Jenny Crowe
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2d80cb05b1
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The biggest of boi refactors
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2022-03-14 07:21:05 -07:00 |
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Jenny Crowe
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2f746c8e10
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Fork Lifter: Minor script tweak for readability.
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2022-03-11 21:20:33 -07:00 |
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Jenny Crowe
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fd037c4436
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Organization refactor
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2022-03-11 21:10:13 -07:00 |
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Slaith
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531053cdd3
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Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
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2022-03-07 20:46:49 -08:00 |
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Slaith
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d2bc7d9871
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Added inactive functions
I'm going to flesh it out more in the next commit
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2022-03-02 13:59:35 -08:00 |
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Carson Kompon
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fe546873ac
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Fork Lifter Event Merge
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2022-03-01 14:27:08 -05:00 |
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Braedon
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be3c913c4e
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Entity object parameters testing
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2022-02-03 17:20:26 -05:00 |
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Braedon
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ce193bf572
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Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general
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2022-01-17 00:00:26 -05:00 |
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Starpelly
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88e2264d87
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Karate Man Kick started
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2022-01-01 13:54:17 -05:00 |
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Starpelly
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3840870684
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Stars background + Camera zooming *UNFINISHED*
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2021-12-25 20:04:23 -05:00 |
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Starpelly
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bd40c87b80
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Spaceball swing + low ball throw + perspective camera
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2021-12-25 07:16:40 -05:00 |
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Starpelly
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cb79307b46
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Fixed ForkLifter hand grab bug
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2021-12-23 22:36:16 -05:00 |
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Starpelly
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dab2379f68
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Music sorting
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2021-12-23 17:39:03 -05:00 |
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Starpelly
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5a9a2bcaae
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Dynamic event manager
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2021-12-22 19:08:35 -05:00 |
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Starpelly
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286c862197
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Got rid of all hard-coded ForkLifter code from GameManager.
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2021-12-20 23:38:59 -05:00 |
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Starpelly
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5d85d9d363
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Proper namespaces
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2021-12-20 20:10:49 -05:00 |
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