obs/signal-handler: Update to new classes

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2022-05-28 20:01:12 +02:00
parent b108362ee1
commit 3667426f49
1 changed files with 6 additions and 5 deletions

View File

@ -19,6 +19,7 @@
#pragma once
#include "common.hpp"
#include "obs/obs-source.hpp"
#include "util/util-event.hpp"
namespace streamfx::obs {
@ -68,7 +69,7 @@ namespace streamfx::obs {
// Audio Capture is also here, as it could be considered a signal.
class audio_signal_handler {
std::shared_ptr<obs_source_t> _keepalive;
::streamfx::obs::source _keepalive;
static void handle_audio(void* ptr, obs_source_t*, const struct audio_data* audio_data, bool muted) noexcept
try {
@ -78,17 +79,17 @@ namespace streamfx::obs {
}
public:
audio_signal_handler(std::shared_ptr<obs_source_t> keepalive) : _keepalive(keepalive), event()
audio_signal_handler(::streamfx::obs::source const& keepalive) : _keepalive(keepalive), event()
{
obs_source_add_audio_capture_callback(_keepalive.get(), handle_audio, this);
obs_source_add_audio_capture_callback(_keepalive, handle_audio, this);
}
virtual ~audio_signal_handler()
{
event.clear();
obs_source_remove_audio_capture_callback(_keepalive.get(), handle_audio, this);
obs_source_remove_audio_capture_callback(_keepalive, handle_audio, this);
}
streamfx::util::event<std::shared_ptr<obs_source_t>, const struct audio_data*, bool> event;
streamfx::util::event<::streamfx::obs::source, const struct audio_data*, bool> event;
};
} // namespace streamfx::obs