Zeo
c18d5353c5
gameswitch flash toggle ( #387 )
...
vfx boutta pop off
2023-04-07 15:15:19 +00:00
Zeo
ab73974662
infer gameswitches from json ( #381 )
2023-04-02 17:15:19 +00:00
minenice55
06cb09e64f
Game Overlays ( #280 )
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* add accuracy display
* temp BG for show
* separate overlays prefab
make proper shader for star effects
* aim shakiness display
* implement testing skill star
* fully functional skill star
* separate section display from editor
* fully separate chart section display from timeline
* add section to overlays
* fix nullreference issues
* start game layout settings
* add game settings script
* fix nonfunctioning scoring
* invert y position logic on timing bar
* add perfect challenge functionality
* fix section not showing up in editor
add perfect challenge option
* add timing display minimal mode
* Update PerfectAndPractice.png
* show gismo for minigame bounds in editor
* add ability to disable overlays in editor
* prepare medals
add new timing display graphic
* hide screen preview
* per-axis camera control
added per request
* section medals basic functionality
* add medal get animations
* fix bug with perfect icons
* visual enhancements
* adjust look of timing display minmode
address audio ducking issues(?)
* prepare overlay lyt editor
add viewport pan, rotate, scale
adjust audio setting
* add layout editor UI elements
* dynamic overlay creation
* fix default single timing disp
* set up overlay settings controls
* start UI events
* runtime uuid for component reference
* layout editor affects overlay elements
* show overlay element previews while editing
* advanced audio settings
* fix bug in drop-down creation
* fallback defaults for the new stuff
* fix textbox & overlay visibility bugs
2023-03-11 04:51:22 +00:00
Braedon Lewis
8d375951a8
Auto Spaceball dispense ( #286 )
2023-02-18 22:12:49 +00:00
Braedon Lewis
7cb592fc69
Camera filters ( #242 )
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* Spaceball cleanup and small bug fix
* Replace old hit sound in spaceball
* Camera filters
* added 9 new filters, including 3 types of sepia
* oops
* remark
* normalization of fade out and fade in on filters are by 100
* GenerateFilterTypeEnum comments
2023-01-26 22:42:16 -05:00
minenice55
9c3ec82d10
Configurable Event Priority & Bugfixes ( #209 )
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* add event priority
fix crop stomp queuing inputs while chart is paused
fix rhythm tweezers not killing queued inputs when switching veggies
* file cleanup
* remove debug print
* remove more files
2023-01-18 21:31:08 -05:00
minenice55
17bf3737b5
Misc Additions #4 ( #192 )
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* update icons
* add background loading of sound sequences
- fix bug with preFunction
- remove most of the old preloading code
* update spritesheets for karate man, marching orders
* file explorer chart loading
* update icon for trick on the class
2023-01-11 20:42:12 -05:00
minenice55
599c12d8b6
Better Sound Sequences ( #190 )
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* add way of creating sound sequences in inspector
- actually implement GameAction preFunction
- implement sound scheduling for Jukebox and MultiSound
* Dj School: fix turntable effect being parented to root
* Pajama Party: fix sleep action type not carrying over between transitions
2023-01-04 23:04:31 -05:00
minenice55
dcb2a71b98
start implementation of new format
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needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
07663c4919
finish conversions
2022-08-20 23:13:52 -04:00
minenice55
82f567f25e
start reorganize GameAction
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- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55
915bb8aa05
reset timeline song position on end
2022-08-19 18:31:07 -04:00
minenice55
98ff9987ee
adjust screen shake behaviour
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- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
ThatZeoMan
907af78d6a
something
2022-08-17 11:31:55 -05:00
ThatZeoMan
5acbe06afe
start work on screen shake
2022-08-16 22:21:04 -05:00
ThatZeoMan
f34624e1d8
vfx flashes work again
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thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan
755092c922
move flash to VFX
2022-07-26 18:04:02 -05:00
minenice55
b660b4dcbd
Allow games to load assets from AssetBundles ( #102 )
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* Loading improvements: prepwork for loading from assetbundles
* note for sfx
* cleaner code
* correct type
* put loaded assetbundle in the minigame data instead
also lays groundwork for future localization stuff
* add samurai slice gold, coin toss assetbundles
* very messy "already loaded" checks
* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55
a3fb579c6d
Animation speed helpers, stop on remix end ( #91 )
2022-06-06 09:54:49 -07:00
minenice55
fc07f80b4f
Feature: Textboxes and other text-related features ( #90 )
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* Textboxes: setup prefab
* Textboxes: basic functionality finished
* Textbox: scaling
* Textbox: open captions
* Textbox: res edits
* Textbox: song artist
* Textbox: closed captions
* Textbox: fix not being able to use multiple text events
* I/O: save / load remixes using UTF-8 encoding
* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55
4ace832a11
Global Camera Movement ( #80 )
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* Global Camera: move Spaceball to new system
* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Jenny Crowe
60b5602050
Merge branch 'master' into master
2022-05-07 14:28:49 -07:00
adianfiuef
5d42425eb6
tram&Pauline
2022-04-15 01:22:19 -07:00
minenice55
9c37c673a4
Internal: adjust debug print for loader
2022-04-12 13:30:22 -04:00
minenice55
1f0187ee66
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
adianfiuef
cdaa6b6732
Update Minigames.cs
2022-04-11 03:21:38 -07:00
adianfiuef
be2a2155f3
Tram&Pauline
2022-04-11 03:12:54 -07:00
adianfiuef
2c9dedc01b
Tram&Pauline
2022-04-11 03:12:11 -07:00
adianfiuef
88abe23c86
Update Minigames.cs
2022-04-11 03:04:36 -07:00
adianfiuef
1b5c2691ac
Tram&Pauline
2022-04-11 02:19:01 -07:00
adianfiuef
490e0a25dc
Tram&Pauline
2022-04-11 02:05:43 -07:00
minenice55
06980c2781
Fan Club: remove WIP
2022-03-27 19:06:00 -04:00
minenice55
6bbbabf7f6
Fan Club: more animations
2022-03-27 19:05:08 -04:00
minenice55
7c591e0a11
Fan Club: arisa jump
2022-03-25 22:45:54 -04:00
minenice55
65918bd950
Fan Club: add cues continuing from transition, muted cues
2022-03-17 16:43:35 -04:00
minenice55
bce671dc85
Fan Club: make forced animations properly restart
2022-03-17 15:18:40 -04:00
minenice55
3e28dbcb0a
Fan Club: refactoring, fixes
2022-03-17 15:13:48 -04:00
Jenny Crowe
f69e69c41a
Merge pull request #55 from minenice55/game-ntrIdol
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Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
a3f9f54e2f
Fan Club: tone down WIP marker
2022-03-16 17:47:11 -04:00
minenice55
af6e60a247
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
Carson Kompon
79ddcffdd8
Added Streaks and Set Background Color to Drumming Practice
2022-03-15 19:15:54 -04:00
minenice55
5f42dd4f00
Fan Club: actual functionality (input still bugged)
2022-03-15 18:43:13 -04:00
minenice55
57e075255b
Fan Club: like 50% of the game lmao
2022-03-14 20:54:54 -04:00
minenice55
df068c3899
Merge branch 'master' into game-ntrIdol
2022-03-14 10:35:33 -04:00
Jenny Crowe
2d80cb05b1
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
minenice55
0479cb39f8
Fan Club: idol setup part 1
2022-03-13 18:23:38 -04:00
minenice55
9d50231c2c
Merge branch 'master' into game-ntrIdol
2022-03-13 12:50:17 -04:00
Jenny Crowe
34f3a8281b
Fireworks: Basic scene setup
2022-03-13 06:26:06 -07:00
minenice55
a1f71294ce
Fan Club: start scene setup
2022-03-12 23:24:37 -05:00
Jenny Crowe
5ecc776279
Blue Bear: Basic gameplay setup
2022-03-12 07:14:41 -07:00