tildearrow
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c577eeafac
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VGM export: implement sys selection/loop options
the final thing to do is dual chip support, but I wanna get 0.5
out already
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2022-01-27 02:46:40 -05:00 |
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tildearrow
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c47851e7c7
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GUI: highlight loop
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2022-01-27 01:04:26 -05:00 |
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tildearrow
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0e633ea69b
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GUI: add a debug window
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2022-01-27 00:29:16 -05:00 |
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tildearrow
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f86838df99
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no longer shift arpeggio macro by 12
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2022-01-26 15:53:52 -05:00 |
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tildearrow
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c822532b54
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several improvements to new macro UI
now it is fully usable
well, almost
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2022-01-26 03:49:46 -05:00 |
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tildearrow
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496501803f
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GUI: add advanced VGM export menu
does NOT work yet!
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2022-01-26 00:26:15 -05:00 |
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tildearrow
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b2d2da1f1c
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correct names for Genesis and SMS
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2022-01-25 22:29:00 -05:00 |
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tildearrow
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8bcab6e139
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VGM export: write resets and GD3 tag
may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
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2022-01-25 18:46:27 -05:00 |
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tildearrow
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3672ceccb7
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VGM export: write loop point
proper channel reset after loop pending!!!
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2022-01-25 16:44:21 -05:00 |
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tildearrow
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503a79c904
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what?
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2022-01-25 15:51:53 -05:00 |
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tildearrow
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61a1932bce
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add walkSong
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2022-01-25 15:06:29 -05:00 |
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tildearrow
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6d54023b70
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VGM export: report number of total writes
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2022-01-25 04:43:56 -05:00 |
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tildearrow
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b527fc06b2
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try to unglitch the sample loops again
this time it works better but it slightly moves the song clock...
will look at it when i wake up
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2022-01-25 03:34:11 -05:00 |
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tildearrow
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e8163b71e2
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try to unglitch the sample loops
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2022-01-25 03:24:32 -05:00 |
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tildearrow
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0c8ec07633
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VGM export: kind of implement sample loop
for PCE, NES and Genesis
kinda glitchy
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2022-01-25 03:12:53 -05:00 |
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tildearrow
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b6c536c907
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VGM export: fix PC Engine samples
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2022-01-25 02:38:46 -05:00 |
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tildearrow
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511b6ba0be
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VGM export: PCE samples (kinda)
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2022-01-24 18:04:09 -05:00 |
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tildearrow
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cda191afee
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VGM export: NES samples
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2022-01-24 17:48:58 -05:00 |
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tildearrow
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9d2032d627
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VGM export: Arcade sample looping
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2022-01-24 17:13:47 -05:00 |
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tildearrow
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50a0f1f360
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VGM export: fix up SegaPCM
turns out it is capable of arbitrary loop position!
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2022-01-24 15:23:42 -05:00 |
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tildearrow
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993ab767b6
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ADPCM memory safety
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2022-01-24 12:47:18 -05:00 |
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tildearrow
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e221bcb023
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VGM export: bake SegaPCM samples
after this, the following has to be done:
- PCM playback
- PCM playback on PCE and NES (let's hope this is possible)
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2022-01-24 12:39:05 -05:00 |
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tildearrow
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066f0f074f
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fix clicking
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2022-01-24 02:55:01 -05:00 |
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tildearrow
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1b4081a044
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VGM export: implement ADPCM storage
possibly first open-source Neo Geo tracker that exports to .vgm
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2022-01-24 02:52:45 -05:00 |
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tildearrow
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a3a2e3ff47
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add more chips to VGM export
missing:
- Sega PCM
- Neo Geo ADPCM
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2022-01-24 02:09:03 -05:00 |
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tildearrow
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0ab0ebdddb
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GUI: actually add the export VGM option
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2022-01-24 01:10:38 -05:00 |
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tildearrow
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858d5343b8
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earliest VGM export!
only supports single-chip Genesis for now
the other systems will be added shortly
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2022-01-24 01:01:08 -05:00 |
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tildearrow
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35ee06d6cf
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fix ECxx effect
fixes #57
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2022-01-23 22:00:46 -05:00 |
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tildearrow
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9fe0efd63a
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VGM export skeleton DOES NOT WORK
VGM export not there yet. please don't use it.
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2022-01-23 21:50:45 -05:00 |
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tildearrow
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04f0c6a7cb
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prepare the skeleton for VGM export
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2022-01-23 13:19:06 -05:00 |
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tildearrow
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e79a1bd64d
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bring command-line audio export back!
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2022-01-22 23:50:49 -05:00 |
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tildearrow
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8b79bf78a9
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add Furnace instrument loading
TODO: .dmp loading
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2022-01-22 00:14:48 -05:00 |
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tildearrow
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724b1cd1a8
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move more wavetable loading logic
now it's safer
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2022-01-21 18:17:05 -05:00 |
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tildearrow
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186e491c59
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allow loading wavetables
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2022-01-21 17:59:48 -05:00 |
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tildearrow
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46fd774f30
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allow sample preview via keyboard
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2022-01-20 16:51:31 -05:00 |
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tildearrow
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e23df0f09e
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move config file to proper directory on macOS
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2022-01-20 16:27:11 -05:00 |
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tildearrow
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751f6d025a
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prepare to add effect descriptions
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2022-01-20 13:48:20 -05:00 |
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tildearrow
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8ab97a959c
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add ps_fopen to properly handle fopen on Windows
fixes #22
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2022-01-20 05:04:03 -05:00 |
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tildearrow
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6db9d312ec
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fix crash when previewing size 0 waves
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2022-01-20 00:43:08 -05:00 |
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tildearrow
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85dd6c3579
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add ability to preview wavetables
issue #16
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2022-01-20 00:07:53 -05:00 |
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tildearrow
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18df843864
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reduce clicking on play/loop
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2022-01-19 21:04:51 -05:00 |
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tildearrow
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0e346f5d73
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temporarily reduce channel limit to 63
thanks ImGui
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2022-01-19 18:24:37 -05:00 |
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tildearrow
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62a499644f
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add wavetable saving
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2022-01-19 05:10:06 -05:00 |
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tildearrow
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dce289a5a0
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add early code for saving instruments
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2022-01-19 03:28:29 -05:00 |
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tildearrow
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1642f29df8
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fix critical bug when removing systems
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2022-01-18 22:02:04 -05:00 |
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tildearrow
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aaca180683
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add per-channel audio export
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2022-01-18 02:04:03 -05:00 |
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tildearrow
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9b8044a401
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add export one audio file per system mode
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2022-01-18 01:26:22 -05:00 |
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tildearrow
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345962092e
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add notifyWaveChange
fixes #8
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2022-01-18 00:25:10 -05:00 |
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tildearrow
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6d9f5db6a4
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add notifyInsChange
see issue #8
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2022-01-17 23:59:52 -05:00 |
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tildearrow
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8d4d47950c
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rewrite audio export
now it is possible to export audio from the GUI!
multiple export coming soon
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2022-01-17 23:34:29 -05:00 |
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