mirror of
https://github.com/Xaymar/obs-StreamFX
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4e41c5cf24
The compiler will choose the optimal way automatically, and forcing std::move here actually results in two objects existing side by side, before being "moved" into one. |
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.. | ||
encoders | ||
ffmpeg | ||
filters | ||
gfx | ||
nvidia | ||
obs | ||
sources | ||
transitions | ||
ui | ||
util | ||
common.hpp | ||
configuration.cpp | ||
configuration.hpp | ||
plugin.cpp | ||
plugin.hpp | ||
strings.hpp | ||
updater.cpp | ||
updater.hpp | ||
windll.cpp |