Commit graph

144 commits

Author SHA1 Message Date
tildearrow
e759200ac6 NES: add L I N E A R C O U N T E R effect 2023-05-05 01:10:03 -05:00
tildearrow
0c0472ce76 NES: add 20xx effect for changing DPCM freq 2023-05-05 00:59:55 -05:00
tildearrow
bd53c57658 dev154 - NES: DPCM mode is now default 2023-05-05 00:17:59 -05:00
tildearrow
99d2199db6 dev152 - sample map notes, part 1 2023-04-07 16:54:05 -05:00
tildearrow
45faadd4c8 update copyright year 2023-01-19 19:18:40 -05:00
tildearrow
4724c1ccb1 Game Boy and NES: pitch macro now affects noise 2023-01-12 18:36:13 -05:00
tildearrow
a29f36a5df new dispatch, part 1 2023-01-03 01:09:46 -05:00
tildearrow
3e0dcbb0ae aaaaaaaa 2023-01-02 04:53:37 -05:00
tildearrow
7fa5fecd38 possibly fix retrigger with sample map 2022-12-29 03:12:00 -05:00
tildearrow
286cca3a54 NES: What, what, what, what, what, what, what, what, what, what? 2022-12-28 23:57:06 -05:00
tildearrow
85c4086d5a why is this here 2022-12-28 23:11:16 -05:00
tildearrow
37c2ea3097 NES: fix arp macro 2022-12-28 23:04:12 -05:00
tildearrow
dbff00404c fix fix fix 2022-12-17 02:43:07 -05:00
tildearrow
2600d4c576 new arp strategy, part 2 2022-12-17 02:10:20 -05:00
tildearrow
6f22ade69a new arp strategy, part 1 2022-12-17 02:07:24 -05:00
tildearrow
3eb3d8a6f1 prepare for new arp strategy 2022-12-17 01:21:08 -05:00
tildearrow
9da46ee8ba implement macro masking 2022-12-17 00:09:56 -05:00
tildearrow
c6604ff581 add ability to select custom clock rates 2022-12-04 02:04:42 -05:00
tildearrow
cf38680072 chip sample selection, part 4
partially works
2022-11-26 23:50:20 -05:00
tildearrow
3a9349d49a chip sample selection, part 3 2022-11-26 22:11:49 -05:00
tildearrow
85cb64b227 chip sample selection, part 2
add functions to retrieve whether a sample was loaded in chip memory
eventually I'll put warning feedback on the sample list
2022-11-26 18:44:04 -05:00
tildearrow
9a1447e392 NES: envelope and length counter effects 2022-10-25 00:43:03 -05:00
tildearrow
f9209506e1 NES: alternative fix 2022-10-24 22:57:32 -05:00
tildearrow
5cfd74b45f NES: fix 12xx changing volume after note off 2022-10-24 22:56:30 -05:00
tildearrow
bf1639d9ba NES: fix game_theme_tune_not_a_real_game_.dmf 2022-10-15 04:17:42 -05:00
tildearrow
75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow
ea7f8e1154 NES/SN: Defle compat fixes 2022-10-08 00:01:26 -05:00
tildearrow
48db9a1d0c chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely
and then to fix the GUI
2022-09-29 20:13:40 -05:00
tildearrow
a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow
dcce0e1246 Merge branch 'master' into sample_macro 2022-09-22 19:49:47 -05:00
tildearrow
cbff5f190c NES: implement DPCM loop 2022-09-22 18:43:48 -05:00
cam900
d82d7255d1 Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-08-31 19:18:15 +09:00
tildearrow
af1b684c08 NES: #655 2022-08-30 15:47:12 -05:00
cam900
3fcccb52ee Reduce performance issue 2022-08-28 10:50:57 +09:00
cam900
a411e34a62 Performance adjusts 2022-08-28 09:59:56 +09:00
cam900
54dbd0690c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/lynx.cpp
#	src/engine/platform/rf5c68.cpp
#	src/engine/platform/su.cpp
#	src/engine/platform/x1_010.h
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610.h
#	src/engine/platform/ym2610b.cpp
#	src/engine/platform/ym2610b.h
#	src/engine/sysDef.cpp
#	src/gui/insEdit.cpp

Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
tildearrow
c009cb3536 dev112 - prepare for advanced arp macro
this new advanced arp macro offers more flexibility and reduces code duplication
it allows you to set each step of the macro to either relative or fixed mode
(instead of just one mode for the entire macro)

the UI is still a work in progress and doesn't work well

this change is big and may break things! further fixes incoming
2022-08-22 15:59:45 -05:00
Natt Akuma
7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
cam900
d44f5f0b2b Prepare for backward and bi-directional loop 2022-08-11 22:21:54 +09:00
cam900
5127d5ef18
Implement sample loop end position, enum-ise sample depth (#557)
TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow
f4a85bebff dev101 - fix SMSFM_intro.dmf 2022-07-04 01:43:59 -05:00
tildearrow
753458f898 LOL 2022-06-17 04:51:39 -05:00
tildearrow
2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow
2da92b0433 newVolumeScaling, part 4 (final) 2022-06-01 18:27:06 -05:00
tildearrow
1be93d9bbb implement brokenOutVol compat flag
#341
2022-05-31 19:03:26 -05:00
tildearrow
82eaa45f5d increase range of relative pitch macro
-32768 to 32767 should be enough
2022-05-22 22:47:40 -05:00
tildearrow
0a0ddfa661 partially bring up sample map 2022-05-13 23:04:40 -05:00
tildearrow
8784fe5664 dev94 - add a full linear pitch mode, part 1 2022-05-10 03:51:18 -05:00
tildearrow
6aefd392ff NES: fix duty effect not working at all 2022-05-04 22:04:18 -05:00
tildearrow
960048cf4b NES: fix Furnace-style DPCM 2022-05-02 16:05:07 -05:00