Commit graph

16 commits

Author SHA1 Message Date
Jenny Crowe
2d80cb05b1 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Jenny Crowe
2f746c8e10 Fork Lifter: Minor script tweak for readability. 2022-03-11 21:20:33 -07:00
Jenny Crowe
fd037c4436 Organization refactor 2022-03-11 21:10:13 -07:00
Slaith
531053cdd3 Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Slaith
d2bc7d9871 Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon
fe546873ac Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Braedon
be3c913c4e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon
ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Starpelly
88e2264d87 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly
3840870684 Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
bd40c87b80 Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
cb79307b46 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly
dab2379f68 Music sorting 2021-12-23 17:39:03 -05:00
Starpelly
5a9a2bcaae Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly
286c862197 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly
5d85d9d363 Proper namespaces 2021-12-20 20:10:49 -05:00