KrispyDotlessI
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287f8db6d1
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Coin Toss - Improvement
- imported sofuto's textures
- tweaked animation errors
- added a new cowbell variation
- marching orders nonsense??
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2022-09-10 20:56:26 +08:00 |
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KrispyDotlessI
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afc495b519
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Face Turns now in-progress
and still has yet to animate "Bomb"
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2022-09-08 20:38:45 +08:00 |
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KrispyDotlessI
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a064a06552
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Animations (almost) done!
just need that one animation internally called "Bomb" when it's actually steam
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2022-09-08 17:13:21 +08:00 |
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KrispyDotlessI
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e3a4443d91
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Cadets' heads and bodies separated, "keep-up" no more
you have no use anymore keep-up
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2022-09-06 14:41:13 +08:00 |
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KrispyDotlessI
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f631d546e5
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Animation Layering Fixes
also replaced all instances of Play to DoScaledAnimationAsync to match the bpm
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2022-09-05 15:46:19 +08:00 |
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KrispyDotlessI
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6051772f64
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Merge branch 'megaminerjenny:master' into master
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2022-09-05 06:35:05 +08:00 |
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KrispyDotlessI
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3f9fcb8c30
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Fix compilation errors
i have to do that too aaaaaaaaaaaaa
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2022-09-04 13:55:12 +08:00 |
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KrispyDotlessI
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99f390a11c
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Marching Orders - Base
rn it's coded with notepad++ it will be edited with visual studio code dw
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2022-09-04 13:11:12 +08:00 |
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KrispyDotlessI
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f449dbeb02
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Revert "test commit"
This reverts commit 939cf9cabf .
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2022-09-04 12:24:40 +08:00 |
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KrispyDotlessI
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939cf9cabf
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test commit
test to see if it would affect the new base
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2022-09-04 12:23:47 +08:00 |
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KrispyDotlessI
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02319fa392
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Coin Toss sounds now come from global SFX
...and more progress to marching orders lmao
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2022-09-03 14:09:23 +08:00 |
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KrispyDotlessI
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74692a6d80
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More anim-code progress
i procrastinated a bit
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2022-08-29 22:07:32 +08:00 |
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KrispyDotlessI
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da12ba79bb
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More Animations Done + Temporary Miss Animation
they're marching into place!!
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2022-08-28 20:53:13 +08:00 |
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KrispyDotlessI
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7dc7671ce3
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Export "bread' animations here
cause i wanna make it accurate™
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2022-08-28 13:38:49 +08:00 |
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KrispyDotlessI
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1c42d7150a
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Coding Test
i did a dum dum and forgot to put the script in the prefab, another bummer.
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2022-08-28 08:45:55 +08:00 |
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KrispyDotlessI
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fd4e2140da
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Give up on coding until someone helps me
i cannot find the root cause of this
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2022-08-27 12:40:49 +08:00 |
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KrispyDotlessI
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76254bb38d
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Animation started, attempt to code
"eVeNt NoT fOuNd! MaY bE sPeLlEd WrOnG oR iT iS nOt ImPlEmEnTeD."
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2022-08-27 10:20:48 +08:00 |
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KrispyDotlessI
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c3da97da7c
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Assets currently in a temporary state, so we've added a bunch of 仮
who vandalized the walls?
- sarge, 2015
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2022-08-26 22:39:47 +08:00 |
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KrispyDotlessI
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c5990470eb
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Implement "temporary" SFX straight from RHRE's SFXDB
last one before tomorrow starts to get the anims ready
(and wait for the new properties update)
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2022-08-26 20:36:48 +08:00 |
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KrispyDotlessI
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de0a72e2d4
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Layering issue fix in BG
give me glasses!!!!
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2022-08-26 19:32:06 +08:00 |
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KrispyDotlessI
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3c0201dcdb
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Marching Orders - Full Base
im so tired rn i wanna at least get back on modding i wanna take a huge rest i wanna sleep
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2022-08-26 18:48:32 +08:00 |
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KrispyDotlessI
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2cc7ffb6a8
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Sarge placement, yet to animate
time to waste time on creating a minigame rather than actually modding megamix to make a custom remix 👌
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2022-08-26 16:29:26 +08:00 |
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KrispyDotlessI
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622bad744f
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Marching Orders - Base
rn it's coded with notepad++ it will be edited with visual studio code dw
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2022-08-24 10:22:20 +08:00 |
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DPS2004
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f4c313fd59
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crop out unfinished parts with black
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2022-08-20 16:25:43 -04:00 |
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DPS2004
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e95e4cf96a
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add temporary game icon for tunnel
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2022-08-20 15:57:11 -04:00 |
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DPS2004
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889533b883
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fix tunnel cues
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2022-08-20 15:48:56 -04:00 |
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DPS2004
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0b4f05dc9b
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Fix capitalization in animation
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2022-08-19 21:08:21 -04:00 |
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DPS2004
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19fe5c31b4
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Merge branch 'master' into tunnel
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2022-08-19 21:02:50 -04:00 |
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DPS2004
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ecfb147cca
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driver reacts to player
still need to do the car screeching, but thats for another time
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2022-08-19 21:01:29 -04:00 |
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DPS2004
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0ba5eb2c70
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animate driver idle
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2022-08-19 18:26:24 -04:00 |
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DPS2004
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9af7606b37
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add (currently broken) count in event
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2022-08-19 00:19:08 -04:00 |
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DPS2004
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52b74c892f
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tunnel now actually functions as a rhythm game
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2022-08-18 23:47:40 -04:00 |
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DPS2004
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b8d5f908ef
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add cowbell shake and hand easing
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2022-08-18 19:28:23 -04:00 |
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DPS2004
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30ad89c32a
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animate front hand with curve
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2022-08-18 14:23:33 -04:00 |
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minenice55
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e3fe00e2b0
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update Samurai Slice (Gold) sprites
- add easter egg object type
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2022-08-18 13:15:50 -04:00 |
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minenice55
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e269855490
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improve interaction with some karate man obejcts
- update Crop Stomp atlas
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2022-08-18 12:12:02 -04:00 |
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DPS2004
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78b84d31d0
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start setting up the scene
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2022-08-18 00:17:46 -04:00 |
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DPS2004
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337de129ea
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add in (temporary) tunnel sprites
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2022-08-17 23:57:27 -04:00 |
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minenice55
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3bbeb71498
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more anim adjust
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2022-08-17 14:48:27 -04:00 |
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minenice55
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5613bc6f65
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import HD fanclub background
- adjust more animations
- adjust spacing between spectators
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2022-08-17 14:27:44 -04:00 |
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DPS2004
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a3a42a5378
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remove assetbundle stuff
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2022-08-17 12:24:24 -04:00 |
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DPS2004
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58937f12b7
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try to make a copy of Coin Toss for Tunnel
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2022-08-16 22:12:48 -04:00 |
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minenice55
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fb322e3198
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update Arisa's animations with new sprites
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2022-08-16 19:19:30 -04:00 |
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minenice55
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1f9eb25820
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Merge branch 'ntrIdol-hd' into misc-additions-3
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2022-08-16 18:12:13 -04:00 |
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minenice55
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3fbb7299d0
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add new icons
- disables compression on icon masks for better filtering
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2022-08-16 18:07:41 -04:00 |
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minenice55
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c4f4549a67
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fix fire particle colour
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2022-08-14 21:59:21 -04:00 |
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minenice55
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05375aacb7
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facial expressions for just inputs
- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
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2022-08-14 20:47:13 -04:00 |
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minenice55
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e62914f63e
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put resources in assetbundle
- implements the bomb glow for DS karate man kicks
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2022-08-14 18:59:28 -04:00 |
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minenice55
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009b593a42
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radial bg type
- fix joe surprise face persisting
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2022-08-14 16:29:39 -04:00 |
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minenice55
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99b2294561
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flow bar reactions
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2022-08-13 22:11:17 -04:00 |
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