mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-08 10:45:09 +00:00
Misc Release 1 Customization (#945)
* Add files via upload
* Recolorable Dazzles
idk how github works lol
* Fork Lifter - new gradients + extra customization
Currently doesn't have proper support for old charts, those will be made to default to the Classic gradient at some point in the future
* Fork Lifter - Megamix Floor + Backwards Compat
also includes better gradients
* oops
new gradients start as version = 1 now lol. my bad
* oops part 2
fork lifter lines can be toggled off properly now lol
* Recolorable Fireworks
note to self - make sure everything new is actually in the bundles before PRing all this because im realizing i forgot to do that for the bg gradient here
* Recolorable Space Soccer Kicker/Platform (+ assbunning things)
just dazzles easing + a doublecheck of everything left and i'm pr-ing
* Dazzles BG Color Easing
pr soon™️
* Proper Space Soccer sheet + minor text rewrites
can prolly pr now. lemme figure that out
* removing unused stuff + fixing space soccer
i downloaded github desktop and wow this is so much easier lol
also apparently i did an oopsie with space soccer so. fixed that
* removing my settings stuff
oopsy
* small fork lifter fix
for some reason the flicking guy's shadow peeked out of the viewcircle so here's an incredibly lazy fix for that. should work fine enough
* i thought i got rid of these earlier
oopsie
* Update TheDazzles.cs
i love minor text errors!!!!!
* Update SpaceSoccer.cs
forgot to update a thing while changing the star colors, oops
This commit is contained in:
parent
909e8f0945
commit
95e658f31e
26 changed files with 2957 additions and 570 deletions
123
Assets/Bundled/Games/Fireworks/Sprites/bg_gradient.png.meta
Normal file
123
Assets/Bundled/Games/Fireworks/Sprites/bg_gradient.png.meta
Normal file
|
@ -0,0 +1,123 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 66a4fb1c822a07345a8adeca76f50859
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 2040, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 1537655665
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: agbexplode/common
|
||||
assetBundleVariant:
|
|
@ -59,7 +59,7 @@ TextureImporter:
|
|||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
spriteMeshType: 0
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
|
@ -131,27 +131,6 @@ TextureImporter:
|
|||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: city_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 3181
|
||||
y: 1964
|
||||
width: 179
|
||||
height: 2004
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 480fe1d878d1409e0800000000000000
|
||||
internalID: -1656166294940094332
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: city_1
|
||||
rect:
|
||||
|
@ -173,27 +152,6 @@ TextureImporter:
|
|||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: city_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 77
|
||||
y: 1908
|
||||
width: 3069
|
||||
height: 276
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 2fda41bfc93429470800000000000000
|
||||
internalID: 8399850596505791986
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: city_3
|
||||
rect:
|
||||
|
@ -224,7 +182,7 @@ TextureImporter:
|
|||
width: 1907
|
||||
height: 1856
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -236,6 +194,48 @@ TextureImporter:
|
|||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: city_5
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 77
|
||||
y: 1924
|
||||
width: 3069
|
||||
height: 260
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 250}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 765a75cb1a0a62e4d8638a3ba46b422a
|
||||
internalID: -1414428263
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: city_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 105
|
||||
y: 1924
|
||||
width: 2834
|
||||
height: 260
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 250}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 92dcadc3ac15e0145b83ec46a4deb5c7
|
||||
internalID: 8399850596505791986
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
@ -252,6 +252,7 @@ TextureImporter:
|
|||
city_2: 8399850596505791986
|
||||
city_3: -3980211991217024205
|
||||
city_4: -4113892033949338959
|
||||
city_5: -1414428263
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
|
|
|
@ -25,11 +25,12 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1171474737575621237}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.002, y: 0.0049039996, z: 0}
|
||||
m_LocalScale: {x: 0.011518534, y: 0.011518534, z: 0.21019222}
|
||||
m_LocalPosition: {x: -95.83849, y: 17.909262, z: 16.27828}
|
||||
m_LocalScale: {x: 0.5759267, y: 0.5759267, z: 0.21019222}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711658895220}
|
||||
m_RootOrder: 2
|
||||
m_Father: {fileID: 4762364942322048598}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &8468730928825350006
|
||||
SpriteRenderer:
|
||||
|
@ -42,6 +43,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -109,6 +111,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 4
|
||||
|
@ -124,6 +127,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -191,6 +195,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -3.0968592, y: -6.3948936, z: 0.00032305717}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7124394477294642002}
|
||||
m_RootOrder: 0
|
||||
|
@ -237,6 +242,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -6.48, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5200199067119660498}
|
||||
- {fileID: 8558492605798639434}
|
||||
|
@ -244,6 +250,90 @@ Transform:
|
|||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2591736519592438108
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8171375328388491944}
|
||||
- component: {fileID: 2341992166764747826}
|
||||
m_Layer: 0
|
||||
m_Name: City
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8171375328388491944
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2591736519592438108}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -96.526794, y: -46.52659, z: 16.27828}
|
||||
m_LocalScale: {x: 0.62924993, y: 0.6293265, z: 0.22968118}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4762364942322048598}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &2341992166764747826
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2591736519592438108}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -100
|
||||
m_Sprite: {fileID: 8399850596505791986, guid: 68bf694a5844f554ab51f1e9ce2e8a02, type: 3}
|
||||
m_Color: {r: 0, g: 0.03137255, b: 0.1254902, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 2
|
||||
m_Size: {x: 141.70032, y: 192.72717}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &3025163259343331284
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -270,10 +360,95 @@ Transform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -2.84, y: -5.281, z: -5.149107}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &3694913927940001559
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8110471333012071110}
|
||||
- component: {fileID: 5272343107655608154}
|
||||
m_Layer: 0
|
||||
m_Name: Gradient
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8110471333012071110
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3694913927940001559}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -95.77979, y: 77.71207, z: 16.27828}
|
||||
m_LocalScale: {x: 1, y: 0.1314, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4762364942322048598}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &5272343107655608154
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3694913927940001559}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -200
|
||||
m_Sprite: {fileID: 21300000, guid: 66a4fb1c822a07345a8adeca76f50859, type: 3}
|
||||
m_Color: {r: 0, g: 0.03137255, b: 0.1254902, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 1
|
||||
m_Size: {x: 250.00003, y: 991.12946}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &3811424113264410502
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -301,6 +476,7 @@ Transform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.1202, y: 0.0094, z: 0}
|
||||
m_LocalScale: {x: 0.012033556, y: 0.012033556, z: 0.21959044}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6385302848168911078}
|
||||
m_RootOrder: 0
|
||||
|
@ -316,6 +492,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -382,6 +559,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3834466572031141912}
|
||||
m_RootOrder: 2
|
||||
|
@ -412,6 +590,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -5.04, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3834466572031141912}
|
||||
m_RootOrder: 0
|
||||
|
@ -443,6 +622,7 @@ Transform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.34261814, y: 1.2302552, z: -2.8538387}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2069956319690697148}
|
||||
- {fileID: 4502375672747896293}
|
||||
|
@ -495,6 +675,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 5.04, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3834466572031141912}
|
||||
m_RootOrder: 1
|
||||
|
@ -526,6 +707,7 @@ Transform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.092, y: 0.0068, z: 0}
|
||||
m_LocalScale: {x: 0.012033556, y: 0.012033556, z: 0.21959044}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6385302848168911078}
|
||||
m_RootOrder: 1
|
||||
|
@ -541,6 +723,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -608,12 +791,14 @@ Transform:
|
|||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5813499711658895220}
|
||||
- {fileID: 3834466572031141912}
|
||||
- {fileID: 7124394477294642002}
|
||||
- {fileID: 1467648090879296825}
|
||||
- {fileID: 6940767383293912137}
|
||||
- {fileID: 4762364942322048598}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -630,9 +815,6 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SoundSequences: []
|
||||
EligibleHits: []
|
||||
scheduledInputs: []
|
||||
firstEnable: 0
|
||||
spawnLeft: {fileID: 5200199067119660498}
|
||||
spawnRight: {fileID: 8558492605798639434}
|
||||
spawnMiddle: {fileID: 6035009452925457847}
|
||||
|
@ -641,6 +823,9 @@ MonoBehaviour:
|
|||
bomb: {fileID: 7261189633897651690, guid: ee8233cab321ff84c9f139d288111d95, type: 3}
|
||||
bombCurve: {fileID: 8938167690036452110}
|
||||
flashWhite: {fileID: 4842625358731046380}
|
||||
gradientTop: {fileID: 5272343107655608154}
|
||||
gradientBottom: {fileID: 6645841643578104492}
|
||||
city: {fileID: 2341992166764747826}
|
||||
faces: {fileID: 6451929997686234885}
|
||||
stars: {fileID: 1171474737575621237}
|
||||
--- !u!1 &5813499711658895222
|
||||
|
@ -668,13 +853,13 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5813499711658895222}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.1587, y: -0.1652, z: 0}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 50, y: 50, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7390385555347021158}
|
||||
- {fileID: 6194428826657868395}
|
||||
- {fileID: 534086842147196264}
|
||||
- {fileID: 2217084986388416459}
|
||||
- {fileID: 6385302848168911078}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -689,6 +874,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -719,7 +905,7 @@ SpriteRenderer:
|
|||
m_SortingLayer: 0
|
||||
m_SortingOrder: -1000
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: ef2fa2a75dc283e40b9d4fe1f20dc6fb, type: 3}
|
||||
m_Color: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
|
@ -740,12 +926,12 @@ GameObject:
|
|||
- component: {fileID: 534086842147196264}
|
||||
- component: {fileID: 6610291745070879787}
|
||||
m_Layer: 0
|
||||
m_Name: City
|
||||
m_Name: City_Old
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &534086842147196264
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -755,10 +941,11 @@ Transform:
|
|||
m_GameObject: {fileID: 5869995283611955847}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.00042600004, y: -0.08829599, z: 0}
|
||||
m_LocalScale: {x: 0.012586528, y: 0.012586528, z: 0.22968118}
|
||||
m_LocalScale: {x: 0.0125865275, y: 0.012586529, z: 0.22968118}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711658895220}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &6610291745070879787
|
||||
SpriteRenderer:
|
||||
|
@ -771,6 +958,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -805,12 +993,132 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 6.72, y: 4.52}
|
||||
m_Size: {x: 28.36, y: 2.6}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &6182355443420124252
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6013699270570279750}
|
||||
- component: {fileID: 6645841643578104492}
|
||||
m_Layer: 0
|
||||
m_Name: Sky
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6013699270570279750
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6182355443420124252}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -95.77979, y: -44.67074, z: 16.27828}
|
||||
m_LocalScale: {x: 250, y: 125, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4762364942322048598}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &6645841643578104492
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6182355443420124252}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -210
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_Color: {r: 0, g: 0.2, b: 0.46666667, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &6272330987550237685
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4762364942322048598}
|
||||
m_Layer: 0
|
||||
m_Name: agasgagag
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4762364942322048598
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6272330987550237685}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 95.77979, y: -17.829262, z: -16.27828}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8110471333012071110}
|
||||
- {fileID: 8171375328388491944}
|
||||
- {fileID: 6013699270570279750}
|
||||
- {fileID: 2217084986388416459}
|
||||
- {fileID: 6385302848168911078}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &6451929997686234885
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -834,14 +1142,15 @@ Transform:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6451929997686234885}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -95.93849, y: 17.664062, z: 16.27828}
|
||||
m_LocalScale: {x: 50, y: 50, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 235249916234133676}
|
||||
- {fileID: 2266949119702849154}
|
||||
m_Father: {fileID: 5813499711658895220}
|
||||
m_RootOrder: 3
|
||||
m_Father: {fileID: 4762364942322048598}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &6653436984196068176
|
||||
GameObject:
|
||||
|
@ -870,6 +1179,7 @@ Transform:
|
|||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.3622792, y: -0.6290142, z: 0.00032305717}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7124394477294642002}
|
||||
m_RootOrder: 1
|
||||
|
@ -890,6 +1200,90 @@ MonoBehaviour:
|
|||
handleType: 0
|
||||
leftHandleLocalPosition: {x: -0.9015206, y: 0.8997858, z: -0}
|
||||
rightHandleLocalPosition: {x: 0.9015206, y: -0.8997858, z: 0}
|
||||
--- !u!1 &6930847513310121931
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7390385555347021158}
|
||||
- component: {fileID: 2962882487995762323}
|
||||
m_Layer: 0
|
||||
m_Name: Cityold
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &7390385555347021158
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6930847513310121931}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.0036000002, y: -1.2871169, z: 0}
|
||||
m_LocalScale: {x: 0.057482235, y: 0.01258653, z: 0.22968118}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711658895220}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &2962882487995762323
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6930847513310121931}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -100
|
||||
m_Sprite: {fileID: -1414428263, guid: 68bf694a5844f554ab51f1e9ce2e8a02, type: 3}
|
||||
m_Color: {r: 0, g: 0.03137255, b: 0.1254902, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 1
|
||||
m_Size: {x: 6.72, y: 192.72717}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &8262151026341675557
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -906,7 +1300,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &6194428826657868395
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -916,10 +1310,11 @@ Transform:
|
|||
m_GameObject: {fileID: 8262151026341675557}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.007, z: 0}
|
||||
m_LocalScale: {x: 0.21198754, y: 0.011052757, z: 0.011052757}
|
||||
m_LocalScale: {x: 0.21198751, y: 0.011052757, z: 0.011052757}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711658895220}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &9045103493732349067
|
||||
SpriteRenderer:
|
||||
|
@ -932,6 +1327,7 @@ SpriteRenderer:
|
|||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
|
@ -969,6 +1365,6 @@ SpriteRenderer:
|
|||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_WasSpriteAssigned: 0
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
|
|
|
@ -360,10 +360,10 @@ TextureImporter:
|
|||
name: bg
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 4976.5967
|
||||
y: 50.7816
|
||||
width: 152.3448
|
||||
height: 1066.4136
|
||||
x: 4983
|
||||
y: 51
|
||||
width: 142
|
||||
height: 1066
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
|
@ -953,7 +953,7 @@ TextureImporter:
|
|||
width: 990.2412
|
||||
height: 431.64362
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
|
@ -965,6 +965,111 @@ TextureImporter:
|
|||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: gamegradient
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 193
|
||||
y: 1060
|
||||
width: 128
|
||||
height: 500
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: a3a425c27e3c10642b6367c9ca02eb74
|
||||
internalID: 1074703595
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: remixgradient
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 28
|
||||
y: 27
|
||||
width: 128
|
||||
height: 1532
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 15a192101a788b046a32390667a7d1af
|
||||
internalID: -1788309548
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: viewcirclebg
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 2471
|
||||
y: 1830
|
||||
width: 1046
|
||||
height: 1105
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: 23216d8b8d38fae4b8c418c129acfe97
|
||||
internalID: 2024232511
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: remixgradient_white
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 400
|
||||
y: 0
|
||||
width: 284
|
||||
height: 3132
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: fa81068caa3154243858f87971fa0317
|
||||
internalID: 832280233
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: gamegradient_white
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 730
|
||||
y: 1962
|
||||
width: 284
|
||||
height: 1170
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: 0
|
||||
bones: []
|
||||
spriteID: eeaff545ba46c1d4abef4d4cab6ffd67
|
||||
internalID: 724391037
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
|
@ -999,18 +1104,23 @@ TextureImporter:
|
|||
fork_swipe_1: -7294697356220309840
|
||||
fork_swipe_2: 7602230395459695148
|
||||
forkstab_effect: -2535895568687023267
|
||||
gamegradient: 1074703595
|
||||
gamegradient_white: 724391037
|
||||
hand_shadow1: 7562980635367501552
|
||||
hand_shadow2: -1164378328580708214
|
||||
hitfx_1: 8176908352783466543
|
||||
hitfx_2: -2809503619127399702
|
||||
pea_1: 5792877419163235472
|
||||
pea_2: 5655859219183449053
|
||||
remixgradient: -1788309548
|
||||
remixgradient_white: 832280233
|
||||
shadow: -4362852279230612367
|
||||
thumb_1: 8729287508403444602
|
||||
thumb_2: -4214774725070190255
|
||||
thumb_3: -1669373453243010765
|
||||
topbun: 6815597139681551923
|
||||
topbun_hit: -6775943870119716595
|
||||
viewcirclebg: 2024232511
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
|
|
123
Assets/Bundled/Games/ForkLifter/Sprites/megamixfloor.png.meta
Normal file
123
Assets/Bundled/Games/ForkLifter/Sprites/megamixfloor.png.meta
Normal file
|
@ -0,0 +1,123 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a2f1c9bf71140de439400b11fb21a452
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: rvlfork/common
|
||||
assetBundleVariant:
|
|
@ -1,5 +1,341 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &511084115378861470
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4262991889637897244}
|
||||
- component: {fileID: 3815662089378679793}
|
||||
m_Layer: 0
|
||||
m_Name: GradientGame
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4262991889637897244
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 511084115378861470}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.116, y: -0.137, z: 0}
|
||||
m_LocalScale: {x: 73.37161, y: 0.6, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6245877187403316826}
|
||||
m_Father: {fileID: 4708225563451011159}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &3815662089378679793
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 511084115378861470}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -120
|
||||
m_Sprite: {fileID: 724391037, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||
m_Color: {r: 0.8784314, g: 0.8784314, b: 0.8784314, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.6213974, y: 2.5599823}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &853955153253986647
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8954726529296470591}
|
||||
- component: {fileID: 5384656832768884501}
|
||||
m_Layer: 0
|
||||
m_Name: Filler
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8954726529296470591
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 853955153253986647}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.1657, y: -6.5473, z: 0}
|
||||
m_LocalScale: {x: 45.859734, y: 15.737885, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4708225563451011159}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &5384656832768884501
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 853955153253986647}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -151
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 2
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1851482483429768071
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2044032102570365434}
|
||||
- component: {fileID: 25252789972273288}
|
||||
m_Layer: 0
|
||||
m_Name: mask
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2044032102570365434
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1851482483429768071}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 4.0091, z: 0}
|
||||
m_LocalScale: {x: 0.32029378, y: 6.07085, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499711561122399}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!331 &25252789972273288
|
||||
SpriteMask:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1851482483429768071}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_MaskAlphaCutoff: 0
|
||||
m_FrontSortingLayerID: 0
|
||||
m_BackSortingLayerID: 0
|
||||
m_FrontSortingLayer: 0
|
||||
m_BackSortingLayer: 0
|
||||
m_FrontSortingOrder: 0
|
||||
m_BackSortingOrder: 0
|
||||
m_IsCustomRangeActive: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &2014175700125331933
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3563736496448447984}
|
||||
- component: {fileID: 4810061997930658618}
|
||||
m_Layer: 0
|
||||
m_Name: viewcirclebg
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3563736496448447984
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2014175700125331933}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0.105, y: -0.089, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5813499710761815888}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &4810061997930658618
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2014175700125331933}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -100
|
||||
m_Sprite: {fileID: 2024232511, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 2.288668, y: 2.417761}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &2710624465797362219
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -54,6 +390,341 @@ Animator:
|
|||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!1 &2967239537453427772
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3364435688717018617}
|
||||
- component: {fileID: 2913838242315372367}
|
||||
m_Layer: 0
|
||||
m_Name: GradientRemix
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &3364435688717018617
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2967239537453427772}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.17437, y: -1.968, z: 0}
|
||||
m_LocalScale: {x: 73.37125, y: 0.775, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7998923749298894519}
|
||||
m_Father: {fileID: 4708225563451011159}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &2913838242315372367
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2967239537453427772}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -120
|
||||
m_Sprite: {fileID: 832280233, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||
m_Color: {r: 0.8784314, g: 0.8784314, b: 0.8784314, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.6213974, y: 6.8528757}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &3712279545747313142
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7998923749298894519}
|
||||
- component: {fileID: 6630718814063568532}
|
||||
m_Layer: 0
|
||||
m_Name: mask
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7998923749298894519
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3712279545747313142}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 12.343356, z: 0}
|
||||
m_LocalScale: {x: 0.62911147, y: 18.64542, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3364435688717018617}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!331 &6630718814063568532
|
||||
SpriteMask:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3712279545747313142}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_MaskAlphaCutoff: 0
|
||||
m_FrontSortingLayerID: 0
|
||||
m_BackSortingLayerID: 0
|
||||
m_FrontSortingLayer: 0
|
||||
m_BackSortingLayer: 0
|
||||
m_FrontSortingOrder: 0
|
||||
m_BackSortingOrder: 0
|
||||
m_IsCustomRangeActive: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &4869991683186103480
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5293462326195838894}
|
||||
- component: {fileID: 9139662544458649119}
|
||||
m_Layer: 0
|
||||
m_Name: megamixfloor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &5293462326195838894
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4869991683186103480}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -2.05, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4708225563451011159}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &9139662544458649119
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4869991683186103480}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: -121
|
||||
m_Sprite: {fileID: 21300000, guid: a2f1c9bf71140de439400b11fb21a452, type: 3}
|
||||
m_Color: {r: 0.9529412, g: 0.9529412, b: 0.9529412, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 40.96, y: 20.48}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 2
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5022393659405576401
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6245877187403316826}
|
||||
- component: {fileID: 7282066931782051994}
|
||||
m_Layer: 0
|
||||
m_Name: mask
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6245877187403316826
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5022393659405576401}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 13.5565, z: 0}
|
||||
m_LocalScale: {x: 0.6406305, y: 25.25095, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4262991889637897244}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!331 &7282066931782051994
|
||||
SpriteMask:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5022393659405576401}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_MaskAlphaCutoff: 0
|
||||
m_FrontSortingLayerID: 0
|
||||
m_BackSortingLayerID: 0
|
||||
m_FrontSortingLayer: 0
|
||||
m_BackSortingLayer: 0
|
||||
m_FrontSortingOrder: 0
|
||||
m_BackSortingOrder: 0
|
||||
m_IsCustomRangeActive: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5627216916712843283
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -82,8 +753,12 @@ Transform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5813499711561122399}
|
||||
- {fileID: 5813499711658895220}
|
||||
- {fileID: 4262991889637897244}
|
||||
- {fileID: 3364435688717018617}
|
||||
- {fileID: 5813499711561122399}
|
||||
- {fileID: 5293462326195838894}
|
||||
- {fileID: 8954726529296470591}
|
||||
m_Father: {fileID: 5813499711186931250}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -282,7 +957,8 @@ Transform:
|
|||
m_LocalPosition: {x: -0.077264786, y: 0.66982126, z: 74.52776}
|
||||
m_LocalScale: {x: 1.5850028, y: 1.5866843, z: 1.6180401}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 3563736496448447984}
|
||||
m_Father: {fileID: 5813499711174113251}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -447,7 +1123,7 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5813499710843775435}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 2.582, y: -3.9987, z: 0}
|
||||
m_LocalPosition: {x: 2.575, y: -3.9987, z: 0}
|
||||
m_LocalScale: {x: 1.080676, y: 1.2177411, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -806,6 +1482,7 @@ MonoBehaviour:
|
|||
currentEarlyPeasOnFork: 0
|
||||
currentPerfectPeasOnFork: 0
|
||||
currentLatePeasOnFork: 0
|
||||
eatType: 0
|
||||
topbun: 0
|
||||
middleburger: 0
|
||||
bottombun: 0
|
||||
|
@ -1018,16 +1695,25 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SoundSequences: []
|
||||
scheduledInputs: []
|
||||
ForkLifterHand: {fileID: 5813499711174113249}
|
||||
handAnim: {fileID: 5813499711174113250}
|
||||
flickedObject: {fileID: 5813499710694194086}
|
||||
peaPreview: {fileID: 5813499711025093251}
|
||||
bg: {fileID: 5813499711658895221}
|
||||
bgGradient: {fileID: 5813499711561122392}
|
||||
Gradients:
|
||||
- {fileID: 3815662089378679793}
|
||||
- {fileID: 2913838242315372367}
|
||||
- {fileID: 5813499711561122392}
|
||||
gradientFiller: {fileID: 5384656832768884501}
|
||||
mmLines: {fileID: 9139662544458649119}
|
||||
viewerCircle: {fileID: 5813499710761815889}
|
||||
viewerCircleBg: {fileID: 4810061997930658618}
|
||||
playerShadow: {fileID: 5813499712485673336}
|
||||
handShadow: {fileID: 5813499711762093784}
|
||||
forkEffects:
|
||||
- {fileID: 5813499712464370658}
|
||||
- {fileID: 5813499711623072827}
|
||||
- {fileID: 5813499710843775433}
|
||||
peaSprites:
|
||||
- {fileID: 5792877419163235472, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||
- {fileID: 6815597139681551923, guid: 52117e1d5cd298c42adfea952676c7d6, type: 3}
|
||||
|
@ -1454,7 +2140,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.1944444, y: 4.3055553}
|
||||
m_Size: {x: 1.1944445, y: 4.3055553}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
@ -1471,12 +2157,12 @@ GameObject:
|
|||
- component: {fileID: 5813499711561122399}
|
||||
- component: {fileID: 5813499711561122392}
|
||||
m_Layer: 0
|
||||
m_Name: Gradient
|
||||
m_Name: GradientClassic
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &5813499711561122399
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1485,12 +2171,13 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5813499711561122393}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -2.0479, z: 0}
|
||||
m_LocalScale: {x: 134.83125, y: 2.495626, z: 1}
|
||||
m_LocalPosition: {x: -0.18896, y: -2.0479, z: 0}
|
||||
m_LocalScale: {x: 146.75307, y: 2.495626, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Children:
|
||||
- {fileID: 2044032102570365434}
|
||||
m_Father: {fileID: 4708225563451011159}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &5813499711561122392
|
||||
SpriteRenderer:
|
||||
|
@ -1538,7 +2225,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 0.33333334, y: 2.3333333}
|
||||
m_Size: {x: 0.3106987, y: 2.3324282}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
@ -1622,7 +2309,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 2.8611112, y: 3.1944444}
|
||||
m_Size: {x: 1.3055556, y: 1.3055556}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
@ -1742,7 +2429,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4708225563451011159}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &5813499711658895221
|
||||
SpriteRenderer:
|
||||
|
@ -1874,7 +2561,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.6388888, y: 2.5277777}
|
||||
m_Size: {x: 1.4166666, y: 2.5277777}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
@ -2073,7 +2760,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.1944444, y: 0.9722222}
|
||||
m_Size: {x: 1.1944445, y: 0.9722222}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
@ -2157,7 +2844,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.1944444, y: 3.3055556}
|
||||
m_Size: {x: 1.1944445, y: 3.3055556}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
@ -2219,7 +2906,7 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5813499712464370668}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 1.8255, y: -3.9987, z: 0}
|
||||
m_LocalPosition: {x: 1.845, y: -3.9987, z: 0}
|
||||
m_LocalScale: {x: 1.080676, y: 1.2177411, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
|
@ -2356,7 +3043,7 @@ SpriteRenderer:
|
|||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 5.9722223, y: 1.6388888}
|
||||
m_Size: {x: 5.9722223, y: 1.638889}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
|
|
91
Assets/Bundled/Games/SpaceSoccer/Sprites/kicker_main.mat
Normal file
91
Assets/Bundled/Games/SpaceSoccer/Sprites/kicker_main.mat
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: kicker_main
|
||||
m_Shader: {fileID: 4800000, guid: ff54fed5718ccc543808dec1f266d1c8, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0.72156864, g: 0.53333336, b: 0.972549, a: 1}
|
||||
- _ColorBravo: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorDelta: {r: 0.53333336, g: 0.2509804, b: 0.972549, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c20be2758e14cd748a9733a57db326fc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName: ntrsoccer/common
|
||||
assetBundleVariant:
|
91
Assets/Bundled/Games/SpaceSoccer/Sprites/kicker_mouth.mat
Normal file
91
Assets/Bundled/Games/SpaceSoccer/Sprites/kicker_mouth.mat
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: kicker_mouth
|
||||
m_Shader: {fileID: 4800000, guid: ff54fed5718ccc543808dec1f266d1c8, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0.9411765, g: 0.28235295, b: 0.09411765, a: 1}
|
||||
- _ColorBravo: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorDelta: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1af4ec528c9f7154f93b578b6df3a536
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName: ntrsoccer/common
|
||||
assetBundleVariant:
|
91
Assets/Bundled/Games/SpaceSoccer/Sprites/platform_fire.mat
Normal file
91
Assets/Bundled/Games/SpaceSoccer/Sprites/platform_fire.mat
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: platform_fire
|
||||
m_Shader: {fileID: 4800000, guid: ff54fed5718ccc543808dec1f266d1c8, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0.72156864, g: 0.53333336, b: 0.972549, a: 1}
|
||||
- _ColorBravo: {r: 0.44705883, g: 0.15294118, b: 0.6745098, a: 1}
|
||||
- _ColorDelta: {r: 0.972549, g: 0.972549, b: 0.34509805, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1731b1eea99050a4c881281ecb07476b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName: ntrsoccer/common
|
||||
assetBundleVariant:
|
91
Assets/Bundled/Games/SpaceSoccer/Sprites/platform_main.mat
Normal file
91
Assets/Bundled/Games/SpaceSoccer/Sprites/platform_main.mat
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: platform_main
|
||||
m_Shader: {fileID: 4800000, guid: ff54fed5718ccc543808dec1f266d1c8, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0.09411765, g: 0.21960784, b: 0.15686275, a: 1}
|
||||
- _ColorBravo: {r: 0.4392157, g: 0.972549, b: 0.5647059, a: 1}
|
||||
- _ColorDelta: {r: 0.34509805, g: 0.65882355, b: 0.5019608, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eda7f760ba4d52b41a364b9b1d3127cc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName: ntrsoccer/common
|
||||
assetBundleVariant:
|
|
@ -253,7 +253,7 @@ TextureImporter:
|
|||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 1
|
||||
allowsAlphaSplitting: 0
|
||||
|
|
|
@ -52,7 +52,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: 1af4ec528c9f7154f93b578b6df3a536, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -137,7 +137,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -385,7 +385,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: 1731b1eea99050a4c881281ecb07476b, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -491,7 +491,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -672,7 +672,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: eda7f760ba4d52b41a364b9b1d3127cc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -756,7 +756,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -840,7 +840,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -925,7 +925,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -1016,7 +1016,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Color: {r: 0.972549, g: 0.972549, b: 0.972549, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
|
@ -1189,7 +1189,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: 1731b1eea99050a4c881281ecb07476b, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -1294,7 +1294,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -1483,9 +1483,6 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
SoundSequences: []
|
||||
EligibleHits: []
|
||||
scheduledInputs: []
|
||||
firstEnable: 0
|
||||
kickerPrefab: {fileID: 8473221055918901540}
|
||||
ballRef: {fileID: 7976131226454805035}
|
||||
kickers:
|
||||
|
@ -1567,6 +1564,12 @@ MonoBehaviour:
|
|||
useLastRealPos: 0
|
||||
values: []
|
||||
ballDispensed: 0
|
||||
xBaseSpeed: 1
|
||||
yBaseSpeed: 1
|
||||
kickerMat: {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
mouthMat: {fileID: 2100000, guid: 1af4ec528c9f7154f93b578b6df3a536, type: 2}
|
||||
platMat: {fileID: 2100000, guid: eda7f760ba4d52b41a364b9b1d3127cc, type: 2}
|
||||
fireMat: {fileID: 2100000, guid: 1731b1eea99050a4c881281ecb07476b, type: 2}
|
||||
--- !u!114 &2258816687143469160
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -1638,7 +1641,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: eda7f760ba4d52b41a364b9b1d3127cc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -1722,7 +1725,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -1806,7 +1809,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -1952,7 +1955,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2036,7 +2039,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2120,7 +2123,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2204,7 +2207,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2288,7 +2291,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2373,7 +2376,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2542,7 +2545,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2797,7 +2800,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: 1af4ec528c9f7154f93b578b6df3a536, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2882,7 +2885,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -2966,7 +2969,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -3050,7 +3053,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
@ -3166,7 +3169,7 @@ SpriteRenderer:
|
|||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 2100000, guid: c20be2758e14cd748a9733a57db326fc, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
|
|
91
Assets/Bundled/Games/TheDazzles/Sprites/boxexterior.mat
Normal file
91
Assets/Bundled/Games/TheDazzles/Sprites/boxexterior.mat
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: boxexterior
|
||||
m_Shader: {fileID: 4800000, guid: b4cada49e3bbaee4b96deed8a436d7fd, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _AddColor: {r: 0.6117647, g: 0.99607843, b: 0.9647059, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0.6117647, g: 0.99607843, b: 0.9647059, a: 1}
|
||||
- _ColorBravo: {r: 0.44705883, g: 0.15294118, b: 0.6745098, a: 1}
|
||||
- _ColorDelta: {r: 0.44705883, g: 0.15294118, b: 0.6745098, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eeab50c60cb7b1942824fee6e2b7d18e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName: ntrboxshow/common
|
||||
assetBundleVariant:
|
91
Assets/Bundled/Games/TheDazzles/Sprites/boxinterior.mat
Normal file
91
Assets/Bundled/Games/TheDazzles/Sprites/boxinterior.mat
Normal file
|
@ -0,0 +1,91 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: boxinterior
|
||||
m_Shader: {fileID: 4800000, guid: ff54fed5718ccc543808dec1f266d1c8, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _AddColor: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorAlpha: {r: 0, g: 0.7411765, b: 0.6745098, a: 1}
|
||||
- _ColorBravo: {r: 0.25882354, g: 1, b: 0.9372549, a: 1}
|
||||
- _ColorDelta: {r: 0, g: 0.87058824, b: 0.77254903, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0024ecbb50d573d4888282a8edda5579
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName: ntrboxshow/common
|
||||
assetBundleVariant:
|
|
@ -280,7 +280,7 @@ TextureImporter:
|
|||
maxTextureSize: 4096
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
textureCompression: 2
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 1
|
||||
allowsAlphaSplitting: 0
|
||||
|
@ -1695,9 +1695,9 @@ TextureImporter:
|
|||
name: dazzles_65
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 95
|
||||
x: 96
|
||||
y: 85
|
||||
width: 675
|
||||
width: 674
|
||||
height: 678
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
|
@ -1758,10 +1758,10 @@ TextureImporter:
|
|||
name: dazzles_68
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 825
|
||||
y: 79
|
||||
width: 139
|
||||
height: 139
|
||||
x: 830
|
||||
y: 85
|
||||
width: 128
|
||||
height: 128
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -4,6 +4,7 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
using NaughtyBezierCurves;
|
||||
using DG.Tweening;
|
||||
using Jukebox;
|
||||
|
||||
namespace HeavenStudio.Games.Loaders
|
||||
{
|
||||
|
@ -11,6 +12,30 @@ namespace HeavenStudio.Games.Loaders
|
|||
public static class AgbFireworkLoader
|
||||
{
|
||||
public static Minigame AddGame(EventCaller eventCaller) {
|
||||
|
||||
RiqEntity fwBGUpdater(string datamodel, RiqEntity e)
|
||||
{
|
||||
if (datamodel == "fireworks/altBG")
|
||||
{
|
||||
e.CreateProperty("stars", (!e["toggle"]));
|
||||
e.CreateProperty("faces", (e["toggle"]));
|
||||
e.CreateProperty("startTop", new Color(0f, 8/255f, 32/255f));
|
||||
e.CreateProperty("endTop", new Color(0f, 8/255f, 32/255f));
|
||||
e.CreateProperty("startBot", new Color(0f, 51/255f, 119/255f));
|
||||
e.CreateProperty("endBot", new Color(0f, 51/255f, 119/255f));
|
||||
e.CreateProperty("startCity", new Color(0f, 8/255f, 32/255f));
|
||||
e.CreateProperty("endCity", new Color(0f, 8/255f, 32/255f));
|
||||
e.CreateProperty("ease", 0);
|
||||
|
||||
e.dynamicData.Remove("toggle");
|
||||
|
||||
e.datamodel = "fireworks/changeBG";
|
||||
return e;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
RiqBeatmap.OnUpdateEntity += fwBGUpdater;
|
||||
|
||||
return new Minigame("fireworks", "Fireworks \n<color=#adadad>(Hanabi)</color>", "000820", false, false, new List<GameAction>()
|
||||
{
|
||||
new GameAction("firework", "Firework")
|
||||
|
@ -58,13 +83,35 @@ namespace HeavenStudio.Games.Loaders
|
|||
new Param("count", Fireworks.CountInType.CountOne, "Type", "Set the number to be said.")
|
||||
}
|
||||
},
|
||||
new GameAction("altBG", "Background Appearance")
|
||||
new GameAction("changeBG", "Background Appearance")
|
||||
{
|
||||
function = delegate {
|
||||
var e = eventCaller.currentEntity;
|
||||
Fireworks.instance.BackgroundColor(e.beat, e.length, e["stars"], e["faces"], e["startTop"], e["endTop"], e["startBot"], e["endBot"], e["startCity"], e["endCity"], e["ease"]);
|
||||
},
|
||||
resizable = true,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("stars", true, "Stars", "Toggle if the stars should appear."),
|
||||
new Param("faces", false, "Remix 5", "Toggle if the faces from Remix 5 (GBA) should appear."),
|
||||
new Param("startTop", new Color(0f, 8/255f, 32/255f), "Gradient Top Start", "Set the color at the start of the event."),
|
||||
new Param("endTop", new Color(0f, 8/255f, 32/255f), "Gradient Top End", "Set the color at the end of the event."),
|
||||
new Param("startBot", new Color(0f, 51/255f, 119/255f), "Gradient Bottom Start", "Set the color at the start of the event."),
|
||||
new Param("endBot", new Color(0f, 51/255f, 119/255f), "Gradient Bottom End", "Set the color at the end of the event."),
|
||||
new Param("startCity", new Color(0f, 8/255f, 32/255f), "City Start", "Set the color at the start of the event."),
|
||||
new Param("endCity", new Color(0f, 8/255f, 32/255f), "City End", "Set the color at the end of the event."),
|
||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
||||
}
|
||||
},
|
||||
|
||||
new GameAction("altBG", "Background Appearance (OLD)")
|
||||
{
|
||||
function = delegate {var e = eventCaller.currentEntity; Fireworks.instance.ChangeBackgroundAppearance(e["toggle"]); },
|
||||
defaultLength = 0.5f,
|
||||
hidden = true,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("toggle", true, "Remix 5", "Togle if the background from Remix 5 (GBA) should appear.")
|
||||
new Param("toggle", true, "Remix 5", "Toggle fi ze bckgrond frum realix 5 (GFA) shool aper. (You should never see this.)")
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -122,11 +169,18 @@ namespace HeavenStudio.Games
|
|||
[SerializeField] FireworksBomb bomb;
|
||||
[SerializeField] BezierCurve3D bombCurve;
|
||||
[SerializeField] SpriteRenderer flashWhite;
|
||||
[SerializeField] SpriteRenderer gradientTop;
|
||||
[SerializeField] SpriteRenderer gradientBottom;
|
||||
[SerializeField] SpriteRenderer city;
|
||||
[SerializeField] GameObject faces;
|
||||
[SerializeField] GameObject stars;
|
||||
[Header("Properties")]
|
||||
Tween flashTween;
|
||||
public static List<QueuedFirework> queuedFireworks = new List<QueuedFirework>();
|
||||
|
||||
private ColorEase topColorEase = new(new Color(0f, 8/255f, 32/255f));
|
||||
private ColorEase botColorEase = new(new Color(0f, 51/255f, 119/255f));
|
||||
private ColorEase cityColorEase = new(new Color(0f, 8/255f, 32/255f));
|
||||
|
||||
public static Fireworks instance;
|
||||
|
||||
|
@ -143,6 +197,11 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
public override void OnPlay(double beat)
|
||||
{
|
||||
PersistColor(beat);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
|
@ -159,12 +218,14 @@ namespace HeavenStudio.Games
|
|||
queuedFireworks.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
BackgroundColorUpdate();
|
||||
}
|
||||
|
||||
public void ChangeBackgroundAppearance(bool doIt)
|
||||
{
|
||||
faces.SetActive(doIt);
|
||||
stars.SetActive(!doIt);
|
||||
//faces.SetActive(doIt);
|
||||
//stars.SetActive(!doIt);
|
||||
}
|
||||
|
||||
public static void CountIn(double beat, int count)
|
||||
|
@ -314,6 +375,39 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
ChangeFlashColor(start, 0f);
|
||||
ChangeFlashColor(end, beats);
|
||||
}
|
||||
|
||||
private void BackgroundColorUpdate()
|
||||
{
|
||||
gradientTop.color = topColorEase.GetColor();
|
||||
gradientBottom.color = botColorEase.GetColor();
|
||||
city.color = cityColorEase.GetColor();
|
||||
}
|
||||
|
||||
public void BackgroundColor(double beat, float length, bool dostars, bool dormx5, Color topStart, Color topEnd, Color botStart, Color botEnd, Color cityStart, Color cityEnd, int ease)
|
||||
{
|
||||
topColorEase = new ColorEase(beat, length, topStart, topEnd, ease);
|
||||
botColorEase = new ColorEase(beat, length, botStart, botEnd, ease);
|
||||
cityColorEase = new ColorEase(beat, length, cityStart, cityEnd, ease);
|
||||
|
||||
faces.SetActive(dormx5);
|
||||
stars.SetActive(dostars);
|
||||
}
|
||||
|
||||
private void PersistColor(double beat)
|
||||
{
|
||||
var allEventsBeforeBeat = EventCaller.GetAllInGameManagerList("fireworks", new string[] { "changeBG" }).FindAll(x => x.beat < beat);
|
||||
if (allEventsBeforeBeat.Count > 0)
|
||||
{
|
||||
allEventsBeforeBeat.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||
var lastEvent = allEventsBeforeBeat[^1];
|
||||
BackgroundColor(lastEvent.beat, lastEvent.length, lastEvent["stars"], lastEvent["faces"], lastEvent["startTop"], lastEvent["endTop"], lastEvent["startBot"], lastEvent["endBot"], lastEvent["startCity"], lastEvent["endCity"], lastEvent["ease"]);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnGameSwitch(double beat)
|
||||
{
|
||||
PersistColor(beat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||
using UnityEngine;
|
||||
|
||||
using HeavenStudio.Util;
|
||||
using Jukebox;
|
||||
using HeavenStudio.Games.Scripts_ForkLifter;
|
||||
|
||||
namespace HeavenStudio.Games.Loaders
|
||||
|
@ -10,7 +11,21 @@ namespace HeavenStudio.Games.Loaders
|
|||
using static Minigames;
|
||||
public static class RvlForkLoader
|
||||
{
|
||||
public static Minigame AddGame(EventCaller eventCaller) {
|
||||
public static Minigame AddGame(EventCaller eventCaller)
|
||||
{
|
||||
RiqEntity flGradientUpdater(string datamodel, RiqEntity e)
|
||||
{
|
||||
if (datamodel == "forkLifter/colorGrad" && e.version == 0)
|
||||
{
|
||||
e.CreateProperty("type", 2);
|
||||
e["type"] = 2; // setting it in create property doesn't work for some reason? lol
|
||||
e.version = 1;
|
||||
return e;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
RiqBeatmap.OnUpdateEntity += flGradientUpdater;
|
||||
|
||||
return new Minigame("forkLifter", "Fork Lifter", "f1f1f1", false, false, new List<GameAction>()
|
||||
{
|
||||
new GameAction("flick", "Flick Food")
|
||||
|
@ -64,12 +79,35 @@ namespace HeavenStudio.Games.Loaders
|
|||
},
|
||||
new GameAction("colorGrad", "Gradient Appearance")
|
||||
{
|
||||
function = delegate { var e = eventCaller.currentEntity; ForkLifter.instance.BackgroundColorGrad(e.beat, e.length, e["start"], e["end"], e["ease"]); },
|
||||
function = delegate { var e = eventCaller.currentEntity; ForkLifter.instance.BackgroundColorGrad(e.beat, e.length, (e.version = 1),
|
||||
e["type"], e["toggleVC"], e["toggleLines"],
|
||||
e["start"], e["end"],
|
||||
e["startBG"], e["endBG"],
|
||||
e["startLines"], e["endLines"],
|
||||
e["ease"]); },
|
||||
resizable = true,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("start", Color.white, "Start Color", "Set the color at the start of the event."),
|
||||
new Param("end", Color.white, "End Color", "Set the color at the end of the event."),
|
||||
new Param("type", ForkLifter.GradientType.Game, "Gradient Type", "Set the type of gradient.", new List<Param.CollapseParam>()
|
||||
{
|
||||
new Param.CollapseParam((x, _) => (int)x != (int)ForkLifter.GradientType.Classic, new string[] { "startBG", "endBG", "toggleLines" })
|
||||
}),
|
||||
|
||||
new Param("toggleVC", false, "Viewcircle Uses Gradient Color", "If toggled, the viewcircle's background will use the gradient top color. Otherwise, it will use the background color."),
|
||||
new Param("toggleLines", false, "Megamix Lines", "If toggled, the lines from Megamix will be enabled.", new List<Param.CollapseParam>()
|
||||
{
|
||||
new Param.CollapseParam((x, _) => (bool)x, new string[] { "startLines", "endLines" }),
|
||||
}),
|
||||
|
||||
new Param("start", new Color(224/255f, 224/255f, 224/255f), "Gradient Top Start", "Set the color at the start of the event."),
|
||||
new Param("end", new Color(224/255f, 224/255f, 224/255f), "Gradient Top End", "Set the color at the end of the event."),
|
||||
|
||||
new Param("startBG", Color.white, "Gradient Bottom Start", "Set the color at the start of the event."),
|
||||
new Param("endBG", Color.white, "Gradient Bottom End", "Set the color at the end of the event."),
|
||||
|
||||
new Param("startLines", new Color(243/255f, 243/255f, 243/255f), "Lines Start", "Set the color at the start of the event."),
|
||||
new Param("endLines", new Color(243/255f, 243/255f, 243/255f), "Lines End", "Set the color at the end of the event."),
|
||||
|
||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
||||
},
|
||||
},
|
||||
|
@ -85,11 +123,12 @@ namespace HeavenStudio.Games.Loaders
|
|||
|
||||
namespace HeavenStudio.Games
|
||||
{
|
||||
using Jukebox;
|
||||
// using Jukebox;
|
||||
using Scripts_ForkLifter;
|
||||
|
||||
public class ForkLifter : Minigame
|
||||
{
|
||||
|
||||
public enum FlickType
|
||||
{
|
||||
Pea,
|
||||
|
@ -97,6 +136,13 @@ namespace HeavenStudio.Games
|
|||
Burger,
|
||||
BottomBun
|
||||
}
|
||||
|
||||
public enum GradientType
|
||||
{
|
||||
Game,
|
||||
Remix,
|
||||
Classic
|
||||
}
|
||||
|
||||
public static ForkLifter instance;
|
||||
public static ForkLifterPlayer playerInstance => ForkLifterPlayer.instance;
|
||||
|
@ -109,10 +155,17 @@ namespace HeavenStudio.Games
|
|||
public GameObject flickedObject;
|
||||
public SpriteRenderer peaPreview;
|
||||
[SerializeField] SpriteRenderer bg;
|
||||
[SerializeField] SpriteRenderer bgGradient;
|
||||
|
||||
//public Material gradientMaterial;
|
||||
public SpriteRenderer[] Gradients;
|
||||
[SerializeField] SpriteRenderer gradientFiller;
|
||||
[SerializeField] SpriteRenderer mmLines;
|
||||
|
||||
[SerializeField] SpriteRenderer viewerCircle;
|
||||
[SerializeField] SpriteRenderer viewerCircleBg;
|
||||
[SerializeField] SpriteRenderer playerShadow;
|
||||
[SerializeField] SpriteRenderer handShadow;
|
||||
public SpriteRenderer[] forkEffects;
|
||||
|
||||
public Sprite[] peaSprites;
|
||||
public Sprite[] peaHitSprites;
|
||||
|
@ -145,7 +198,7 @@ namespace HeavenStudio.Games
|
|||
|
||||
var lastColorGrad = actionsBefore.FindLast(e => e.datamodel == "forkLifter/colorGrad");
|
||||
if (lastColorGrad != null) {
|
||||
BackgroundColorGrad(lastColorGrad.beat, lastColorGrad.length, lastColorGrad["start"], lastColorGrad["end"], lastColorGrad["ease"]);
|
||||
BackgroundColorGrad(lastColorGrad.beat, lastColorGrad.length, lastColorGrad.version, lastColorGrad["type"], lastColorGrad["toggleVC"], lastColorGrad["toggleLines"], lastColorGrad["start"], lastColorGrad["end"], lastColorGrad["startBG"], lastColorGrad["endBG"], lastColorGrad["startLines"], lastColorGrad["endLines"], lastColorGrad["ease"]);
|
||||
}
|
||||
|
||||
var tempFlicks = actions.FindAll(e => e.datamodel == "forkLifter/flick");
|
||||
|
@ -180,17 +233,58 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
|
||||
private ColorEase bgColorEase = new(Color.white);
|
||||
private ColorEase gradColorEase = new(Color.white);
|
||||
private ColorEase gradColorEase = new(new Color(224/255f, 224/255f, 224/255f));
|
||||
private ColorEase linesColorEase = new(new Color (243/255f, 243/255f, 243/255f));
|
||||
private ColorEase gradBgEase = new(Color.white);
|
||||
private bool vCircleToggle = false;
|
||||
|
||||
//call this in update
|
||||
private void BackgroundColorUpdate()
|
||||
{
|
||||
bg.color =
|
||||
viewerCircle.color =
|
||||
handShadow.color = bgColorEase.GetColor();
|
||||
|
||||
bgGradient.color =
|
||||
playerShadow.color = gradColorEase.GetColor();
|
||||
bg.color =
|
||||
viewerCircle.color = bgColorEase.GetColor();
|
||||
|
||||
mmLines.color = linesColorEase.GetColor();
|
||||
|
||||
for (int i = 0; i < Gradients.Length; i++)
|
||||
{
|
||||
Gradients[i].color = gradColorEase.GetColor();
|
||||
}
|
||||
|
||||
|
||||
if (Gradients[2].gameObject.activeSelf)
|
||||
{
|
||||
gradientFiller.color =
|
||||
playerShadow.color = gradColorEase.GetColor();
|
||||
|
||||
for (int i = 0; i < forkEffects.Length; i++)
|
||||
{
|
||||
forkEffects[i].color = gradColorEase.GetColor();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gradientFiller.color =
|
||||
playerShadow.color = gradBgEase.GetColor();
|
||||
|
||||
for (int i = 0; i < forkEffects.Length; i++)
|
||||
{
|
||||
forkEffects[i].color = gradBgEase.GetColor();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (vCircleToggle)
|
||||
{
|
||||
viewerCircleBg.color =
|
||||
handShadow.color = gradColorEase.GetColor();
|
||||
}
|
||||
else
|
||||
{
|
||||
viewerCircleBg.color =
|
||||
handShadow.color = bgColorEase.GetColor();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void BackgroundColor(double beat, float length, Color startColor, Color endColor, int ease)
|
||||
|
@ -198,9 +292,28 @@ namespace HeavenStudio.Games
|
|||
bgColorEase = new ColorEase(beat, length, startColor, endColor, ease);
|
||||
}
|
||||
|
||||
public void BackgroundColorGrad(double beat, float length, Color startColor, Color endColor, int ease)
|
||||
public void BackgroundColorGrad(double beat, float length, int version, int gradType, bool vCircle, bool lines, Color startColor, Color endColor, Color startBottom, Color endBottom, Color startLines, Color endLines, int ease)
|
||||
{
|
||||
gradColorEase = new ColorEase(beat, length, startColor, endColor, ease);
|
||||
gradBgEase = new ColorEase(beat, length, startBottom, endBottom, ease);
|
||||
linesColorEase = new ColorEase(beat, length, startLines, endLines, ease);
|
||||
|
||||
for (int i = 0; i < Gradients.Length; i++)
|
||||
{
|
||||
Gradients[i].gameObject.SetActive(gradType == (i));
|
||||
}
|
||||
|
||||
if (gradType != 2)
|
||||
{
|
||||
mmLines.gameObject.SetActive(lines);
|
||||
}
|
||||
else
|
||||
{
|
||||
mmLines.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
|
||||
vCircleToggle = (vCircle);
|
||||
}
|
||||
|
||||
//call this in OnPlay(double beat) and OnGameSwitch(double beat)
|
||||
|
@ -219,7 +332,7 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
allEventsBeforeBeatGrad.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||
var lastEventGrad = allEventsBeforeBeatGrad[^1];
|
||||
BackgroundColorGrad(lastEventGrad.beat, lastEventGrad.length, lastEventGrad["start"], lastEventGrad["end"], lastEventGrad["ease"]);
|
||||
BackgroundColorGrad(lastEventGrad.beat, lastEventGrad.length, lastEventGrad.version, lastEventGrad["type"], lastEventGrad["toggleVC"], lastEventGrad["toggleLines"], lastEventGrad["start"], lastEventGrad["end"], lastEventGrad["startBG"], lastEventGrad["endBG"], lastEventGrad["startLines"], lastEventGrad["endLines"], lastEventGrad["ease"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -96,11 +96,37 @@ namespace HeavenStudio.Games.Loaders
|
|||
{
|
||||
new Param("start", SpaceSoccer.defaultBGColor, "Start Color", "Set the color at the start of the event."),
|
||||
new Param("end", SpaceSoccer.defaultBGColor, "End Color", "Set the color at the end of the event."),
|
||||
new Param("startDots", Color.white, "Start Color (Dots)", "Set the color at the start of the event."),
|
||||
new Param("endDots", Color.white, "End Color (Dots)", "Set the color at the end of the event."),
|
||||
new Param("startDots", SpaceSoccer.defaultStarColor, "Start Color (Dots)", "Set the color at the start of the event."),
|
||||
new Param("endDots", SpaceSoccer.defaultStarColor, "End Color (Dots)", "Set the color at the end of the event."),
|
||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
||||
}
|
||||
},
|
||||
new GameAction("changeKick", "Kicker Appearance")
|
||||
{
|
||||
function = delegate {var e = eventCaller.currentEntity; SpaceSoccer.instance.KickerColor(e.beat, e["outfit"], e["boots"], e["skin"]); },
|
||||
defaultLength = 0.5f,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("outfit", SpaceSoccer.kickerLavender, "Outfit Color", "Set the color of the kicker's outfit."),
|
||||
new Param("boots", SpaceSoccer.kickerPurple, "Boots Color", "Set the color of the kicker's boots. This color is also used for the kicker's joints and eyebrows."),
|
||||
new Param("skin", Color.white, "Skin Color", "Set the color of the kicker's skin."),
|
||||
}
|
||||
},
|
||||
new GameAction("changePlat", "Platform Appearance")
|
||||
{
|
||||
function = delegate {var e = eventCaller.currentEntity; SpaceSoccer.instance.PlatformColor(e.beat, e["top"], e["side"], e["outline"], e["flame"], e["mid"]); },
|
||||
defaultLength = 0.5f,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("top", SpaceSoccer.platTop, "Top Color", "Set the color of the platform's top."),
|
||||
new Param("side", SpaceSoccer.platSide, "Side Color", "Set the color of the platform's side."),
|
||||
new Param("outline", SpaceSoccer.platOutline, "Outline Color", "Set the color of the platform's outline."),
|
||||
new Param("flame", SpaceSoccer.kickerLavender, "Flame Color", "Set the color of the flame."),
|
||||
new Param("mid", SpaceSoccer.fireYellow, "Flame Middle Color", "Set the color of the middle of the flame."),
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
new GameAction("scroll", "Scrolling Background")
|
||||
{
|
||||
function = delegate { var e = eventCaller.currentEntity; SpaceSoccer.instance.UpdateScrollSpeed(e["x"], e["y"]); },
|
||||
|
@ -167,7 +193,7 @@ namespace HeavenStudio.Games
|
|||
using System;
|
||||
|
||||
public class SpaceSoccer : Minigame
|
||||
{
|
||||
{
|
||||
public enum EnterExitPresets
|
||||
{
|
||||
FiveKickers,
|
||||
|
@ -192,6 +218,13 @@ namespace HeavenStudio.Games
|
|||
Exit = 1
|
||||
}
|
||||
public static Color defaultBGColor = new(1f, 0.49f, 0.153f);
|
||||
public static Color defaultStarColor = new(248/255f, 248/255f, 248/255f);
|
||||
public static Color kickerLavender = new(184/255f, 136/255f, 248/255f);
|
||||
public static Color kickerPurple = new(136/255f, 64/255f, 248/255f);
|
||||
public static Color platTop = new(112/255f, 248/255f, 144/255f);
|
||||
public static Color platSide = new(88/255f, 168/255f, 128/255f);
|
||||
public static Color platOutline = new(24/255f, 56/255f, 40/255f);
|
||||
public static Color fireYellow = new(248/255f, 248/255f, 88/255f);
|
||||
|
||||
[Header("Components")]
|
||||
[SerializeField] private GameObject kickerPrefab;
|
||||
|
@ -209,6 +242,12 @@ namespace HeavenStudio.Games
|
|||
float yScrollMultiplier = 0.3f;
|
||||
[SerializeField] private float xBaseSpeed = 1;
|
||||
[SerializeField] private float yBaseSpeed = 1;
|
||||
|
||||
[Header("Materials")]
|
||||
public Material kickerMat;
|
||||
public Material mouthMat;
|
||||
public Material platMat;
|
||||
public Material fireMat;
|
||||
|
||||
private List<double> _highKickToeBeats = new();
|
||||
private List<double> _stopBeats = new();
|
||||
|
@ -238,6 +277,16 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
_highKickToeBeats.Add(e.beat);
|
||||
}
|
||||
|
||||
kickerMat.SetColor("_ColorAlpha", kickerLavender);
|
||||
kickerMat.SetColor("_ColorBravo", Color.white);
|
||||
mouthMat.SetColor("_ColorBravo", Color.white);
|
||||
kickerMat.SetColor("_ColorDelta", kickerPurple);
|
||||
platMat.SetColor("_ColorAlpha", platOutline);
|
||||
platMat.SetColor("_ColorBravo", platTop);
|
||||
platMat.SetColor("_ColorDelta", platSide);
|
||||
fireMat.SetColor("_ColorAlpha", kickerLavender);
|
||||
fireMat.SetColor("_ColorDelta", fireYellow);
|
||||
}
|
||||
|
||||
new void OnDrawGizmos()
|
||||
|
@ -560,7 +609,7 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
|
||||
private ColorEase bgColorEase = new(defaultBGColor);
|
||||
private ColorEase dotColorEase = new(Color.white);
|
||||
private ColorEase dotColorEase = new(defaultStarColor);
|
||||
|
||||
//call this in update
|
||||
private void BackgroundColorUpdate()
|
||||
|
@ -572,6 +621,23 @@ namespace HeavenStudio.Games
|
|||
bgColorEase = new(beat, length, startColorBG, endColorBG, ease);
|
||||
dotColorEase = new(beat, length, startColorDot, endColorDot, ease);
|
||||
}
|
||||
|
||||
public void KickerColor(double beat, Color main, Color alt, Color skin)
|
||||
{
|
||||
kickerMat.SetColor("_ColorAlpha", main);
|
||||
kickerMat.SetColor("_ColorBravo", skin);
|
||||
mouthMat.SetColor("_ColorBravo", skin);
|
||||
kickerMat.SetColor("_ColorDelta", alt);
|
||||
}
|
||||
|
||||
public void PlatformColor(double beat, Color top, Color side, Color outline, Color fire, Color mid)
|
||||
{
|
||||
platMat.SetColor("_ColorAlpha", outline);
|
||||
platMat.SetColor("_ColorBravo", top);
|
||||
platMat.SetColor("_ColorDelta", side);
|
||||
fireMat.SetColor("_ColorAlpha", fire);
|
||||
fireMat.SetColor("_ColorDelta", mid);
|
||||
}
|
||||
|
||||
//call this in OnPlay(double beat) and OnGameSwitch(double beat)
|
||||
private void PersistColor(double beat)
|
||||
|
@ -582,6 +648,22 @@ namespace HeavenStudio.Games
|
|||
allEventsBeforeBeat.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||
var lastEvent = allEventsBeforeBeat[^1];
|
||||
BackgroundColor(lastEvent.beat, lastEvent.length, lastEvent["start"], lastEvent["end"], lastEvent["startDots"], lastEvent["endDots"], lastEvent["ease"]);
|
||||
}
|
||||
|
||||
var allEventsBeforeBeatKick = EventCaller.GetAllInGameManagerList("spaceSoccer", new string[] { "changeKick" }).FindAll(x => x.beat < beat);
|
||||
if (allEventsBeforeBeatKick.Count > 0)
|
||||
{
|
||||
allEventsBeforeBeatKick.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||
var lastEvent = allEventsBeforeBeatKick[^1];
|
||||
KickerColor(lastEvent.beat, lastEvent["outfit"], lastEvent["boots"], lastEvent["skin"]);
|
||||
}
|
||||
|
||||
var allEventsBeforeBeatPlat = EventCaller.GetAllInGameManagerList("spaceSoccer", new string[] { "changePlat" }).FindAll(x => x.beat < beat);
|
||||
if (allEventsBeforeBeatPlat.Count > 0)
|
||||
{
|
||||
allEventsBeforeBeatPlat.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||
var lastEvent = allEventsBeforeBeatPlat[^1];
|
||||
PlatformColor(lastEvent.beat, lastEvent["top"], lastEvent["side"], lastEvent["outline"], lastEvent["flame"], lastEvent["mid"]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -115,6 +115,25 @@ namespace HeavenStudio.Games.Loaders
|
|||
{
|
||||
function = delegate { TheDazzles.instance.ForceHold(); },
|
||||
defaultLength = 0.5f
|
||||
},
|
||||
|
||||
new GameAction("boxColor", "Background Colors")
|
||||
{
|
||||
function = delegate { var e = eventCaller.currentEntity; TheDazzles.instance.ChangeBoxColor(e.beat, e.length, e["extStart"], e["extEnd"], e["intStart"], e["intEnd"], e["wallStart"], e["wallEnd"], e["roofStart"], e["roofEnd"], e["ease"]); },
|
||||
defaultLength = 1f,
|
||||
resizable = true,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("extStart", TheDazzles.defaultExteriorColor, "Exterior Start", "Set the color of the boxes' exterior at the start of the event."),
|
||||
new Param("extEnd", TheDazzles.defaultExteriorColor, "Exterior End", "Set the color of the boxes' exterior at the end of the event."),
|
||||
new Param("intStart", TheDazzles.defaultInteriorColor, "Interior Start", "Set the color of the boxes' interiors at the start of the event."),
|
||||
new Param("intEnd", TheDazzles.defaultInteriorColor, "Interior End", "Set the color of the boxes' interiors at the end of the event."),
|
||||
new Param("wallStart", TheDazzles.defaultWallColor, "Walls Start", "Set the color of the boxes' walls at the start of the event."),
|
||||
new Param("wallEnd", TheDazzles.defaultWallColor, "Walls End", "Set the color of the boxes' walls at the end of the event."),
|
||||
new Param("roofStart", TheDazzles.defaultRoofColor, "Roof Start", "Set the color of the boxes' roofs at the start of the event."),
|
||||
new Param("roofEnd", TheDazzles.defaultRoofColor, "Roof End", "Set the color of the boxes' roofs at the end of the event."),
|
||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
||||
},
|
||||
},
|
||||
},
|
||||
new List<string>() {"ntr", "normal"},
|
||||
|
@ -130,6 +149,7 @@ namespace HeavenStudio.Games
|
|||
using Scripts_TheDazzles;
|
||||
public class TheDazzles : Minigame
|
||||
{
|
||||
|
||||
public struct PosesToPerform : IComparable<PosesToPerform>
|
||||
{
|
||||
// override object.Equals
|
||||
|
@ -221,6 +241,17 @@ namespace HeavenStudio.Games
|
|||
Megamix = 1,
|
||||
Random = 2,
|
||||
}
|
||||
|
||||
public static Color defaultExteriorColor = new(156/255f, 254/255f, 246/255f);
|
||||
public static Color defaultInteriorColor = new(66/255f, 255/255f, 239/255f);
|
||||
public static Color defaultWallColor = new(0f, 222/255f, 197/255f);
|
||||
public static Color defaultRoofColor = new(0f, 189/255f, 172/255f);
|
||||
|
||||
private ColorEase extColorEase = new(defaultExteriorColor);
|
||||
private ColorEase intColorEase = new(defaultInteriorColor);
|
||||
private ColorEase wallColorEase = new(defaultWallColor);
|
||||
private ColorEase roofColorEase = new(defaultRoofColor);
|
||||
|
||||
public static TheDazzles instance;
|
||||
|
||||
[Header("Variables")]
|
||||
|
@ -235,6 +266,9 @@ namespace HeavenStudio.Games
|
|||
[SerializeField] TheDazzlesGirl player;
|
||||
[SerializeField] ParticleSystem poseEffect;
|
||||
[SerializeField] ParticleSystem starsEffect;
|
||||
[Header("RecolorMaterials")]
|
||||
public Material interiorMat;
|
||||
public Material exteriorMat;
|
||||
|
||||
public static PlayerInput.InputAction InputAction_TouchRelease =
|
||||
new("NtrBoxshowTouchRelease", new int[] { IAEmptyCat, IAReleaseCat, IAEmptyCat },
|
||||
|
@ -254,6 +288,10 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
instance = this;
|
||||
SetupBopRegion("theDazzles", "bop", "toggle");
|
||||
interiorMat.SetColor("_ColorAlpha", defaultRoofColor);
|
||||
interiorMat.SetColor("_ColorBravo", defaultInteriorColor);
|
||||
interiorMat.SetColor("_ColorDelta", defaultWallColor);
|
||||
exteriorMat.SetColor("_AddColor", defaultExteriorColor);
|
||||
}
|
||||
|
||||
public override void OnBeatPulse(double beat)
|
||||
|
@ -272,10 +310,13 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
if (queuedPoses.Count > 0) queuedPoses.Clear();
|
||||
if (queuedCrouches.Count > 0) queuedCrouches.Clear();
|
||||
PersistColor(beat);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
BoxColorUpdate();
|
||||
|
||||
if (conductor.isPlaying && !conductor.isPaused)
|
||||
{
|
||||
if (queuedPoses.Count > 0)
|
||||
|
@ -671,6 +712,37 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
|
||||
void Nothing(PlayerActionEvent caller) { }
|
||||
|
||||
private void BoxColorUpdate()
|
||||
{
|
||||
interiorMat.SetColor("_ColorAlpha", roofColorEase.GetColor());
|
||||
interiorMat.SetColor("_ColorBravo", intColorEase.GetColor());
|
||||
interiorMat.SetColor("_ColorDelta", wallColorEase.GetColor());
|
||||
exteriorMat.SetColor("_AddColor", extColorEase.GetColor());
|
||||
}
|
||||
|
||||
public void ChangeBoxColor(double beat, float length, Color exteriorStart, Color exteriorEnd, Color interiorStart, Color interiorEnd, Color wallsStart, Color wallsEnd, Color roofStart, Color roofEnd, int ease)
|
||||
{
|
||||
extColorEase = new ColorEase(beat, length, exteriorStart, exteriorEnd, ease);
|
||||
intColorEase = new ColorEase(beat, length, interiorStart, interiorEnd, ease);
|
||||
wallColorEase = new ColorEase(beat, length, wallsStart, wallsEnd, ease);
|
||||
roofColorEase = new ColorEase(beat, length, roofStart, roofEnd, ease);
|
||||
}
|
||||
|
||||
private void PersistColor(double beat)
|
||||
{
|
||||
var allEventsBeforeBeat = EventCaller.GetAllInGameManagerList("theDazzles", new string[] { "boxColor" }).FindAll(x => x.beat < beat);
|
||||
if (allEventsBeforeBeat.Count > 0)
|
||||
{
|
||||
allEventsBeforeBeat.Sort((x, y) => x.beat.CompareTo(y.beat)); //just in case
|
||||
var lastEvent = allEventsBeforeBeat[^1];
|
||||
ChangeBoxColor(lastEvent.beat, lastEvent.length, lastEvent["extStart"], lastEvent["extEnd"], lastEvent["intStart"], lastEvent["intEnd"], lastEvent["wallStart"], lastEvent["wallEnd"], lastEvent["roofStart"], lastEvent["roofEnd"], lastEvent["ease"]);
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnGameSwitch(double beat)
|
||||
{
|
||||
PersistColor(beat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue