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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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5 commits
Author | SHA1 | Message | Date | |
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minenice55
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534b06301d
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Squashed commit of the following: (#474)
commit |
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minenice55
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81384fe7fb
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Update from release 1 branch (#472)
* Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now * convert float to double and all that * editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs * add updater for marching orders turn * make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music * don't infer track when importing a v0 riq from another program * You can now place inputs on top of pass turn for rhythm tweezers * Rockers can do it too now * Some new curves * Converted everything to new curves and made playerballs handle themselves input-wise * working dough converted, need to fix eveerything though * ball transporter anims for pass turn * update Jukebox to latest version fixes for inferred entity loading * new sounds * OnSpawnBall reimplemented * Proper inactive handling now * gandw on balls has been added * Rhythm tweezers pass turn now works like working dough * modernised rockers pass turn * Fixed small balls not working in working dough * Fixed weird curve stuff on game switch in working dough * let play mode start if no song file is loaded fix issue with loading large audio files * add "updater" for the old marching entity --------- Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> |
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AstrlJelly
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11044922d3
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Marching Orders Rework + Bug Fixes (#442)
* first things first, kill mr. downbeat. now onto fixing meat grinder forrealzies * meat grinder fix * fixed munchy monk icon + mr upbeat ding bug * a few little changes * lotta stuff yeahh just look at the pr description * point and clap * anim Adjustment * new sheet + adjustments for it * IM USING THE INTERNET i hate merge conflicts * grrr merge conflicts * insane changes * progress * fixed The Spaceball Camera Bug (literally a single line of code wtf guys) * colrs * k im done :3 --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> |
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Rapandrasmus
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5cbcc39c8b
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Misc. Fixes and Additions (#440)
* Ringside fixes * Clappy Trio bop logic fix * Quiz show answer reaction fix * prequel background begone! * You can now hide the alien in spaceball * Fixed lightning toss jank * btsds recolor, need to add lights next * Btsds lights and recolor * fixed sweat particle rendering over reporter * Asset bundles accomodation |
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Zeo
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0552d02207
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Assetbundle Update (#439)
* air rally assetbundles rvlbadminton * blue bear assetbundles ctrbear * board meeting assetbundles rvlrotation * more board meeting stuff * built to scale ds assetbundles ntrassembly * clappy trio & cheer readers assetbundles agbclap and rvlbooks * crop stomp assetbundles ntrstomp * dj school adjustment ntrdj * dog ninja assetbundles ntrninja * double date assetbundles rvldate * drumming practice assetbundles ctrintro NOTE: the mii system will probably need to be changed if we ever use miistudio * fireworks & first (second) contact assetbundles agbexplode and ctrinterpreter * flipper flop assetbundles rvlseal CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE * fork lifter assetbundles rvlfork * glee club assetbundles ntrchorus * kitties assetbundles ctrteppan * launch party assetbundles rvlrocket * lockstep assetbundles ntrbackbeat * meat grinder assetbundles pcomeat * mr upbeat assetbundles + meat grinder tag change agboffbeat * munchy monk assetbundles ntrshugyo * octopus machine assetbundles :cherryhappy: NO SOUND ntrcork * Revert "octopus machine assetbundles :cherryhappy:" This reverts commit a177e9b3c4e472b5bb05a783245553e626913b47. * quiz show assetbundles agbquiz * a lot of games because i forgot to commit whoops * im just gonna start doing these commits in bulk * all assetbundles except octopus machine & tram and pauline * octopus machine assetbundles ntrcork |