HeavenStudioPlus/Assets
Rapandrasmus 19973638a2 Monkey watch (#555)
* basic setup+inputs

this is gonna be so annoying to optimize
i am SO overwhelmed with the options that i have
object pooling, disabling the monkeys, literally just placing them manually... idk.

* custom monkeys + more setup stuff

it's all coming together .

* a few tweaks

committing to update the spritesheet

* hi ev

* player stuff

* player anims

* particles

* more of prefab

* upscale for this sheet

* prefab more

* oops

* anims n stuff

* assign the stuff, a little bit of rotation

* better sheet

* balloon sheet

* particles

* Revert "particles"

This reverts commit fe4d589731a3ceacc7d80b7fde520f87b1c6e745.

* Revert "Revert "particles""

This reverts commit ce117b280d4bd7400bd40260f4d858f2d5fba9e3.

* fixed the watch outline + pink monkey prefab variant

the bccad really is a life saver

* anims for monkeys

* convert to dictionary

yippee for dictionaries
* better camera
* click animations are all done
* custom monkeys are actually good now :)
* prefab adjustments

* oopps2

* tweaked particles

* inactive monkeys/custom monkeys + prefab fixes

they should work perfectly now, and the prefab should also need no further adjustment
hopefully...

* many animations

* click fixes

* the prefab needed One more adjustment

* oops again

hopefully the shadow is good now

* sheet adjustment

* all yellow anims done

* progress.

starting on the monkeys appear block rn, and then i'll work on the monkey spawning logic. honestly should be pretty easy (and i DON'T think this will be something i look back on as if i was crazy 😄 )

* open / close hole

* monkey spawning working better

* pink monkey anims

* clean slate

* gonna test something

* proper camera

* Camera movements done

* pink monkey sounds and a small bug fix

* clock arrow now moves

* gettin ready to spawn el monkeys

* monkeys should spawn now ig

* bug fixes

* oops

* monkeys appear added

* more fixes yahoo

* shadow tweak

* bug fixes

* zoom out beginnings

* hour more smooth

* smooth minute too

* it now zooms out lol

* middle monkey

* oopsie doopsie

* hot air balloon

* oops

* anim

* disappear fix

* ticks on input now

* prepare earlier

* tiny tweak

* oops again

* fixed the input bug

* holes

* middle monkey anims

* fixed layering

* zoom out tweaks and shadow movement

* camera tweak

* tweaks

* quad

* camera tweak

* quart

* inspcetor

* shadow correct

* Okay

* zoom out seperation

* instant

* balloon movement

* balloon fixed

* fixed particle

* icon

* fixed beataction parameters

* monkey watch camera refactor

run sourcegen

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-29 03:04:19 +00:00
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AmplifyColor make AmplifyColor plugin target all CPUs on MacOS (#244) 2023-01-26 22:51:04 -05:00
Editor fix spritesheet scaler incorrectly setting pivots 2024-01-19 20:51:14 -05:00
GUIWindows Title Screen (#454) 2023-12-26 05:22:51 +00:00
Materials URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Plugins Delete Ookii.Dialogs.dll.meta 2024-01-27 16:46:35 -05:00
PostProcessingOutlines Small Bugfixes (#95) 2022-06-08 20:35:15 -07:00
PostProcessingVFX Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
Resources Monkey watch (#555) 2024-01-29 03:04:19 +00:00
Scenes literal skill star 2024-01-21 20:55:31 -05:00
Scripts Monkey watch (#555) 2024-01-29 03:04:19 +00:00
Shaders Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
Tests DJ School sounds 2022-02-02 21:09:50 -05:00
TextMesh Pro workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
.DS_Store JoyShockLibrary (#213) 2023-01-20 20:39:58 -05:00
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Editor.meta bread2unity started but not really (read desc) 2022-02-09 01:16:16 -05:00
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icon.png Title Screen (#454) 2023-12-26 05:22:51 +00:00
icon.png.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
PostProcessingOutlines.meta BTSDS: Outlines via Post Processing 2022-03-10 05:45:21 -07:00
PostProcessingVFX.meta Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
Resources.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scenes.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Scripts.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Shaders.meta Proper namespaces 2021-12-20 20:10:49 -05:00
StreamingAssets.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Tests.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
TextMesh Pro.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00