Commit graph

6388 commits

Author SHA1 Message Date
tildearrow
5ece006728 test build 7 2024-05-15 14:42:22 -05:00
tildearrow
e6e49f63d0 possibly fix resize... 2024-05-15 14:35:35 -05:00
tildearrow
a4cba0f05c handle other texture formats 2024-05-15 04:08:50 -05:00
tildearrow
f51ad1cf1f test build 6 2024-05-15 02:55:23 -05:00
tildearrow
394d5d6583 prepare to handle other texture formats
required for DirectX 9...
2024-05-15 02:48:18 -05:00
tildearrow
540cbbd129 no way 2024-05-15 00:02:22 -05:00
tildearrow
71786d0f7c comment 2024-05-14 20:51:15 -05:00
tildearrow
60181c3304 test build 5
square only handling
2024-05-14 16:38:43 -05:00
tildearrow
11157825b2 test build 4 2024-05-14 16:09:24 -05:00
tildearrow
a34f768e5a test build 3 2024-05-14 15:32:39 -05:00
tildearrow
4247faa97c fix possible crash when texture size is 0 2024-05-14 15:06:06 -05:00
tildearrow
8cfd37b6f5 test build 2 2024-05-14 14:11:39 -05:00
tildearrow
3420cae9a2 test build 1 2024-05-14 13:32:11 -05:00
tildearrow
850e00059a DirectX 9 backend, part 10
KAD BGKBY EA HEATK SBEKE S KH
2024-05-14 13:05:25 -05:00
tildearrow
0ef5b84234 DirectX backend, part 9
finish textures and (hopefully) wipe
2024-05-14 12:22:14 -05:00
tildearrow
d86d248ef3 DirectX 9 backend, part 8 2024-05-14 02:40:16 -05:00
tildearrow
cbf9e96067 DirectX 9 backend, part 7
resizing works
2024-05-13 23:53:25 -05:00
tildearrow
106d129622 DirectX 9 backend, part 6
mouse input works
2024-05-13 17:00:25 -05:00
tildearrow
d0083b7124 DirectX 9 backend, part 5 2024-05-13 16:42:03 -05:00
tildearrow
ba15db4292 DirectX 9 backend, part 4 2024-05-13 16:39:55 -05:00
tildearrow
5a0ddbc212 DirectX 9 backend, part 3 2024-05-13 16:38:09 -05:00
tildearrow
056545d899 DirectX 9 backend, part 2
it compiles
2024-05-12 17:23:57 -05:00
tildearrow
39daeed27a DirectX 9 backend, part 1
untested
2024-05-12 17:02:37 -05:00
tildearrow
c9147b5152 Merge branch 'master' into dx9 2024-05-12 12:43:03 -05:00
tildearrow
4ed781d5f6 GUI: drop non-pro audio outputs setting 2024-05-11 20:03:56 -05:00
tildearrow
56a3cfe13d audio export: more stuff 2024-05-11 14:25:53 -05:00
tildearrow
68383869d3 audio export: fix channel count in per-chan export 2024-05-11 02:32:35 -05:00
tildearrow
fc66fe1b15 audio export: fix sample rate change 2024-05-11 02:05:20 -05:00
tildearrow
008fe4b6b8 improve audio export options - UNTESTED/UNFINISHED 2024-05-10 20:01:12 -05:00
tildearrow
e5026e43aa POP THE TREE 2024-05-07 13:46:31 -05:00
tildearrow
ae386f6269 GUI: add render preInit settings 2024-05-07 13:44:16 -05:00
tildearrow
f64adfa8dd AY8930: finally implement auto noise freq 2024-05-07 02:31:22 -05:00
tildearrow
c2565b1300 AY8930: fix typo in noise freq effect 2024-05-07 02:09:44 -05:00
tildearrow
542206bbb7 GUI: add action to move selected content
in pattern editor

TODO: CHECK FOR CVE
2024-05-06 23:24:57 -05:00
tildearrow
d16e940c4d fall back to software if no matching GL pixel form
at available
2024-05-06 16:40:19 -05:00
tildearrow
f994c7c5e3 GUI: insEdit refactor, part 3
prepare to split
2024-05-04 22:10:31 -05:00
tildearrow
83007601f7 add option to build with console subsystem on Wind 2024-05-04 16:46:41 -05:00
tildearrow
9c42d3a7b3 fix crash when adding/cloning more than 32 chips 2024-05-04 13:40:29 -05:00
tildearrow
fb16897e76 GUI: insEdit refactor, part 2
all general macros are now part of a switch block
now it is cleaner than the previous mess
2024-05-04 13:34:29 -05:00
tildearrow
be48cb5ccb GUI: insEdit refactor, part 1
do not complain yet
2024-05-03 18:34:30 -05:00
tildearrow
d2076c6bc3 GUI: add missing sample offset compat flag 2024-05-03 18:34:16 -05:00
tildearrow
4f658e4119 prepare for DirectX 9 backend... 2024-05-02 15:54:01 -05:00
tildearrow
cf38b50e54 fix left/right out being swapped in YM2608-LLE 2024-05-02 14:56:23 -05:00
tildearrow
5218825932 new demo song 2024-05-02 14:17:23 -05:00
tildearrow
f28dcec683 release v0.6.3 2024-05-01 20:00:07 -05:00
tildearrow
f3d129e99f array bounds fix 2024-05-01 14:22:57 -05:00
tildearrow
574d2b2bea make Ubuntu 16.04 happy 2024-05-01 14:19:27 -05:00
tildearrow
36d9d31d2f better defaults for Windows XP 2024-05-01 01:25:27 -05:00
tildearrow
65b5d3e3b8 Game Boy: ugh 2024-04-30 16:08:26 -05:00
tildearrow
38e8327f0d OPL: fix OPL3-L rate when using YMF262-LLE
issue #1802
2024-04-30 13:41:33 -05:00
tildearrow
f7d1cc74c9 GUI: reset note input when using "reset defaults"
keybinds
2024-04-30 03:30:42 -05:00
tildearrow
2a4383b4de OPLL: and now fix match 2024-04-30 02:20:37 -05:00
tildearrow
1688fc012e and here I fix your OPLL 2024-04-30 01:38:33 -05:00
tildearrow
0b7e26bf53 SNES: inject end of sample if not looping 2024-04-29 23:48:10 -05:00
tildearrow
4cf149d12a fix make patterns unique 2024-04-29 18:26:26 -05:00
tildearrow
3d6f9b4723 implement sort orders 2024-04-29 18:13:44 -05:00
tildearrow
aa966a5466 AtomicSSG AY core 2024-04-29 15:21:58 -05:00
tildearrow
8db06f359e prepare for AtomicSSG
AY/SSG core extracted from YM2608-LLE
2024-04-29 13:21:00 -05:00
tildearrow
73957ad57d PowerNoise: remove PAL option
why is it there
2024-04-29 01:56:07 -05:00
tildearrow
360469795f GUI: letter icons for SID2 and Bifurcator 2024-04-29 01:38:56 -05:00
tildearrow
b04ed91297 YM2608-LLE, part 19
fix YM2610 crash
fix chan osc
2024-04-29 01:03:52 -05:00
tildearrow
688aa7b6c0 YM2608-LLE, part 18
YM2610B
2024-04-28 17:13:28 -05:00
tildearrow
05ab436403 YM2608-LLE, part 17 2024-04-28 16:58:35 -05:00
tildearrow
aa95c28d75 YM2608-LLE, part 16
works
special thanks to nukeykt
2024-04-28 16:30:36 -05:00
tildearrow
22f612b32a YM2608-LLE, part 15
OPNB early progress
2024-04-28 12:57:45 -05:00
tildearrow
42fd63847e YM2608-LLE, part 14
now on YM2203
2024-04-28 10:36:15 -05:00
tildearrow
ebe10ee37f YM2608-LLE, part 13 2024-04-28 10:21:56 -05:00
tildearrow
a235e4d77c YM2608-LLE, part 12 2024-04-28 09:59:48 -05:00
tildearrow
15fb257964 what the HEY 2024-04-28 03:08:00 -05:00
tildearrow
762f9f28db NES: retrigger if sweep is on 2024-04-28 02:24:09 -05:00
tildearrow
4fab971b7d YM2608-LLE, part 11
now with per-channel osc
2024-04-28 02:21:31 -05:00
tildearrow
4679501f75 GUI: fix possible issue with apply filter
use rate instead of compat rate
really limit from and to
2024-04-27 23:32:46 -05:00
tildearrow
ea9c483510 YM2608-LLE, part 10 2024-04-27 19:15:01 -05:00
tildearrow
6129d2714a YM2608-LLE, part 9 2024-04-27 18:27:50 -05:00
tildearrow
6724518f43 YM2608-LLE, part 8 2024-04-27 02:35:44 -05:00
tildearrow
f12e7cf7b0 YM2608-LLE, part 7
thanks nukeykt for the memory code!
also ADPCM is very, very loud...
2024-04-27 02:23:46 -05:00
tildearrow
ae7c090a4a YM2608-LLE, part 6
RSS now works
next up is ADPCM... oh man
2024-04-27 00:35:17 -05:00
tildearrow
770d18a939 YM2608-LLE, part 5 2024-04-26 19:52:43 -05:00
tildearrow
06aed6dacc YM2608-LLE, part 4
to-do: understand why does CT_maintheme screw up the output
2024-04-26 18:22:16 -05:00
tildearrow
08ac4fe0b1 YM2608-LLE, part 3 2024-04-26 17:08:43 -05:00
tildearrow
7f354705e3 GUI: finally add ability to change coarse editstep 2024-04-26 12:53:33 -05:00
tildearrow
5c64153d1a YM2608-LLE, part 2 - INCOMPLETE
register writes are all wrong
2024-04-26 02:50:53 -05:00
tildearrow
ee4a157447 compatibility 2024-04-25 23:18:02 -05:00
tildearrow
e1d58d97cb GUI: add note/value input repeat option 2024-04-25 22:16:08 -05:00
tildearrow
2fa4364638 oh it is a recent property.... 2024-04-25 21:43:39 -05:00
tildearrow
94e9aee874 YM2608-LLE, part 1 - DOES NOT WORK 2024-04-25 20:25:34 -05:00
tildearrow
790502726f prepare for YM2608-LLE 2024-04-25 19:54:57 -05:00
tildearrow
18334b2018 renderMetal: device/vendor name and API version 2024-04-25 18:39:39 -05:00
tildearrow
c64a0f51c4 implement "make patterns unique" 2024-04-25 17:59:56 -05:00
tildearrow
8e9b88ef99 AY: add missing 1.99MHz clock rate 2024-04-25 17:06:14 -05:00
tildearrow
1c5b50c3c1 AY/8930: fix possib silence aftr PCM in forceIns 2024-04-25 16:26:21 -05:00
tildearrow
930e5e9aaa GUI: fix chip flags storage in user presets 2024-04-25 13:30:30 -05:00
tildearrow
b955b26af6 SID2: remove volume parameter
redundant since we have volume macro
2024-04-25 13:02:40 -05:00
tildearrow
0ad7863d78 GUI: options to import/export user presets 2024-04-25 12:55:59 -05:00
tildearrow
e7b0130e5c GUI: fix FDxx/FExx colors 2024-04-25 12:17:51 -05:00
tildearrow
256f1d251a GUI: add missing TED ins color setting 2024-04-24 22:59:27 -05:00
tildearrow
9ba123953e C64: fix duty overflow
just in case
2024-04-24 13:01:02 -05:00
tildearrow
fd60d5c2c2 SID2: fix duty overflow 2024-04-24 12:15:05 -05:00
tildearrow
3989dffd58 implement sample off for rest of chips except X1 2024-04-24 03:45:59 -05:00
tildearrow
84437bf0e3 the chips that still do not have sample offset
- Lynx
- MMC5
- NES
- PCE
- QSound
- SegaPCM
- Swan
- VERA
- VRC6
- X1-010
2024-04-24 00:34:15 -05:00
tildearrow
41e59cee5f Dave: implement sample offset 2024-04-23 19:55:17 -05:00
tildearrow
a88b63cf31 AY/8930: implement sample offset 2024-04-23 18:49:28 -05:00
tildearrow
b8dd185463 GUI: update credits 2024-04-23 15:04:38 -05:00
tildearrow
5a39758fa3
Merge pull request #1846 from techmetx11/tfm-music-maker-import
Support for TFM Music Maker files
2024-04-23 14:55:57 -05:00
tildearrow
284f0ced68 fix .mod import and update doc 2024-04-23 14:43:38 -05:00
tildearrow
7a217ccdb1 dev200 - new sample offset effects
90xx/91yy/92zz set offset zzyyxx
2024-04-23 14:36:06 -05:00
techmetx11
0f1eee4a0c
Reset src/engine/playback.cpp 2024-04-23 19:51:35 +01:00
tildearrow
2b95da8d10 fix tick rate exploit 2024-04-23 13:36:32 -05:00
tildearrow
c9309834ce add pipe audio output
also add ability to disable CLI control/status completely
2024-04-23 04:38:08 -05:00
techmetx11
de6b5bb381
Fix memory leak in TFMv1 2024-04-23 07:23:08 +01:00
tildearrow
d41eeb02be oh my freaking fix build 2024-04-22 23:14:12 -05:00
gcielniak
969749e41d Enables volume envelopes in the noise channel of the VSU in VirtualBoy. 2024-04-22 15:02:16 -05:00
tildearrow
593ad6a07e try again 2024-04-22 14:32:27 -05:00
tildearrow
c721cb9a03 Revert "rename C64 and TIA"
This reverts commit 7672a40f19.
2024-04-22 14:31:58 -05:00
tildearrow
9edbd57947 GUI: disable late render clear on Metal
fixes a crash
2024-04-22 14:11:01 -05:00
tildearrow
7672a40f19 rename C64 and TIA
add SID to C64 to make it searchable
rename Atari 2600 to Atari TIA
2024-04-22 14:03:03 -05:00
tildearrow
abb242a6e1 OPNA/B: fix ADPCM-A volume not restoring in forceI
ns
2024-04-22 13:58:42 -05:00
tildearrow
d5633e7484 dev199 - SID2: fix cut/res range 2024-04-22 06:21:13 -05:00
tildearrow
d96244080d dev198 - Merge branch 'sid2' 2024-04-21 13:36:26 -05:00
tildearrow
d63febf3d6 SID2, part 6
bump version
2024-04-21 13:25:20 -05:00
tildearrow
6d62f92f92 SID2, part 5
ready for upstream

differs from LTVA1/furnace a bit
2024-04-21 13:18:44 -05:00
tildearrow
50fa7fa012 SID2, part 4 2024-04-21 13:03:03 -05:00
tildearrow
71b8688e05 SID2, part 3 2024-04-21 12:59:19 -05:00
tildearrow
7fdc826f83 fix possible crash when changing colors
if chan osc threads >= 0
2024-04-21 12:47:25 -05:00
tildearrow
46d29d8a52 SID2, part 2 2024-04-21 12:38:59 -05:00
techmetx11
d93b1ba186
Fix memory leak (by deallocating the file buffer) 2024-04-21 13:13:25 +01:00
tildearrow
1850968def SID2, part 1
thanks LTVA
2024-04-21 03:54:34 -05:00
tildearrow
ca5cf58d00 change Bifurcator system ID 2024-04-21 03:34:20 -05:00
tildearrow
a6357525d9
Merge pull request #1844 from akumanatt/bifurcator
Add Bifurcator support
2024-04-21 03:28:55 -05:00
Velmyncier
3b31bb5ee2 decapitalization 2024-04-20 21:49:57 -05:00
Velmyncier
fa5612d57b correct some preset errors 2024-04-20 21:49:57 -05:00
techmetx11
acbd08d5a6
Fix "jump to next pattern" not working on songs that have no effects or
multiple effects
2024-04-19 18:30:06 +01:00
tildearrow
ca9fbb6b3d Merge branch 'metal'
finally

as ugly and terrible as it is
2024-04-17 17:59:32 -05:00
tildearrow
4281b899cf GUI: fix duplicate entry in wave size selector 2024-04-17 17:35:41 -05:00
tildearrow
c3b30f89d5 GUI: Metal testing credits 2024-04-17 17:20:08 -05:00
tildearrow
346f6f119e the final part of Metal 2024-04-17 17:03:46 -05:00
tildearrow
ee6851b8f4 Merge branch 'master' into metal 2024-04-17 01:44:48 -05:00
tildearrow
3b12564943 how is 1 out of range 2024-04-17 01:10:45 -05:00
techmetx11
787bf7f328
Add support for multiple effects 2024-04-16 22:25:29 +01:00
techmetx11
7e57e2db71
Correct volume 2024-04-16 13:45:07 +01:00
techmetx11
77523588a4
Fully implement speed 2024-04-15 23:56:49 +01:00
tildearrow
ddc9693a0c LOL MEMORY LEAK IN THE MEMORY LEAK TESTER 2024-04-15 17:44:12 -05:00
tildearrow
622eff327d Merge branch 'master' into metal 2024-04-15 17:39:36 -05:00
Velmyncier
3a1e286293 move presets under SNES 2024-04-15 17:00:12 -05:00
Velmyncier
dfcaff639c Add Super Game Boy presets 2024-04-15 17:00:12 -05:00
tildearrow
de2d8eefff untested garbage 2024-04-15 13:38:09 -05:00
tildearrow
83719ce6c9 texture debug 2024-04-15 13:33:59 -05:00
tildearrow
a9cc805fac Metal backend, part 15 2024-04-15 12:46:47 -05:00
tildearrow
e1bb42fba9 Metal backend, part 14 2024-04-15 12:29:33 -05:00
tildearrow
d24c129e38 Metal backend, part 13 2024-04-15 04:37:41 -05:00