculate correct filter width for Gaussian
Gaussian blur used to have a hard edge which was caused by the filter width being wider than the actual sampling range, which is what is determined by the size option. In order to fix this, we have to figure out the proper filter width for a sampling range, so that we avoid any and all hard edges.

Additionally removes the old texture method entirely.

Fixes #44
2019-02-01 08:35:58 +01:00
Michael Fabian 'Xaymar' Dirks
10f7047042 util-math: Add templated gaussian function 2019-02-01 08:35:58 +01:00
Michael Fabian 'Xaymar' Dirks
3ee815b152 filter-sdf-effects: Extend shadow range to -16...16 2019-01-31 04:53:39 +01:00
Michael Fabian 'Xaymar' Dirks
cfc828f0f8 source-mirror: Fix crash with audio sources and late video sources
Source Mirror would incorrectly crash if an Audio only source was selected, as it expected a video frame to be present of any size. This fixes the problem by first testing if there is any video information to render and then just catching any exception that happens during rendering.
2019-01-31 02:57:18 +01:00
Michael Fabian 'Xaymar' Dirks
f5424d1aad gs-effect: Replace OBS cached file loading with custom one
The normal OBS behavior is to cache files that are loaded from disk, however this is not the behavior we want at all, as it can miss file updates as it never checks the disk for an updated file.

So instead of relying on OBS, this implements the file reading and effect creation without the cache. If a cache is necessary, it would not be the job of this class.
2019-01-31 02:30:18 +01:00
Michael Fabian 'Xaymar' Dirks
75009c617a filter-sdf-effects: Support for scaling SDF Texture Size
This allows increasing or decreasing the accuracy of the Signed Distance Field at runtime without requiring the initial source to be resized. Use case for this would be small text where the higher quality would only be noticable on the shadow and not the text itself.
2019-01-30 03:12:12 +01:00
Michael Fabian 'Xaymar' Dirks
493ef5da23 filter-sdf-effects: Move factory definitions before instance 2019-01-30 02:39:42 +01:00
Michael Fabian 'Xaymar' Dirks
7cf3e17b9b filter-sdf-effects: Fix black border and add inverse gradient shadow
Sources were rendering with a black border around them if they had a soft fade, which is due to how the shadow calculated the image sample. With the new shader code this is now fixed and the source looks like it should be. Additionally this removes the bug where enabling any shadow would cause only the texels to draw that were above the threshold.

Additionally this adds support for inverse gradients (min > max) and negative gradients for outer shadows instead of only positive gradients. This technically allows for cleaner shadows.
2019-01-30 02:38:34 +01:00
Michael Fabian 'Xaymar' Dirks
3ebbc84ee2 filter-sdf-effects: Rename Shadow (SDF) Filter (Part 2)
This finalizes the rename started in the previous commit by changing the class name and also updating the locale strings
2019-01-29 07:35:14 +01:00
Michael Fabian 'Xaymar' Dirks
a7161b51e0 filter-sdf-effects: Rename Shadow (SDF) Filter (Part 1)
The nature of this Signed Distance Field based Filter is not to only draw shadows, but to also draw an outline or even glow around a source. Therefore the name "Inner/Outer Shadow (SDF)" does not fit well with the intent of the actual Filter.
2019-01-29 04:35:12 +01:00
Michael Fabian 'Xaymar' Dirks
a56cbf89a9 filter-blur: Refactoring 2019-01-28 01:08:13 +01:00
Michael Fabian 'Xaymar' Dirks
4eb3197720 gfx-source-texture: Don't create two references to the same source 2019-01-28 00:47:36 +01:00
Michael Fabian 'Xaymar' Dirks
c529e45cfd filter-blur: Refactoring, one-time rendering, fix mask logic
Unfortunately load is never called on filters.
2019-01-28 00:00:45 +01:00
Michael Fabian 'Xaymar' Dirks
97bf38633b gfx-source-texture: Release child source if add_active_child fails 2019-01-27 23:33:38 +01:00