Commit graph

222 commits

Author SHA1 Message Date
tildearrow
5523a43804 better loop tracking 2021-12-21 02:02:25 -05:00
tildearrow
7f3885d2b1 GUI: ability to add/del effect cols and EExx value 2021-12-20 19:46:49 -05:00
tildearrow
e35f48b7a0 and MORE bug emulation
this time the volume DOES reset back to normal if you issue an off after
a 0Axx.
fixes pads.dmf
2021-12-19 00:42:20 -05:00
tildearrow
667526e414 further improve the accuracy of 03xx 2021-12-19 00:27:04 -05:00
tildearrow
97a00c7efd improve 03xx accuracy
portamento stops if same note
2021-12-19 00:02:48 -05:00
tildearrow
beceefd34b only output playback status in console mode 2021-12-18 04:26:17 -05:00
tildearrow
8de60fe2a6 arcade pitch oddity 2021-12-15 00:50:32 -05:00
tildearrow
52087edceb lots of changes
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
004e8341c2 reset on end of song 2021-12-14 13:16:35 -05:00
tildearrow
28a9d2c4a3 now the GUI 2021-12-14 12:40:26 -05:00
tildearrow
bde8a7f79d warning-free compilation 2021-12-14 12:33:26 -05:00
tildearrow
285cc9b766 allow running GUI without loaded module 2021-12-13 14:40:03 -05:00
tildearrow
f39e2ea112 GUI: play/stop/change order 2021-12-11 03:34:43 -05:00
tildearrow
dec100b8aa YMU759: interpret time base correctly 2021-12-11 00:37:22 -05:00
tildearrow
6858742d7b fix sombras 2021-12-11 00:08:44 -05:00
tildearrow
442180956c neo geo: more work 2021-12-09 17:06:28 -05:00
tildearrow
e2a41974ff PCM sample bank support 2021-12-09 03:13:37 -05:00
tildearrow
d395abe47f actually obey the orders 2021-12-09 01:44:40 -05:00
tildearrow
defaf7397a arcade: finish it up
0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839 arcade: even more work
PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
9362cfa481 add clock drift for exact tempo 2021-12-08 02:57:41 -05:00
tildearrow
db2bfb8aa3 don't eat the last row in audio file out 2021-12-08 02:22:19 -05:00
tildearrow
0ca761d7fd aaaaagain 2021-12-08 00:37:23 -05:00
tildearrow
65ab3a2b5d keyOffAffectsArp is now per-channel 2021-12-08 00:33:00 -05:00
tildearrow
5fbaf71105 one thing is fixing bugs
another is bugging fixes
2021-12-08 00:27:20 -05:00
tildearrow
50f6bb536f treat ED00 correctly 2021-12-07 16:58:23 -05:00
tildearrow
1d390b705b fix rael again
only count the first pattern jump command
2021-12-07 16:32:20 -05:00
tildearrow
f71ee6b45d preliminary audio file output 2021-12-07 12:21:23 -05:00
tildearrow
7490ed89a1 Revert "Revert "prepare to add file out - does not compile!""
This reverts commit ada8e71884.
2021-12-07 04:22:36 -05:00
tildearrow
ada8e71884 Revert "prepare to add file out - does not compile!"
This reverts commit 45b202b85b.
2021-12-07 04:20:11 -05:00
tildearrow
45b202b85b prepare to add file out - does not compile! 2021-12-07 03:52:41 -05:00
tildearrow
3ee761fc87 C64: finish it all
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
d6fb6b0bb3 more optimization
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
480b26c95c more C64 work 2021-12-05 16:45:29 -05:00
tildearrow
0f3f173b6e rework some of the playback logic
paving the way for C64
2021-12-05 16:11:12 -05:00
tildearrow
6599eb4f7e many fixes to NES system playback 2021-12-04 02:19:14 -05:00
tildearrow
99e59278ad PCE: kind of implement LFO 2021-06-09 01:08:42 -05:00
tildearrow
451c35f41b PCE: sample playback 2021-06-08 23:16:29 -05:00
tildearrow
cd1851606e PCE: the adventures of arp fail 2021-06-08 21:49:24 -05:00
tildearrow
8b9da366e4 PCE: implement noise, wave and pan commands
TODO: actually implement noise mode very well
2021-06-08 20:45:38 -05:00
tildearrow
0b8fcc6e8d genesis: implement 10xx command 2021-06-05 23:27:02 -05:00
tildearrow
09371f9205 more game boy playback fixes
including fixing the arp+slide thing
2021-05-28 02:30:09 -05:00
tildearrow
fc87899aa8 implement the final game boy bits 2021-05-28 01:26:57 -05:00
tildearrow
83ce4f0ebe game boy progress, part 5
now with almost accurate arpeggios.
2021-05-28 00:36:40 -05:00
tildearrow
30692985dc more slide fixes
we are closer and closer
2021-05-26 02:34:40 -05:00
tildearrow
6c7383f39b fix mastertracker again
arpeggio broke
2021-05-26 02:06:40 -05:00
tildearrow
79f15fcbd8 fix a silly bug
TODO: apparently this song requires accurate porta...
2021-05-19 03:09:51 -05:00
tildearrow
f26307f11b more slide headache 2021-05-19 02:22:26 -05:00
tildearrow
ba2c4f46c6 oh come on OFF stops arpeggio?! 2021-05-19 02:06:13 -05:00
tildearrow
471cd2d68d add some view modes and fix a slide bug 2021-05-19 02:05:24 -05:00
tildearrow
d9c02531e8 implement E4 effect 2021-05-18 03:02:47 -05:00
tildearrow
c766f98719 implement arp speed and arp tick 2021-05-18 02:53:59 -05:00
tildearrow
c0f7f12c89 misc fixes and new effects
- fix 8-bit samples
- 0C effect
- E3 effect
2021-05-18 02:29:17 -05:00
tildearrow
ccd5acf1e4 even. more. volume. slide. fixes.
so it happens on >volMax too
amazing
2021-05-18 01:52:03 -05:00
tildearrow
38b16fe5ae fix porta up/down 2021-05-18 01:37:14 -05:00
tildearrow
ba8c6d8169 it builds on GCC again 2021-05-17 19:18:59 -05:00
tildearrow
ceda9a8058 the final volume fix i think
all 5 test cases pass
2021-05-17 15:36:14 -05:00
tildearrow
9736b77401 better volume slide accuracy
volume slide seems to be kind of quirky:
- sliding all the way down and then up suddenly sets the vol to max
- apparently there is an overflow and the slide stops when it reaches
  its boundaries (instead of continuing)
2021-05-17 15:06:11 -05:00
tildearrow
67847d79cf attempt to fix the volume slide mess
also a fix to noise arps in basic mode in SMS

the volume slides will be an adventure as the behavior seems to be hard
to determine
2021-05-17 03:06:45 -05:00
tildearrow
53975349e5 more. SMS. fixes. 2021-05-17 01:51:14 -05:00
tildearrow
2532401265 prepare for ch3 mode 2021-05-16 17:43:10 -05:00
tildearrow
4662e567c2 fix delayed note cut 2021-05-16 03:20:32 -05:00
tildearrow
dbc2e6285f a lot of work
- round to nearest instead of round to zero in SMS period calc
- implement arpeggio
- implement arp macro (kinda)
- polish the SMS platform
- correct the DIV_CMD_PITCH range to 1 semitone
- fix PSG volume in Genesis
- use a better register write strat in Genesis
- fix a bug caused by legacy code
- implement ECxx command
- implement EDxx command
- implement SN noise mode command
- vibrato table is now 64 positions long (instead of 60)
2021-05-16 03:03:23 -05:00
tildearrow
d9f076ef64 prepare to add SMS platform
plays but no macro yet
2021-05-15 14:18:16 -05:00
tildearrow
9a97c38cc6 implement more effects and bugfixes
enough to play time trax intro near flawless
2021-05-15 03:13:21 -05:00
tildearrow
eb692ca9a9 implement several effects
volume slides, vibrato, slides and portamento
2021-05-14 14:16:48 -05:00
tildearrow
775b88dae2 more playback work 2021-05-14 03:23:40 -05:00
tildearrow
45a6d70479 massive improvements to genesis playback 2021-05-13 02:39:26 -05:00
tildearrow
062a9837c0 G E N E S I S
without SN
2021-05-12 17:19:18 -05:00
tildearrow
a68f8d0dec add some basic playback code!
here it begins
2021-05-12 05:22:01 -05:00
tildearrow
f810fc0c3c earliest playback
no sound, just terminal output
2021-05-12 03:58:55 -05:00