HeavenStudioPlus/Assets/Resources/Sprites/Games
AstrlJelly 2c1394feb6 Munchy Monk Finalized (#432)
* stache stuff (still needs more work but yeah)

* new icon (TEMPORARY ICON!!!)
* some placeholder animations
* more two two jank fixed, almost there

* superscroll + fixing early misses

* made a few temporary changes to superscroll.cs, i will be modifying it further for ease of use but for now it isn't permanent
* made real progress on stopping repeat inputs
 -game is basically broken for the time being, but i wanna push this so nothing theoretically breaks. ill fix it all tomorrow when im less tired

* it's been a while since i've committed my changes

* modifiers work again (idk if i broke that in this commit or it was already broken)
* stacking logic is here!!! it always uses the latest objects' hit/miss/early function so it should be perfect. i might be able to improve on efficiency tho
 -FollowHand animation is broken again unfortunately :(
* dumplings can now be individually colored, and are assigned their colors in Start(). the smear's colors are defined on Hit() (HitFunction() to be specific) , so that even when there are multiple stacked dumplings, they'll all be accurate.

maybe some other stuff but i cannot remember

* clean-up + integral fixes

onto Monk Move and SingleSuperScroll
i think ill add some more comments too

* fixed some missing/early stuff + a check for whether you can hit or not
* fixed FollowHand animation and the squishing/dumpling on top
* cleaned up a ton of unused variables + checks + anims
* added unused sound sequences
 -ig if somebody knows how to use them they can implement them but idk how to and it's not worth figuring out rn
* more work on superscroll; there seems to be too many changes to the structure of the script to keep the single scrolling in with the tile scrolling, will combine if necessary tho
* fanClub/arisa_dab

* monk move!!

still working on singlesuperscroll 😭
but i got the monk moving!!

* a few optimizations + starting on new singlesuperscroll

* ok ScrollObject is usable now

oh my GOD i need to optimize how it looks and functions but rn it works like it will when it's done (theoretically)
ev do ur work

* a few things + new icon!!

* scroll speeds are good now

* finished except for the stache bop

😭 😭 😭 😭 😭 why isn't it working

* im pring this now

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
2023-05-23 04:09:46 +00:00
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AirRally Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
BlueBear Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
BoardMeeting Space Soccer Improvements (#382) 2023-04-26 12:43:35 +00:00
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CheerReaders Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
ClappyTrio Space Soccer Improvements (#382) 2023-04-26 12:43:35 +00:00
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CropStomp Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
DJSchool Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
DogNinja Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
DoubleDate Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
DrummingPractice Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
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Kitties 3 General Minigame Tweaks (#370) 2023-03-27 22:40:31 +00:00
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Lockstep 3 General Minigame Tweaks (#370) 2023-03-27 22:40:31 +00:00
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MeatGrinder Bug Fixes + Small Additions (#412) 2023-05-07 04:45:44 +00:00
MrUpbeat Mr. Upbeat Rework (#418) 2023-05-15 19:52:41 +00:00
MunchyMonk Munchy Monk Finalized (#432) 2023-05-23 04:09:46 +00:00
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Ringside Upgrade Fixes (#369) 2023-03-27 15:43:14 +00:00
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SeeSaw See Saw (#423) 2023-05-19 22:20:57 +00:00
SneakySpirits fixed anim and fixed black line (#388) 2023-04-08 02:40:45 +00:00
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SpaceDance Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
SpaceSoccer Fan Club Retouch (#416) 2023-05-21 17:35:00 +00:00
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TossBoys Toss Boys (#424) 2023-05-19 22:21:02 +00:00
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TrickClass Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
Tunnel Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
WizardsWaltz Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
WorkingDough Upgrade to Unity 2021.3.21 (#368) 2023-03-27 05:38:14 +00:00
AirRally.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
BlueBear.meta Do you know how it feels to split sprites for 2 hours straight? 2022-03-11 06:12:33 -07:00
BoardMeeting.meta Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
CatchyTune.meta Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
CoinToss.meta Start of coin toss sprites (WIP, needs better quality) 2022-05-01 17:06:37 +02:00
CropStomp.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
DJSchool.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
DogNinja.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
DoubleDate.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Fireworks.meta Fireworks: Sprite import 2022-03-13 03:56:57 -07:00
FirstContact.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
FlipperFlop.meta Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
ForkLifter.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
GleeClub.meta Glee Club REAL! (#346) 2023-03-15 01:28:03 +00:00
KarateMan.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Lockstep.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
MarchingOrders.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
MeatGrinder.meta Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
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MunchyMonk.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
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PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
QuizShow.meta Quiz Show (#390) 2023-04-12 22:34:15 +00:00
RhythmSomen.meta Rhythm Somen - Initial Commit, Prefab Setup (#99) 2022-06-11 13:40:27 -07:00
RhythmTweezers.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Ringside.meta Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
SamuraiSliceNtr.meta Minigame: Samurai Slice (Gold) (#79) 2022-05-15 22:29:26 -07:00
SeeSaw.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
SneakySpirits.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
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SpaceSoccer.meta I'm tired 2022-01-23 21:15:23 -05:00
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TapTrial.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
TheDazzles.meta The Dazzles (#325) 2023-03-03 04:24:02 +00:00
TossBoys.meta Toss Boys (#424) 2023-05-19 22:21:02 +00:00
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Tunnel.meta add in (temporary) tunnel sprites 2022-08-17 23:57:27 -04:00
WizardsWaltz.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
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