HeavenStudioPlus/Assets/Scripts/LevelEditor/Editor.cs

176 lines
6.7 KiB
C#
Raw Normal View History

2022-01-03 22:42:43 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Newtonsoft.Json;
using TMPro;
using Starpelly;
using RhythmHeavenMania.Editor.Track;
2022-01-03 22:42:43 +00:00
namespace RhythmHeavenMania.Editor
{
public class Editor : MonoBehaviour
{
private Initializer Initializer;
2022-01-06 00:11:33 +00:00
[SerializeField] private Canvas MainCanvas;
[SerializeField] public Camera EditorCamera;
2022-01-06 00:11:33 +00:00
2022-01-03 22:42:43 +00:00
[Header("Rect")]
[SerializeField] private RenderTexture ScreenRenderTexture;
[SerializeField] private RawImage Screen;
2022-01-09 23:35:55 +00:00
[SerializeField] private RectTransform GridGameSelector;
2022-01-03 22:42:43 +00:00
2022-01-06 00:11:33 +00:00
[Header("Components")]
[SerializeField] private Timeline Timeline;
[SerializeField] private TMP_Text GameEventSelectorTitle;
2022-01-06 00:11:33 +00:00
2022-01-15 07:08:23 +00:00
[Header("Toolbar")]
[SerializeField] private Button NewBTN;
[SerializeField] private Button OpenBTN;
[SerializeField] private Button SaveBTN;
[SerializeField] private Button UndoBTN;
[SerializeField] private Button RedoBTN;
2022-01-29 21:59:20 +00:00
[SerializeField] private Button MusicSelectBTN;
[SerializeField] private Button EditorSettingsBTN;
[SerializeField] private Button EditorThemeBTN;
2022-01-15 07:08:23 +00:00
2022-01-12 03:29:27 +00:00
public static List<TimelineEventObj> EventObjs = new List<TimelineEventObj>();
public static Editor instance { get; private set; }
2022-01-03 22:42:43 +00:00
private void Start()
{
instance = this;
2022-01-03 22:42:43 +00:00
Initializer = GetComponent<Initializer>();
2022-01-06 00:11:33 +00:00
}
public void Init()
{
2022-01-03 22:42:43 +00:00
GameManager.instance.GameCamera.targetTexture = ScreenRenderTexture;
GameManager.instance.CursorCam.targetTexture = ScreenRenderTexture;
Screen.texture = ScreenRenderTexture;
2022-01-06 00:11:33 +00:00
2022-01-08 16:42:48 +00:00
GameManager.instance.Init();
2022-01-06 00:11:33 +00:00
Timeline.Init();
2022-01-09 23:35:55 +00:00
for (int i = 0; i < EventCaller.instance.minigames.Count; i++)
{
GameObject GameIcon_ = Instantiate(GridGameSelector.GetChild(0).gameObject, GridGameSelector);
GameIcon_.GetComponent<Image>().sprite = GameIcon(EventCaller.instance.minigames[i].name);
GameIcon_.gameObject.SetActive(true);
2022-01-11 00:17:29 +00:00
GameIcon_.name = EventCaller.instance.minigames[i].displayName;
2022-01-09 23:35:55 +00:00
}
2022-01-11 02:06:13 +00:00
2022-01-23 03:40:53 +00:00
Tooltip.AddTooltip(NewBTN.gameObject, "New <color=#adadad>[Ctrl+N]</color>");
Tooltip.AddTooltip(OpenBTN.gameObject, "Open <color=#adadad>[Ctrl+O]</color>");
Tooltip.AddTooltip(SaveBTN.gameObject, "Save Project <color=#adadad>[Ctrl+S]</color>\nSave Project As <color=#adadad>[Ctrl+Alt+S]</color>");
Tooltip.AddTooltip(UndoBTN.gameObject, "Undo <color=#adadad>[Ctrl+Z]</color>");
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
2022-01-29 21:59:20 +00:00
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
2022-01-29 23:30:29 +00:00
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
2022-01-09 23:35:55 +00:00
}
2022-01-14 22:46:14 +00:00
public void Update()
{
// This is buggy
/*if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
{
GetComponent<Selections>().enabled = false;
GetComponent<Selector>().enabled = false;
GetComponent<BoxSelection>().enabled = false;
}
else
{
GetComponent<Selections>().enabled = true;
GetComponent<Selector>().enabled = true;
GetComponent<BoxSelection>().enabled = true;
}*/
if (Input.GetKeyDown(KeyCode.Delete))
{
List<TimelineEventObj> ev = new List<TimelineEventObj>();
for (int i = 0; i < Selections.instance.eventsSelected.Count; i++) ev.Add(Selections.instance.eventsSelected[i]);
CommandManager.instance.Execute(new Commands.Deletion(ev));
}
if (CommandManager.instance.canUndo())
UndoBTN.transform.GetChild(0).GetComponent<Image>().color = "BD8CFF".Hex2RGB();
else
UndoBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
if (CommandManager.instance.canRedo())
RedoBTN.transform.GetChild(0).GetComponent<Image>().color = "FFD800".Hex2RGB();
else
RedoBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
2022-01-23 03:40:53 +00:00
if (Input.GetKey(KeyCode.LeftControl))
{
if (Input.GetKeyDown(KeyCode.Z))
{
if (Input.GetKey(KeyCode.LeftShift))
CommandManager.instance.Redo();
else
CommandManager.instance.Undo();
}
else if (Input.GetKeyDown(KeyCode.Y))
{
CommandManager.instance.Redo();
}
}
if (Input.GetMouseButtonUp(0) && Timeline.instance.CheckIfMouseInTimeline())
{
List<TimelineEventObj> selectedEvents = Timeline.instance.eventObjs.FindAll(c => c.selected == true && c.eligibleToMove == true);
if (selectedEvents.Count > 0)
{
List<TimelineEventObj> result = new List<TimelineEventObj>();
for (int i = 0; i < selectedEvents.Count; i++)
{
if (selectedEvents[i].isCreating == false)
{
result.Add(selectedEvents[i]);
}
selectedEvents[i].OnUp();
}
CommandManager.instance.Execute(new Commands.Move(result));
}
}
2022-01-14 22:46:14 +00:00
}
2022-01-09 23:35:55 +00:00
public static Sprite GameIcon(string name)
{
return Resources.Load<Sprite>($"Sprites/Editor/GameIcons/{name}");
2022-01-03 22:42:43 +00:00
}
2022-01-15 22:52:53 +00:00
public void CopyJson()
{
string json = string.Empty;
json = JsonConvert.SerializeObject(GameManager.instance.Beatmap);
Debug.Log(json);
}
2022-01-21 21:09:14 +00:00
public void DebugSave()
{
// temp
2022-01-23 03:40:53 +00:00
#if UNITY_EDITOR
2022-01-21 21:09:14 +00:00
string path = UnityEditor.AssetDatabase.GetAssetPath(GameManager.instance.txt);
path = Application.dataPath.Remove(Application.dataPath.Length - 6, 6) + path;
System.IO.File.WriteAllText(path, JsonConvert.SerializeObject(GameManager.instance.Beatmap));
Debug.Log("Saved to " + path);
2022-01-23 03:40:53 +00:00
#endif
2022-01-21 21:09:14 +00:00
}
public void SetGameEventTitle(string txt)
{
GameEventSelectorTitle.text = txt;
}
2022-01-03 22:42:43 +00:00
}
}