tildearrow
|
6179ef493c
|
SNES: fix some clicking issues
|
2022-10-08 22:22:01 -05:00 |
|
tildearrow
|
ec22150fb5
|
GUI: add pitch table calculator
|
2022-10-08 21:45:48 -05:00 |
|
tildearrow
|
f76e4044c7
|
prepare for Virtual Boy
|
2022-10-08 19:37:22 -05:00 |
|
tildearrow
|
70361c44ca
|
GUI: editor improvements when no asset is selected
|
2022-10-08 17:57:14 -05:00 |
|
tildearrow
|
f169ffa8dc
|
GUI: fix assert fail when removing ins thru rgtclk
|
2022-10-08 17:41:34 -05:00 |
|
tildearrow
|
d3718ccaf0
|
YMU759: fix 4-op ins loading in .dmf
|
2022-10-08 02:03:09 -05:00 |
|
tildearrow
|
bf75603c23
|
oh wait I forgot to update version number!
|
2022-10-08 00:53:58 -05:00 |
|
tildearrow
|
75d75f68e6
|
dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
|
2022-10-08 00:53:01 -05:00 |
|
tildearrow
|
ea7f8e1154
|
NES/SN: Defle compat fixes
|
2022-10-08 00:01:26 -05:00 |
|
tildearrow
|
5726ffc740
|
Game Boy: fix porta regression
|
2022-10-07 23:37:56 -05:00 |
|
tildearrow
|
55c97c9529
|
GUI: fx rgtclk if cntr pat opt & RC n left win gap
|
2022-10-07 18:14:25 -05:00 |
|
tildearrow
|
80f8ccf627
|
C64: partially fix wave after gate
|
2022-10-07 17:21:53 -05:00 |
|
tildearrow
|
a73ccdae41
|
GUI: fix paste not updating sel if cursor moves
|
2022-10-07 17:11:13 -05:00 |
|
tildearrow
|
66234df636
|
finish work on ADSR/LFO macro type
|
2022-10-07 16:47:18 -05:00 |
|
tildearrow
|
3ffe257158
|
GUI: LFO macro UI
|
2022-10-07 15:06:04 -05:00 |
|
tildearrow
|
a965433bba
|
start working on LFO macro mode
|
2022-10-07 14:17:25 -05:00 |
|
tildearrow
|
a979bc244d
|
start working on ADSR macro mode
|
2022-10-07 04:11:45 -05:00 |
|
tildearrow
|
2cebd75236
|
GUI: loop range buttons crs inc/dec should be 16
IT IS HARD TO FIT A DESCRIPTION IN 50 CHARS
|
2022-10-06 15:38:08 -05:00 |
|
tildearrow
|
68d962fcdb
|
FCS: implement more commands
|
2022-10-06 15:37:54 -05:00 |
|
tildearrow
|
85eaf91591
|
FCS: some optimization
speed dial commands and preset delays
FCS = Furnace Command Stream (binary)
|
2022-10-06 14:37:42 -05:00 |
|
tildearrow
|
16b752dc8a
|
experimental split command stream
|
2022-10-04 18:57:04 -05:00 |
|
tildearrow
|
1fbf592994
|
fix build on Windows
|
2022-10-04 13:18:18 -05:00 |
|
System64
|
77f66642f4
|
Update gui.cpp
|
2022-10-04 11:43:14 +02:00 |
|
tildearrow
|
263982719d
|
MSM5232: oh come on why didn't I commit this?
|
2022-10-04 03:34:38 -05:00 |
|
tildearrow
|
8ab0d28ace
|
MSM5232: per-chan osc
|
2022-10-04 02:35:32 -05:00 |
|
tildearrow
|
c2b75d26d7
|
SNES: loop injection
|
2022-10-04 01:20:26 -05:00 |
|
tildearrow
|
d981e59c59
|
(12*sampleBank+c.value%12)
|
2022-10-04 00:46:16 -05:00 |
|
tildearrow
|
4695659ae4
|
X1-010: fix 17xx PCM - take 2
|
2022-10-04 00:04:41 -05:00 |
|
tildearrow
|
204af47421
|
Revert "Fix 1701 command for X1-010"
This reverts commit ece4eb9a57 .
|
2022-10-03 23:52:52 -05:00 |
|
cam900
|
ece4eb9a57
|
Fix 1701 command for X1-010
|
2022-10-04 11:17:03 +09:00 |
|
tildearrow
|
70e0b4ab52
|
GUI: add option to center pattern - INCOMPLETE
if you right click on the left area it doesn't work
|
2022-10-03 19:22:24 -05:00 |
|
tildearrow
|
c63ff7320e
|
GUI: improve "no instrument seleted" prompt
|
2022-10-03 19:08:32 -05:00 |
|
tildearrow
|
992b8f4b40
|
GUI: fix blurry text in ins list when non-AA font
|
2022-10-03 18:56:18 -05:00 |
|
tildearrow
|
4eed3dbc4d
|
SNES: gain macro
|
2022-10-03 18:40:07 -05:00 |
|
System64
|
46b5e64415
|
✨ added interpolations for wavetable resize
|
2022-10-03 19:48:07 +02:00 |
|
System64
|
76bd96706e
|
Update gui.h
|
2022-10-03 19:42:52 +02:00 |
|
tildearrow
|
1409979561
|
fix instrument movement not relaying to sub-songs
properly when they have different pattern lengths
|
2022-10-03 12:16:50 -05:00 |
|
tildearrow
|
02e87236ce
|
credits
|
2022-10-02 19:12:31 -05:00 |
|
tildearrow
|
54183ce4a2
|
GUI fail error report
|
2022-10-02 16:12:02 -05:00 |
|
tildearrow
|
19cd491e5f
|
MSM5232: effects
|
2022-10-02 02:30:22 -05:00 |
|
tildearrow
|
cef1fa9d99
|
GUI: fix glitch when removing orders
|
2022-10-02 02:14:12 -05:00 |
|
tildearrow
|
8de9e98a45
|
I may be drunk
|
2022-10-02 02:08:33 -05:00 |
|
tildearrow
|
8b9b452fbd
|
SoundUnit: fix echo resolution being ignored
|
2022-10-02 02:03:18 -05:00 |
|
tildearrow
|
a14bd4c8d4
|
call renderSamples() when moving samples
|
2022-10-02 02:00:31 -05:00 |
|
tildearrow
|
76f1717b14
|
the cursor can't get tired
|
2022-10-02 01:54:31 -05:00 |
|
tildearrow
|
492b1a8347
|
GUI: implement clear recent file list option
|
2022-10-02 01:36:37 -05:00 |
|
tildearrow
|
0c79280aae
|
GUI: fix loop not updating samples on SNES
|
2022-10-02 01:32:12 -05:00 |
|
tildearrow
|
85f739497f
|
fix bug when seeking with VT num>den
|
2022-10-02 01:02:01 -05:00 |
|
tildearrow
|
92d5525692
|
Game Boy: fix Synchronize
|
2022-10-02 00:06:06 -05:00 |
|
tildearrow
|
bcc94fd459
|
truly fix .dmp arp macro saving
(hopefully)
|
2022-10-01 23:59:23 -05:00 |
|
tildearrow
|
7b55ba4e77
|
MSM5232: more options
|
2022-10-01 19:47:40 -05:00 |
|
tildearrow
|
76f0cceb55
|
partially fix .dmp arp macro saving
|
2022-10-01 16:44:52 -05:00 |
|
tildearrow
|
c19357e7a4
|
GUI: MSM5232 preset
|
2022-10-01 03:52:28 -05:00 |
|
tildearrow
|
62f022eea0
|
MSM5232: noise macro
|
2022-10-01 03:40:06 -05:00 |
|
tildearrow
|
aed738e0d5
|
MSM5232: channel muting
|
2022-10-01 03:32:13 -05:00 |
|
tildearrow
|
81ac2ba3b1
|
MSM5232: add detune option
|
2022-10-01 03:27:57 -05:00 |
|
tildearrow
|
5e18edb229
|
early MSM5232 work
|
2022-10-01 03:15:40 -05:00 |
|
tildearrow
|
f0b3f614e1
|
prepare for MSM5232
|
2022-09-30 23:22:26 -05:00 |
|
tildearrow
|
8e4e1e93db
|
GUI: BRR warning
|
2022-09-30 19:04:39 -05:00 |
|
tildearrow
|
41c8386485
|
GUI: fix loop being hard to set
|
2022-09-30 18:59:56 -05:00 |
|
tildearrow
|
5e4bfe2f11
|
GUI: sample editor changes
|
2022-09-30 18:24:20 -05:00 |
|
tildearrow
|
3e997ae886
|
GUI: add a sample preview rate hint
|
2022-09-30 17:47:17 -05:00 |
|
tildearrow
|
73a9eb5ccc
|
SNES: easier filter config
|
2022-09-30 04:02:11 -05:00 |
|
tildearrow
|
36f3641c9f
|
GUI: fix occasional crash on select all
|
2022-09-30 03:40:40 -05:00 |
|
tildearrow
|
b08d248223
|
GUI: OH WAIT
|
2022-09-30 03:15:05 -05:00 |
|
tildearrow
|
8ce175c30c
|
chip flags rewrite, part 7
fix GUI completely - flags are now usable
|
2022-09-30 03:13:41 -05:00 |
|
tildearrow
|
89311690a0
|
chip flags rewrite, part 6
fix GUI (partially)
|
2022-09-30 02:14:54 -05:00 |
|
tildearrow
|
468f434b66
|
chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
|
2022-09-30 00:26:54 -05:00 |
|
tildearrow
|
48db9a1d0c
|
chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
|
2022-09-29 20:13:40 -05:00 |
|
tildearrow
|
ee6e0aa0e0
|
chip flags rewrite, part 3 - DO NOT USE
the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished!
|
2022-09-29 18:03:39 -05:00 |
|
tildearrow
|
3b28549885
|
SNES: pre-dev118 gain hotfix
|
2022-09-29 04:39:31 -05:00 |
|
tildearrow
|
0acca7458d
|
chip flags rewrite, part 2
move systemFlags to legacy status
|
2022-09-29 03:29:24 -05:00 |
|
tildearrow
|
82eed26094
|
chip flags rewrite, part 1
|
2022-09-29 03:19:48 -05:00 |
|
tildearrow
|
24a72165c9
|
move config handler to a new class
paves the way for chip flags rewrite
|
2022-09-29 01:24:26 -05:00 |
|
tildearrow
|
c45816b8f2
|
DAC: fix wavetable mode
|
2022-09-29 00:38:18 -05:00 |
|
tildearrow
|
86fe6206be
|
another tiny fix
|
2022-09-29 00:27:58 -05:00 |
|
tildearrow
|
6ed50d717c
|
fix song stop screwing everything up
|
2022-09-29 00:27:40 -05:00 |
|
tildearrow
|
9f2cb1450f
|
YM2151: fix LFO
|
2022-09-29 00:10:34 -05:00 |
|
tildearrow
|
7990dc1965
|
OPN: fix AY issue
|
2022-09-28 23:21:24 -05:00 |
|
tildearrow
|
7770ca8965
|
SNES: more fixes (especially GUI ones)
|
2022-09-28 19:33:16 -05:00 |
|
tildearrow
|
6028523eaf
|
dev118 - SNES true sustain
|
2022-09-28 19:08:22 -05:00 |
|
tildearrow
|
6f1a41de1e
|
SNES: implement more effects
|
2022-09-28 18:28:01 -05:00 |
|
tildearrow
|
7e07f616d5
|
SNES: fix samples not updating on change
|
2022-09-28 16:42:46 -05:00 |
|
tildearrow
|
994f67b7e7
|
update brrUtils once again
|
2022-09-28 04:55:18 -05:00 |
|
tildearrow
|
c6173311f7
|
update brrUtils
|
2022-09-28 04:49:02 -05:00 |
|
tildearrow
|
8cc15b398d
|
what's going on here why is this not working
|
2022-09-28 04:16:07 -05:00 |
|
tildearrow
|
828bac32bd
|
update brrUtils
|
2022-09-28 01:44:58 -05:00 |
|
tildearrow
|
9517b8ee14
|
fc
|
2022-09-28 01:15:50 -05:00 |
|
tildearrow
|
43ed6c7878
|
SNES: advanced arp macros and volume fix
|
2022-09-27 03:57:35 -05:00 |
|
tildearrow
|
a545cbce2b
|
update brrUtils
|
2022-09-27 03:44:16 -05:00 |
|
tildearrow
|
8564f65428
|
Absolutely nothing
|
2022-09-27 01:49:59 -05:00 |
|
tildearrow
|
9cf9a9c14d
|
it happened
fixes #691
|
2022-09-26 11:59:44 -05:00 |
|
tildearrow
|
08e23a68cd
|
SNES: get some of echo working
|
2022-09-26 04:07:51 -05:00 |
|
tildearrow
|
e5b37db55a
|
SNES: panning/wavetable fixes
|
2022-09-26 03:23:34 -05:00 |
|
tildearrow
|
5f91f0b09c
|
SegaPCM: what a mess
|
2022-09-26 02:57:07 -05:00 |
|
tildearrow
|
607e3c9339
|
fix the crashes
|
2022-09-26 02:51:16 -05:00 |
|
tildearrow
|
c23b504d79
|
Game Boy: fix zombie mode and macro speed
|
2022-09-26 01:48:09 -05:00 |
|
tildearrow
|
122694d7c9
|
MIDI output improvements
|
2022-09-26 01:27:36 -05:00 |
|
tildearrow
|
c27c650c11
|
MIDI out: prevent out of range notes
|
2022-09-25 23:43:01 -05:00 |
|
tildearrow
|
a6e4345863
|
PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
|
2022-09-25 20:07:21 -05:00 |
|