2022-02-04 09:45:38 +00:00
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using System.Buffers;
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using System.Net;
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using System.Net.Sockets;
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using System.Runtime.InteropServices;
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using Shared;
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using Shared.Packet;
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using Shared.Packet.Packets;
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namespace Server;
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public class Server {
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public readonly List<Client> Clients = new List<Client>();
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2022-07-08 23:13:35 +00:00
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public IEnumerable<Client> ClientsConnected => Clients.Where(client => client.Metadata.ContainsKey("lastGamePacket") && client.Connected);
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2022-02-04 09:45:38 +00:00
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public readonly Logger Logger = new Logger("Server");
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2022-02-10 01:44:50 +00:00
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private readonly MemoryPool<byte> memoryPool = MemoryPool<byte>.Shared;
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2022-02-16 00:35:38 +00:00
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public Func<Client, IPacket, bool>? PacketHandler = null!;
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2022-02-14 19:45:58 +00:00
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public event Action<Client, ConnectPacket> ClientJoined = null!;
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2022-02-10 01:44:50 +00:00
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2022-02-22 04:05:13 +00:00
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public async Task Listen(CancellationToken? token = null) {
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2022-02-04 09:45:38 +00:00
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Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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2022-04-03 02:58:57 +00:00
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serverSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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2022-02-18 01:56:12 +00:00
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serverSocket.Bind(new IPEndPoint(IPAddress.Parse(Settings.Instance.Server.Address), Settings.Instance.Server.Port));
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2022-02-04 09:45:38 +00:00
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serverSocket.Listen();
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2022-02-10 01:44:50 +00:00
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2022-02-18 01:56:12 +00:00
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Logger.Info($"Listening on {serverSocket.LocalEndPoint}");
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2022-02-04 09:45:38 +00:00
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2022-02-22 04:05:13 +00:00
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try {
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while (true) {
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Socket socket = token.HasValue ? await serverSocket.AcceptAsync(token.Value) : await serverSocket.AcceptAsync();
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2022-04-03 02:14:35 +00:00
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socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, true);
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2022-02-10 01:44:50 +00:00
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2022-02-22 04:05:13 +00:00
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Logger.Warn($"Accepted connection for client {socket.RemoteEndPoint}");
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2022-02-04 09:45:38 +00:00
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2022-02-22 04:05:13 +00:00
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try {
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Task.Run(() => HandleSocket(socket));
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2022-03-01 21:08:53 +00:00
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}
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2022-03-12 02:29:17 +00:00
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catch (Exception e) {
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Logger.Error($"Error occured while setting up socket handler? {e}");
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2022-02-22 04:05:13 +00:00
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}
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2022-02-11 16:16:19 +00:00
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}
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2022-03-01 21:08:53 +00:00
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}
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catch (OperationCanceledException) {
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2022-02-22 04:05:13 +00:00
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// ignore the exception, it's just for closing the server
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2022-03-01 21:08:53 +00:00
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2022-03-12 05:42:51 +00:00
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Logger.Info("Server closing");
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2022-02-22 04:05:13 +00:00
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2022-03-12 05:42:51 +00:00
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try {
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serverSocket.Shutdown(SocketShutdown.Both);
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2022-03-22 09:20:49 +00:00
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}
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catch {
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2022-03-12 05:42:51 +00:00
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// ignored
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2022-03-22 09:20:49 +00:00
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}
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finally {
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2022-03-12 05:42:51 +00:00
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serverSocket.Close();
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}
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2022-03-01 21:08:53 +00:00
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2022-03-12 05:42:51 +00:00
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Logger.Info("Server closed");
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}
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2022-02-04 09:45:38 +00:00
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}
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2022-02-16 00:35:38 +00:00
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public static void FillPacket<T>(PacketHeader header, T packet, Memory<byte> memory) where T : struct, IPacket {
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2022-02-04 09:45:38 +00:00
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Span<byte> data = memory.Span;
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2022-04-27 20:17:02 +00:00
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2022-04-27 06:24:11 +00:00
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header.Serialize(data[..Constants.HeaderSize]);
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2022-02-14 22:07:42 +00:00
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packet.Serialize(data[Constants.HeaderSize..]);
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2022-02-04 09:45:38 +00:00
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}
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// broadcast packets to all clients
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2022-02-16 20:33:21 +00:00
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public delegate void PacketReplacer<in T>(Client from, Client to, T value); // replacer must send
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2022-03-01 21:08:53 +00:00
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2022-04-27 20:02:26 +00:00
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public void BroadcastReplace<T>(T packet, Client sender, PacketReplacer<T> packetReplacer) where T : struct, IPacket {
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2022-04-28 03:32:52 +00:00
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foreach (Client client in Clients.Where(client => client.Connected && sender.Id != client.Id)) packetReplacer(sender, client, packet);
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2022-02-16 20:33:21 +00:00
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}
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2022-03-01 21:08:53 +00:00
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2022-02-16 00:35:38 +00:00
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public async Task Broadcast<T>(T packet, Client sender) where T : struct, IPacket {
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2022-03-11 05:59:02 +00:00
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IMemoryOwner<byte> memory = MemoryPool<byte>.Shared.RentZero(Constants.HeaderSize + packet.Size);
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2022-02-04 09:45:38 +00:00
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PacketHeader header = new PacketHeader {
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Id = sender?.Id ?? Guid.Empty,
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2022-03-11 05:59:02 +00:00
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Type = Constants.PacketMap[typeof(T)].Type,
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PacketSize = packet.Size
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2022-02-04 09:45:38 +00:00
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};
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FillPacket(header, packet, memory.Memory);
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await Broadcast(memory, sender);
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}
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2022-03-15 05:59:23 +00:00
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public Task Broadcast<T>(T packet) where T : struct, IPacket {
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return Task.WhenAll(Clients.Where(c => c.Connected).Select(async client => {
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IMemoryOwner<byte> memory = MemoryPool<byte>.Shared.RentZero(Constants.HeaderSize + packet.Size);
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PacketHeader header = new PacketHeader {
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Id = client.Id,
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Type = Constants.PacketMap[typeof(T)].Type,
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PacketSize = packet.Size
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};
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FillPacket(header, packet, memory.Memory);
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await client.Send(memory.Memory, client);
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memory.Dispose();
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}));
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}
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2022-02-04 09:45:38 +00:00
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/// <summary>
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2022-02-10 01:44:50 +00:00
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/// Takes ownership of data and disposes once done.
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2022-02-04 09:45:38 +00:00
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/// </summary>
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/// <param name="data">Memory owner to dispose once done</param>
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/// <param name="sender">Optional sender to not broadcast data to</param>
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public async Task Broadcast(IMemoryOwner<byte> data, Client? sender = null) {
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2022-02-10 08:42:35 +00:00
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await Task.WhenAll(Clients.Where(c => c.Connected && c != sender).Select(client => client.Send(data.Memory, sender)));
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2022-02-04 09:45:38 +00:00
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data.Dispose();
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}
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/// <summary>
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2022-02-10 01:44:50 +00:00
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/// Broadcasts memory whose memory shouldn't be disposed, should only be fired by server code.
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2022-02-04 09:45:38 +00:00
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/// </summary>
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/// <param name="data">Memory to send to the clients</param>
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/// <param name="sender">Optional sender to not broadcast data to</param>
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public async void Broadcast(Memory<byte> data, Client? sender = null) {
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2022-02-10 08:42:35 +00:00
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await Task.WhenAll(Clients.Where(c => c.Connected && c != sender).Select(client => client.Send(data, sender)));
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2022-02-04 09:45:38 +00:00
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}
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public Client? FindExistingClient(Guid id) {
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return Clients.Find(client => client.Id == id);
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}
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private async void HandleSocket(Socket socket) {
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2022-03-01 21:08:53 +00:00
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Client client = new Client(socket) {Server = this};
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2022-02-04 09:45:38 +00:00
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IMemoryOwner<byte> memory = null!;
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2022-05-08 22:04:57 +00:00
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await client.Send(new InitPacket {
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MaxPlayers = Settings.Instance.Server.MaxPlayers
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});
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2022-02-04 09:45:38 +00:00
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bool first = true;
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try {
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while (true) {
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2022-03-11 05:59:02 +00:00
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memory = memoryPool.Rent(Constants.HeaderSize);
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2022-03-22 09:20:49 +00:00
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2022-03-12 05:42:51 +00:00
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async Task<bool> Read(Memory<byte> readMem, int readSize, int readOffset) {
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readSize += readOffset;
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2022-03-11 05:59:02 +00:00
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while (readOffset < readSize) {
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int size = await socket.ReceiveAsync(readMem[readOffset..readSize], SocketFlags.None);
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2022-02-15 21:17:18 +00:00
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if (size == 0) {
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// treat it as a disconnect and exit
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Logger.Info($"Socket {socket.RemoteEndPoint} disconnected.");
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if (socket.Connected) await socket.DisconnectAsync(false);
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2022-03-12 01:08:50 +00:00
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return false;
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2022-02-15 21:17:18 +00:00
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}
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readOffset += size;
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}
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2022-03-12 01:08:50 +00:00
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return true;
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2022-02-04 09:45:38 +00:00
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}
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2022-03-12 05:42:51 +00:00
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if (!await Read(memory.Memory[..Constants.HeaderSize], Constants.HeaderSize, 0))
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2022-03-13 21:27:53 +00:00
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break;
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2022-03-11 05:59:02 +00:00
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PacketHeader header = GetHeader(memory.Memory.Span[..Constants.HeaderSize]);
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2022-03-12 05:42:51 +00:00
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Range packetRange = Constants.HeaderSize..(Constants.HeaderSize + header.PacketSize);
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if (header.PacketSize > 0) {
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IMemoryOwner<byte> memTemp = memory; // header to copy to new memory
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2022-03-12 01:08:50 +00:00
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memory = memoryPool.Rent(Constants.HeaderSize + header.PacketSize);
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2022-03-12 05:42:51 +00:00
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memTemp.Memory.Span[..Constants.HeaderSize].CopyTo(memory.Memory.Span[..Constants.HeaderSize]);
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2022-03-11 05:59:02 +00:00
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memTemp.Dispose();
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2022-03-12 05:42:51 +00:00
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if (!await Read(memory.Memory, header.PacketSize, Constants.HeaderSize))
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2022-03-13 21:27:53 +00:00
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break;
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2022-03-11 05:59:02 +00:00
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}
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2022-03-12 05:42:51 +00:00
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2022-02-04 09:45:38 +00:00
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// connection initialization
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if (first) {
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first = false;
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2022-02-10 01:44:50 +00:00
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if (header.Type != PacketType.Connect) throw new Exception($"First packet was not init, instead it was {header.Type}");
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2022-02-04 09:45:38 +00:00
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2022-02-14 20:40:42 +00:00
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ConnectPacket connect = new ConnectPacket();
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2022-03-12 05:42:51 +00:00
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connect.Deserialize(memory.Memory.Span[packetRange]);
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2022-02-04 09:45:38 +00:00
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lock (Clients) {
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2022-03-22 09:20:49 +00:00
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if (Clients.Count(x => x.Connected) == Settings.Instance.Server.MaxPlayers) {
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2022-03-22 09:17:48 +00:00
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client.Logger.Error($"Turned away as server is at max clients");
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memory.Dispose();
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goto disconnect;
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}
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2022-03-22 09:20:49 +00:00
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2022-02-04 09:45:38 +00:00
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bool firstConn = false;
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switch (connect.ConnectionType) {
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2022-03-13 11:14:01 +00:00
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case ConnectPacket.ConnectionTypes.FirstConnection: {
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2022-02-04 09:45:38 +00:00
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firstConn = true;
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2022-03-22 09:17:48 +00:00
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if (FindExistingClient(header.Id) is { } newClient) {
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2022-04-04 20:43:44 +00:00
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if (newClient.Connected) {
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newClient.Logger.Info($"Disconnecting already connected client {newClient.Socket?.RemoteEndPoint} for {client.Socket?.RemoteEndPoint}");
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newClient.Dispose();
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}
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2022-03-22 09:17:48 +00:00
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newClient.Socket = client.Socket;
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client = newClient;
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}
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2022-03-22 09:20:49 +00:00
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2022-02-04 09:45:38 +00:00
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break;
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}
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2022-03-13 11:14:01 +00:00
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case ConnectPacket.ConnectionTypes.Reconnecting: {
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2022-02-11 16:16:19 +00:00
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client.Id = header.Id;
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2022-02-04 09:45:38 +00:00
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if (FindExistingClient(header.Id) is { } newClient) {
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2022-04-04 20:43:44 +00:00
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if (newClient.Connected) {
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newClient.Logger.Info($"Disconnecting already connected client {newClient.Socket?.RemoteEndPoint} for {client.Socket?.RemoteEndPoint}");
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newClient.Dispose();
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}
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2022-02-04 09:45:38 +00:00
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newClient.Socket = client.Socket;
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client = newClient;
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} else {
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firstConn = true;
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2022-03-13 11:14:01 +00:00
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connect.ConnectionType = ConnectPacket.ConnectionTypes.FirstConnection;
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2022-02-04 09:45:38 +00:00
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}
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2022-02-10 01:44:50 +00:00
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2022-02-04 09:45:38 +00:00
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break;
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}
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default:
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throw new Exception($"Invalid connection type {connect.ConnectionType}");
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}
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2022-02-09 21:56:57 +00:00
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2022-07-27 20:00:58 +00:00
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client.Name = connect.ClientName;
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2022-02-09 21:56:57 +00:00
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client.Connected = true;
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2022-02-04 09:45:38 +00:00
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if (firstConn) {
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// do any cleanup required when it comes to new clients
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List<Client> toDisconnect = Clients.FindAll(c => c.Id == header.Id && c.Connected && c.Socket != null);
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Clients.RemoveAll(c => c.Id == header.Id);
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2022-02-10 01:44:50 +00:00
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2022-02-04 09:45:38 +00:00
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client.Id = header.Id;
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Clients.Add(client);
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Parallel.ForEachAsync(toDisconnect, (c, token) => c.Socket!.DisconnectAsync(false, token));
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// done disconnecting and removing stale clients with the same id
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2022-02-14 19:45:58 +00:00
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ClientJoined?.Invoke(client, connect);
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2022-02-04 09:45:38 +00:00
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}
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}
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2022-02-10 01:44:50 +00:00
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2022-02-10 01:42:46 +00:00
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List<Client> otherConnectedPlayers = Clients.FindAll(c => c.Id != header.Id && c.Connected && c.Socket != null);
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await Parallel.ForEachAsync(otherConnectedPlayers, async (other, _) => {
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2022-03-11 05:59:02 +00:00
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IMemoryOwner<byte> tempBuffer = MemoryPool<byte>.Shared.RentZero(Constants.HeaderSize + (other.CurrentCostume.HasValue ? Math.Max(connect.Size, other.CurrentCostume.Value.Size) : connect.Size));
|
2022-02-10 01:44:50 +00:00
|
|
|
|
PacketHeader connectHeader = new PacketHeader {
|
2022-02-10 01:42:46 +00:00
|
|
|
|
Id = other.Id,
|
2022-03-11 05:59:02 +00:00
|
|
|
|
Type = PacketType.Connect,
|
|
|
|
|
PacketSize = connect.Size
|
2022-02-10 01:42:46 +00:00
|
|
|
|
};
|
2022-04-27 06:24:11 +00:00
|
|
|
|
connectHeader.Serialize(tempBuffer.Memory.Span[..Constants.HeaderSize]);
|
2022-02-10 01:44:50 +00:00
|
|
|
|
ConnectPacket connectPacket = new ConnectPacket {
|
2022-03-13 11:14:01 +00:00
|
|
|
|
ConnectionType = ConnectPacket.ConnectionTypes.FirstConnection, // doesn't matter what it is
|
2022-04-27 05:24:40 +00:00
|
|
|
|
MaxPlayers = Settings.Instance.Server.MaxPlayers,
|
2022-02-15 20:39:34 +00:00
|
|
|
|
ClientName = other.Name
|
2022-02-10 01:42:46 +00:00
|
|
|
|
};
|
2022-02-14 22:06:49 +00:00
|
|
|
|
connectPacket.Serialize(tempBuffer.Memory.Span[Constants.HeaderSize..]);
|
2022-03-11 05:59:02 +00:00
|
|
|
|
await client.Send(tempBuffer.Memory[..(Constants.HeaderSize + connect.Size)], null);
|
2022-02-12 23:37:03 +00:00
|
|
|
|
if (other.CurrentCostume.HasValue) {
|
2022-02-11 04:25:47 +00:00
|
|
|
|
connectHeader.Type = PacketType.Costume;
|
2022-03-11 05:59:02 +00:00
|
|
|
|
connectHeader.PacketSize = other.CurrentCostume.Value.Size;
|
2022-04-27 06:24:11 +00:00
|
|
|
|
connectHeader.Serialize(tempBuffer.Memory.Span[..Constants.HeaderSize]);
|
2022-03-11 05:59:02 +00:00
|
|
|
|
other.CurrentCostume.Value.Serialize(tempBuffer.Memory.Span[Constants.HeaderSize..(Constants.HeaderSize + connectHeader.PacketSize)]);
|
|
|
|
|
await client.Send(tempBuffer.Memory[..(Constants.HeaderSize + connectHeader.PacketSize)], null);
|
2022-02-11 04:25:47 +00:00
|
|
|
|
}
|
2022-02-14 19:45:58 +00:00
|
|
|
|
|
2022-02-11 04:25:47 +00:00
|
|
|
|
tempBuffer.Dispose();
|
2022-02-10 01:42:46 +00:00
|
|
|
|
});
|
2022-02-10 01:44:50 +00:00
|
|
|
|
|
2022-02-15 20:26:50 +00:00
|
|
|
|
Logger.Info($"Client {client.Name} ({client.Id}/{socket.RemoteEndPoint}) connected.");
|
2022-03-01 21:08:53 +00:00
|
|
|
|
} else if (header.Id != client.Id && client.Id != Guid.Empty) {
|
|
|
|
|
throw new Exception($"Client {client.Name} sent packet with invalid client id {header.Id} instead of {client.Id}");
|
|
|
|
|
}
|
2022-02-04 09:45:38 +00:00
|
|
|
|
|
2022-02-11 04:25:47 +00:00
|
|
|
|
if (header.Type == PacketType.Costume) {
|
2022-02-12 23:37:03 +00:00
|
|
|
|
CostumePacket costumePacket = new CostumePacket {
|
|
|
|
|
BodyName = ""
|
|
|
|
|
};
|
2022-03-11 05:59:02 +00:00
|
|
|
|
costumePacket.Deserialize(memory.Memory.Span[Constants.HeaderSize..(Constants.HeaderSize + costumePacket.Size)]);
|
2022-02-12 23:37:03 +00:00
|
|
|
|
client.CurrentCostume = costumePacket;
|
2022-02-11 04:25:47 +00:00
|
|
|
|
}
|
2022-02-14 19:45:58 +00:00
|
|
|
|
|
2022-02-14 21:17:36 +00:00
|
|
|
|
try {
|
2022-02-14 20:40:42 +00:00
|
|
|
|
IPacket packet = (IPacket) Activator.CreateInstance(Constants.PacketIdMap[header.Type])!;
|
2022-03-11 05:59:02 +00:00
|
|
|
|
packet.Deserialize(memory.Memory.Span[Constants.HeaderSize..(Constants.HeaderSize + packet.Size)]);
|
2022-02-16 20:33:21 +00:00
|
|
|
|
if (PacketHandler?.Invoke(client, packet) is false) {
|
|
|
|
|
memory.Dispose();
|
|
|
|
|
continue;
|
|
|
|
|
}
|
2022-03-01 21:08:53 +00:00
|
|
|
|
}
|
|
|
|
|
catch (Exception e) {
|
2022-02-16 00:35:38 +00:00
|
|
|
|
client.Logger.Error($"Packet handler warning: {e}");
|
2022-02-14 20:40:42 +00:00
|
|
|
|
}
|
|
|
|
|
|
2022-02-15 20:26:50 +00:00
|
|
|
|
Broadcast(memory, client);
|
2022-02-04 09:45:38 +00:00
|
|
|
|
}
|
2022-03-01 21:08:53 +00:00
|
|
|
|
}
|
|
|
|
|
catch (Exception e) {
|
|
|
|
|
if (e is SocketException {SocketErrorCode: SocketError.ConnectionReset}) {
|
2022-03-12 02:16:10 +00:00
|
|
|
|
client.Logger.Info($"Disconnected from the server: Connection reset");
|
2022-02-04 09:45:38 +00:00
|
|
|
|
} else {
|
2022-03-12 02:16:10 +00:00
|
|
|
|
client.Logger.Error($"Disconnecting due to exception: {e}");
|
2022-02-15 20:26:50 +00:00
|
|
|
|
if (socket.Connected) Task.Run(() => socket.DisconnectAsync(false));
|
2022-02-04 09:45:38 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
memory?.Dispose();
|
|
|
|
|
}
|
2022-03-22 09:20:49 +00:00
|
|
|
|
|
2022-03-22 09:17:48 +00:00
|
|
|
|
disconnect:
|
2022-03-12 02:16:10 +00:00
|
|
|
|
Logger.Info($"Client {socket.RemoteEndPoint} ({client.Name}/{client.Id}) disconnected from the server");
|
2022-02-04 09:45:38 +00:00
|
|
|
|
|
2022-03-15 20:44:46 +00:00
|
|
|
|
// Clients.Remove(client)
|
|
|
|
|
client.Connected = false;
|
2022-03-12 05:42:51 +00:00
|
|
|
|
try {
|
|
|
|
|
client.Dispose();
|
2022-03-22 09:20:49 +00:00
|
|
|
|
}
|
2022-04-28 03:32:52 +00:00
|
|
|
|
catch { /*lol*/ }
|
2022-03-22 09:20:49 +00:00
|
|
|
|
|
2022-02-08 16:15:31 +00:00
|
|
|
|
Task.Run(() => Broadcast(new DisconnectPacket(), client));
|
2022-02-04 09:45:38 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static PacketHeader GetHeader(Span<byte> data) {
|
|
|
|
|
//no need to error check, the client will disconnect when the packet is invalid :)
|
2022-04-27 06:24:11 +00:00
|
|
|
|
PacketHeader header = new PacketHeader();
|
|
|
|
|
header.Deserialize(data[..Constants.HeaderSize]);
|
|
|
|
|
return header;
|
2022-02-04 09:45:38 +00:00
|
|
|
|
}
|
2022-07-27 20:00:58 +00:00
|
|
|
|
}
|