tildearrow
|
d388970112
|
fix the fix
|
2024-05-29 03:40:01 -05:00 |
|
tildearrow
|
acdda759e4
|
the F I X
LC_ALL is indeed a bad idea
|
2024-05-29 03:17:12 -05:00 |
|
tildearrow
|
81720924ea
|
make credits translatable
|
2024-05-28 15:15:56 -05:00 |
|
tildearrow
|
43b928045e
|
close parenthesis
|
2024-05-28 15:03:23 -05:00 |
|
tildearrow
|
3197e73b2c
|
localize window names
|
2024-05-27 17:53:46 -05:00 |
|
tildearrow
|
972346d22d
|
fix ngettext issue
|
2024-05-27 16:02:36 -05:00 |
|
tildearrow
|
57b91afac4
|
engine/sysDef/ImGui
|
2024-05-27 04:02:07 -05:00 |
|
tildearrow
|
e12bf82f49
|
the massive preparations - settings and sysConf
|
2024-05-26 23:30:33 -05:00 |
|
tildearrow
|
00e0679442
|
the massive preparations - GUI
|
2024-05-26 19:31:17 -05:00 |
|
tildearrow
|
34c176a799
|
prepare for translations
|
2024-05-26 03:57:26 -05:00 |
|
tildearrow
|
905d8cae75
|
...
|
2024-05-25 22:03:35 -05:00 |
|
tildearrow
|
bcaf080d58
|
do I really have to do this
|
2024-05-25 21:35:06 -05:00 |
|
tildearrow
|
0cb3937e7f
|
GUI: possibly make it work on sys file picker
|
2024-05-24 14:49:23 -05:00 |
|
tildearrow
|
d7c9bd5620
|
GUI: auto-fill on save
|
2024-05-24 04:45:08 -05:00 |
|
tildearrow
|
71a9355a9e
|
i may have done
|
2024-05-24 03:51:35 -05:00 |
|
tildearrow
|
495a0e56e3
|
new demo song
by Rancastor
|
2024-05-24 02:25:55 -05:00 |
|
tildearrow
|
3f34a46575
|
GUI: prepare to add auto-fill on save
|
2024-05-24 00:19:03 -05:00 |
|
tildearrow
|
56d648189a
|
GUI: default to OpenGL on macOS
Metal backend seems to be unstable...
|
2024-05-21 17:49:59 -05:00 |
|
tildearrow
|
eb27d61197
|
macroInt: fix rounding error when bottom>top
issue #1891
|
2024-05-21 17:43:10 -05:00 |
|
tildearrow
|
603249573a
|
GUI: separate wantScrollList
issue #1894
|
2024-05-21 17:26:04 -05:00 |
|
tildearrow
|
57185c6da9
|
backup management, part 3
Windows
|
2024-05-21 03:43:57 -05:00 |
|
tildearrow
|
f2b81ed4cb
|
backup management, part 2
backup purging!
|
2024-05-21 03:16:42 -05:00 |
|
tildearrow
|
6f5450f0ec
|
GUI: improve cursor focus
now it's no longer fucking annoying
|
2024-05-20 19:20:29 -05:00 |
|
tildearrow
|
4b1a31e70b
|
incomplete code, because yes
|
2024-05-20 12:09:00 -05:00 |
|
tildearrow
|
c690c681c5
|
renderGL: settings to change stencil and buffer si
|
2024-05-20 03:15:43 -05:00 |
|
tildearrow
|
45783e7797
|
GUI: fix recent file regression
|
2024-05-20 02:41:53 -05:00 |
|
tildearrow
|
f7a9b3fca9
|
fix build
|
2024-05-20 00:05:56 -05:00 |
|
tildearrow
|
c4c8b6a3f4
|
backup management, part 1
new backup settings
backup manager but purging does not work yet
|
2024-05-19 19:36:09 -05:00 |
|
tildearrow
|
c06a8d1658
|
GUI: prepare backup management
|
2024-05-19 01:56:45 -05:00 |
|
tildearrow
|
5e213256b6
|
import/export config and factory reset
|
2024-05-18 16:01:47 -05:00 |
|
tildearrow
|
4086cd3fc5
|
Merge branch 'master' into configSettings
|
2024-05-18 04:11:48 -05:00 |
|
tildearrow
|
c0b265f9cb
|
GUI: fix SID2 and C64 colors conflicting
|
2024-05-17 15:56:11 -05:00 |
|
tildearrow
|
c539703a55
|
GUI: more aggressive power saving
|
2024-05-17 14:34:12 -05:00 |
|
tildearrow
|
9d500a23d4
|
GUI: fix empty tree node
|
2024-05-17 12:46:45 -05:00 |
|
tildearrow
|
724632e2a3
|
prepare for config import/export/reset
|
2024-05-17 12:45:31 -05:00 |
|
tildearrow
|
8a14aa4ed6
|
GUI: fix empty tree node
|
2024-05-17 11:13:56 -05:00 |
|
tildearrow
|
ba51120523
|
dev211
|
2024-05-16 21:32:15 -05:00 |
|
tildearrow
|
a0efe1ec2c
|
Merge branch 'dx9'
thanks to the DirectX 9 testing team:
- crappyfilename.exe
- EpicTyphlosion
- Mr. Hassium
- wbcbz7
- Yuzu4K
|
2024-05-16 21:28:54 -05:00 |
|
tildearrow
|
5c3ff72703
|
driver info
|
2024-05-16 17:41:40 -05:00 |
|
tildearrow
|
5a1f35b878
|
test build 10
|
2024-05-16 16:31:53 -05:00 |
|
tildearrow
|
9e1b43f401
|
OPLL: add effect to change patch
10xx
|
2024-05-16 12:35:34 -05:00 |
|
tildearrow
|
30cf8ff00b
|
fix build without PortAudio or JACK
|
2024-05-16 12:34:46 -05:00 |
|
tildearrow
|
580780bc66
|
test build 9
|
2024-05-16 03:09:25 -05:00 |
|
tildearrow
|
7413a15369
|
WIPE!
|
2024-05-16 03:02:45 -05:00 |
|
tildearrow
|
05fe5270cd
|
Merge branch 'dx9' of github.com:tildearrow/furnace into dx9
|
2024-05-16 02:29:07 -05:00 |
|
tildearrow
|
02fd841f67
|
handle device death
|
2024-05-16 02:28:49 -05:00 |
|
tildearrow
|
aea1123389
|
fix build
|
2024-05-15 23:18:10 -05:00 |
|
tildearrow
|
f66d723251
|
handle texture death
finally fixes resize
|
2024-05-15 19:52:05 -05:00 |
|
tildearrow
|
d00cdabe6e
|
so we need to destroy textures
|
2024-05-15 18:36:23 -05:00 |
|
tildearrow
|
8905a48361
|
test build 8
is this the fix
|
2024-05-15 17:22:48 -05:00 |
|
tildearrow
|
5ece006728
|
test build 7
|
2024-05-15 14:42:22 -05:00 |
|
tildearrow
|
e6e49f63d0
|
possibly fix resize...
|
2024-05-15 14:35:35 -05:00 |
|
tildearrow
|
a4cba0f05c
|
handle other texture formats
|
2024-05-15 04:08:50 -05:00 |
|
tildearrow
|
f51ad1cf1f
|
test build 6
|
2024-05-15 02:55:23 -05:00 |
|
tildearrow
|
394d5d6583
|
prepare to handle other texture formats
required for DirectX 9...
|
2024-05-15 02:48:18 -05:00 |
|
tildearrow
|
540cbbd129
|
no way
|
2024-05-15 00:02:22 -05:00 |
|
tildearrow
|
71786d0f7c
|
comment
|
2024-05-14 20:51:15 -05:00 |
|
tildearrow
|
60181c3304
|
test build 5
square only handling
|
2024-05-14 16:38:43 -05:00 |
|
tildearrow
|
11157825b2
|
test build 4
|
2024-05-14 16:09:24 -05:00 |
|
tildearrow
|
a34f768e5a
|
test build 3
|
2024-05-14 15:32:39 -05:00 |
|
tildearrow
|
4247faa97c
|
fix possible crash when texture size is 0
|
2024-05-14 15:06:06 -05:00 |
|
tildearrow
|
8cfd37b6f5
|
test build 2
|
2024-05-14 14:11:39 -05:00 |
|
tildearrow
|
3420cae9a2
|
test build 1
|
2024-05-14 13:32:11 -05:00 |
|
tildearrow
|
850e00059a
|
DirectX 9 backend, part 10
KAD BGKBY EA HEATK SBEKE S KH
|
2024-05-14 13:05:25 -05:00 |
|
tildearrow
|
0ef5b84234
|
DirectX backend, part 9
finish textures and (hopefully) wipe
|
2024-05-14 12:22:14 -05:00 |
|
tildearrow
|
d86d248ef3
|
DirectX 9 backend, part 8
|
2024-05-14 02:40:16 -05:00 |
|
tildearrow
|
cbf9e96067
|
DirectX 9 backend, part 7
resizing works
|
2024-05-13 23:53:25 -05:00 |
|
tildearrow
|
106d129622
|
DirectX 9 backend, part 6
mouse input works
|
2024-05-13 17:00:25 -05:00 |
|
tildearrow
|
d0083b7124
|
DirectX 9 backend, part 5
|
2024-05-13 16:42:03 -05:00 |
|
tildearrow
|
ba15db4292
|
DirectX 9 backend, part 4
|
2024-05-13 16:39:55 -05:00 |
|
tildearrow
|
5a0ddbc212
|
DirectX 9 backend, part 3
|
2024-05-13 16:38:09 -05:00 |
|
tildearrow
|
056545d899
|
DirectX 9 backend, part 2
it compiles
|
2024-05-12 17:23:57 -05:00 |
|
tildearrow
|
39daeed27a
|
DirectX 9 backend, part 1
untested
|
2024-05-12 17:02:37 -05:00 |
|
tildearrow
|
c9147b5152
|
Merge branch 'master' into dx9
|
2024-05-12 12:43:03 -05:00 |
|
tildearrow
|
4ed781d5f6
|
GUI: drop non-pro audio outputs setting
|
2024-05-11 20:03:56 -05:00 |
|
tildearrow
|
56a3cfe13d
|
audio export: more stuff
|
2024-05-11 14:25:53 -05:00 |
|
tildearrow
|
68383869d3
|
audio export: fix channel count in per-chan export
|
2024-05-11 02:32:35 -05:00 |
|
tildearrow
|
fc66fe1b15
|
audio export: fix sample rate change
|
2024-05-11 02:05:20 -05:00 |
|
tildearrow
|
008fe4b6b8
|
improve audio export options - UNTESTED/UNFINISHED
|
2024-05-10 20:01:12 -05:00 |
|
tildearrow
|
e5026e43aa
|
POP THE TREE
|
2024-05-07 13:46:31 -05:00 |
|
tildearrow
|
ae386f6269
|
GUI: add render preInit settings
|
2024-05-07 13:44:16 -05:00 |
|
tildearrow
|
f64adfa8dd
|
AY8930: finally implement auto noise freq
|
2024-05-07 02:31:22 -05:00 |
|
tildearrow
|
c2565b1300
|
AY8930: fix typo in noise freq effect
|
2024-05-07 02:09:44 -05:00 |
|
tildearrow
|
542206bbb7
|
GUI: add action to move selected content
in pattern editor
TODO: CHECK FOR CVE
|
2024-05-06 23:24:57 -05:00 |
|
tildearrow
|
d16e940c4d
|
fall back to software if no matching GL pixel form
at available
|
2024-05-06 16:40:19 -05:00 |
|
tildearrow
|
f994c7c5e3
|
GUI: insEdit refactor, part 3
prepare to split
|
2024-05-04 22:10:31 -05:00 |
|
tildearrow
|
83007601f7
|
add option to build with console subsystem on Wind
|
2024-05-04 16:46:41 -05:00 |
|
tildearrow
|
9c42d3a7b3
|
fix crash when adding/cloning more than 32 chips
|
2024-05-04 13:40:29 -05:00 |
|
tildearrow
|
fb16897e76
|
GUI: insEdit refactor, part 2
all general macros are now part of a switch block
now it is cleaner than the previous mess
|
2024-05-04 13:34:29 -05:00 |
|
tildearrow
|
be48cb5ccb
|
GUI: insEdit refactor, part 1
do not complain yet
|
2024-05-03 18:34:30 -05:00 |
|
tildearrow
|
d2076c6bc3
|
GUI: add missing sample offset compat flag
|
2024-05-03 18:34:16 -05:00 |
|
tildearrow
|
4f658e4119
|
prepare for DirectX 9 backend...
|
2024-05-02 15:54:01 -05:00 |
|
tildearrow
|
cf38b50e54
|
fix left/right out being swapped in YM2608-LLE
|
2024-05-02 14:56:23 -05:00 |
|
tildearrow
|
5218825932
|
new demo song
|
2024-05-02 14:17:23 -05:00 |
|
tildearrow
|
f28dcec683
|
release v0.6.3
|
2024-05-01 20:00:07 -05:00 |
|
tildearrow
|
f3d129e99f
|
array bounds fix
|
2024-05-01 14:22:57 -05:00 |
|
tildearrow
|
574d2b2bea
|
make Ubuntu 16.04 happy
|
2024-05-01 14:19:27 -05:00 |
|
tildearrow
|
36d9d31d2f
|
better defaults for Windows XP
|
2024-05-01 01:25:27 -05:00 |
|
tildearrow
|
65b5d3e3b8
|
Game Boy: ugh
|
2024-04-30 16:08:26 -05:00 |
|
tildearrow
|
38e8327f0d
|
OPL: fix OPL3-L rate when using YMF262-LLE
issue #1802
|
2024-04-30 13:41:33 -05:00 |
|