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gfx/source-texture: Fix bad ref with Debug compiles
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@ -81,7 +81,7 @@ std::shared_ptr<streamfx::obs::gs::texture> streamfx::gfx::source_texture::rende
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if (_child) {
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#ifdef ENABLE_PROFILING
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auto cctr = streamfx::obs::gs::debug_marker(streamfx::obs::gs::debug_color_capture, "gfx::source_texture '%s'",
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obs_source_get_name(_child->get()));
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obs_source_get_name(_child.get()));
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#endif
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auto op = _rt->render(static_cast<uint32_t>(width), static_cast<uint32_t>(height));
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vec4 black;
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