Commit graph

1025 commits

Author SHA1 Message Date
tt2468
20e1a94eba util/threadpool: Initialize worker count to 0
Many platforms (and/or kernels) don't zero memory before it is acquired, resulting in uninitialized memory being used to store critical content. This made the threadpool assume it had an infinite number of threads to work with, despite actually having spawned none.

Fixes #1017
2023-04-05 18:59:03 +02:00
Michael Fabian 'Xaymar' Dirks
ad422895fa updater: Compare all parts of the version number
This should fix the case where comparing '0.12.0b164' with '0.12.0a169' results in it claiming the former is newer. Also should fix the case where stable releases would always be treated as older.

Fixes #1015
2023-04-05 18:59:02 +02:00
Michael Fabian 'Xaymar' Dirks
bc7f949c7b filter/blur: Don't increment your own reference count
Fixes #818
2023-04-05 18:58:57 +02:00
Michael Fabian 'Xaymar' Dirks
0f4f6d0485 gfx/source-texture: Don't use weak_source for strong references 2023-04-05 18:58:57 +02:00
Michael Fabian 'Xaymar' Dirks
7226fe7046 gfx/blur/box: Initialize streamfx::gfx::util 2023-04-05 18:58:56 +02:00
Michael Fabian 'Xaymar' Dirks
52afca38aa gfx/mipmapper: Move gs-mipmapper into proper directory
This is not an obs feature, so it shouldn't be in the obs directory.
2023-04-05 18:58:56 +02:00
Michael Fabian 'Xaymar' Dirks
8aa8745a3a gfx/util: Move draw_fullscreen_triangle here for consistency 2023-04-05 18:58:56 +02:00
Michael Fabian 'Xaymar' Dirks
9b8ef5ac74 gfx/util: Rename debug to util(ity)
They may be useful for debugging, but they are still utilities.
2023-04-05 18:58:55 +02:00
Michael Fabian 'Xaymar' Dirks
6f742da524 plugin: Only initialize GLAD on OpenGL graphics backend 2023-04-05 18:58:54 +02:00
Michael Fabian 'Xaymar' Dirks
2577622dbe filter/dynamic-mask: Replace rendering code and optimize storage
The rendering code here was one of the older code bases, which was riddled with bugs and leaks. The new code doesn't look pretty, but it works for the time being until a better solution is found or made. It should be able to handle HDR inputs now, but it may not be completely correct yet. This also fixes the double-free bug.

As an additional improvement, I've moved the allocation of the effect to a shared class which should reduce the memory usage slightly when multiple effects are in play. And now selecting nothing selects the filter target itself without infinitely adding references to the filter. Good enough in my eyes.

Fixes #819
2023-04-05 18:58:54 +02:00
Michael Fabian 'Xaymar' Dirks
5b978a20e0 obs/source-factory: Add support for color spaces 2023-04-05 18:58:54 +02:00
Michael Fabian 'Xaymar' Dirks
15eaec2e09 obs/gs/rendertarget: Add support for color spaces 2023-04-05 18:58:53 +02:00
Michael Fabian 'Xaymar' Dirks
c0967e9252 encoder/ffmpeg: Remove usage of avcodec_close
This functionality has been deprecated by FFmpeg.
2023-04-05 18:58:53 +02:00
Michael Fabian 'Xaymar' Dirks
4236c28c58 ffmpeg/hwapi/d3d11: Only Release() the immediate ID3D11DeviceContext once
While this had no actual effect due to the immediate ID3D11DeviceContext being tied to the ID3D11Device itself, it shouldn't have occured at all. With this there should now only be a single Release() call for every AddRef() call.
2023-04-05 18:58:53 +02:00
Michael Fabian 'Xaymar' Dirks
0b23d28164 ffmpeg/hwapi/d3d11: Remove double unref 2023-04-05 18:58:52 +02:00
Michael Fabian 'Xaymar' Dirks
39dc1fa5e1 configuration: Save after some time has passed
Prevents data loss after 100ms have passed, which should improve the saving situation.

Fixes #805
2023-04-05 18:58:50 +02:00
Michael Fabian 'Xaymar' Dirks
589f6c4018 plugin: Finalize threadpool after configuration 2023-04-05 18:58:50 +02:00
Michael Fabian 'Xaymar' Dirks
fddf21b8de util/threadpool: Optimize for dynamic thread pooling
While the previous approach of a static thread pool worked, it was sub-optimal in its resource usage. Many of the threads would never see a single task, and simply permanently sleep. This seems like a good idea, except that sleeping threads still end up in the scheduler, and thus waste a tiny amount of resources.

It is better to instead dynamically spawn threads when needed and only keeping the bare minimum around all the time. These dynamically spawned threads are also explicitly set to background priority which further reduces scheduling overhead. Finally optimizing the memory layout to prevent unwanted false sharing should also keep sporadic wake ups at a minimum.

This new model should be able to handle many more tasks than ever before, but is still not as optimal as it could be.
2023-04-05 18:58:49 +02:00
Michael Fabian 'Xaymar' Dirks
a0d60e751b encoder/handler/dnxhd: Use endian-independent formats 2023-04-05 18:58:46 +02:00
Michael Fabian 'Xaymar' Dirks
50919e1a49 encoder/handler/prores_aw: Don't enable Key-Frame options 2023-04-05 18:58:46 +02:00
Michael Fabian 'Xaymar' Dirks
b46e771a81 ffmpeg/tools: Add support for HDR formats
This allows for HDR formats to be encoded by FFmpeg encoders.
2023-04-05 18:58:46 +02:00
Michael Fabian 'Xaymar' Dirks
7296bbc16b encoder/ffmpeg: Improve software scaling quality
Might be better to allow end-users to choose swscale quality, if they deem it necessary.
2023-04-05 18:58:46 +02:00
Michael Fabian 'Xaymar' Dirks
b55e4b283b encoder/ffmpeg: Add split framerate with integer fractions
It seems to be possible to encode with a different framerate than what libOBS is configured for. While technically any framerate appears to be possible, it is currently limited to integer fractions only in order to make the implementation much easier. Integer fractions only require skipping N frames and multiplying the denominator by N, where N is the configured integer. For sanity reasons, the limit of N is currently 10.

This allows power users to split their streaming and recording framerates with relative ease, and opt for things such as:
- 30 FPS (1/4) streaming with 120 FPS (1/1) recording.
- 30 FPS (1/10) streaming with 300 FPS (1/1) recording.
- 30 FPS (1/10) streaming with 100 FPS (1/3) recording.
- and so on.
While some of these combinations are just stupid, they are now available to power users.
2023-04-05 18:58:45 +02:00
Michael Fabian 'Xaymar' Dirks
bbac990644 encoder/ffmpeg: Assume extra data and sei are present on first frame
While this may break some unusual encoders that require additional frames for extra data or sei data to be present, it fixes the problem where encoders would never record at all. May need to look into a different solution in the future.

Fixes #911
2023-04-05 18:58:45 +02:00
Michael Fabian 'Xaymar' Dirks
78e5c10a74 code: Fix GCC warning diagnostic pragmas 2023-04-05 18:58:41 +02:00
Michael Fabian 'Xaymar' Dirks
1c7350edf7 code: Fix initialization order for constructors
Prevents some out-of-order events from occurring.
2023-04-05 18:58:40 +02:00
Michael Fabian 'Xaymar' Dirks
08544b4116 cmake, code: Abuse pre-processor to disable/enable warnings 2023-04-05 18:58:39 +02:00
Michael Fabian 'Xaymar' Dirks
8e52bbf88b code: Ignore warnings from external code
May need to find a better solution such as disabling all warnings on third party code.
2023-04-05 18:58:38 +02:00
Michael Fabian 'Xaymar' Dirks
4e41c5cf24 code: Revert #836
The compiler will choose the optimal way automatically, and forcing std::move here actually results in two objects existing side by side, before being "moved" into one.
2023-04-05 18:58:38 +02:00
Michael Fabian 'Xaymar' Dirks
b9d8583d58 code: (sn)printf automatically zero-terminates strings 2023-04-05 18:58:38 +02:00
Michael Fabian 'Xaymar' Dirks
24a19c2ed3 ffmpeg/tools: Revert #836
It is not valid to pass std::string_view to snprintf's %s.
2023-04-05 18:58:38 +02:00
Michael Fabian 'Xaymar' Dirks
0aca1fc132 code: Always provide a default case for enumerations 2023-04-05 18:58:37 +02:00
Michael Fabian 'Xaymar' Dirks
badca28a08 updater: Don't pass unused variables into lambda captures 2023-04-05 18:58:37 +02:00
Michael Fabian 'Xaymar' Dirks
4fa26dd2d6 code: Always initialize or cast to correct type 2023-04-05 18:58:37 +02:00
Michael Fabian 'Xaymar' Dirks
de703867e6 encoder/ffmpeg: Drop support for broken FFmpeg versions
This removes the Matroska fix for ProRes content, and upgrades from av_init_packet to av_packet_alloc.
2023-04-05 18:58:37 +02:00
Michael Fabian 'Xaymar' Dirks
0fe5c7e654 code: Don't use try-catch as function definition
This breaks MSVC and results in leaked exceptions.
2023-04-05 18:58:37 +02:00
Michael Fabian 'Xaymar' Dirks
b5195c580c filter/displacement: Add missing deprecation notice 2023-04-05 18:58:35 +02:00
Michael Fabian 'Xaymar' Dirks
5ea8aa2acc encoders/handlers/amf: Add missing deprecation notice 2023-04-05 18:58:35 +02:00
Michael Fabian 'Xaymar' Dirks
c150a1b0d7 encoders/aom-av1: Deprecate encoder 2023-04-05 18:58:35 +02:00
Michael Fabian 'Xaymar' Dirks
3883c4759c encoders/handlers/amf: Deprecate encoder 2023-04-05 18:58:34 +02:00
Michael Fabian 'Xaymar' Dirks
fb09e98a5f gfx/shader/param-texture: Use obs::weak_source instead of obs::source 2023-04-05 18:58:33 +02:00
Michael Fabian 'Xaymar' Dirks
8f8b8839e5 obs/weak-source: Further optimization and modernization 2023-04-05 18:58:33 +02:00
Michael Fabian 'Xaymar' Dirks
808f5c63fb obs/gs/effect: Revert #836
The use of const references breaks '#include' for relative paths.
2023-04-05 18:58:32 +02:00
lainon
6e1566386e project: Apply more C++ paradigms to the code
- Use auto in places where code clarity is improved or identical.
- Replace trivial constructors and destructors with default.
- Use true random for random generation.
- Use std::string_view where it is valid to do so.
- Apply const where it is valid to do so.
- Use references where it is valid to do so.
- Manually optimize memory usage with std::move and std::copy.
- Opt for memory efficient containers where the size is known ahead of time.

Signed-off-by: lainon <GermanAizek@yandex.ru>
2023-04-05 18:58:32 +02:00
Michael Fabian 'Xaymar' Dirks
cbddee5b90 nvidia: Assign to std::string_view& instead of swapping
For unknown reasons this results in an error only when the project is built within git-bash and with cmake. It does not occur with cmake-gui or VS itself.
2023-04-05 18:58:32 +02:00
Michael Fabian 'Xaymar' Dirks
16a52ca126 ui/updater: Include QActionGroup for Qt6 support
In some cases, this include is provided automatically when it shouldn't exist at all. The exact cause is unknown.
2023-04-05 18:58:32 +02:00
Michael Fabian 'Xaymar' Dirks
30134bd284 gfx/source-texture: Fix bad ref with Debug compiles 2023-04-05 18:58:30 +02:00
Michael Fabian 'Xaymar' Dirks
a149531fb8 cmake: Upgrade version code to shared cmake-version module
This module handles parsing, generating, modifying and comparing of versions with pure CMake.
2023-04-05 18:58:28 +02:00
Michael Fabian 'Xaymar' Dirks
e9283aec37 project: Add support for multi stage release cycles
To ensure better stability of future releases, we need to adopt multiple stages in the release cycle. As we already label Alpha, Beta, Candidate and Stable differently, simply adopting this classification system already does everything for us. This also allows us to maintain compatibility with the existing system, while offering something new entirely.
2023-04-05 18:58:27 +02:00
Michael Fabian 'Xaymar' Dirks
ba15203c67 gfx/source-texture: Apply formatting as required by clang-format 14 2023-04-05 18:58:26 +02:00
Michael Fabian 'Xaymar' Dirks
8a31b986ab project: Update to new classes 2023-04-05 18:58:22 +02:00
Michael Fabian 'Xaymar' Dirks
3667426f49 obs/signal-handler: Update to new classes 2023-04-05 18:58:22 +02:00
Michael Fabian 'Xaymar' Dirks
b108362ee1 gfx/source-texture: Update to new classes 2023-04-05 18:58:21 +02:00
Michael Fabian 'Xaymar' Dirks
fc693e0210 obs/tools: Remove more legacy tools 2023-04-05 18:58:21 +02:00
Michael Fabian 'Xaymar' Dirks
39548e760d obs/tools: Replace scene_contains_source
As the recursion checking code is somewhat broken in libOBS, we need something to prevent accidental recursion from occurring. While the alternative fix is to simply make all of libOBS support recursion, unfortunately that endeavor would be too large for a single person to take on.
2023-04-05 18:58:21 +02:00
Michael Fabian 'Xaymar' Dirks
e3c7b13d6f obs/source-factory: Add support for OBS Studio 27.x
Also improves the functionality logic slightly to be more in line with real behavior.
2023-04-05 18:58:21 +02:00
Michael Fabian 'Xaymar' Dirks
9bbc35b293 obs/source: Refactor old deprecated classes 2023-04-05 18:58:21 +02:00
Michael Fabian 'Xaymar' Dirks
6dd661a41c obs/source-tracker: Fix missing sources and modernize singleton design
In some rare cases, a bug is observed where some sources end up missing despite being visible in the OBS Studio UI. This is most likely related to us actually missing the events due to plugin load order. We can fix this by explicitly enumerating sources in the constructor.

Additionally in order to reduce the human error factor, we should avoid explicit initialize() and finalize() calls for our singleton. Instead the get() function should do all of the heavy lifting, including thread safety, so that the human writing the code will have next to no chances to break it.
2023-04-05 18:58:20 +02:00
Michael Fabian 'Xaymar' Dirks
0627628884 obs/tools: Remove work-around for obs_properties_remove_by_name
The bug fix to this was applied upstream, so we no longer need to support the broken behavior
2023-04-05 18:58:20 +02:00
Michael Fabian 'Xaymar' Dirks
98e2447ec8 common: Add macro to force inlining 2023-04-05 18:58:20 +02:00
carsten.braun
0540a18f27 encoders/ffmpeg/dnxhr: Add Avid DNxHR Encoder based on FFmpeg 2023-04-05 18:58:18 +02:00
Chris Pence
f93d5c2202 encoder/ffmpeg: Remove legacy API usage (#783)
The build breaks if compiling against a newer version of ffmpeg which does not define the FF_API_NEXT macro and has fully removed the av_codec_next() API.
2023-04-05 18:58:18 +02:00
Michael Fabian 'Xaymar' Dirks
03b16786e7 encoders/ffmpeg/nvenc: Improve compatibility with FFmpeg
Replaces some very specific code with generic support for FFmpeg, which should last us much longer than the old way. Also improves the migration of settings, which wasn't quite working with the previous way.
2023-04-05 18:58:17 +02:00
Michael Fabian 'Xaymar' Dirks
378f2b3f0e ffmpeg/tools: Improve helper functions for AVOption lists 2023-04-05 18:58:17 +02:00
Michael Fabian 'Xaymar' Dirks
36aec3be54 encoders/ffmpeg/nvenc: Ensure compatibility with more than just FFmpeg 4.2
When FFmpeg Encoders was originally written, FFmpeg 4.2 was still new and OBS Studio did not seem to want to update to anything newer for a while. This led to code being fine-tuned for FFmpeg 4.2, which stops working the moment OBS Studio upgrades FFmpeg. This removes the dependency on FFmpeg 4.2 hopefully, and allows using newer FFmpeg versions - or perhaps even older versions.

Additionally the nonsensical behavior of the Target Quality slider was fixed. It is now from 0 to 51, instead of from 0 to 100, and as such matches FFmpeg exactly.
2023-04-05 18:58:17 +02:00
Michael Fabian 'Xaymar' Dirks
7f6047f43f ffmpeg/tools: Helpers for easily populating OBS property lists 2023-04-05 18:58:17 +02:00
Michael Fabian 'Xaymar' Dirks
a32c2b1104 ui/about: Remove additional spacers
These just break the flow, with no visual improvement.
2023-04-05 18:51:55 +02:00
Michael Fabian 'Xaymar' Dirks
b5cb3440f2 filters/autoframing: Always set projection matrix
Fixes #739
2023-04-05 18:51:55 +02:00
Michael Fabian 'Xaymar' Dirks
decca6e906 ui/about: Use auto-generated credits for "About StreamFX"
As contributors and translators always increase in number and never decrease, it was getting difficult to thank everyone properly with every update. So instead of manually writing each entry we should take advantage of the power of automation and use APIs to gather this information properly. As long as the user is not actively hiding their profile, they will be thanked properly.

This also includes a potential fix for the problem with multi-lingual text in the About StreamFX window.
2023-04-05 18:51:54 +02:00
Michael Fabian 'Xaymar' Dirks
d15e8d58da encoders/ffmpeg/nvenc: Fix new Reference Frames setting 2023-04-05 18:51:54 +02:00
Michael Fabian 'Xaymar' Dirks
2505b193c8 encoders/ffmpeg/nvenc: Allow OBS to detect or override bitrate
We won't allow OBS to override everything, just the bare minimum necessary for Replay Buffer, Dynamic Bitrate and generic Streaming.
2023-04-05 18:51:54 +02:00
Michael Fabian 'Xaymar' Dirks
567620a6ad encoders/ffmpeg/nvenc: Support reconfiguration during encoding 2023-04-05 18:51:53 +02:00
Michael Fabian 'Xaymar' Dirks
19689d1a11 encoders/ffmpeg: Add support for re-configuration of encoders 2023-04-05 18:51:53 +02:00
Michael Fabian 'Xaymar' Dirks
977716d679 encoders/ffmpeg/nvenc: Always set rc_max_rate if needed 2023-04-05 18:51:53 +02:00
Michael Fabian 'Xaymar' Dirks
6cf663ffff encoders/aom-av1: Set proper packet priority and drop priority 2023-04-05 18:51:53 +02:00
Michael Fabian 'Xaymar' Dirks
ac466a65f8 encoders/ffmpeg: Set proper packet priority and drop priority
With increasing complexity in video encoders, we end up with complex priority and drop priority structures. While the fields are currently ignored by the default libOBSs output plugins, in the future this might no longer be the case. In any case, the increase in complexity requires us to adjust to it.
2023-04-05 18:51:53 +02:00
Michael Fabian 'Xaymar' Dirks
b151a44790 encoders/ffmpeg: Support proper settings migration 2023-04-05 18:51:53 +02:00
Michael Fabian 'Xaymar' Dirks
132c58632e obs/encoder-factory: Support proper settings migration 2023-04-05 18:51:52 +02:00
Michael Fabian 'Xaymar' Dirks
bc5de8061f encoders/codecs/h264: Basic support for parsing NALs 2023-04-05 18:51:51 +02:00
Michael Fabian 'Xaymar' Dirks
afa47646f5 encoders/ffmpeg/nvenc: Don't migrate already correct settings 2023-04-05 18:51:51 +02:00
Michael Fabian 'Xaymar' Dirks
cce33eef80 gfx/shader/texture: Fix incorrect placement of modified_type
The previous placement would result in the properties not yet existing.
2023-04-05 18:51:49 +02:00
Michael Fabian 'Xaymar' Dirks
ba05258547 gfx/shader/texture: Improve load/acquire behavior
Prevents massive stalls from happening unexpectedly due to repeatedly loading the same thing over and over.
2023-04-05 18:51:49 +02:00
Michael Fabian 'Xaymar' Dirks
7994d03166 gfx/shader/texture: Add default file annotation 2023-04-05 18:51:49 +02:00
Michael Fabian 'Xaymar' Dirks
c3b1dc2ec2 gfx/shader: Call defaults before update before properties
Fixes an unusual order of initialization bug resulting in poor user experience
2023-04-05 18:51:48 +02:00
Michael Fabian 'Xaymar' Dirks
86cb224783 gfx/shader: Clear render target before rendering
Accidentally left as a comment, this causes things like SMAA to freak out.
2023-04-05 18:51:48 +02:00
Michael Fabian 'Xaymar' Dirks
89f1affe32 gfx/shader: Shaders don't render in sRGB mode 2023-04-05 18:51:47 +02:00
Michael Fabian 'Xaymar' Dirks
ab84537a6e gfx/shader/param-texture: Fix detection of enumerations and paths 2023-04-05 18:51:46 +02:00
Michael Fabian 'Xaymar' Dirks
4b86d67517 obs/gs/effect: Only add defines to the top level shader
Fixes certain warnings that are caused by duplicate '#define' lines.
2023-04-05 18:51:46 +02:00
Michael Fabian 'Xaymar' Dirks
2962be9d52 obs/gs/effect: gs_get_device_type() requires graphics context 2023-04-05 18:51:45 +02:00
Michael Fabian 'Xaymar' Dirks
9859b44b1c obs/gs/mipmapper: Enable support for sRGB mip-mapping 2023-04-05 18:51:45 +02:00
Michael Fabian 'Xaymar' Dirks
9f035deaaa obs/gs/mipmapper: Don't cache the "source" parameter
Fixes #721
2023-04-05 18:51:45 +02:00
coolsoft.rf
4601df76d9 gfx/shader/param/texture: Add support for Texture parameters
Implements File, Source and Enumeration type for Texture shader inputs, completing the initial Shader implementation.

Related: #5

Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
1816e29862 gfx/shader: Optional sRGB support for inputs 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
93a20c7dd4 gfx/shader: Add profiling code and fix problems with properties 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
e1b7e6eaf2 gfx/shader: Get-er for currently loaded shader file 2023-04-05 18:51:43 +02:00
Michael Fabian 'Xaymar' Dirks
6f7c03fb28 obs/gs/effect-parameter: Add support for sRGB texture inputs 2023-04-05 18:51:42 +02:00
Michael Fabian 'Xaymar' Dirks
22786005d6 gfx/shader/param: Track the parent shader object 2023-04-05 18:51:42 +02:00
Michael Fabian 'Xaymar' Dirks
69a72d4975 gfx/shader: Add a way to retrieve the underlying obs_source_t* 2023-04-05 18:51:42 +02:00
coolsoft.rf
bba606e439 gfx/shader: Support for visible and active tracking in parameters
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:42 +02:00
coolsoft.rf
6aa3f6dbc2 gfx/shader: De-duplicate some code paths
Co-authored-by: Michael Fabian 'Xaymar' Dirks <info@xaymar.com>
2023-04-05 18:51:41 +02:00