Commit Graph

1589 Commits

Author SHA1 Message Date
tildearrow 375d060f48 GUI: prepare for new HiDPI strategy 2022-10-19 15:33:20 -05:00
tildearrow dc229078cc GUI: size constraints for effect list 2022-10-19 14:07:20 -05:00
tildearrow ca1118a40f GUI: fix crash in no asset menu (wave/sample) 2022-10-19 13:53:56 -05:00
tildearrow 7486bb17f4 GUI: fix wave edit randomize 2022-10-19 13:14:52 -05:00
tildearrow 47fb434d5b GUI: update Genesis presets to be 32 2022-10-17 16:12:10 -05:00
tildearrow 684b5a928b VGM export: prepare for "direct stream mode"
this will eventually allow for DualPCM and MSM6258 export

DO NOT USE YET
2022-10-17 04:17:00 -05:00
tildearrow 81a2bce4d4 GUI: prepare for multiple asset load 2022-10-16 19:40:14 -05:00
tildearrow 6216e286f8 GUI: mark modified cases in wave editor 2022-10-16 18:30:48 -05:00
tildearrow 40108976c3 GUI: more mark modified cases 2022-10-16 18:28:42 -05:00
tildearrow 2272028b10 GUI: mixer changes mark song as modified 2022-10-16 18:23:13 -05:00
tildearrow b9b76bef0b GUI: fix unsigned detune 2022-10-16 17:57:24 -05:00
tildearrow 2cead0b7f9 Virtual Boy: phase reset macro 2022-10-15 04:00:41 -05:00
tildearrow b4b7ab86fb T6W28: honor poll 2022-10-13 03:41:40 -05:00
tildearrow 0f0c8b5567 Virtual Boy: noise length macro 2022-10-13 03:30:05 -05:00
tildearrow ef5d6cb554 GUI: update credits 2022-10-12 15:14:28 -05:00
tildearrow 78fc022c04 GUI: format 2022-10-12 14:54:29 -05:00
tildearrow 8be5e5a9e6
Merge pull request #699 from system64MC/wavetable_interpolation_no_opf2
Wavetable interpolation
2022-10-12 14:26:43 -05:00
System64 0782e3af1d
Update waveEdit.cpp 2022-10-12 12:07:19 +02:00
System64 a51840b801
Fixed assertion crash and fixed a bug with the cubic interpolation. The interpolated waveform will now stay in phase. 2022-10-12 11:59:04 +02:00
tildearrow 843d18290d T6W28: finish it up (mostly) 2022-10-12 04:05:09 -05:00
tildearrow a3fdf171f3 T6W28: separate instrument type 2022-10-12 00:46:33 -05:00
tildearrow f8896ed64c T 6 W 2 8 2022-10-12 00:12:56 -05:00
tildearrow 8b87905304 Virtual Boy: fix noise phase reset 2022-10-11 03:52:25 -05:00
tildearrow 385a9adab2 update credits 2022-10-11 02:23:29 -05:00
tildearrow 0407fa2d3e GUI: add Virtual Boy mod table editor 2022-10-10 22:17:31 -05:00
tildearrow f679aadf68 have Amiga/SNES thing'n smpl wt toggle include DAC 2022-10-10 20:56:04 -05:00
tildearrow 6c88c9c798 GUI: update wave size hints for Virtual Boy 2022-10-10 03:02:36 -05:00
tildearrow 4dec0e52a5 GUI: notify wave change when using wave editor 2022-10-10 03:00:07 -05:00
tildearrow 8c551afd83 GUI: fix InvCheckbox not working at all 2022-10-10 02:17:24 -05:00
tildearrow 6a3def514a GUI: invert some compat flags
they are called "compatibility" flags for a reason
it doesn't make too much sense to have some of these flags enabled
when creating a new Furnace song.
2022-10-09 17:59:44 -05:00
tildearrow 504778d975 Virtual Boy: more work 2022-10-08 23:25:15 -05:00
tildearrow ec22150fb5 GUI: add pitch table calculator 2022-10-08 21:45:48 -05:00
tildearrow f76e4044c7 prepare for Virtual Boy 2022-10-08 19:37:22 -05:00
tildearrow 70361c44ca GUI: editor improvements when no asset is selected 2022-10-08 17:57:14 -05:00
tildearrow f169ffa8dc GUI: fix assert fail when removing ins thru rgtclk 2022-10-08 17:41:34 -05:00
tildearrow 75d75f68e6 dev121 - NES/SN: Defle compat fixes FOR REAL
THIS IS MOST LIKELY THE LAST DEFLE COMPAT FLAG I ADD

...besides future "no arp+porta in linear pitch" compat flag
2022-10-08 00:53:01 -05:00
tildearrow 55c97c9529 GUI: fx rgtclk if cntr pat opt & RC n left win gap 2022-10-07 18:14:25 -05:00
tildearrow a73ccdae41 GUI: fix paste not updating sel if cursor moves 2022-10-07 17:11:13 -05:00
tildearrow 66234df636 finish work on ADSR/LFO macro type 2022-10-07 16:47:18 -05:00
tildearrow 3ffe257158 GUI: LFO macro UI 2022-10-07 15:06:04 -05:00
tildearrow a979bc244d start working on ADSR macro mode 2022-10-07 04:11:45 -05:00
tildearrow 2cebd75236 GUI: loop range buttons crs inc/dec should be 16
IT IS HARD TO FIT A DESCRIPTION IN 50 CHARS
2022-10-06 15:38:08 -05:00
System64 77f66642f4
Update gui.cpp 2022-10-04 11:43:14 +02:00
tildearrow 263982719d MSM5232: oh come on why didn't I commit this? 2022-10-04 03:34:38 -05:00
tildearrow 70e0b4ab52 GUI: add option to center pattern - INCOMPLETE
if you right click on the left area it doesn't work
2022-10-03 19:22:24 -05:00
tildearrow c63ff7320e GUI: improve "no instrument seleted" prompt 2022-10-03 19:08:32 -05:00
tildearrow 992b8f4b40 GUI: fix blurry text in ins list when non-AA font 2022-10-03 18:56:18 -05:00
tildearrow 4eed3dbc4d SNES: gain macro 2022-10-03 18:40:07 -05:00
System64 46b5e64415
added interpolations for wavetable resize 2022-10-03 19:48:07 +02:00
System64 76bd96706e
Update gui.h 2022-10-03 19:42:52 +02:00
tildearrow 02e87236ce credits 2022-10-02 19:12:31 -05:00
tildearrow 54183ce4a2 GUI fail error report 2022-10-02 16:12:02 -05:00
tildearrow cef1fa9d99 GUI: fix glitch when removing orders 2022-10-02 02:14:12 -05:00
tildearrow 492b1a8347 GUI: implement clear recent file list option 2022-10-02 01:36:37 -05:00
tildearrow 0c79280aae GUI: fix loop not updating samples on SNES 2022-10-02 01:32:12 -05:00
tildearrow 85f739497f fix bug when seeking with VT num>den 2022-10-02 01:02:01 -05:00
tildearrow 92d5525692 Game Boy: fix Synchronize 2022-10-02 00:06:06 -05:00
tildearrow 7b55ba4e77 MSM5232: more options 2022-10-01 19:47:40 -05:00
tildearrow c19357e7a4 GUI: MSM5232 preset 2022-10-01 03:52:28 -05:00
tildearrow 62f022eea0 MSM5232: noise macro 2022-10-01 03:40:06 -05:00
tildearrow 81ac2ba3b1 MSM5232: add detune option 2022-10-01 03:27:57 -05:00
tildearrow 5e18edb229 early MSM5232 work 2022-10-01 03:15:40 -05:00
tildearrow 8e4e1e93db GUI: BRR warning 2022-09-30 19:04:39 -05:00
tildearrow 41c8386485 GUI: fix loop being hard to set 2022-09-30 18:59:56 -05:00
tildearrow 5e4bfe2f11 GUI: sample editor changes 2022-09-30 18:24:20 -05:00
tildearrow 3e997ae886 GUI: add a sample preview rate hint 2022-09-30 17:47:17 -05:00
tildearrow 73a9eb5ccc SNES: easier filter config 2022-09-30 04:02:11 -05:00
tildearrow 36f3641c9f GUI: fix occasional crash on select all 2022-09-30 03:40:40 -05:00
tildearrow b08d248223 GUI: OH WAIT 2022-09-30 03:15:05 -05:00
tildearrow 8ce175c30c chip flags rewrite, part 7
fix GUI completely - flags are now usable
2022-09-30 03:13:41 -05:00
tildearrow 89311690a0 chip flags rewrite, part 6
fix GUI (partially)
2022-09-30 02:14:54 -05:00
tildearrow 468f434b66 chip flags rewrite, part 5 - DO NOT USE
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow ee6e0aa0e0 chip flags rewrite, part 3 - DO NOT USE
the next thing to do is to change DivDispatch::setFlags() to use
the new flags

no chip configuration until this is finished!
2022-09-29 18:03:39 -05:00
tildearrow 0acca7458d chip flags rewrite, part 2
move systemFlags to legacy status
2022-09-29 03:29:24 -05:00
tildearrow 7770ca8965 SNES: more fixes (especially GUI ones) 2022-09-28 19:33:16 -05:00
tildearrow 6028523eaf dev118 - SNES true sustain 2022-09-28 19:08:22 -05:00
tildearrow 9517b8ee14 fc 2022-09-28 01:15:50 -05:00
tildearrow 122694d7c9 MIDI output improvements 2022-09-26 01:27:36 -05:00
tildearrow a6e4345863 PLENTY OF TODO WHEN I COME BACK
CRASHES EVERYWHERE
2022-09-25 20:07:21 -05:00
tildearrow 07822de0a2 curr -> cur 2022-09-25 17:31:01 -05:00
cam900 305ee2cbb0 Merge branch 'master' of https://github.com/tildearrow/furnace 2022-09-26 07:28:26 +09:00
cam900 b8d2c51a14 Fix AY89x0 regression 2022-09-26 07:28:04 +09:00
tildearrow 656de800cf renderSamples optimization
only render sample types which are used
stability remains to be tested
2022-09-25 17:18:04 -05:00
tildearrow 89ece073f6 GUI: add SNES to the sample chip list 2022-09-25 04:03:13 -05:00
tildearrow b4c020c11b SNES: invert/pitch mod/noise control
echo still work in progress
2022-09-25 03:33:39 -05:00
tildearrow cbdf23efa7 allow loading .brr samples directly 2022-09-25 01:20:08 -05:00
tildearrow a0dc9de262 ADSFGGGGGJKSDGHASLJKFHL 2022-09-24 19:40:03 -05:00
tildearrow c0de45ff0c Merge branch 'snes' of https://github.com/akumanatt/furnace into akumanatt-snes 2022-09-24 02:53:11 -05:00
tildearrow 04117c5098 Purposeful Conflict 2022-09-24 02:41:29 -05:00
tildearrow 98cebf92f2
Merge pull request #491 from ZeroByteOrg/ZSMv1
Commander X16 Native Export Format: ZSM
2022-09-24 02:28:25 -05:00
tildearrow d0e581e4cd OPM/NES ins type split, part 2 2022-09-24 01:37:29 -05:00
tildearrow 3d5125e792 OPM/NES ins type split, part 1 2022-09-24 01:33:36 -05:00
tildearrow 5dfa089c49 GUI: some UI corrections
and prepare for OPM/NES split
2022-09-24 00:57:53 -05:00
ZeroByteOrg d7900c2390 Implemented changes requested by Tildearrow 2022-09-23 23:23:03 -05:00
ZeroByteOrg c3654eb67c Merge branch 'master' into ZSMv1 2022-09-23 22:24:22 -05:00
tildearrow eb8849ce63 add disableSampleMacro flag for compatibility 2022-09-23 19:18:32 -05:00
tildearrow 5e2cefff94 dev117 - save the flag
also serves as marker version for this huge change
2022-09-23 13:36:23 -05:00
tildearrow b9a4b568b6 i honestly don't agree with this compat flag 2022-09-23 13:28:57 -05:00
tildearrow 6b684d655a fix build 2022-09-23 12:37:03 -05:00
cam900 8f0966378f Remove these for fix compile 2022-09-24 00:45:24 +09:00