Commit graph

104 commits

Author SHA1 Message Date
CraftyBoss
9655101978
Merge pull request #73 from Istador/pr-small-fixes
Small fixes
2024-10-26 13:54:58 -07:00
CraftyBoss
cb60601c2a
Merge branch 'dev' into pr-ban-info 2024-10-25 19:14:12 -07:00
Robin C. Ladiges
0a18f616e5
fix: add a reconnect failure delay
There are TCP timeouts, but in situations where it fails instantly there would otherwise be no delay.
(E.g. firewall rejection, or when in flight mode.)
2024-10-17 14:40:21 +02:00
Robin C. Ladiges
9130b2d16e
notify players that they are banned or kicked from the server 2024-10-08 19:38:32 +02:00
Robin C. Ladiges
8797d58c94
[mod menu] new: tell the user to restart the game after changing the server 2024-10-07 22:47:27 +02:00
Robin C. Ladiges
b51f49a002
refac: non-whitespace 2024-10-07 22:47:22 +02:00
Robin C. Ladiges
b88b4679cf
refac: whitespace 2024-10-07 22:47:17 +02:00
Robin C. Ladiges
060c3f9def
[mod menu] change: make it obvious that changing the server or port requires a restart
Also: call it `server address` instead of `server IP`, because domains work too.
2024-06-26 09:17:27 +02:00
Robin C. Ladiges
e1bd6d8785
[debug menu] new/change: show server & port & connected players on first line
The socket needs its own copy of the IP, otherwise it wrongly changes the displayed server after changing it in the mod menu.
2024-06-26 09:11:42 +02:00
Robin C. Ladiges
eb4dcb5c2e
[debug menu] new: show own player info on first players page 2024-06-26 09:11:41 +02:00
Robin C. Ladiges
c0bb939a92
[debug menu] change: simplify player page
- Show `Yes` and `No` instead of `True` and `False`
- Remove `Is in Capture`
- Always show `Capture`
- Combine `Animation Index` and `Packet Animation` into one `Animation` line
- Rename `Puppet0` to `Empty Slot 1`
- Don't mention puppets
2024-06-26 09:11:41 +02:00
Robin C. Ladiges
ef9b629e3a
[debug menu] change: move main status to the top and simplify it 2024-06-26 09:11:40 +02:00
CraftyBoss
b2d444b2b9
Merge pull request #65 from Istador/pr-gravity-toggle
don't close the H&S menu after toggling the gravity button
2024-06-25 16:15:10 -07:00
Robin C. Ladiges
94c6e74400
[h&s menu] change: don't close after toggling the gravity button 2024-05-29 13:48:33 +02:00
Robin C. Ladiges
6bc98f79ac
[h&s menu] refac: only one buffer 2024-05-29 13:48:28 +02:00
Robin C. Ladiges
1b3d763015
fix: memory leak if send queue is full 2024-05-29 13:35:07 +02:00
Robin C. Ladiges
b4d90d1d85
fix: add auto reconnect again 2023-09-07 19:30:57 +02:00
Jack Garrard
8acb8700bf
Merge branch 'dev' into udp-client 2023-09-02 13:35:38 -07:00
Jack Garrard
7064122902
Merge branch 'dev' into packet-acceptance 2023-09-02 12:58:53 -07:00
Jack Garrard
8d94cf7856
Merge pull request #54 from Istador/resend-packets
fix: `TagInf` and `CaptureInf` synchronization issues
2023-08-25 18:51:28 -07:00
Jack Garrard
9bf07b3e0d
Merge pull request #53 from Istador/isit-with-active
fix: mark player as not a seeker when H&S is disabled
2023-08-24 23:42:13 -07:00
Robin C. Ladiges
45cd4442c8
recycle the reconnect error to warn about the default Ryujinx profile ID 2023-07-08 20:45:53 +02:00
Robin C. Ladiges
c736878df1
Toggle H&S Gravity with real toggle functionality 2023-07-08 04:31:56 +02:00
Robin C. Ladiges
366ad5e888
remove reconnect button 2023-07-07 23:46:11 +02:00
Robin C. Ladiges
f810e8f07d
fix: send empty TagInf and CaptureInf on first connection
Because other players might still have old values saved in their puppet.
2023-06-24 04:09:47 +02:00
Robin C. Ladiges
2bef6f796e
fix: resend CaptureInf packet on reconnect and for new players 2023-06-24 02:42:54 +02:00
Robin C. Ladiges
4835692672
fix: resend TagInf packet on reconnect and for new players 2023-06-24 01:27:14 +02:00
Robin C. Ladiges
27b9a095f7
fix: mark player as not a seeker when H&S is disabled
If a player is a seeker and then disables H&S, they should no longer be considered as a seeker by other players.
(Because staying as a seeker will kill hiders when touching them).
2023-06-23 04:18:41 +02:00
Robin C. Ladiges
36f9343f83 don't send empty GameInf and CostumeInf packets and resend them on reconnect
Resend because: on server restarts the server will lose the stage and costume information.

If only one client is connected to the server, the packets currently aren't resent, so the server doesn't know in which stage the client is and what
costume it wears
(which I'd like to display on the website).

With more then one client connected it already works, because when another client joins the server, the client will send both packets.
2022-12-16 13:19:54 -06:00
Jack Garrard
76d61a8067 Success and receive spelling 2022-10-29 18:21:58 -07:00
Jack Garrard
8c992649fd Remove tabs 2022-10-29 18:16:43 -07:00
Jack Garrard
477f1c9e7d Add a poll time to wait properly 2022-10-29 18:12:53 -07:00
Jack Garrard
4ab6b56598 Use valread and check if it returns zero for udp 2022-10-29 17:46:20 -07:00
Jack Garrard
158f782a2a Change socket client recvTcp to use if guards 2022-10-29 17:41:54 -07:00
Jack Garrard
7e128679ab Split apart tcp and udp recv functions 2022-10-29 17:37:30 -07:00
Jack Garrard
1fc3a78943 Shutdown send/recv threads before socket reinit 2022-10-29 17:17:38 -07:00
Jack Garrard
627e07cd65 Fix missing semicolon 2022-10-27 04:54:30 -07:00
Jack Garrard
57333d71e9 Fix recv buf size calculation 2022-10-27 04:52:27 -07:00
Jack Garrard
4171390f42 Allow hole punch packets to get through before udp fully recved 2022-10-27 04:51:36 -07:00
Jack Garrard
5c04bb1006 Use if guard for alloc in udp recv 2022-10-27 04:46:36 -07:00
Jack Garrard
a58471c19f New lines for logger output 2022-10-27 03:21:54 -07:00
Jack Garrard
78b532a316 Prevent udp error from killing tcp connection 2022-10-27 02:10:44 -07:00
Jack Garrard
efef24fbbe Fix variable names again 2022-10-27 02:09:59 -07:00
Jack Garrard
3e5c0c89e5 Merge branch 'packet-acceptance' into udp-client 2022-10-27 01:03:39 -07:00
Jack Garrard
64b56c32da Add race protection to message queues 2022-10-27 01:02:32 -07:00
Jack Garrard
89415e6f96 Hopefully prevent close socket race condition 2022-10-27 01:00:58 -07:00
Jack Garrard
24e724a824 Hopefully prevent close socket race condition 2022-10-27 00:26:26 -07:00
Jack Garrard
28c7f92453 Refactor member variable names 2022-10-27 00:25:37 -07:00
Jack Garrard
4a5a10f910 Convert receive buffer to be on heap 2022-10-26 03:33:42 -07:00
Jack Garrard
bf646b2b3d Add a newline to debug statement 2022-10-26 03:31:32 -07:00