tildearrow
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9e72d4580f
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FINALLY SOUND
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2021-06-07 02:49:43 -05:00 |
tildearrow
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d74fa698af
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prepare for PC Engine platform
using Mednafen core
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2021-06-06 14:02:38 -05:00 |
tildearrow
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2d3580a05c
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fix windows build for once
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2021-05-28 15:25:55 -05:00 |
tildearrow
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892ea33e77
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game boy progress, part 3
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2021-05-27 23:03:10 -05:00 |
tildearrow
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a1ab7c5d57
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game boy progress, part 1
noise and wave channels don't play correctly yet
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2021-05-27 13:30:37 -05:00 |
tildearrow
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c78cc8c676
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finally output envelopes
apparently emulating the timers was necessary after all...
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2021-05-27 05:06:43 -05:00 |
tildearrow
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fff64acf09
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prepare for fix
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2021-05-27 04:36:56 -05:00 |
tildearrow
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c2b3d85f77
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bind the game boy
TODO: sound
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2021-05-26 03:17:12 -05:00 |
tildearrow
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42cd300b46
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remove unused things in gb.h
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2021-05-26 02:09:31 -05:00 |
tildearrow
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b499878c24
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add a define for SN noise start value
some SN chips have the start value set to an Atari-like one
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2021-05-26 02:09:18 -05:00 |
tildearrow
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3c20bffd46
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prepare for game boy platform
using SameBoy code (MIT License)
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2021-05-22 21:10:25 -05:00 |
tildearrow
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3a1019a08c
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more fixes and tweaks
memory management party
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2021-05-16 20:49:54 -05:00 |
tildearrow
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d9f076ef64
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prepare to add SMS platform
plays but no macro yet
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2021-05-15 14:18:16 -05:00 |
tildearrow
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5b002ca1d5
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add SN chip ported from MAME
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2021-05-14 03:23:12 -05:00 |