Commit graph

858 commits

Author SHA1 Message Date
DPS2004
25f42647fe cowbell no longer drifts out of sync 2022-08-20 14:45:54 -04:00
DPS2004
7a76c1865b Fix capitalization in animation 2022-08-19 21:08:21 -04:00
DPS2004
a00f103d30 Merge branch 'master' into tunnel 2022-08-19 21:02:50 -04:00
DPS2004
e2ac9e2871 driver reacts to player
still need to do the car screeching, but thats for another time
2022-08-19 21:01:29 -04:00
minenice55
598ed08c6c Merge pull request #152 from minenice55/misc-additions-3
Misc Additions #3
2022-08-19 19:54:58 -04:00
minenice55
f0fd6f5ede make Karate Man init from new entities 2022-08-19 19:46:37 -04:00
minenice55
c034155e8a Merge branch 'master' into misc-additions-3 2022-08-19 19:32:46 -04:00
minenice55
c6e4f477fb Merge pull request #151 from huantianad/random-code-refactoring
Random code refactoring
2022-08-19 19:17:59 -04:00
minenice55
915bb8aa05 reset timeline song position on end 2022-08-19 18:31:07 -04:00
DPS2004
0d00858d0c animate driver idle 2022-08-19 18:26:24 -04:00
minenice55
4aff0385ee optimize remix saving / loading
stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55
302bd6bbb5 remove the need to use Space Soccer "keep-up" entity 2022-08-19 17:18:18 -04:00
minenice55
22e06efbff address Fan Club spectator "sticky hands" 2022-08-19 17:08:58 -04:00
minenice55
e17db16628 adjust Karate Man nori sound behaviour 2022-08-19 17:00:55 -04:00
minenice55
98ff9987ee adjust screen shake behaviour
- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
minenice55
28c8eddee6 Merge branch 'master' into misc-additions-3 2022-08-19 16:21:21 -04:00
DPS2004
e157a71eae add (currently broken) count in event 2022-08-19 00:19:08 -04:00
DPS2004
2ff810ff17 tunnel now actually functions as a rhythm game 2022-08-18 23:47:40 -04:00
huantian
77570971fd Random Code Refactoring 2022-08-18 18:28:05 -07:00
DPS2004
d7eca3af31 add cowbell shake and hand easing 2022-08-18 19:28:23 -04:00
DPS2004
00705f0d0b animate front hand with curve 2022-08-18 14:23:33 -04:00
minenice55
6fefac4122 update Samurai Slice (Gold) sprites
- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
a67ef05979 improve interaction with some karate man obejcts
- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
DPS2004
f55ed7f41c Merge branch 'master' into tunnel 2022-08-18 00:19:38 -04:00
DPS2004
eb1110a77a start setting up the scene 2022-08-18 00:17:46 -04:00
DPS2004
2c3f70e868 add in (temporary) tunnel sprites 2022-08-17 23:57:27 -04:00
DPS2004
6a9328a4b9 get rid of a lot of leftover code 2022-08-17 23:33:05 -04:00
minenice55
c01798471f Merge pull request #149 from ThatZeoMan/screen-shake
Screen shake event (VFX)
2022-08-17 15:53:45 -04:00
ThatZeoMan
4d31dc8fe2 fully functional screen shake
its a lil smooth at lower intensities but it works! lots of "complicated" "math" going on here.
thanks for all the help, minenice!

recommended settings -
intensity: 2
length: 0.25
2022-08-17 14:43:18 -05:00
minenice55
b035e9e7fd more anim adjust 2022-08-17 14:48:27 -04:00
minenice55
53632441a1 import HD fanclub background
- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
ThatZeoMan
907af78d6a something 2022-08-17 11:31:55 -05:00
DPS2004
d0ad5181b6 remove assetbundle stuff 2022-08-17 12:24:24 -04:00
ThatZeoMan
3d7a2516af automatically go back to old camera 2022-08-16 22:30:22 -05:00
ThatZeoMan
5159cc7921 Intensity input fully functional
now time for, ugh, math.
2022-08-16 22:24:39 -05:00
ThatZeoMan
5acbe06afe start work on screen shake 2022-08-16 22:21:04 -05:00
DPS2004
2c0288b687 try to make a copy of Coin Toss for Tunnel 2022-08-16 22:12:48 -04:00
minenice55
35191f60b3 update Arisa's animations with new sprites 2022-08-16 19:19:30 -04:00
minenice55
cb9dbc94f6 Merge branch 'ntrIdol-hd' into misc-additions-3 2022-08-16 18:12:13 -04:00
minenice55
a23c2223e0 add new icons
- disables compression on icon masks for better filtering
2022-08-16 18:07:41 -04:00
minenice55
a0855efaa1 Merge pull request #148 from ThatZeoMan/misc-adjustments
Misc adjustments
2022-08-16 14:00:55 -04:00
ThatZeoMan
89381378d1 default obj colors 2022-08-15 21:45:48 -05:00
ThatZeoMan
55eed6060e Update ClappyTrio.cs 2022-08-15 21:14:00 -05:00
minenice55
ff63e7bc3e Merge pull request #146 from KrispyDotlessI/spaceball-clappy-trio-tweaking
Addition of Spaceball's ball type, Clappy Trio minimum member count r…
2022-08-15 10:47:14 -04:00
minenice55
197dcb84c6 Merge pull request #147 from minenice55/karate-man-2-part2
Karate Man Rework (Part 2)
2022-08-14 22:03:52 -04:00
minenice55
ef0d0ffdd1 fix fire particle colour 2022-08-14 21:59:21 -04:00
minenice55
5122bdf4ce update credits 2022-08-14 21:06:57 -04:00
minenice55
4d82baf057 facial expressions for just inputs
- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
5ba13788b0 put resources in assetbundle
- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00
minenice55
afae2d0950 unloaded support for the setup entities
- not tested too much but it seems to work so far
2022-08-14 17:39:42 -04:00