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Metal backend, part 14
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@ -106,6 +106,7 @@ FurnaceGUITexture* FurnaceGUIRenderMetal::createTexture(bool dynamic, int width,
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bool FurnaceGUIRenderMetal::destroyTexture(FurnaceGUITexture* which) {
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FurnaceMetalTexture* t=(FurnaceMetalTexture*)which;
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[t->tex release];
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delete t;
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return true;
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}
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