tildearrow
|
9a63fdccd5
|
drop usage of std::deque, part 2
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2023-09-13 02:46:02 -05:00 |
|
tildearrow
|
8b565ed284
|
drop usage of std::deque, part 1
use FixedQueue instead
|
2023-09-13 02:40:12 -05:00 |
|
tildearrow
|
658f69bc4e
|
dev176 - OPM/OPZ: fix pitch
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2023-09-12 01:12:59 -05:00 |
|
tildearrow
|
41544bcced
|
add sample preview volume setting
it was too loud
|
2023-09-11 16:04:19 -05:00 |
|
tildearrow
|
41bd28c41a
|
release v0.6pre14
|
2023-09-11 03:20:17 -05:00 |
|
tildearrow
|
7e5f91a69c
|
release v0.6pre13
|
2023-09-10 18:05:16 -05:00 |
|
tildearrow
|
a7ded3325a
|
warn user if we cannot play
|
2023-09-09 17:12:49 -05:00 |
|
tildearrow
|
c6c05582bd
|
release v0.6pre12
|
2023-09-09 16:23:17 -05:00 |
|
tildearrow
|
5209074c97
|
GUI: improve "clear..." menu
|
2023-09-08 02:52:15 -05:00 |
|
tildearrow
|
624e45afa8
|
optimize renderSamples
only render sample which has changed
|
2023-09-08 01:19:48 -05:00 |
|
tildearrow
|
bbc524c07a
|
release v0.6pre11
|
2023-09-07 19:09:53 -05:00 |
|
tildearrow
|
6dafc48e06
|
release v0.6pre10 - THE F R E E Z E
from now on it's just bug fixes.
once a pre-release survives a week without issues, 0.6 comes out.
|
2023-09-07 02:33:17 -05:00 |
|
tildearrow
|
9b276e80f8
|
workPool: don't use std::function
it's kinda slow
|
2023-09-07 00:16:47 -05:00 |
|
tildearrow
|
5329e551d4
|
improve a bit and add option
|
2023-09-06 14:23:47 -05:00 |
|
tildearrow
|
7d0f816d11
|
prepare for threaded rendering?
one chip per thread.
|
2023-09-06 04:03:53 -05:00 |
|
tildearrow
|
ec4063641a
|
GUI: fix sample preview needle visible when switch
ing samples
|
2023-09-05 15:38:02 -05:00 |
|
tildearrow
|
68787a4d8b
|
add PortAudio backend - PLEASE READ
PLEASE DO:
```
git submodule update --init --recursive
```
AFTER PULLING THIS COMMIT.
|
2023-08-30 17:32:51 -05:00 |
|
tildearrow
|
63dcacf33d
|
dev170 - YM2151: fix noise frequency on ymfm
issue #1441
raising ver num to allow possible compat change
|
2023-08-30 13:35:22 -05:00 |
|
tildearrow
|
fda2ca0645
|
introduce p r e - e f f e c t s
the ultimate fix to #1439
|
2023-08-30 02:17:16 -05:00 |
|
tildearrow
|
859182bb08
|
C219: initial work
|
2023-08-27 18:46:59 -05:00 |
|
tildearrow
|
3dd4f3e7e8
|
release v0.6pre9
also fix a bug in TL macro compat
|
2023-08-26 03:36:28 -05:00 |
|
tildearrow
|
d240066df8
|
fix issue #1371
|
2023-08-24 03:25:38 -05:00 |
|
tildearrow
|
62a1a383ee
|
dev168 - new behavior for porta in C64
|
2023-08-23 12:50:22 -05:00 |
|
tildearrow
|
54934dcfc9
|
dev167 - fix TL macro
previously, 127 mapped to TL 0
but now 127 maps to TL 127
yeah, the graph will look inverted I know...
|
2023-08-21 23:57:07 -05:00 |
|
tildearrow
|
6ba8527cb6
|
fix some threading issues
|
2023-08-21 14:18:04 -05:00 |
|
tildearrow
|
f352162151
|
GUI: make it clear
continuous vibrato
|
2023-08-19 15:47:49 -05:00 |
|
tildearrow
|
44781e9cac
|
release v0.6pre8
hopefully the final "pre-release" before the freeze
|
2023-08-19 04:48:27 -05:00 |
|
Eknous-P
|
74e803d4e9
|
redo core switching
|
2023-08-18 10:40:18 +04:00 |
|
MooingLemur
|
a1d74e7dc1
|
ZSM: add optimize for size toggle
|
2023-08-11 19:13:16 -05:00 |
|
tildearrow
|
5c861ca36e
|
compensate for sample movement/deletion
|
2023-07-26 17:58:57 -05:00 |
|
tildearrow
|
e52e2da68b
|
dev165 - Namco 163: do not scale pitch by default
|
2023-07-23 15:57:25 -05:00 |
|
tildearrow
|
ad88ce46ab
|
dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
|
2023-07-21 19:54:35 -05:00 |
|
tildearrow
|
b087b28325
|
remove Namco 163 name setting
|
2023-07-20 16:50:19 -05:00 |
|
tildearrow
|
5a9de0f3e6
|
dev163 - GUI: add watermark to identify unstable
|
2023-07-09 20:34:44 -05:00 |
|
tildearrow
|
cf2c63caf7
|
YM2612: implement 9xxx, part 2
VGM export
|
2023-07-09 17:41:24 -05:00 |
|
tildearrow
|
68f517eb04
|
release v0.6pre7 (hotfixes)
|
2023-07-09 03:40:45 -05:00 |
|
tildearrow
|
a500dcda49
|
release v0.6pre6
|
2023-07-08 20:22:03 -05:00 |
|
tildearrow
|
ce2661df66
|
audio issue debugging
|
2023-07-06 18:29:29 -05:00 |
|
tildearrow
|
f1b30c01a4
|
dev160 - C64: add key priority system
and options to change hard reset envelope
issue #1115
|
2023-07-04 00:23:28 -05:00 |
|
tildearrow
|
3f8430b0d6
|
add ability to duplicate sub-songs
|
2023-06-30 23:37:22 -05:00 |
|
tildearrow
|
317aca0564
|
VGM export: NES DPCM, part 1
still does not work
|
2023-06-22 15:20:48 -05:00 |
|
tildearrow
|
c83232f8da
|
get rid of some custom tempo legacy
|
2023-06-11 18:57:32 -05:00 |
|
tildearrow
|
5e0eb9aa23
|
dev159 - add 8-bit dither option
|
2023-06-05 04:28:07 -05:00 |
|
tildearrow
|
4947d02c68
|
allow saving patterns in old format
|
2023-05-26 01:30:01 -05:00 |
|
tildearrow
|
b24b22dfd9
|
release v0.6pre5
the thousand-star release
|
2023-05-24 04:22:15 -05:00 |
|
tildearrow
|
2da1fe8821
|
prepare for patchbay effects
|
2023-05-21 04:39:36 -05:00 |
|
tildearrow
|
90d1fd60d8
|
dev157 - new pattern format
|
2023-05-18 19:50:36 -05:00 |
|
tildearrow
|
b1e2d76ce6
|
asset directories, part 9
|
2023-05-16 04:29:26 -05:00 |
|
tildearrow
|
92cf966a36
|
asset directories, part 8
|
2023-05-16 03:04:16 -05:00 |
|
tildearrow
|
160753243d
|
asset directories, part 7
|
2023-05-16 02:44:46 -05:00 |
|