Find a file
wookywok 44fb502df0 ignoreSwing parameter for Multisound and BeatAction
Adds a new optional parameter to Multisounds, Soundbytes, and BeatActions, allowing them to ignore swing.
Currently the only game to use these new parameters is Launch Party, but whoever codes Donk-Donk in the future will have a small bit of the weight taken off their shoulders.
2024-05-14 01:49:03 +00:00
.github action to cherry-pick PRs to appropriate branches on merge 2024-01-27 22:41:06 -05:00
.vscode The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
Assets ignoreSwing parameter for Multisound and BeatAction 2024-05-14 01:49:03 +00:00
Packages kman uses anim layers now 2024-05-14 00:39:59 +00:00
ProjectSettings ignoreSwing parameter for Multisound and BeatAction 2024-05-14 01:49:03 +00:00
.editorconfig Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
.gitignore Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
.vsconfig Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
BUILD.md Update BUILD.md 2023-04-01 20:31:33 +02:00
CREDITS.md Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
Editor.meta Current version pull 2022-07-11 14:22:12 +08:00
LICENSE.md Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
README.md Change License Badge on README (#746) 2024-03-05 05:04:51 +00:00
song.wav Basic saving and loading system 2022-01-30 07:03:37 -05:00
UpgradeLog.htm Clap Trap (#732) 2024-03-04 03:50:41 +00:00

Heaven Studio

(WIP) A tool to create playable Rhythm Heaven custom remixes, with many customization options.

Discord

License: MIT

itch.io Page

Documentation

image

Prebuilt Binaries

Full releases are published on our itch.io page. GitHub Actions creates experimental builds on each commmit, but minimal support will be provided.

Alpha builds

These builds target future patches / minor releases and thus do not include some of the features from Nightly.

Nightly builds

These builds include experimental new features that target future major releases.

Important Notes:

Self-Building

Heaven Studio is made in Unity 2021.3.21, and programmed with Visual Studio Code.

Build Instructions: BUILD.md (or the more maintained documentation page)

Other information

Rhythm Heaven is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo. All used properties of Nintendo (such as names, audio, graphics, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a free community project available for others to use and contribute to, without charge. Source code is licensed under the MIT license.