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using System.Collections ;
using System.Collections.Generic ;
using UnityEngine ;
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using HeavenStudio.Util ;
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namespace HeavenStudio.Games.Loaders
{
using static Minigames ;
public static class NtrSoccerLoader
{
public static Minigame AddGame ( EventCaller eventCaller ) {
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return new Minigame ( "spaceSoccer" , "Space Soccer" , "ff7d27" , true , false , new List < GameAction > ( )
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{
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new GameAction ( "ball dispense" , "Ball Dispense" )
{
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function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . Dispense ( e . beat , ! e [ "toggle" ] , false , e [ "down" ] , e [ "auto" ] , e [ "interval" ] ) ; } ,
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defaultLength = 2f ,
parameters = new List < Param > ( )
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{
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new Param ( "toggle" , false , "Disable Sound" , "Toggle if the dispense sound should be disabled." ) ,
new Param ( "down" , false , "Down Sound" , "Toggle if the \"Down!\" cue from Remix 9 (DS) should be played." ) ,
new Param ( "auto" , true , "Auto Redispense" , "Toggle if a ball should automatically be redispensed if the player lets it fall." , new ( )
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{
new ( ( x , _ ) = > ( bool ) x , new string [ ] { "interval" } )
} ) ,
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new ( "interval" , new EntityTypes . Integer ( 2 , 20 , 2 ) , "Redispense Interval" , "Set how many beats it should take for a ball to be redispensed." )
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} ,
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inactiveFunction = delegate
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{
if ( ! eventCaller . currentEntity [ "toggle" ] ) { SpaceSoccer . DispenseSound ( eventCaller . currentEntity . beat , eventCaller . currentEntity [ "down" ] ) ; }
}
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} ,
new GameAction ( "high kick-toe!" , "High Kick-Toe!" )
{
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defaultLength = 3f ,
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} ,
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new GameAction ( "npc kickers enter or exit" , "NPC Kickers" )
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{
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function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . NPCKickersEnterOrExit ( e . beat , e . length , e [ "choice" ] , e [ "ease" ] , e [ "amount" ] , e [ "x" ] , e [ "y" ] , e [ "z" ] , true , e [ "preset" ] ) ; } ,
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defaultLength = 4f ,
parameters = new List < Param > ( )
{
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new Param ( "preset" , SpaceSoccer . EnterExitPresets . FiveKickers , "Preset" , "Choose a preset for the NPCs." , new List < Param . CollapseParam > ( )
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{
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new Param . CollapseParam ( ( x , _ ) = > ( int ) x = = ( int ) SpaceSoccer . EnterExitPresets . Custom , new string [ ] { "amount" , "x" , "y" , "z" } )
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} ) ,
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new Param ( "amount" , new EntityTypes . Integer ( 2 , 30 , 5 ) , "Number" , "Set the number of space kickers." ) ,
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new Param ( "x" , new EntityTypes . Float ( - 30 , 30 , 2f ) , "X Distance" , "Set how much distance there should be between the space kickers on the x axis." ) ,
new Param ( "y" , new EntityTypes . Float ( - 30 , 30 , - 0.5f ) , "Y Distance" , "Set how much distance there should be between the space kickers on the x axis." ) ,
new Param ( "z" , new EntityTypes . Float ( - 30 , 30 , 1.25f ) , "Z Distance" , "Set how much distance there should be between the space kickers on the x axis." ) ,
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new Param ( "choice" , SpaceSoccer . AnimationToPlay . Enter , "Status" , "Choose if the kickers should enter or exit." ) ,
new Param ( "ease" , EasingFunction . Ease . Linear , "Ease" , "Set the easing of the action." ) ,
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} ,
resizable = true
} ,
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new GameAction ( "easePos" , "Change NPC Distances" )
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{
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function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . EaseSpaceKickersPositions ( e . beat , e . length , e [ "ease" ] , e [ "x" ] , e [ "y" ] , e [ "z" ] ) ; } ,
defaultLength = 4f ,
resizable = true ,
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parameters = new List < Param > ( )
{
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new Param ( "x" , new EntityTypes . Float ( - 30 , 30 , 2f ) , "X Distance" , "Set how much distance there should be between the space kickers on the x axis." ) ,
new Param ( "y" , new EntityTypes . Float ( - 30 , 30 , - 0.5f ) , "Y Distance" , "Set how much distance there should be between the space kickers on the x axis." ) ,
new Param ( "z" , new EntityTypes . Float ( - 30 , 30 , 1.25f ) , "Z Distance" , "Set how much distance there should be between the space kickers on the x axis." ) ,
new Param ( "ease" , EasingFunction . Ease . Linear , "Ease" , "Set the easing of the action." ) ,
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}
} ,
new GameAction ( "pMove" , "Move Player" )
{
function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . MovePlayerKicker ( e . beat , e . length , e [ "ease" ] , e [ "x" ] , e [ "y" ] , e [ "z" ] , e [ "sound" ] , e [ "preset" ] ) ; } ,
defaultLength = 4f ,
resizable = true ,
parameters = new List < Param > ( )
{
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new Param ( "preset" , SpaceSoccer . PlayerPresets . LaunchStart , "Preset" , "Choose a preset for the player." , new List < Param . CollapseParam > ( )
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{
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new Param . CollapseParam ( ( x , _ ) = > ( int ) x = = ( int ) SpaceSoccer . PlayerPresets . Custom , new string [ ] { "x" , "y" , "z" , "ease" , "sound" } )
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} ) ,
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new Param ( "x" , new EntityTypes . Float ( - 30 , 30 , 0f ) , "X Position" , "Set the position the player should move to on the x axis." ) ,
new Param ( "y" , new EntityTypes . Float ( - 30 , 30 , 0f ) , "Y Position" , "Set the position the player should move to on the y axis." ) ,
new Param ( "z" , new EntityTypes . Float ( - 30 , 30 , 0f ) , "Z Position" , "Set the position the player should move to on the z axis." ) ,
new Param ( "ease" , EasingFunction . Ease . Linear , "Ease" , "Set the easing of the action." ) ,
new Param ( "sound" , SpaceSoccer . LaunchSoundToPlay . None , "Sound" , "Set the launch sound to be played at the start of this event." )
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}
} ,
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new GameAction ( "changeBG" , "Background Appearance" )
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{
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function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . BackgroundColor ( e . beat , e . length , e [ "start" ] , e [ "end" ] , e [ "startDots" ] , e [ "endDots" ] , e [ "ease" ] ) ; } ,
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defaultLength = 1f ,
resizable = true ,
parameters = new List < Param > ( )
{
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new Param ( "start" , SpaceSoccer . defaultBGColor , "Start Color" , "Set the color at the start of the event." ) ,
new Param ( "end" , SpaceSoccer . defaultBGColor , "End Color" , "Set the color at the end of the event." ) ,
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new Param ( "startDots" , SpaceSoccer . defaultStarColor , "Start Color (Dots)" , "Set the color at the start of the event." ) ,
new Param ( "endDots" , SpaceSoccer . defaultStarColor , "End Color (Dots)" , "Set the color at the end of the event." ) ,
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new Param ( "ease" , Util . EasingFunction . Ease . Linear , "Ease" , "Set the easing of the action." )
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}
} ,
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new GameAction ( "changeKick" , "Kicker Appearance" )
{
function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . KickerColor ( e . beat , e [ "outfit" ] , e [ "boots" ] , e [ "skin" ] ) ; } ,
defaultLength = 0.5f ,
parameters = new List < Param > ( )
{
new Param ( "outfit" , SpaceSoccer . kickerLavender , "Outfit Color" , "Set the color of the kicker's outfit." ) ,
new Param ( "boots" , SpaceSoccer . kickerPurple , "Boots Color" , "Set the color of the kicker's boots. This color is also used for the kicker's joints and eyebrows." ) ,
new Param ( "skin" , Color . white , "Skin Color" , "Set the color of the kicker's skin." ) ,
}
} ,
new GameAction ( "changePlat" , "Platform Appearance" )
{
function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . PlatformColor ( e . beat , e [ "top" ] , e [ "side" ] , e [ "outline" ] , e [ "flame" ] , e [ "mid" ] ) ; } ,
defaultLength = 0.5f ,
parameters = new List < Param > ( )
{
new Param ( "top" , SpaceSoccer . platTop , "Top Color" , "Set the color of the platform's top." ) ,
new Param ( "side" , SpaceSoccer . platSide , "Side Color" , "Set the color of the platform's side." ) ,
new Param ( "outline" , SpaceSoccer . platOutline , "Outline Color" , "Set the color of the platform's outline." ) ,
new Param ( "flame" , SpaceSoccer . kickerLavender , "Flame Color" , "Set the color of the flame." ) ,
new Param ( "mid" , SpaceSoccer . fireYellow , "Flame Middle Color" , "Set the color of the middle of the flame." ) ,
}
} ,
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new GameAction ( "scroll" , "Scrolling Background" )
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{
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function = delegate { var e = eventCaller . currentEntity ; SpaceSoccer . instance . UpdateScrollSpeed ( e [ "x" ] , e [ "y" ] ) ; } ,
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defaultLength = 1f ,
parameters = new List < Param > ( ) {
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new Param ( "x" , new EntityTypes . Float ( - 10f , 10 , 0.1f ) , "Horizontal Speed" , "Set how fast the background will scroll horizontally." ) ,
new Param ( "y" , new EntityTypes . Float ( - 10 , 10f , 0.3f ) , "Vertical Speed" , "Set how fast the background will scroll vertically." ) ,
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}
} ,
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new GameAction ( "stopBall" , "Remove Ball" )
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{
function = delegate { SpaceSoccer . instance . StopBall ( eventCaller . currentEntity [ "toggle" ] ) ; } ,
parameters = new List < Param > ( )
{
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new Param ( "toggle" , true , "Remove" , "Toggle if the ball should be removed and the kickers shouldn't be able to kick. To re-enable kicks, place this event again and disable this property." )
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}
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} ,
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// This is still here for "backwards-compatibility" but is hidden in the editor (it does absolutely nothing however)
new GameAction ( "keep-up" , "" )
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{
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defaultLength = 4f ,
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resizable = true ,
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hidden = true
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} ,
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new GameAction ( "npc kickers instant enter or exit" , "NPC Kickers Instant Enter or Exit" )
{
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function = delegate
{
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var e = eventCaller . currentEntity ;
int choice ;
if ( e [ "toggle" ] )
{
choice = ( int ) SpaceSoccer . AnimationToPlay . Exit ;
}
else
{
choice = ( int ) SpaceSoccer . AnimationToPlay . Enter ;
}
SpaceSoccer . instance . NPCKickersEnterOrExit ( e . beat , e . length , choice , ( int ) EasingFunction . Ease . Instant , 5 , 1.75f , 0.25f , 0.75f , true , ( int ) SpaceSoccer . EnterExitPresets . Custom ) ;
} ,
defaultLength = 0.5f ,
parameters = new List < Param > ( )
{
new Param ( "toggle" , false , "Should Exit?" , "Whether the kickers should be exited or entered." )
} ,
hidden = true
} ,
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} ,
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new List < string > ( ) { "ntr" , "keep" } ,
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"ntrsoccer" , "en" ,
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new List < string > ( ) { "en" } ,
chronologicalSortKey : 26
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) ;
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}
}
}
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namespace HeavenStudio.Games
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{
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using Scripts_SpaceSoccer ;
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using HeavenStudio.Common ;
using UnityEngine.Rendering ;
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using UnityEngine.UI ;
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using System ;
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public class SpaceSoccer : Minigame
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{
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public enum EnterExitPresets
{
FiveKickers ,
DuoKickers ,
Custom
}
public enum PlayerPresets
{
LaunchStart = 0 ,
LaunchEnd = 1 ,
Custom = 2
}
public enum LaunchSoundToPlay
{
None = 0 ,
LaunchStart = 1 ,
LaunchEnd = 2
}
public enum AnimationToPlay
{
Enter = 0 ,
Exit = 1
}
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public static Color defaultBGColor = new ( 1f , 0.49f , 0.153f ) ;
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public static Color defaultStarColor = new ( 248 / 255f , 248 / 255f , 248 / 255f ) ;
public static Color kickerLavender = new ( 184 / 255f , 136 / 255f , 248 / 255f ) ;
public static Color kickerPurple = new ( 136 / 255f , 64 / 255f , 248 / 255f ) ;
public static Color platTop = new ( 112 / 255f , 248 / 255f , 144 / 255f ) ;
public static Color platSide = new ( 88 / 255f , 168 / 255f , 128 / 255f ) ;
public static Color platOutline = new ( 24 / 255f , 56 / 255f , 40 / 255f ) ;
public static Color fireYellow = new ( 248 / 255f , 248 / 255f , 88 / 255f ) ;
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[Header("Components")]
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[SerializeField] private GameObject kickerPrefab ;
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[SerializeField] private GameObject ballRef ;
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[SerializeField] private List < Kicker > kickers ;
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[SerializeField] private CanvasScroll backgroundSprite ;
[SerializeField] private RawImage bgImage ;
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[SerializeField] private SpriteRenderer bg ;
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[Header("Properties")]
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[SerializeField] SuperCurveObject . Path [ ] ballPaths ;
public bool ballDispensed ;
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double lastDispensedBeat ;
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float xScrollMultiplier = 0.1f ;
float yScrollMultiplier = 0.3f ;
[SerializeField] private float xBaseSpeed = 1 ;
[SerializeField] private float yBaseSpeed = 1 ;
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[Header("Materials")]
public Material kickerMat ;
public Material mouthMat ;
public Material platMat ;
public Material fireMat ;
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private List < double > _highKickToeBeats = new ( ) ;
private List < double > _stopBeats = new ( ) ;
[NonSerialized] public List < double > hitBeats = new ( ) ;
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#region Space Kicker Position Easing
float easeBeat ;
float easeLength ;
EasingFunction . Ease lastEase ;
Vector3 lastPos = new Vector3 ( ) ;
Vector3 currentPos = new Vector3 ( ) ;
float easeBeatP ;
float easeLengthP ;
EasingFunction . Ease lastEaseP ;
Vector3 lastPosP = new Vector3 ( ) ;
Vector3 currentPosP = new Vector3 ( ) ;
#endregion
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public static SpaceSoccer instance { get ; private set ; }
private void Awake ( )
{
instance = this ;
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var allHighKickToeEvents = EventCaller . GetAllInGameManagerList ( "spaceSoccer" , new string [ ] { "high kick-toe!" } ) ;
foreach ( var e in allHighKickToeEvents )
{
_highKickToeBeats . Add ( e . beat ) ;
}
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kickerMat . SetColor ( "_ColorAlpha" , kickerLavender ) ;
kickerMat . SetColor ( "_ColorBravo" , Color . white ) ;
mouthMat . SetColor ( "_ColorBravo" , Color . white ) ;
kickerMat . SetColor ( "_ColorDelta" , kickerPurple ) ;
platMat . SetColor ( "_ColorAlpha" , platOutline ) ;
platMat . SetColor ( "_ColorBravo" , platTop ) ;
platMat . SetColor ( "_ColorDelta" , platSide ) ;
fireMat . SetColor ( "_ColorAlpha" , kickerLavender ) ;
fireMat . SetColor ( "_ColorDelta" , fireYellow ) ;
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}
new void OnDrawGizmos ( )
{
base . OnDrawGizmos ( ) ;
foreach ( SuperCurveObject . Path path in ballPaths )
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{
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if ( path . preview )
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{
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ballRef . GetComponent < Ball > ( ) . DrawEditorGizmo ( path ) ;
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}
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}
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}
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private void Update ( )
{
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bg . color = bgColorEase . GetColor ( ) ;
bgImage . color = dotColorEase . GetColor ( ) ;
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backgroundSprite . NormalizedX - = xBaseSpeed * xScrollMultiplier * Time . deltaTime ;
backgroundSprite . NormalizedY + = yBaseSpeed * yScrollMultiplier * Time . deltaTime ;
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float normalizedEaseBeat = conductor . GetPositionFromBeat ( easeBeat , easeLength ) ;
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if ( normalizedEaseBeat < = 1 & & normalizedEaseBeat > 0 )
{
EasingFunction . Function func = EasingFunction . GetEasingFunction ( lastEase ) ;
float newPosX = func ( lastPos . x , currentPos . x , normalizedEaseBeat ) ;
float newPosY = func ( lastPos . y , currentPos . y , normalizedEaseBeat ) ;
float newPosZ = func ( lastPos . z , currentPos . z , normalizedEaseBeat ) ;
UpdateKickersPositions ( newPosX , newPosY , newPosZ ) ;
}
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float normalizedPBeat = conductor . GetPositionFromBeat ( easeBeatP , easeLengthP ) ;
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if ( normalizedPBeat < = 1 & & normalizedPBeat > 0 )
{
EasingFunction . Function func = EasingFunction . GetEasingFunction ( lastEaseP ) ;
float newPosX = func ( lastPosP . x , currentPosP . x , normalizedPBeat ) ;
float newPosY = func ( lastPosP . y , currentPosP . y , normalizedPBeat ) ;
float newPosZ = func ( lastPosP . z , currentPosP . z , normalizedPBeat ) ;
kickers [ 0 ] . transform . parent . position = new Vector3 ( 3.384f - newPosX , newPosY , newPosZ ) ;
}
}
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public override void OnBeatPulse ( double beat )
{
if ( ! ballDispensed ) return ;
double offsetBeat = beat + ( lastDispensedBeat % 1 ) ;
if ( _stopBeats . Exists ( x = > offsetBeat > = x ) | | offsetBeat < lastDispensedBeat + 2 ) return ;
if ( _highKickToeBeats . Exists ( x = > offsetBeat > = x + 1 & & offsetBeat < x + 3 ) )
{
if ( _highKickToeBeats . Exists ( x = > offsetBeat = = x + 2 ) & & ! IsExpectingInputNow ( InputAction_FlickRelease ) )
{
if ( hitBeats . Exists ( x = > x = = offsetBeat - 0.5 ) ) return ;
ScoreMiss ( ) ;
}
}
else if ( ! IsExpectingInputNow ( InputAction_BasicPress ) )
{
if ( hitBeats . Exists ( x = > offsetBeat = = x ) ) return ;
ScoreMiss ( ) ;
}
}
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public void StopBall ( bool stop )
{
foreach ( var kicker in kickers )
{
kicker . StopBall ( stop ) ;
}
}
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public void NPCKickersEnterOrExit ( double beat , float length , int animToPut , int easeToPut , int amount , float xDistance , float yDistance , float zDistance , bool overrideEasing , int preset )
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{
switch ( preset )
{
case ( int ) EnterExitPresets . Custom :
UpdateSpaceKickers ( amount , xDistance , yDistance , zDistance , overrideEasing ) ;
break ;
case ( int ) EnterExitPresets . DuoKickers :
UpdateSpaceKickers ( 2 , 7 , - 6 , 10 , overrideEasing ) ;
break ;
case ( int ) EnterExitPresets . FiveKickers :
UpdateSpaceKickers ( 5 , 2 , - 0.5f , 1.25f , overrideEasing ) ;
break ;
}
string animName = "Enter" ;
switch ( animToPut )
{
case ( int ) AnimationToPlay . Enter :
animName = "Enter" ;
break ;
case ( int ) AnimationToPlay . Exit :
animName = "Exit" ;
break ;
}
foreach ( var kicker in kickers )
{
if ( kicker . player ) continue ;
kicker . SetAnimParams ( beat , length , animName , easeToPut ) ;
}
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}
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public override void OnGameSwitch ( double beat )
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{
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foreach ( var entity in GameManager . instance . Beatmap . Entities )
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{
if ( entity . beat > beat ) //the list is sorted based on the beat of the entity, so this should work fine.
{
break ;
}
if ( entity . datamodel ! = "spaceSoccer/ball dispense" | | entity . beat + entity . length < = beat ) //check for dispenses that happen right before the switch
{
continue ;
}
Minigames Patch Part 2 (#508)
* Update issue template to include .riq/.zip info (#483)
Co-authored-by: patata <patataofcourse@gmail.com>
* Pull release 1 (#484)
* Squashed commit of the following:
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Squashed commit of the following:
commit 0d25221b71c3797a7447663f62e5b620898754fe
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 16:40:52 2023 +0000
Merge pull request #478 from evdial/working-dough
Working Dough Tweaks
commit 9163085d7ab5bea1ab36d6c5659e08c968ecd87e
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 12:40:06 2023 -0400
Merge branch 'release_1' into pr/478
commit 5869d212bcc3de47aff18e0334f1919d54cd7fa2
Author: patata <patataofcourse@gmail.com>
Date: Sat Jun 17 17:20:15 2023 +0200
Update issue template to include .riq/.zip info
commit 6592a5f202f70bf483dd7274054dc0e9c6dd7b7f
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 15:05:07 2023 -0400
assbuns
commit 11a4c090a1ee0122d369d61ebb1637a86bb433f6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:56:40 2023 +0200
made small idle not crazy
commit 45e7d81b0f32afc05022983e071ec8eab3b1d407
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:33:57 2023 -0400
fsd
commit 47efa3e4f38930b4bea2d6c04514603a97522e1b
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:16:38 2023 -0400
anim
commit c6fb8880a0e8529e87b7f3b6dc4255ec676890db
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:13:11 2023 +0200
Fixed stuff also scaled now yippee
commit 16ce508b03536aa82f2e3dbc616481d573c7d8bc
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 13:50:10 2023 -0400
many
commit 37b80a33c7d242f35ca3dd65a8adc27f17c659e5
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:28:21 2023 -0400
Squashed commit of the following: (#474)
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Editor Additions (#479)
* favoriting and pick block
favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well
* final star anim + automatic icon game switching
before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches :+1:
* fix the rest of the stuff
the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns
* tweaks + zoom and sorting
this stuff will be in the pr desc so it doesn't matter
* oop one more thing
* icons look better now :D
mipmaps to the rescue
* double date fix
* Merge pull request #486 from RHeavenStudio/actions_rework
Rework GitHub Actions and build script
* add ab meta to gitignore (#489)
* Sound Scheduling Improvements (#491)
* port conductor adjustments
* scheduled sounds prebake
* allow aiff files to be imported
add vbr mp3 warning to readme
* improve wording
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* Games fixes/reworks patch (#501)
* ghosts are scaled now
* Lockstep fully reworked
* mr. bach has been implemented
* Space dance fixes
* oops
* Tap trial rework part 1
* tap trial rework part 2
* oopsie
* Gramps Talk Update
* Space Dance Voice Offsets
* Giraffe done! (Except miss anim)
* bg is not showing up for some reason
* bg not rendering fixed + giraffe fixed
* scrolling done
* fixed space dance and space soccer bg scrolls
* fixed rockers bugs
* adjustment
* fixed el inaccuracies
* particle fix
* changed pitch and volume of monkey tap
* miss anim
* megamix face for girl
* Proper miss anim implementation
* Added force stepping event
* miss anim fix
---------
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* Mahou Tsukai Rework (#502)
* fixed not being able to whiff in tap trial
* bored meeting fixes
* more board meeting fix
* ww now uses z axis instead of scale
* Inputs are now reworked in mahou tsukai
* Fixed the particle effect
* Game Switch Black Flash is now beat-based. (#503)
* Game switch flashes are now 0.25 beats long
* ambient glow now turns black when the game switch flash is on
* you can now set the void color, it doesn't work with game switch flashes
* black
* fixed! (#504)
* Quiz Show and Tambourine Reworks (#505)
* Tambourine fully reworked
* quiz show rework part 1
* quiz show rework part 2
* oopsie doopsie
* el fix numbah two
* In CheerReaders.cs, quotation marks were aptly added, and references … (#506)
* Update issue template to include .riq/.zip info (#483)
Co-authored-by: patata <patataofcourse@gmail.com>
* Pull release 1 (#484)
* Squashed commit of the following:
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Squashed commit of the following:
commit 0d25221b71c3797a7447663f62e5b620898754fe
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 16:40:52 2023 +0000
Merge pull request #478 from evdial/working-dough
Working Dough Tweaks
commit 9163085d7ab5bea1ab36d6c5659e08c968ecd87e
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 12:40:06 2023 -0400
Merge branch 'release_1' into pr/478
commit 5869d212bcc3de47aff18e0334f1919d54cd7fa2
Author: patata <patataofcourse@gmail.com>
Date: Sat Jun 17 17:20:15 2023 +0200
Update issue template to include .riq/.zip info
commit 6592a5f202f70bf483dd7274054dc0e9c6dd7b7f
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 15:05:07 2023 -0400
assbuns
commit 11a4c090a1ee0122d369d61ebb1637a86bb433f6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:56:40 2023 +0200
made small idle not crazy
commit 45e7d81b0f32afc05022983e071ec8eab3b1d407
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:33:57 2023 -0400
fsd
commit 47efa3e4f38930b4bea2d6c04514603a97522e1b
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:16:38 2023 -0400
anim
commit c6fb8880a0e8529e87b7f3b6dc4255ec676890db
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:13:11 2023 +0200
Fixed stuff also scaled now yippee
commit 16ce508b03536aa82f2e3dbc616481d573c7d8bc
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 13:50:10 2023 -0400
many
commit 37b80a33c7d242f35ca3dd65a8adc27f17c659e5
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:28:21 2023 -0400
Squashed commit of the following: (#474)
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Editor Additions (#479)
* favoriting and pick block
favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well
* final star anim + automatic icon game switching
before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches :+1:
* fix the rest of the stuff
the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns
* tweaks + zoom and sorting
this stuff will be in the pr desc so it doesn't matter
* oop one more thing
* icons look better now :D
mipmaps to the rescue
* double date fix
* Merge pull request #486 from RHeavenStudio/actions_rework
Rework GitHub Actions and build script
* add ab meta to gitignore (#489)
* Sound Scheduling Improvements (#491)
* port conductor adjustments
* scheduled sounds prebake
* allow aiff files to be imported
add vbr mp3 warning to readme
* improve wording
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* Games fixes/reworks patch (#501)
* ghosts are scaled now
* Lockstep fully reworked
* mr. bach has been implemented
* Space dance fixes
* oops
* Tap trial rework part 1
* tap trial rework part 2
* oopsie
* Gramps Talk Update
* Space Dance Voice Offsets
* Giraffe done! (Except miss anim)
* bg is not showing up for some reason
* bg not rendering fixed + giraffe fixed
* scrolling done
* fixed space dance and space soccer bg scrolls
* fixed rockers bugs
* adjustment
* fixed el inaccuracies
* particle fix
* changed pitch and volume of monkey tap
* miss anim
* megamix face for girl
* Proper miss anim implementation
* Added force stepping event
* miss anim fix
---------
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer.
* revert capitalization and quotations while keeping grammar changes
---------
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* oops
* add manually triggering build action to workflows (#507)
* Crop stomp fixes part 1
* crop stomp part 2
* Crop stomp part 3
* fixed mole sound
* ringside, tap trial and space dance fixes
* fixed off/onbeat switches being jank in lockstep
* fixed dispense sound not playing on gameswitch in space soccer
* clappy trio and sneaky spirits persistance
---------
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com>
2023-07-24 14:19:54 +00:00
bool isOnGameSwitchBeat = entity . beat = = beat ;
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Dispense ( entity . beat , isOnGameSwitchBeat & & ! entity [ "toggle" ] , false , isOnGameSwitchBeat & & entity [ "down" ] , entity [ "auto" ] , entity [ "interval" ] ) ;
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break ;
}
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PersistColor ( beat ) ;
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AddStopEvents ( beat ) ;
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}
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public SuperCurveObject . Path GetPath ( string name )
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{
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foreach ( SuperCurveObject . Path path in ballPaths )
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{
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if ( path . name = = name )
{
return path ;
}
}
return default ( SuperCurveObject . Path ) ;
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}
2024-01-09 16:55:00 +00:00
#region VisualInterpolation
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public void UpdateScrollSpeed ( float scrollSpeedX , float scrollSpeedY )
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{
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xScrollMultiplier = scrollSpeedX ;
yScrollMultiplier = scrollSpeedY ;
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}
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public void EaseSpaceKickersPositions ( double beat , float length , int ease , float xDistance , float yDistance , float zDistance )
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{
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easeBeat = ( float ) beat ;
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easeLength = length ;
lastEase = ( EasingFunction . Ease ) ease ;
lastPos = currentPos ;
currentPos = new Vector3 ( xDistance , yDistance , zDistance ) ;
}
public void UpdateKickersPositions ( float xDistance , float yDistance , float zDistance )
{
for ( int i = 1 ; i < kickers . Count ; i + + )
{
kickers [ i ] . transform . parent . position = new Vector3 ( 3.384f - xDistance * i , - yDistance * i , zDistance * i ) ;
CircularMotion circularMotion = kickers [ i ] . GetComponent < CircularMotion > ( ) ;
circularMotion . width = 0.85f - Mathf . Pow ( zDistance * 10f , - 1f ) ;
circularMotion . height = 0.5f - Mathf . Pow ( zDistance * 10f , - 1f ) ;
}
}
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public void MovePlayerKicker ( double beat , float length , int ease , float xPos , float yPos , float zPos , int soundToPlay , int preset )
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{
switch ( preset )
{
case ( int ) PlayerPresets . Custom :
break ;
case ( int ) PlayerPresets . LaunchStart :
lastEaseP = EasingFunction . Ease . EaseInOutCubic ;
xPos = - 6 ;
yPos = 15 ;
zPos = 0 ;
soundToPlay = ( int ) LaunchSoundToPlay . LaunchStart ;
break ;
case ( int ) PlayerPresets . LaunchEnd :
lastEaseP = EasingFunction . Ease . EaseInOutQuint ;
xPos = - 4 ;
yPos = 15 ;
zPos = 0 ;
soundToPlay = ( int ) LaunchSoundToPlay . LaunchEnd ;
break ;
}
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easeBeatP = ( float ) beat ;
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easeLengthP = length ;
lastEaseP = ( EasingFunction . Ease ) ease ;
lastPosP = currentPosP ;
currentPosP = new Vector3 ( - xPos , yPos , - zPos ) ;
switch ( soundToPlay )
{
case ( int ) LaunchSoundToPlay . None :
break ;
case ( int ) LaunchSoundToPlay . LaunchStart :
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SoundByte . PlayOneShotGame ( "spaceSoccer/jet1" ) ;
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break ;
case ( int ) LaunchSoundToPlay . LaunchEnd :
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SoundByte . PlayOneShotGame ( "spaceSoccer/jet2" ) ;
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break ;
}
}
public void UpdateSpaceKickers ( int amount , float xDistance = 1.75f , float yDistance = 0.25f , float zDistance = 0.75f , bool overrideEasing = true )
{
for ( int i = kickers . Count - 1 ; i > 0 ; i - - )
{
if ( i > = amount )
{
Kicker kickerToDestroy = kickers [ i ] ;
kickers . Remove ( kickerToDestroy ) ;
Destroy ( kickerToDestroy . transform . parent . gameObject ) ;
}
}
if ( overrideEasing )
{
UpdateKickersPositions ( xDistance , yDistance , zDistance ) ;
currentPos = new Vector3 ( xDistance , yDistance , zDistance ) ;
}
for ( int i = kickers . Count ; i < amount ; i + + )
{
Transform kickerHolder = Instantiate ( kickerPrefab , transform ) . transform ;
kickerHolder . transform . position = new Vector3 ( kickerHolder . transform . position . x - xDistance * i , kickerHolder . transform . position . y - yDistance * i , kickerHolder . transform . position . z + zDistance * i ) ;
Kicker spawnedKicker = kickerHolder . GetChild ( 0 ) . GetComponent < Kicker > ( ) ;
CircularMotion circularMotion = spawnedKicker . GetComponent < CircularMotion > ( ) ;
circularMotion . width = 0.85f - Mathf . Pow ( zDistance * 10f , - 1f ) ;
circularMotion . height = 0.5f - Mathf . Pow ( zDistance * 10f , - 1f ) ;
circularMotion . timeOffset = kickers [ 0 ] . GetComponent < CircularMotion > ( ) . timeCounter ;
if ( 0 > zDistance )
{
spawnedKicker . GetComponent < SortingGroup > ( ) . sortingOrder = i ;
}
else
{
spawnedKicker . GetComponent < SortingGroup > ( ) . sortingOrder = - i ;
}
kickers . Add ( spawnedKicker ) ;
kickerHolder . gameObject . SetActive ( true ) ;
}
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if ( ballDispensed ) Dispense ( lastDispensedBeat , false , true , false , false ) ;
}
#endregion
public void Dispense ( double beat , bool playSound = true , bool ignorePlayer = false , bool playDown = false , bool autoDispense = true , int autoInterval = 2 )
{
DispenseExec ( beat , playSound , ignorePlayer , playDown ) ;
if ( ! autoDispense ) return ;
DispenseRecursion ( beat + 2 , autoInterval ) ;
}
private void DispenseRecursion ( double beat , int interval )
{
double dispenseBeat = beat + interval ;
if ( _stopBeats . Exists ( x = > dispenseBeat + 2 > = x ) ) return ;
BeatAction . New ( this , new ( )
{
new ( dispenseBeat , delegate
{
if ( ! _highKickToeBeats . Exists ( x = > dispenseBeat + 2 > x & & dispenseBeat + 2 < x + 3 ) ) DispenseExec ( dispenseBeat ) ;
DispenseRecursion ( dispenseBeat + 2 , interval ) ;
} )
} ) ;
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}
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private void DispenseExec ( double beat , bool playSound = true , bool ignorePlayer = false , bool playDown = false )
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{
if ( ! ballDispensed ) lastDispensedBeat = beat ;
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ballDispensed = true ;
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for ( int i = 0 ; i < kickers . Count ; i + + )
{
Kicker kicker = kickers [ i ] ;
Minigames Patch Part 2 (#508)
* Update issue template to include .riq/.zip info (#483)
Co-authored-by: patata <patataofcourse@gmail.com>
* Pull release 1 (#484)
* Squashed commit of the following:
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Squashed commit of the following:
commit 0d25221b71c3797a7447663f62e5b620898754fe
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 16:40:52 2023 +0000
Merge pull request #478 from evdial/working-dough
Working Dough Tweaks
commit 9163085d7ab5bea1ab36d6c5659e08c968ecd87e
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 12:40:06 2023 -0400
Merge branch 'release_1' into pr/478
commit 5869d212bcc3de47aff18e0334f1919d54cd7fa2
Author: patata <patataofcourse@gmail.com>
Date: Sat Jun 17 17:20:15 2023 +0200
Update issue template to include .riq/.zip info
commit 6592a5f202f70bf483dd7274054dc0e9c6dd7b7f
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 15:05:07 2023 -0400
assbuns
commit 11a4c090a1ee0122d369d61ebb1637a86bb433f6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:56:40 2023 +0200
made small idle not crazy
commit 45e7d81b0f32afc05022983e071ec8eab3b1d407
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:33:57 2023 -0400
fsd
commit 47efa3e4f38930b4bea2d6c04514603a97522e1b
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:16:38 2023 -0400
anim
commit c6fb8880a0e8529e87b7f3b6dc4255ec676890db
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:13:11 2023 +0200
Fixed stuff also scaled now yippee
commit 16ce508b03536aa82f2e3dbc616481d573c7d8bc
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 13:50:10 2023 -0400
many
commit 37b80a33c7d242f35ca3dd65a8adc27f17c659e5
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:28:21 2023 -0400
Squashed commit of the following: (#474)
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Editor Additions (#479)
* favoriting and pick block
favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well
* final star anim + automatic icon game switching
before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches :+1:
* fix the rest of the stuff
the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns
* tweaks + zoom and sorting
this stuff will be in the pr desc so it doesn't matter
* oop one more thing
* icons look better now :D
mipmaps to the rescue
* double date fix
* Merge pull request #486 from RHeavenStudio/actions_rework
Rework GitHub Actions and build script
* add ab meta to gitignore (#489)
* Sound Scheduling Improvements (#491)
* port conductor adjustments
* scheduled sounds prebake
* allow aiff files to be imported
add vbr mp3 warning to readme
* improve wording
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* Games fixes/reworks patch (#501)
* ghosts are scaled now
* Lockstep fully reworked
* mr. bach has been implemented
* Space dance fixes
* oops
* Tap trial rework part 1
* tap trial rework part 2
* oopsie
* Gramps Talk Update
* Space Dance Voice Offsets
* Giraffe done! (Except miss anim)
* bg is not showing up for some reason
* bg not rendering fixed + giraffe fixed
* scrolling done
* fixed space dance and space soccer bg scrolls
* fixed rockers bugs
* adjustment
* fixed el inaccuracies
* particle fix
* changed pitch and volume of monkey tap
* miss anim
* megamix face for girl
* Proper miss anim implementation
* Added force stepping event
* miss anim fix
---------
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* Mahou Tsukai Rework (#502)
* fixed not being able to whiff in tap trial
* bored meeting fixes
* more board meeting fix
* ww now uses z axis instead of scale
* Inputs are now reworked in mahou tsukai
* Fixed the particle effect
* Game Switch Black Flash is now beat-based. (#503)
* Game switch flashes are now 0.25 beats long
* ambient glow now turns black when the game switch flash is on
* you can now set the void color, it doesn't work with game switch flashes
* black
* fixed! (#504)
* Quiz Show and Tambourine Reworks (#505)
* Tambourine fully reworked
* quiz show rework part 1
* quiz show rework part 2
* oopsie doopsie
* el fix numbah two
* In CheerReaders.cs, quotation marks were aptly added, and references … (#506)
* Update issue template to include .riq/.zip info (#483)
Co-authored-by: patata <patataofcourse@gmail.com>
* Pull release 1 (#484)
* Squashed commit of the following:
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Squashed commit of the following:
commit 0d25221b71c3797a7447663f62e5b620898754fe
Merge: 5869d212 9163085d
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 16:40:52 2023 +0000
Merge pull request #478 from evdial/working-dough
Working Dough Tweaks
commit 9163085d7ab5bea1ab36d6c5659e08c968ecd87e
Merge: 6592a5f2 5869d212
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 17 12:40:06 2023 -0400
Merge branch 'release_1' into pr/478
commit 5869d212bcc3de47aff18e0334f1919d54cd7fa2
Author: patata <patataofcourse@gmail.com>
Date: Sat Jun 17 17:20:15 2023 +0200
Update issue template to include .riq/.zip info
commit 6592a5f202f70bf483dd7274054dc0e9c6dd7b7f
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 15:05:07 2023 -0400
assbuns
commit 11a4c090a1ee0122d369d61ebb1637a86bb433f6
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:56:40 2023 +0200
made small idle not crazy
commit 45e7d81b0f32afc05022983e071ec8eab3b1d407
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:33:57 2023 -0400
fsd
commit 47efa3e4f38930b4bea2d6c04514603a97522e1b
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 14:16:38 2023 -0400
anim
commit c6fb8880a0e8529e87b7f3b6dc4255ec676890db
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Thu Jun 15 20:13:11 2023 +0200
Fixed stuff also scaled now yippee
commit 16ce508b03536aa82f2e3dbc616481d573c7d8bc
Author: ev <85412919+evdial@users.noreply.github.com>
Date: Thu Jun 15 13:50:10 2023 -0400
many
commit 37b80a33c7d242f35ca3dd65a8adc27f17c659e5
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:28:21 2023 -0400
Squashed commit of the following: (#474)
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
commit 2c628a41093ab02d8dd26b246941c49e97c33aa7
Merge: 4fde418c 6246a144
Author: minenice55 <star.elementa@gmail.com>
Date: Wed Jun 14 01:23:31 2023 +0000
Merge pull request #473 from minenice55/easings-fix
Enum Parsing Fix
commit 6246a144b6c3b52d30df6616d62ab4456596b5c1
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:21:13 2023 -0400
fix all parsing of enums, removed the "special case" for eases
update to latest Jukebox
commit 4fde418c33d34ab9ed6ff18675d2bcaa7cbea63f
Merge: b9043582 50bc8765
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:15 2023 +0000
Merge pull request #469 from minenice55/jukebox-update
Jukebox Package Update
commit b90435825af4901067545159e4a5201e30772684
Merge: eec3c09a 73e9efd4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 21:39:08 2023 +0000
Merge pull request #458 from AstrlJelly/MiscAdditions_4
Bug Fixes + Feature Additions
commit 73e9efd4b159d239d3e3bbbe3841382577779dc2
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:38:24 2023 -0400
add "updater" for the old marching entity
commit b8d149743aebd1ff1f299d0ef4b7b7dbc430789c
Merge: 4291333c eec3c09a
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 17:22:01 2023 -0400
Merge branch 'release_1' into pr/458
commit 50bc876509762b7b9f551f66126b6e9c6f181ad4
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:55:02 2023 -0400
let play mode start if no song file is loaded
fix issue with loading large audio files
commit eec3c09aa892a04372ee2a6b94f0f0d4d186ef1d
Merge: a0d70933 990af323
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 18:32:40 2023 +0000
Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve
Fixed weird curve stuff on game switch in working dough
commit 990af323792e23a7d9ccabacd19f0e650f6ed74e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 19:24:13 2023 +0200
Fixed weird curve stuff on game switch in working dough
commit a0d7093345214c690d6fd0f671cfcad26f62e057
Merge: bdef3f95 3d19e75e
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 16:09:21 2023 +0000
Merge pull request #470 from Rapandrasmus/WorkingDoughFixes
Fixed small balls not working in working dough
commit 3d19e75e1a42eb1580f9769e84d6afa8a9332f61
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 18:07:13 2023 +0200
Fixed small balls not working in working dough
commit bdef3f95c3c0f564d57bd048895e93ae7c3bef6f
Merge: 8954b8c2 0bfafac6
Author: minenice55 <star.elementa@gmail.com>
Date: Tue Jun 13 14:56:58 2023 +0000
Merge pull request #467 from Rapandrasmus/WorkingDoughRework
Working Dough rework
commit 0bfafac6fe9af68547b92e48321e54dd0221f469
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:13:08 2023 +0200
modernised rockers pass turn
commit d770266d8107e88f98311b824fce24e7222cb993
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 16:03:08 2023 +0200
Rhythm tweezers pass turn now works like working dough
commit 2109c99a9585461c997fcb44fd3fd45b59c4134c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 15:51:35 2023 +0200
gandw on balls has been added
commit 785abf84862eef2b124bcad6fd8319ed757b1a70
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 14:59:56 2023 +0200
Proper inactive handling now
commit 0a92b7bd690498a4d89e9db6c40c0cc126c07cd2
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:52:15 2023 +0200
OnSpawnBall reimplemented
commit a14aacc181cebcc82faddee715960e80245c23d3
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Tue Jun 13 13:37:09 2023 +0200
new sounds
commit 8b0544246dd4f9125bb1f512cb2c65b9593c2d82
Author: minenice55 <star.elementa@gmail.com>
Date: Mon Jun 12 17:18:37 2023 -0400
update Jukebox to latest version
fixes for inferred entity loading
commit d8ff6744c058ab2f93bd18f9456764e0451cbf85
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 21:36:57 2023 +0200
ball transporter anims for pass turn
commit d283624b0705db36f351a113c00669b977dbde2e
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 20:38:48 2023 +0200
working dough converted, need to fix eveerything though
commit 5b3c59eabd98959a5f9fdfce44a8f8e777bcce4f
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 18:36:41 2023 +0200
Converted everything to new curves and made playerballs handle themselves input-wise
commit dee630ea45134c91388438a6930d807f53fdd595
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 14:04:32 2023 +0200
Some new curves
commit 31e8890190a994c94183d9fad5eb2ee5dcd14d6c
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 12:03:21 2023 +0200
Rockers can do it too now
commit 76bf6eefa65208f2856d30bf6acc75af6a5b9139
Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Mon Jun 12 11:58:31 2023 +0200
You can now place inputs on top of pass turn for rhythm tweezers
commit 8954b8c2690223e4e9cbcd456bc4c5bf5ad1cabb
Merge: 743e954e ce3e6f2d
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:55:40 2023 -0400
Merge branch 'master' into release_1
commit 743e954e05eefd75c7b7b951a71d70c1ba97c440
Merge: 5af551b3 8929cd56
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 19:53:47 2023 +0000
Merge pull request #465 from minenice55/dont_infer_track
Don't infer the track field when importing converted v0 riq coming from unknown origin
commit 8929cd5618d253682848e66dfdabd24066661000
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 15:52:14 2023 -0400
don't infer track when importing a v0 riq from another program
commit 5af551b32eb33eb2505746afbc0e973175bc5d45
Author: minenice55 <star.elementa@gmail.com>
Date: Sun Jun 11 12:12:25 2023 -0400
make base datamodels for special entity reading (#463)
* make base datamodels for special entity reading
* fix crop stomp breaking when no game switch or remix end is set
* fix save shortcut
fix loading charts with no music
commit 4291333cb0491450a147da4de5541ce3bd6db7a6
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 23:00:30 2023 -0400
add updater for marching orders turn
commit 82da6da741348f45610568141ddd4ba422f286f0
Merge: 52a4d2b6 411b9a3c
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:36:10 2023 -0400
Merge branch 'release_1' into pr/458
commit 411b9a3cb1c46d79efebd7c04640ccbdb6928feb
Merge: b6c222a9 afc665ed
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:30:32 2023 -0400
Merge branch 'master' into release_1
commit b6c222a981a056e433d80757702b712097a88937
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 22:27:58 2023 -0400
editor fixes (#459)
* ditch loading dialog
doesn't show up when it's supposed to
* format song offset in editor
* remove VorbisPlugin
* Update Editor.cs
commit 52a4d2b65cde2c292df52cc14a9a8ae98214a1ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:55:10 2023 -0400
convert float to double and all that
commit aa8f531466706880a822d89cbd6a4c77f0c1ce6d
Merge: 242b076f afc665ed
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 16:01:44 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit 242b076f0994fe8ee8e553d66877711a9f57b6c2
Merge: db653d5a 2b0ced2f
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:21:22 2023 -0400
Merge remote-tracking branch 'upstream/master' into MiscAdditions_4
commit db653d5a5221b913a718081aa7f14655d91ac56b
Author: AstrlJelly <bdlawson115@gmail.com>
Date: Sat Jun 10 15:18:45 2023 -0400
a lot
* munchy monk input + mustache fixes
* fork lifter and pajama party bopping
* meat grinder miss bop fix
* cloud monkey Real
* marching orders Go! was broken
* force march doesn't break when it's too early from a game switch
* you can use the March! block without the marching now
commit 50a1b7bcdbb4cebf4247d1220e559db2cd0e44ac
Author: minenice55 <star.elementa@gmail.com>
Date: Sat Jun 10 15:13:29 2023 -0400
Integration of Jukebox Library (#451)
* add Jukebox library
todo:
- saving / loading of new format
- inferrence of unknown data like past versions
- move the temporary float casts to proper use of double
- make sound related functions take double for timing
- inform people that the Jukebox sound player was renamed to SoundByte lol
* make sound, input scheduling, and super curve use double precision
* successfully load charts
* editor works again
v1 riqs can be saved and loaded
* first tempo and volume markers are unmovable
fix loading of charts' easing values
* use gsync / freesync
* update Jukebox refs to SoundByte
* game events use double part 1
Air Rally - Glee Club converted
* don't load song if chart load fails
* finish conversion of all minigames
* remove editor waveform toggle
* timeline now respects added song offset length
clear cache files on app close
prepped notes for dsp sync
* update timeline length when offset changed
* update to latest Jukebox
* make error panel object in global game manager
* improve conductor music scheduling
* added error message box
fix first game events sometimes not playing
* Editor Additions (#479)
* favoriting and pick block
favoriting needs to not break after previewing (maybe make it persistent in the settings file?)
pick block needs to pick the icon, too. and preferably scroll to it as well
* final star anim + automatic icon game switching
before i make any more changes im making a checkpoint here cuz i know it works
* i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block)
* i'll have to figure out how to auto scroll to the game when the icon is selected
* the star now fully works, even between preview switches :+1:
* fix the rest of the stuff
the event name gets colored correctly and hidden games are skipped over, but still loaded.
also i built mm ass buns
* tweaks + zoom and sorting
this stuff will be in the pr desc so it doesn't matter
* oop one more thing
* icons look better now :D
mipmaps to the rescue
* double date fix
* Merge pull request #486 from RHeavenStudio/actions_rework
Rework GitHub Actions and build script
* add ab meta to gitignore (#489)
* Sound Scheduling Improvements (#491)
* port conductor adjustments
* scheduled sounds prebake
* allow aiff files to be imported
add vbr mp3 warning to readme
* improve wording
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* CNR API Internal Rework (#488)
* Prep stuff
* Tweezers now spawn in
* Started converting tweezers
* I hate <1 beat intervals
* Actually nvm
* fixed a bug
* You can chain intervals now, stack them if you really wanted
* Pass turn checks if crhandlerinstance exists
* Fixed hairs being deleted by onion switch
* Rockers rerewritten
* working dough rerewritten
* Games fixes/reworks patch (#501)
* ghosts are scaled now
* Lockstep fully reworked
* mr. bach has been implemented
* Space dance fixes
* oops
* Tap trial rework part 1
* tap trial rework part 2
* oopsie
* Gramps Talk Update
* Space Dance Voice Offsets
* Giraffe done! (Except miss anim)
* bg is not showing up for some reason
* bg not rendering fixed + giraffe fixed
* scrolling done
* fixed space dance and space soccer bg scrolls
* fixed rockers bugs
* adjustment
* fixed el inaccuracies
* particle fix
* changed pitch and volume of monkey tap
* miss anim
* megamix face for girl
* Proper miss anim implementation
* Added force stepping event
* miss anim fix
---------
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer.
* revert capitalization and quotations while keeping grammar changes
---------
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* oops
* add manually triggering build action to workflows (#507)
* Crop stomp fixes part 1
* crop stomp part 2
* Crop stomp part 3
* fixed mole sound
* ringside, tap trial and space dance fixes
* fixed off/onbeat switches being jank in lockstep
* fixed dispense sound not playing on gameswitch in space soccer
* clappy trio and sneaky spirits persistance
---------
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: patata <patataofcourse@gmail.com>
Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com>
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kicker . player = i = = 0 ;
if ( kicker . ball ! = null | | ( ignorePlayer & & kicker . player ) ) continue ;
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GameObject ball = Instantiate ( ballRef , kicker . transform . GetChild ( 0 ) ) ;
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ball . SetActive ( true ) ;
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Ball ball_ = ball . GetComponent < Ball > ( ) ;
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ball_ . Init ( kicker , ( float ) beat ) ;
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if ( kicker . player & & playSound )
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{
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DispenseSound ( ( float ) beat , playDown ) ;
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}
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kicker . DispenseBall ( ( float ) beat ) ;
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kicker . canKick = true ;
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}
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}
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public static void DispenseSound ( double beat , bool playDown )
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{
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if ( playDown ) SoundByte . PlayOneShot ( "games/spaceSoccer/down" , beat ) ;
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MultiSound . Play ( new MultiSound . Sound [ ]
{
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new MultiSound . Sound ( "spaceSoccer/dispenseNoise" , beat ) ,
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new MultiSound . Sound ( "spaceSoccer/dispenseTumble1" , beat ) ,
new MultiSound . Sound ( "spaceSoccer/dispenseTumble2" , beat + 0.25f ) ,
new MultiSound . Sound ( "spaceSoccer/dispenseTumble2B" , beat + 0.25f ) ,
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new MultiSound . Sound ( "spaceSoccer/dispenseTumble3" , beat + 0.75f ) ,
new MultiSound . Sound ( "spaceSoccer/dispenseTumble4" , beat + 1f ) ,
new MultiSound . Sound ( "spaceSoccer/dispenseTumble5" , beat + 1.25f ) ,
new MultiSound . Sound ( "spaceSoccer/dispenseTumble6" , beat + 1.5f ) ,
new MultiSound . Sound ( "spaceSoccer/dispenseTumble6B" , beat + 1.75f ) ,
} , forcePlay : true ) ;
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}
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private void AddStopEvents ( double beat )
{
var allStopEvents = EventCaller . GetAllInGameManagerList ( "spaceSoccer" , new string [ ] { "stopBall" } ) . FindAll ( x = > x . beat > = beat ) ;
foreach ( var e in allStopEvents )
{
_stopBeats . Add ( e . beat ) ;
}
}
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private ColorEase bgColorEase = new ( defaultBGColor ) ;
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private ColorEase dotColorEase = new ( defaultStarColor ) ;
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//call this in update
private void BackgroundColorUpdate ( )
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{
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}
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public void BackgroundColor ( double beat , float length , Color startColorBG , Color endColorBG , Color startColorDot , Color endColorDot , int ease )
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{
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bgColorEase = new ( beat , length , startColorBG , endColorBG , ease ) ;
dotColorEase = new ( beat , length , startColorDot , endColorDot , ease ) ;
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}
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public void KickerColor ( double beat , Color main , Color alt , Color skin )
{
kickerMat . SetColor ( "_ColorAlpha" , main ) ;
kickerMat . SetColor ( "_ColorBravo" , skin ) ;
mouthMat . SetColor ( "_ColorBravo" , skin ) ;
kickerMat . SetColor ( "_ColorDelta" , alt ) ;
}
public void PlatformColor ( double beat , Color top , Color side , Color outline , Color fire , Color mid )
{
platMat . SetColor ( "_ColorAlpha" , outline ) ;
platMat . SetColor ( "_ColorBravo" , top ) ;
platMat . SetColor ( "_ColorDelta" , side ) ;
fireMat . SetColor ( "_ColorAlpha" , fire ) ;
fireMat . SetColor ( "_ColorDelta" , mid ) ;
}
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//call this in OnPlay(double beat) and OnGameSwitch(double beat)
private void PersistColor ( double beat )
{
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var allEventsBeforeBeat = EventCaller . GetAllInGameManagerList ( "spaceSoccer" , new string [ ] { "changeBG" } ) . FindAll ( x = > x . beat < beat ) ;
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if ( allEventsBeforeBeat . Count > 0 )
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{
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allEventsBeforeBeat . Sort ( ( x , y ) = > x . beat . CompareTo ( y . beat ) ) ; //just in case
var lastEvent = allEventsBeforeBeat [ ^ 1 ] ;
BackgroundColor ( lastEvent . beat , lastEvent . length , lastEvent [ "start" ] , lastEvent [ "end" ] , lastEvent [ "startDots" ] , lastEvent [ "endDots" ] , lastEvent [ "ease" ] ) ;
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}
var allEventsBeforeBeatKick = EventCaller . GetAllInGameManagerList ( "spaceSoccer" , new string [ ] { "changeKick" } ) . FindAll ( x = > x . beat < beat ) ;
if ( allEventsBeforeBeatKick . Count > 0 )
{
allEventsBeforeBeatKick . Sort ( ( x , y ) = > x . beat . CompareTo ( y . beat ) ) ; //just in case
var lastEvent = allEventsBeforeBeatKick [ ^ 1 ] ;
KickerColor ( lastEvent . beat , lastEvent [ "outfit" ] , lastEvent [ "boots" ] , lastEvent [ "skin" ] ) ;
}
var allEventsBeforeBeatPlat = EventCaller . GetAllInGameManagerList ( "spaceSoccer" , new string [ ] { "changePlat" } ) . FindAll ( x = > x . beat < beat ) ;
if ( allEventsBeforeBeatPlat . Count > 0 )
{
allEventsBeforeBeatPlat . Sort ( ( x , y ) = > x . beat . CompareTo ( y . beat ) ) ; //just in case
var lastEvent = allEventsBeforeBeatPlat [ ^ 1 ] ;
PlatformColor ( lastEvent . beat , lastEvent [ "top" ] , lastEvent [ "side" ] , lastEvent [ "outline" ] , lastEvent [ "flame" ] , lastEvent [ "mid" ] ) ;
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}
}
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public override void OnPlay ( double beat )
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{
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PersistColor ( beat ) ;
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AddStopEvents ( beat ) ;
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}
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}
}