HeavenStudioPlus/Assets/Scripts/Games
AstrlJelly d8eb69c033
Meat Grinder (#314)
* meat grinder prefab + sprite cutting/naming done + icon

title :)

* Boss Bop, Miss, & Signal Anims

can you read

* Boss Call Anim

self-explanatory

* fix the z axis + new sprite

still working on getting those bops working. they're a bit weird (not the anim itself)

* Restored Meat Grinder Animations

i have no idea what just happened with github but the animations are back

* All Tack Animations Complete

just missing the meat anims

* Literally two lines changed

skull emoji (forgot to set the light meat for the miss anim to inactive by default)

* Meat Grinder Anims (should be) Done

Added the Meat Hit anims

* goodnight

* bopping every beat
* tons of sfx
* meat calls with their corresponding sfx/animations have been added
* prefunctions...

* inputs + sfx + prefunction

making swift progress here :)

* little commit

more cues and animation stuff so that i can have new animations

* Meat Toss Anims

also fixed up some of tack's hit anims to make the smear more consistent

* night night

* moved all the meat stuff to a new script
 -this should help with instantiating the meat
* animations are a bit more comprehensive
* man, barelies are way easier than i thought they were gonna be

* instantiating works now

committing to work on my pc instead of my laptop

but i have been getting a lot done with the meat! it's just that most of that stuff is learning what i can't do...

* Boss Animation Tweaks

Adjusted Boss' bop and miss animations

* woohoo animation!

hi sean this is for u. tell me anything to tweak :)

* Quick Meat Toss Anim Fix

Prevents meat from playing the toss animation twice

* meat hit animation works!

sometimes there's a frame where the first frame of its animation pops up but i should be able to fix that

also just general improvements + framework for different meats

* it's done! or at least out of wip!

* you can select which meat type is tossed (defaults to random)
* ghost meat has been busted (it looped back to its first frame of anim sometimes right before being destroyed; i just added a single frame idle.)
* overall just optimized code
* removed WIP from game name

* a few touch-ups

* change all sfx to ogg
 -also amplified toss.ogg by 4db, was hard to hear at the same time as hitting a cue
* fixed boss not bopping a beat after a signal
 -a very small bit hacky but it really works fine. will fix if any problems come up (but i added a check so that there shouldn't be)

* i have stashed changes :P

* new bg + remove references

title

* boss weird bopping fixed + game switches fixed

* final touch-ups

---------

Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-02-23 00:25:14 +00:00
..
AirRally Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
BlueBear First PlayerActionEvent Pass (#202) 2023-01-14 23:33:37 -05:00
BuiltToScaleDS Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
CatchyTune Catchy Tune: fixed bop issue (#208) 2023-01-18 21:31:20 -05:00
CheerReaders A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio Scoring System Preparation (#235) 2023-01-24 22:54:19 -05:00
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DJSchool Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
DoubleDate Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
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Global Pure black and white filter (#245) 2023-01-30 10:50:38 -05:00
KarateMan Scoring System Preparation (#235) 2023-01-24 22:54:19 -05:00
Kitties Kitties multiple bug fixes, lingering animations, etc. (#303) 2023-02-21 16:26:20 +00:00
LaunchParty New animation helper function and rhythm rally scaled animations (#285) 2023-02-17 18:45:18 +00:00
Lockstep Fixed working dough and lockstep earrape bugs and tambourine interval bugs (#281) 2023-02-15 21:40:20 +00:00
MarchingOrders Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
MeatGrinder Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
MrUpbeat Mr Upbeat and Lockstep Animation fixes (#238) 2023-01-25 10:29:09 -05:00
PajamaParty Scoring System Preparation (#235) 2023-01-24 22:54:19 -05:00
RhythmRally New animation helper function and rhythm rally scaled animations (#285) 2023-02-17 18:45:18 +00:00
RhythmSomen Tunnel Defuckedificaition + small tweaks and additions (#309) 2023-02-21 21:56:01 +00:00
RhythmTweezers Scoring System Preparation (#235) 2023-01-24 22:54:19 -05:00
Ringside Tunnel Defuckedificaition + small tweaks and additions (#309) 2023-02-21 21:56:01 +00:00
SamuraiSliceNtr fixed small bug with ssds (#273) 2023-02-14 18:12:08 +00:00
SneakySpirits Rain now slows down in sneaky spirits (#313) 2023-02-22 23:58:01 +00:00
SpaceDance Cheer Readers Initialization + Other (#177) 2022-11-28 09:09:22 -05:00
SpaceSoccer Multiple space kickers, minor issues (#250) 2023-01-31 11:15:51 -05:00
Spaceball Spaceball HD Textures (#289) 2023-02-20 05:48:50 +00:00
Tambourine Fixed working dough and lockstep earrape bugs and tambourine interval bugs (#281) 2023-02-15 21:40:20 +00:00
TapTrial New animation helper function and rhythm rally scaled animations (#285) 2023-02-17 18:45:18 +00:00
TapTroupe Tap troupe final tweaks and additions, the game can be marked as done now!!!!!!!!!!!!!! (#296) 2023-02-20 05:49:54 +00:00
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TrickClass Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
Tunnel Tunnel Defuckedificaition + small tweaks and additions (#309) 2023-02-21 21:56:01 +00:00
WizardsWaltz Configurable Event Priority & Bugfixes (#209) 2023-01-18 21:31:08 -05:00
WorkingDough New animation helper function and rhythm rally scaled animations (#285) 2023-02-17 18:45:18 +00:00
!!!.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
AirRally.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
BlueBear.meta Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
BuiltToScaleDS.meta Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
CatchyTune.meta Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio.meta Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
CoinToss.meta Throw and Catch animation 2022-05-01 20:22:00 +02:00
CropStomp.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
DJSchool.meta DJ School sounds 2022-02-02 21:09:50 -05:00
DoubleDate.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Fireworks.meta Fireworks: More setup 2022-03-13 07:35:22 -07:00
FirstContact.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
ForkLifter.meta Proper namespaces 2021-12-20 20:10:49 -05:00
Global.meta Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
KarateMan.meta Karate Man started. 2021-12-29 01:52:48 -05:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Lockstep.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
MarchingOrders.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
MeatGrinder.meta Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
Minigame.cs Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
Minigame.cs.meta Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
MrUpbeat.meta Mr Upbeat Animation Setup 2022-03-04 15:47:40 -05:00
PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
PlayerActionEvent.cs Minigame "Feel" Adjustments and Additions (#258) 2023-02-04 22:05:43 -05:00
PlayerActionEvent.cs.meta Beatmap Sections & Latency Reduction (#170) 2022-09-18 16:48:14 -04:00
PlayerActionObject.cs Scoring System Preparation (#235) 2023-01-24 22:54:19 -05:00
PlayerActionObject.cs.meta Karate Man started. 2021-12-29 01:52:48 -05:00
RhythmRally.meta DJ School sounds 2022-02-02 21:09:50 -05:00
RhythmSomen.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
RhythmTweezers.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
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SneakySpirits.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
SpaceDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
SpaceSoccer.meta I'm tired 2022-01-23 21:15:23 -05:00
Spaceball.meta Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Tambourine.meta Working Dough Polish and QoL + Tambourine Initilization (#211) 2023-01-20 10:48:30 -05:00
TapTrial.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
Tram&Pauline.meta Tram&Pauline 2022-04-11 02:05:43 -07:00
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Tunnel.meta try to make a copy of Coin Toss for Tunnel 2022-08-16 22:12:48 -04:00
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