blank3times
4d34b419ed
Update OverlaysManager.cs
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So this was the solution?
2024-11-19 22:58:25 -08:00
blank3times
781ba06e4b
Move gfap text closer to semipuaver
2024-11-17 00:57:33 -08:00
blank3times
849cf45112
Update LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs
2024-11-17 00:00:20 -08:00
blank3times
e8ff6cadec
Replace perfect text with actual text
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This could make it more flexible in the future, but I kept the old animations anyways for easier custom replacement.
2024-11-16 23:23:57 -08:00
blank3times
293282e12a
Deampen perfect hit animation
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Turns out it was done in-sprite and it's easier to change numbers in an animation than open the sprite in a photo editor.
2024-11-16 22:32:15 -08:00
blank3times
71c1d2a923
...even when you break perfect
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darn it that was sloppy
2024-11-16 22:03:08 -08:00
blank3times
333bade26e
Actually make the semipuaver in the corner
2024-11-16 21:59:58 -08:00
blank3times
a4be4691c3
Switch Perfect/Sections Overlays
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Matches how semiPuaver faces left.
2024-11-16 21:41:21 -08:00
blank3times
34e56e7d0f
Merge remote-tracking branch 'upstream/main' into general-assets
2024-11-16 18:38:01 -08:00
blank3times
0ea1e0b9a5
Go for a Perfect! ( #16 )
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* Import perfect image without splicing
* Move puaver slices to be even
Now they are stretched but not cropped weirdly
* Funny gfap toggle stretch workaround
* Add temp perfect text
Transparency is off but at least it says the words
2024-11-13 20:50:19 -05:00
vinceiis
eacf12645f
remove leftovers and throw in fangame mems ( #18 )
2024-11-13 20:49:59 -05:00
blank3times
d7e3893ea1
Add temp perfect text
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Transparency is off but at least it says the words
2024-10-09 22:14:06 -07:00
blank3times
5658b61fac
Funny gfap toggle stretch workaround
2024-09-14 04:13:16 -07:00
blank3times
74f1b4c408
Move puaver slices to be even
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Now they are stretched but not cropped weirdly
2024-09-14 03:55:15 -07:00
blank3times
e8bff8b750
Import perfect image without splicing
2024-09-14 03:44:44 -07:00
AstrlJelly
401ad4617e
Sprite Replacements ( #15 )
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* title and some editor stuff
* timing display!!
this stuff does NOT seem copyrighted. they're the most generic assets on the planet...
* skill star, i guess.
it's a flower now. cute
* idk if this matters but commit just to make sure.
2024-08-30 07:08:46 -04:00
wookywok
a47865ae37
Nip in the Bud Updates & VHS Effect for Retro TV! ( #12 )
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* KILLING THE ASSETS. BURN THEM
* Revert "KILLING THE ASSETS. BURN THEM"
This reverts commit b6e8cf0525
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* Reapply "KILLING THE ASSETS. BURN THEM"
This reverts commit d67c730d10
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* Unkill meta files
might want those tbh
* Update GraphicsSettings.asset
---------
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
2024-08-29 14:45:21 -04:00
Untitled9528
349c06a006
falling waffle ( #14 )
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* m
m
* falling waffle
q
2024-08-26 16:03:42 -04:00
wookywok
30d6c5f674
Re-Add Nip in the Bud Sprites ( #13 )
2024-07-23 01:11:35 -04:00
AstrlJelly
24c3d17821
Add Back Non-infringing Assets ( #11 )
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* remove game meta files
* most if not all sfx and sprites for the fangames
* delete some more meta files, add back some fangame icons
* hide all the infringing games
2024-07-04 05:55:04 -04:00
wookywok
4d60fa34fe
NEW GAME - Nip in the Bud! ( #9 )
2024-06-12 10:38:28 -04:00
AstrlJelly
5f115c6b62
Merge branch 'main' of https://github.com/RHeavenStudioPlus/HeavenStudioPlus
2024-06-09 22:30:44 -04:00
AstrlJelly
7d10d2f1fe
project settings! ( #8 )
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oops
2024-06-09 22:29:47 -04:00
AstrlJelly
b9048f198c
Update binaries README.md
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should fix broken links
2024-06-09 22:29:46 -04:00
AstrlJelly
55fcf0b846
Update README.md ( #7 )
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thanks clubstepmonster
2024-06-09 22:29:44 -04:00
AstrlJelly
27adc010d1
update the things ( #6 )
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Yay!
2024-06-09 22:29:43 -04:00
AstrlJelly
0ad21885ad
Update build.yml ( #4 )
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this might fix the weird nightly thing
2024-06-09 22:29:42 -04:00
AstrlJelly
65cf84346f
Dress Your Best ( #2 )
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* init
sfx, sprites, prefab, script
pretty freakin epic!!!
* some more initialization
yay
* start interval/pass turn + more anims
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
* commit for sync
auto react, ig
* nearly finished, just gotta add some polish
* new icon, face animating
so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
* uhhh?? ig i forgot to save
wow i guess i was. really tired last night.
* with that, it's Mostly done!!
shipping this to beam now, gonna make some additions/fixes while that's happening
* OKAY TIME TO SHIP IT
2024-06-09 22:29:40 -04:00
AstrlJelly
96c8557cb1
Revert "init"
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This reverts commit ce748d024f
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2024-06-09 22:29:34 -04:00
AstrlJelly
fe941dd2a1
Revert "some more initialization"
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This reverts commit f1c0a59970
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2024-06-09 22:29:18 -04:00
AstrlJelly
ef1922bd74
Revert "start interval/pass turn + more anims"
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This reverts commit b5cb3f5608
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2024-06-09 22:29:10 -04:00
AstrlJelly
513617a977
Revert "commit for sync"
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This reverts commit 401d3a9386
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2024-06-09 22:29:08 -04:00
AstrlJelly
09a9dd92c2
Revert "nearly finished, just gotta add some polish"
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This reverts commit 45d88ec7f3
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2024-06-09 22:29:07 -04:00
AstrlJelly
7deb2745a0
Revert "new icon, face animating"
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This reverts commit c93cdfe4f8
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2024-06-09 22:29:05 -04:00
AstrlJelly
47ae7707b5
Revert "uhhh?? ig i forgot to save"
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This reverts commit 1918097ec5
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2024-06-09 22:29:04 -04:00
AstrlJelly
0460d12120
Revert "with that, it's Mostly done!!"
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This reverts commit e4a9bca393
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2024-06-09 22:29:03 -04:00
AstrlJelly
f442df4ffc
Revert "OKAY TIME TO SHIP IT"
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This reverts commit 006b2a873f
.
2024-06-09 22:29:01 -04:00
AstrlJelly
cddab624a0
OKAY TIME TO SHIP IT
2024-06-09 22:29:00 -04:00
AstrlJelly
463637c1e4
with that, it's Mostly done!!
...
shipping this to beam now, gonna make some additions/fixes while that's happening
2024-06-09 22:28:59 -04:00
AstrlJelly
62ebea8411
uhhh?? ig i forgot to save
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wow i guess i was. really tired last night.
2024-06-09 22:28:57 -04:00
AstrlJelly
66e87ee428
new icon, face animating
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so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good
2024-06-09 22:28:56 -04:00
AstrlJelly
b75f39a31b
nearly finished, just gotta add some polish
2024-06-09 22:28:54 -04:00
AstrlJelly
9052471fc1
commit for sync
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auto react, ig
2024-06-09 22:28:52 -04:00
AstrlJelly
af3c4747e4
start interval/pass turn + more anims
...
coming along nicely.
got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff
should be easy (but actually this time)
2024-06-09 22:28:50 -04:00
AstrlJelly
6490bb92d0
some more initialization
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yay
2024-06-09 22:28:49 -04:00
AstrlJelly
e9fdaf547d
init
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sfx, sprites, prefab, script
pretty freakin epic!!!
2024-06-09 22:28:41 -04:00
AstrlJelly
63b489733e
Update README.md
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to further explain that this is Not affiliated with the main repo.
2024-06-09 22:28:30 -04:00
AstrlJelly
f8f4d77039
Update README.md
2024-06-09 22:28:29 -04:00
AstrlJelly
d81959ac6c
project settings! ( #8 )
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oops
2024-06-08 22:11:31 -04:00
AstrlJelly
a56a9cca09
Update binaries README.md
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should fix broken links
2024-06-08 17:53:28 -04:00