tildearrow
375d060f48
GUI: prepare for new HiDPI strategy
2022-10-19 15:33:20 -05:00
tildearrow
dc229078cc
GUI: size constraints for effect list
2022-10-19 14:07:20 -05:00
tildearrow
ca1118a40f
GUI: fix crash in no asset menu (wave/sample)
2022-10-19 13:53:56 -05:00
tildearrow
7486bb17f4
GUI: fix wave edit randomize
2022-10-19 13:14:52 -05:00
tildearrow
47fb434d5b
GUI: update Genesis presets to be 32
2022-10-17 16:12:10 -05:00
tildearrow
684b5a928b
VGM export: prepare for "direct stream mode"
...
this will eventually allow for DualPCM and MSM6258 export
DO NOT USE YET
2022-10-17 04:17:00 -05:00
tildearrow
81a2bce4d4
GUI: prepare for multiple asset load
2022-10-16 19:40:14 -05:00
tildearrow
6216e286f8
GUI: mark modified cases in wave editor
2022-10-16 18:30:48 -05:00
tildearrow
40108976c3
GUI: more mark modified cases
2022-10-16 18:28:42 -05:00
tildearrow
2272028b10
GUI: mixer changes mark song as modified
2022-10-16 18:23:13 -05:00
tildearrow
b9b76bef0b
GUI: fix unsigned detune
2022-10-16 17:57:24 -05:00
tildearrow
2cead0b7f9
Virtual Boy: phase reset macro
2022-10-15 04:00:41 -05:00
tildearrow
b4b7ab86fb
T6W28: honor poll
2022-10-13 03:41:40 -05:00
tildearrow
0f0c8b5567
Virtual Boy: noise length macro
2022-10-13 03:30:05 -05:00
tildearrow
ef5d6cb554
GUI: update credits
2022-10-12 15:14:28 -05:00
tildearrow
78fc022c04
GUI: format
2022-10-12 14:54:29 -05:00
tildearrow
8be5e5a9e6
Merge pull request #699 from system64MC/wavetable_interpolation_no_opf2
...
Wavetable interpolation
2022-10-12 14:26:43 -05:00
System64
0782e3af1d
Update waveEdit.cpp
2022-10-12 12:07:19 +02:00
System64
a51840b801
Fixed assertion crash and fixed a bug with the cubic interpolation. The interpolated waveform will now stay in phase.
2022-10-12 11:59:04 +02:00
tildearrow
843d18290d
T6W28: finish it up (mostly)
2022-10-12 04:05:09 -05:00
tildearrow
a3fdf171f3
T6W28: separate instrument type
2022-10-12 00:46:33 -05:00
tildearrow
f8896ed64c
T 6 W 2 8
2022-10-12 00:12:56 -05:00
tildearrow
8b87905304
Virtual Boy: fix noise phase reset
2022-10-11 03:52:25 -05:00
tildearrow
385a9adab2
update credits
2022-10-11 02:23:29 -05:00
tildearrow
0407fa2d3e
GUI: add Virtual Boy mod table editor
2022-10-10 22:17:31 -05:00
tildearrow
f679aadf68
have Amiga/SNES thing'n smpl wt toggle include DAC
2022-10-10 20:56:04 -05:00
tildearrow
6c88c9c798
GUI: update wave size hints for Virtual Boy
2022-10-10 03:02:36 -05:00
tildearrow
4dec0e52a5
GUI: notify wave change when using wave editor
2022-10-10 03:00:07 -05:00
tildearrow
8c551afd83
GUI: fix InvCheckbox not working at all
2022-10-10 02:17:24 -05:00
tildearrow
6a3def514a
GUI: invert some compat flags
...
they are called "compatibility" flags for a reason
it doesn't make too much sense to have some of these flags enabled
when creating a new Furnace song.
2022-10-09 17:59:44 -05:00
tildearrow
504778d975
Virtual Boy: more work
2022-10-08 23:25:15 -05:00
tildearrow
ec22150fb5
GUI: add pitch table calculator
2022-10-08 21:45:48 -05:00
tildearrow
f76e4044c7
prepare for Virtual Boy
2022-10-08 19:37:22 -05:00
tildearrow
70361c44ca
GUI: editor improvements when no asset is selected
2022-10-08 17:57:14 -05:00
tildearrow
f169ffa8dc
GUI: fix assert fail when removing ins thru rgtclk
2022-10-08 17:41:34 -05:00
tildearrow
75d75f68e6
dev121 - NES/SN: Defle compat fixes FOR REAL
...
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD
...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow
55c97c9529
GUI: fx rgtclk if cntr pat opt & RC n left win gap
2022-10-07 18:14:25 -05:00
tildearrow
a73ccdae41
GUI: fix paste not updating sel if cursor moves
2022-10-07 17:11:13 -05:00
tildearrow
66234df636
finish work on ADSR/LFO macro type
2022-10-07 16:47:18 -05:00
tildearrow
3ffe257158
GUI: LFO macro UI
2022-10-07 15:06:04 -05:00
tildearrow
a979bc244d
start working on ADSR macro mode
2022-10-07 04:11:45 -05:00
tildearrow
2cebd75236
GUI: loop range buttons crs inc/dec should be 16
...
IT IS HARD TO FIT A DESCRIPTION IN 50 CHARS
2022-10-06 15:38:08 -05:00
System64
77f66642f4
Update gui.cpp
2022-10-04 11:43:14 +02:00
tildearrow
263982719d
MSM5232: oh come on why didn't I commit this?
2022-10-04 03:34:38 -05:00
tildearrow
70e0b4ab52
GUI: add option to center pattern - INCOMPLETE
...
if you right click on the left area it doesn't work
2022-10-03 19:22:24 -05:00
tildearrow
c63ff7320e
GUI: improve "no instrument seleted" prompt
2022-10-03 19:08:32 -05:00
tildearrow
992b8f4b40
GUI: fix blurry text in ins list when non-AA font
2022-10-03 18:56:18 -05:00
tildearrow
4eed3dbc4d
SNES: gain macro
2022-10-03 18:40:07 -05:00
System64
46b5e64415
✨ added interpolations for wavetable resize
2022-10-03 19:48:07 +02:00
System64
76bd96706e
Update gui.h
2022-10-03 19:42:52 +02:00
tildearrow
02e87236ce
credits
2022-10-02 19:12:31 -05:00
tildearrow
54183ce4a2
GUI fail error report
2022-10-02 16:12:02 -05:00
tildearrow
cef1fa9d99
GUI: fix glitch when removing orders
2022-10-02 02:14:12 -05:00
tildearrow
492b1a8347
GUI: implement clear recent file list option
2022-10-02 01:36:37 -05:00
tildearrow
0c79280aae
GUI: fix loop not updating samples on SNES
2022-10-02 01:32:12 -05:00
tildearrow
85f739497f
fix bug when seeking with VT num>den
2022-10-02 01:02:01 -05:00
tildearrow
92d5525692
Game Boy: fix Synchronize
2022-10-02 00:06:06 -05:00
tildearrow
7b55ba4e77
MSM5232: more options
2022-10-01 19:47:40 -05:00
tildearrow
c19357e7a4
GUI: MSM5232 preset
2022-10-01 03:52:28 -05:00
tildearrow
62f022eea0
MSM5232: noise macro
2022-10-01 03:40:06 -05:00
tildearrow
81ac2ba3b1
MSM5232: add detune option
2022-10-01 03:27:57 -05:00
tildearrow
5e18edb229
early MSM5232 work
2022-10-01 03:15:40 -05:00
tildearrow
8e4e1e93db
GUI: BRR warning
2022-09-30 19:04:39 -05:00
tildearrow
41c8386485
GUI: fix loop being hard to set
2022-09-30 18:59:56 -05:00
tildearrow
5e4bfe2f11
GUI: sample editor changes
2022-09-30 18:24:20 -05:00
tildearrow
3e997ae886
GUI: add a sample preview rate hint
2022-09-30 17:47:17 -05:00
tildearrow
73a9eb5ccc
SNES: easier filter config
2022-09-30 04:02:11 -05:00
tildearrow
36f3641c9f
GUI: fix occasional crash on select all
2022-09-30 03:40:40 -05:00
tildearrow
b08d248223
GUI: OH WAIT
2022-09-30 03:15:05 -05:00
tildearrow
8ce175c30c
chip flags rewrite, part 7
...
fix GUI completely - flags are now usable
2022-09-30 03:13:41 -05:00
tildearrow
89311690a0
chip flags rewrite, part 6
...
fix GUI (partially)
2022-09-30 02:14:54 -05:00
tildearrow
468f434b66
chip flags rewrite, part 5 - DO NOT USE
...
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow
ee6e0aa0e0
chip flags rewrite, part 3 - DO NOT USE
...
the next thing to do is to change DivDispatch::setFlags() to use
the new flags
no chip configuration until this is finished!
2022-09-29 18:03:39 -05:00
tildearrow
0acca7458d
chip flags rewrite, part 2
...
move systemFlags to legacy status
2022-09-29 03:29:24 -05:00
tildearrow
7770ca8965
SNES: more fixes (especially GUI ones)
2022-09-28 19:33:16 -05:00
tildearrow
6028523eaf
dev118 - SNES true sustain
2022-09-28 19:08:22 -05:00
tildearrow
9517b8ee14
fc
2022-09-28 01:15:50 -05:00
tildearrow
122694d7c9
MIDI output improvements
2022-09-26 01:27:36 -05:00
tildearrow
a6e4345863
PLENTY OF TODO WHEN I COME BACK
...
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow
07822de0a2
curr -> cur
2022-09-25 17:31:01 -05:00
cam900
305ee2cbb0
Merge branch 'master' of https://github.com/tildearrow/furnace
2022-09-26 07:28:26 +09:00
cam900
b8d2c51a14
Fix AY89x0 regression
2022-09-26 07:28:04 +09:00
tildearrow
656de800cf
renderSamples optimization
...
only render sample types which are used
stability remains to be tested
2022-09-25 17:18:04 -05:00
tildearrow
89ece073f6
GUI: add SNES to the sample chip list
2022-09-25 04:03:13 -05:00
tildearrow
b4c020c11b
SNES: invert/pitch mod/noise control
...
echo still work in progress
2022-09-25 03:33:39 -05:00
tildearrow
cbdf23efa7
allow loading .brr samples directly
2022-09-25 01:20:08 -05:00
tildearrow
a0dc9de262
ADSFGGGGGJKSDGHASLJKFHL
2022-09-24 19:40:03 -05:00
tildearrow
c0de45ff0c
Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes
2022-09-24 02:53:11 -05:00
tildearrow
04117c5098
Purposeful Conflict
2022-09-24 02:41:29 -05:00
tildearrow
98cebf92f2
Merge pull request #491 from ZeroByteOrg/ZSMv1
...
Commander X16 Native Export Format: ZSM
2022-09-24 02:28:25 -05:00
tildearrow
d0e581e4cd
OPM/NES ins type split, part 2
2022-09-24 01:37:29 -05:00
tildearrow
3d5125e792
OPM/NES ins type split, part 1
2022-09-24 01:33:36 -05:00
tildearrow
5dfa089c49
GUI: some UI corrections
...
and prepare for OPM/NES split
2022-09-24 00:57:53 -05:00
ZeroByteOrg
d7900c2390
Implemented changes requested by Tildearrow
2022-09-23 23:23:03 -05:00
ZeroByteOrg
c3654eb67c
Merge branch 'master' into ZSMv1
2022-09-23 22:24:22 -05:00
tildearrow
eb8849ce63
add disableSampleMacro flag for compatibility
2022-09-23 19:18:32 -05:00
tildearrow
5e2cefff94
dev117 - save the flag
...
also serves as marker version for this huge change
2022-09-23 13:36:23 -05:00
tildearrow
b9a4b568b6
i honestly don't agree with this compat flag
2022-09-23 13:28:57 -05:00
tildearrow
6b684d655a
fix build
2022-09-23 12:37:03 -05:00
cam900
8f0966378f
Remove these for fix compile
2022-09-24 00:45:24 +09:00