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GUI: fix chip flags storage in user presets
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parent
b955b26af6
commit
930e5e9aaa
2 changed files with 3 additions and 3 deletions
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@ -3176,7 +3176,7 @@ FurnaceGUISysDef::FurnaceGUISysDef(const char* n, const char* def, DivEngine* e)
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float panFR=conf.getFloat(nextStr.c_str(),0.0f);
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conf.remove(nextStr.c_str());
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nextStr=fmt::sprintf("flags%d",i);
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String flags=conf.getString(nextStr.c_str(),"");
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String flags=taDecodeBase64(conf.getString(nextStr.c_str(),"").c_str());
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conf.remove(nextStr.c_str());
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orig.push_back(FurnaceGUISysDefChip(e->systemFromFileFur(id),vol,pan,flags.c_str(),panFR));
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@ -438,9 +438,9 @@ void FurnaceGUI::drawUserPresets() {
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if (ImGui::TreeNode("Configure")) {
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DivConfig sysFlags;
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sysFlags.loadFromBase64(chip.flags.c_str());
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sysFlags.loadFromMemory(chip.flags.c_str());
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if (drawSysConf(-1,i,chip.sys,sysFlags,false)) {
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chip.flags=sysFlags.toBase64();
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chip.flags=sysFlags.toString();
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mustBake=true;
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}
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ImGui::TreePop();
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