HeavenStudioPlus/Assets/Resources/Games
Rapandrasmus dd24a96338 Title Screen (#454)
* Barebones title screen prefab added

* logo and stuff

* cool

* Added sfx to title screen

* The logo now bops to the beat

* epic reveal

* Fixed something

* put some of the stuff into the main menu

* other logo bop

* Implemented logobop2 and starbop

* added scrolling bg, tweaked positioning and wip splash text for play button

* more menu

* ooops

* Expand implemented

* cool

* Made stars spawn in in the opening

* make UI elements look nicer on different aspect ratios

* add sound while hovering over logo

* add settings menu to title screen

make the title screen properly play after the opening

* swap out title screen hover sound

remove the old config path warning

* every button works, some play mode fixes

* fix issues with beataction/multisound and pausing

* fix dropdown menus not working in certain screens

* fix particles rotating when camera controls are used

* touch style pause menu items only trigger if cursor is over an item

* various changes

make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits

* almost forgot this

* lol

* initial flow mems

* user-taggable fonts in textboxes

* alt materials for kurokane

* assets prep

* plan out judgement screen layout

change sound encodings

* start sequencing judgement

* judgement screen sequence

* full game loop

* fix major issue with pooled sound objects

rebalance ranking audio
fix issues with some effects in play mode

* new graphics

* particles

* make certain uses of the beat never go below 0

fix loop of superb music

* make markers non clamped

lockstep frees rendertextures when unloading

* lockstep creates its own rendertextures

swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now

* enable particles on OK rank

* play mode info panel

* let play mode handle its own fade out

* fix that alignment bug in controller settings

* more safety here

* Update PauseMenu.cs

* settable (one-liner) rating screen text

* address minigame loading crashes

* don't do this twice

* wav converter for mp3

* Update Minigames.cs

* don't double-embed the converted audio

* studio dance bugfixing spree

* import redone sprites for studio dance

* update jukebox

prep epilogue screen

* epilogue screen

* studio dance inkling shuffle test

* new studio dance choreo system

* markers upgrade

* fix deleting volume changes and markers

prep category markers

* Update Editor.unity

* new rating / epilogue settings look

* update to use new tooltip system

mark certain editor components as blocking

* finish category system

* dedicated tempo / volume marker dialogs

* swing prep

* open properties dialog if mapper hasn't opened it prior for this chart

fix memory copy bug when making new chart

* fix ctrl + s

* return to title screen button

* make graphy work everywhere

studio dance selector
membillion mems

* make sure riq cache is clear when loading chart

* lol

* fix the stupid

* bring back tempo and volume change scrolling

* new look for panels

* adjust alignment

* round tooltip

* alignment of chart property prefab

* change scale factor of mem

* adjust open captions material

no dotted BG in results commentary (only epilogue)
bugfix for tempo / volume scroll

* format line 2 of judgement a bit better

update font

* oops

* adjust look of judgement score bar

* new rating bar

* judgement size adjustment

* fix timing window scaling with song pitch

* proper clamping in dialogs

better sync conductor to dsptime (experiment)

* disable timeline pitch change when song is paused

enable perfect challenge if no marker is set to do so

* new app icon

* timing window values are actually double now

* improve deferred timekeep even more

* re-generate font atlases

new app icon in credits

* default epilogue images

* more timing window adjustment

* fix timing display when pitched

* use proper terminology here

* new logo on titlescreen

* remove wip from play

update credits

* adjust spacing of play mode panel

* redo button spacing

* can pass title screen with any controller

fix issues with controller auto-search

* button scale fixes

* controller title screen nav

* remove song genre from properties editor

* disable circle cursor when not using touch style

* proper selection graphic

remove refs
re-add heart to the opening

* controller support in opening

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
2023-12-26 05:22:51 +00:00
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airRally.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
airRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
blueBear.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
blueBear.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
boardMeeting.prefab Space Soccer Improvements (#382) 2023-04-26 12:43:35 +00:00
boardMeeting.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
builtToScaleDS.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
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catchyTune.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
catchyTune.prefab.meta Catchy Tune: New sprites, animations, bug fixes (#204) 2023-01-16 20:15:06 -05:00
cheerReaders.prefab Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
cheerReaders.prefab.meta Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
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clappyTrio.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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cropStomp.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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doubleDate.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
drummingPractice.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
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fireworks.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
firstContact.prefab Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
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karateman.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
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kitties.prefab Upgrade Fixes (#369) 2023-03-27 15:43:14 +00:00
kitties.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
launchParty.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
launchParty.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
lockstep.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
lockstep.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
marchingOrders.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
marchingOrders.prefab.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
meatGrinder.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
meatGrinder.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
mrUpbeat.prefab Mr. Upbeat Re-Re-Rework but it's for the r1 branch (#531) 2023-08-13 07:58:00 +00:00
mrUpbeat.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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munchyMonk.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
noGame.prefab Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
noGame.prefab.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
octopusMachine.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
octopusMachine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
pajamaParty.prefab Tons of cleanup in TONS OF MINIGAMES!!! (#270) 2023-02-14 16:31:51 +00:00
pajamaParty.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
quizShow.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
quizShow.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmRally.prefab Remove Unneeded RenderTextures (#399) 2023-04-23 19:27:23 +00:00
rhythmRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmSomen.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
rhythmSomen.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmTweezers.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
rhythmTweezers.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
ringside.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
ringside.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rockers.prefab Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
rockers.prefab.meta Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
samuraiSliceNtr.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
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seeSaw.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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sneakySpirits.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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spaceball.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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spaceDance.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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theDazzles.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tossBoys.prefab Toss Boys (#424) 2023-05-19 22:21:02 +00:00
tossBoys.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tramAndPauline.prefab fixed (#520) 2023-08-03 15:33:51 +00:00
tramAndPauline.prefab.meta Tram and Pauline (#519) 2023-08-03 01:25:17 +00:00
trickClass.prefab make totc less jank with perspective (#590) 2023-12-05 22:38:57 +00:00
trickClass.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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tunnel.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
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