AstrlJelly
9cf6bd42cf
Revert "init"
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This reverts commit ce748d024f
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2024-06-08 13:16:48 -04:00
AstrlJelly
a217eaf10a
Revert "some more initialization"
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This reverts commit f1c0a59970
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2024-06-08 13:16:48 -04:00
AstrlJelly
202edc96ae
Revert "start interval/pass turn + more anims"
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This reverts commit b5cb3f5608
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2024-06-08 13:16:48 -04:00
AstrlJelly
2c79f7ffbf
Revert "commit for sync"
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This reverts commit 401d3a9386
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2024-06-08 13:16:48 -04:00
AstrlJelly
3d737cb036
Revert "nearly finished, just gotta add some polish"
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This reverts commit 45d88ec7f3
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2024-06-08 13:16:48 -04:00
AstrlJelly
b2dcb74b3f
Revert "new icon, face animating"
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This reverts commit c93cdfe4f8
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2024-06-08 13:16:48 -04:00
AstrlJelly
8a7105e9e3
Revert "uhhh?? ig i forgot to save"
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This reverts commit 1918097ec5
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2024-06-08 13:16:48 -04:00
AstrlJelly
fc19f126c4
Revert "with that, it's Mostly done!!"
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This reverts commit e4a9bca393
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2024-06-08 13:16:48 -04:00
AstrlJelly
a21f7499c0
Revert "OKAY TIME TO SHIP IT"
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This reverts commit 006b2a873f
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2024-06-08 13:16:48 -04:00
AstrlJelly
006b2a873f
OKAY TIME TO SHIP IT
2024-06-08 12:59:23 -04:00
AstrlJelly
e4a9bca393
with that, it's Mostly done!!
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shipping this to beam now, gonna make some additions/fixes while that's happening
2024-06-08 12:59:23 -04:00
AstrlJelly
1918097ec5
uhhh?? ig i forgot to save
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wow i guess i was. really tired last night.
2024-06-08 12:59:23 -04:00
AstrlJelly
c93cdfe4f8
new icon, face animating
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so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
2024-06-08 12:59:23 -04:00
AstrlJelly
45d88ec7f3
nearly finished, just gotta add some polish
2024-06-08 12:59:23 -04:00
AstrlJelly
401d3a9386
commit for sync
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auto react, ig
2024-06-08 12:59:23 -04:00
AstrlJelly
b5cb3f5608
start interval/pass turn + more anims
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coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
2024-06-08 12:59:23 -04:00
AstrlJelly
f1c0a59970
some more initialization
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yay
2024-06-08 12:59:23 -04:00
AstrlJelly
ce748d024f
init
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sfx, sprites, prefab, script
pretty freakin epic!!!
2024-06-08 12:59:23 -04:00
AstrlJelly
79bcd5663b
Update README.md
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to further explain that this is Not affiliated with the main repo.
2024-05-19 17:04:23 -04:00
AstrlJelly
af8e1edf81
Update README.md
2024-05-16 18:41:25 -04:00
FancyEX
245f22d7ef
Update KarateMan.cs
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Changed "toggle" to "combo"
2024-05-14 16:54:53 +00:00
FancyEX
2f05dc40d6
Update LakeScene.cs
2024-05-14 16:54:53 +00:00
Zeo
479d67a056
fixed blue bear sound bug
2024-05-14 03:23:16 +00:00
wookywok
44fb502df0
ignoreSwing parameter for Multisound and BeatAction
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Adds a new optional parameter to Multisounds, Soundbytes, and BeatActions, allowing them to ignore swing.
Currently the only game to use these new parameters is Launch Party, but whoever codes Donk-Donk in the future will have a small bit of the weight taken off their shoulders.
2024-05-14 01:49:03 +00:00
minenice55
b177f8551b
o
2024-05-14 01:16:33 +00:00
minenice55
825f8bc322
oops
2024-05-14 01:07:11 +00:00
minenice55
45810d9c54
that's why we test things
2024-05-14 00:39:59 +00:00
minenice55
1ce9ec984e
actually fix lockstep
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fix game preloader not always preloading correctly
2024-05-14 00:39:59 +00:00
minenice55
cf13fd9038
fix that one lockstep bug
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print program build string to log
2024-05-14 00:39:59 +00:00
minenice55
4de296b674
make title screen use anim layers (lol)
2024-05-14 00:39:59 +00:00
minenice55
f41635999a
some folder cleanup
2024-05-14 00:39:59 +00:00
minenice55
fab949c916
bach
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added stencil operation shaders for lockstep
set default mixer snapshot to the main one (idk why it wasn't before)
2024-05-14 00:39:59 +00:00
minenice55
45d4483765
fix bugs related to timing windows
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add ability to adjust timing window size per-input
made rockers suck less
2024-05-14 00:39:59 +00:00
minenice55
90b5956a74
tweak karate man's animator
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remove debug print
2024-05-14 00:39:59 +00:00
minenice55
94eeb1b0f9
recursive collapsing properties
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tweaks to fan club face poser
separate mouth and eye controls
2024-05-14 00:39:59 +00:00
minenice55
c330a54d1e
set default version for karateman/bulb
2024-05-14 00:39:59 +00:00
AstrlJelly
9767842599
FIX THE ELSE IFS...
2024-05-14 00:39:59 +00:00
AstrlJelly
a28ba8328d
auto km bulb, fix dupe pixelize
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oh ALSO THAT PLAY ANIM BUG GOT FIXED. YAY.
2024-05-14 00:39:59 +00:00
minenice55
9b90f7989e
fan club face poser
2024-05-14 00:39:59 +00:00
minenice55
0d780850b5
fix issues with karate man consecutive punch animations
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new AnimationHelper methods specifically for working with states in other layers
2024-05-14 00:39:59 +00:00
minenice55
1f9466f442
kman uses anim layers now
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add animation repathing utility
tweak animation speed for some kman animations
add jump combo
2024-05-14 00:39:59 +00:00
wookywok
10aeb2d716
also the updated script lmao
2024-05-10 21:25:26 +00:00
wookywok
5ed6f654a6
Spaceball Apple
2024-05-10 21:25:26 +00:00
wookywok
ef25163c2d
removed files i accidentally put in as a sandbox thing
2024-05-10 16:09:52 +00:00
wookywok
cdfebc51b1
recolorable spaceball, sneaky spirits slowdown off by default, citra error mii
2024-05-10 15:59:14 +00:00
ev
73072d5f48
stuff
2024-05-10 04:47:00 +00:00
minenice55
4f7886ca31
let unity re-generate metadata
2024-05-09 20:48:39 +00:00
minenice55
53170f0651
unix filesystem moment
2024-05-09 20:48:39 +00:00
wookywok
33c13faef6
i swear to god it had better work
2024-05-09 18:28:49 +00:00
wookywok
b20e6a288f
god i hope this works
2024-05-09 18:28:49 +00:00