mirror of
https://github.com/Xaymar/obs-StreamFX
synced 2024-11-10 13:55:07 +00:00
source-mirror: Fix a dead lock issue and use a queue system
This fixes a dead lock due to attempting to lock the same filter mutex twice, causing libOBS to completely lock up on every mutex. This extends the fix for 4fc25cfd8d
.
Additionally this switches to a proper queue system for audio, so we no longer cause audio stuttering or audio skipping.
This commit is contained in:
parent
721bdaf642
commit
bdf6b893ab
2 changed files with 88 additions and 34 deletions
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@ -363,10 +363,6 @@ source::mirror::mirror_instance::mirror_instance(obs_data_t*, obs_source_t* src)
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std::make_shared<gfx::source_texture>(this->m_scene, std::make_shared<obs::source>(this->m_self, false, false));
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// Initialize Audio Rendering
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this->m_audio_data.resize(MAX_AUDIO_CHANNELS);
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for (size_t idx = 0; idx < this->m_audio_data.size(); idx++) {
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this->m_audio_data[idx].resize(AUDIO_OUTPUT_FRAMES);
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}
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this->m_audio_thread = std::thread(std::bind(&source::mirror::mirror_instance::audio_output_cb, this));
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}
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@ -389,6 +385,9 @@ source::mirror::mirror_instance::~mirror_instance()
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uint32_t source::mirror::mirror_instance::get_width()
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{
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if (m_source) {
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if ((obs_source_get_output_flags(this->m_source->get()) & OBS_SOURCE_VIDEO) == 0) {
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return 0;
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}
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if (this->m_rescale_enabled && this->m_rescale_width > 0 && !this->m_rescale_keep_orig_size) {
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return this->m_rescale_width;
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} else {
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@ -401,6 +400,9 @@ uint32_t source::mirror::mirror_instance::get_width()
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uint32_t source::mirror::mirror_instance::get_height()
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{
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if (m_source) {
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if ((obs_source_get_output_flags(this->m_source->get()) & OBS_SOURCE_VIDEO) == 0) {
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return 0;
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}
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if (this->m_rescale_enabled && this->m_rescale_height > 0 && !this->m_rescale_keep_orig_size) {
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return this->m_rescale_height;
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} else {
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@ -570,14 +572,35 @@ void source::mirror::mirror_instance::video_render(gs_effect_t* effect)
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void source::mirror::mirror_instance::audio_output_cb()
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{
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std::unique_lock<std::mutex> ulock(this->m_audio_lock);
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std::unique_lock<std::mutex> ulock(this->m_audio_lock_outputter);
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while (!this->m_audio_kill_thread) {
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if (this->m_audio_have_output) {
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obs_source_output_audio(this->m_self, &this->m_audio_output);
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this->m_audio_have_output = false;
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}
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this->m_audio_notify.wait(ulock, [this]() { return this->m_audio_have_output || this->m_audio_kill_thread; });
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if (this->m_audio_have_output) { // Get used audio element
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std::shared_ptr<mirror_audio_data> mad;
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{
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std::lock_guard<std::mutex> capture_lock(this->m_audio_lock_capturer);
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if (m_audio_data_queue.size() > 0) {
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mad = m_audio_data_queue.front();
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m_audio_data_queue.pop();
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}
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if (m_audio_data_queue.size() == 0) {
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this->m_audio_have_output = false;
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}
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}
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if (mad) {
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ulock.unlock();
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obs_source_output_audio(this->m_self, &mad->audio);
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ulock.lock();
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{
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std::lock_guard<std::mutex> capture_lock(this->m_audio_lock_capturer);
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m_audio_data_free_queue.push(mad);
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}
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}
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}
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}
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}
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@ -611,7 +634,6 @@ void source::mirror::mirror_instance::on_source_rename(obs::source* source, std:
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void source::mirror::mirror_instance::on_audio_data(obs::source*, const audio_data* audio, bool)
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{
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std::unique_lock<std::mutex> ulock(this->m_audio_lock);
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if (!this->m_audio_enabled) {
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return;
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}
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@ -625,24 +647,49 @@ void source::mirror::mirror_instance::on_audio_data(obs::source*, const audio_da
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return;
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}
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std::bitset<8> layout;
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for (size_t plane = 0; plane < MAX_AV_PLANES; plane++) {
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float* samples = (float*)audio->data[plane];
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if (!samples) {
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this->m_audio_output.data[plane] = nullptr;
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continue;
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std::shared_ptr<mirror_audio_data> mad;
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{ // Get free audio data element.
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std::lock_guard<std::mutex> capture_lock(this->m_audio_lock_capturer);
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if (m_audio_data_free_queue.size() > 0) {
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mad = m_audio_data_free_queue.front();
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m_audio_data_free_queue.pop();
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} else {
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mad = std::make_shared<mirror_audio_data>();
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mad->data.resize(MAX_AUDIO_CHANNELS);
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for (size_t idx = 0; idx < mad->data.size(); idx++) {
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mad->data[idx].resize(AUDIO_OUTPUT_FRAMES);
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}
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}
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layout.set(plane);
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memcpy(this->m_audio_data[plane].data(), audio->data[plane], audio->frames * sizeof(float_t));
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this->m_audio_output.data[plane] = reinterpret_cast<uint8_t*>(this->m_audio_data[plane].data());
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}
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this->m_audio_output.format = aoi->format;
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this->m_audio_output.frames = audio->frames;
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this->m_audio_output.timestamp = audio->timestamp;
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this->m_audio_output.samples_per_sec = aoi->samples_per_sec;
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this->m_audio_output.speakers = aoi->speakers;
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this->m_audio_have_output = true;
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{ // Copy data
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std::bitset<8> layout;
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for (size_t plane = 0; plane < MAX_AV_PLANES; plane++) {
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float* samples = (float*)audio->data[plane];
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if (!samples) {
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mad->audio.data[plane] = nullptr;
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continue;
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}
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layout.set(plane);
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memcpy(mad->data[plane].data(), audio->data[plane], audio->frames * sizeof(float_t));
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mad->audio.data[plane] = reinterpret_cast<uint8_t*>(mad->data[plane].data());
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}
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mad->audio.format = aoi->format;
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mad->audio.frames = audio->frames;
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mad->audio.timestamp = audio->timestamp;
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mad->audio.samples_per_sec = aoi->samples_per_sec;
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mad->audio.speakers = aoi->speakers;
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}
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{ // Push used audio data element.
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std::lock_guard<std::mutex> capture_lock(this->m_audio_lock_capturer);
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m_audio_data_queue.push(mad);
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}
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{ // Signal other side.
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std::lock_guard<std::mutex> output_lock(this->m_audio_lock_outputter);
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this->m_audio_have_output = true;
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}
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this->m_audio_notify.notify_all();
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}
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@ -21,6 +21,7 @@
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <queue>
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#include <thread>
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#include <vector>
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#include "gfx/gfx-source-texture.hpp"
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@ -76,6 +77,11 @@ namespace source {
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static void save(void*, obs_data_t*);
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};
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struct mirror_audio_data {
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obs_source_audio audio;
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std::vector<std::vector<float_t>> data;
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};
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class mirror_instance {
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bool m_active;
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obs_source_t* m_self;
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@ -96,14 +102,15 @@ namespace source {
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obs_bounds_type m_rescale_bounds;
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// Audio Rendering
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bool m_audio_enabled;
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std::mutex m_audio_lock;
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std::condition_variable m_audio_notify;
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obs_source_audio m_audio_output;
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std::vector<std::vector<float_t>> m_audio_data;
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std::thread m_audio_thread;
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bool m_audio_kill_thread;
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bool m_audio_have_output;
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bool m_audio_enabled;
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std::condition_variable m_audio_notify;
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std::thread m_audio_thread;
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bool m_audio_kill_thread;
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bool m_audio_have_output;
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std::mutex m_audio_lock_outputter;
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std::mutex m_audio_lock_capturer;
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std::queue<std::shared_ptr<mirror_audio_data>> m_audio_data_queue;
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std::queue<std::shared_ptr<mirror_audio_data>> m_audio_data_free_queue;
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// Input
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std::shared_ptr<obs::source> m_source;
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