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Pure black and white filter (#245)
* Spaceball cleanup and small bug fix * Replace old hit sound in spaceball * Camera filters * added 9 new filters, including 3 types of sepia * oops * remark * normalization of fade out and fade in on filters are by 100 * GenerateFilterTypeEnum comments * Pure black and white filter
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7 changed files with 205 additions and 1 deletions
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========
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>>>>>>>> upstream/master:Assets/Resources/Sprites/Games/Kitties/Animations/CaughtFail.anim.meta
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textureSettings:
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fileFormatVersion: 2
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<<<<<<<< HEAD:Assets/Resources/Filters.meta
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guid: bde6dc88e46cbba40aaddc58ec33b38f
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folderAsset: yes
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DefaultImporter:
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========
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guid: 547e95233859f9748964251265244a43
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NativeFormatImporter:
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>>>>>>>> upstream/master:Assets/Resources/Sprites/Games/Kitties/Animations/CaughtFail.anim.meta
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externalObjects: {}
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@ -71,6 +71,8 @@ namespace HeavenStudio.Games.Global
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tritanopia = 50,
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vibrance = 51,
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winter = 52,
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blackwhite = 53,
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blackwhite_2 = 54,
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}
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#region MonoBehaviour
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