Commit graph

2031 commits

Author SHA1 Message Date
Adubbz
a2538d105a
Merge pull request #1564 from Smollet777/patch-1
Update ru_ru.json (root, tall wheat)
2020-03-06 11:55:23 +11:00
Smollet777
da652d9359
Update ru_ru.json (root, tall wheat) 2020-03-05 22:03:47 +02:00
Forstride
3ab58bceb7 Re-added roots 2020-03-03 08:20:02 -05:00
Forstride
b58a3ff88e Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard 2020-02-26 09:45:33 -05:00
Forstride
c1dc42290e Fixed the Snowy Taiga not generating 2020-02-22 19:04:46 -05:00
Forstride
7e0f2b8894 Added OnlyIn client annotation for GUI Event Handler (Closes #1561) 2020-02-22 14:25:04 -05:00
Adubbz
e1ea75fbaa Attempt to fix bad maven universal artifact 2020-02-22 22:57:17 +11:00
Adubbz
ba648379a6 Added various config options 2020-02-22 21:55:55 +11:00
Adubbz
e297832f5e Make the orchard a technical biome 2020-02-22 20:32:44 +11:00
Adubbz
38522884f2 Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes 2020-02-22 20:02:17 +11:00
Adubbz
b591814b1f Island biomes can now be disabled 2020-02-22 18:32:41 +11:00
Forstride
8ef12c9856 Tweaked tall wheat texture and Prairie grass/foliage color 2020-02-20 00:22:20 -05:00
Forstride
e9d75a5a4f Changed barley to tall wheat and made tweaks to the Pasture biome 2020-02-19 14:45:18 -05:00
Forstride
050344333f Improved mahogany leaf texture 2020-02-19 09:01:29 -05:00
Forstride
03fa5d5034 Fixed "CliamteLayer" typo 2020-02-19 00:56:08 -05:00
Forstride
6500381007 Fixed edge biome crash, set fallback biome for empty climates to ocean 2020-02-18 08:46:31 -05:00
Forstride
12277ce96f Tweaks to the Bog, Mangrove, and Tundra 2020-02-18 08:29:02 -05:00
Forstride
16d0e0f7a7 Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!) 2020-02-18 07:21:12 -05:00
Adubbz
42680921e5 Vanilla biome weights are now configurable 2020-02-18 22:58:12 +11:00
Forstride
efca80836c Added more tall grass to the Lush Grassland, made the Floodplains flatter 2020-02-18 01:43:56 -05:00
Forstride
10d94df8d7 Changed the Rainforest back to a subtropical biome
NOTE: This will affect existing worlds and cause chunk borders!  Additionally, please delete old configs before creating a new world!
2020-02-17 08:22:03 -05:00
Adubbz
fa6dd5f3be Fixed structure generation. Closes #1531 2020-02-16 20:48:02 +11:00
Smollet777
974a1cc242
Update ru_ru.json (#1548)
dried salt
dead branch
2020-02-16 01:40:36 -05:00
E. Kim
dea75e0f74
Update ko_kr.json (#1553)
* Update ko_kr.json

* Update ko_kr.json
2020-02-16 01:40:29 -05:00
Forstride
e612de9359 Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie 2020-02-14 01:51:25 -05:00
Forstride
da86c23c27 - Added Snow Golem spawns to the Alps
- Added Evoker spawns to the Ominous Woods
- Added Stray spawns to the Wasteland
- Removed witch huts from the Bog, Ghost Forest, and Marsh
2020-02-14 00:17:41 -05:00
Adubbz
15078fde5a Sort biome weights json alphabetically 2020-02-14 13:18:48 +11:00
Adubbz
8fbe69e163 Simplified standard biome weights config 2020-02-14 11:02:25 +11:00
Smollet777
f2222e3958
Update ru_ru.json (Fungal Jungle) (#1546) 2020-02-13 13:05:19 -05:00
Forstride
9190077145 Removed bee nests from the Prairie and Tropical Rainforest 2020-02-13 03:51:38 -05:00
Forstride
ac218d5153 Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags 2020-02-13 01:36:40 -05:00
Forstride
2f99887eb7 Updated biome dictionary tags 2020-02-13 00:38:26 -05:00
Forstride
c7ff6cc032 - Added Fungal Jungle overworld biome
- Added Huge Glowshrooms and Huge Toadstools
- Removed Fungi Forest Nether biome
- Re-added hostile mobs to the Tropics/White Beach biomes
- Cleaned up vanilla biome climate registration
2020-02-12 08:35:14 -05:00
Adubbz
aa943081e3 Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates 2020-02-11 21:04:36 +11:00
Adubbz
9a8f7727b4 Preliminary biome weight config file implementation 2020-02-11 19:32:56 +11:00
Adubbz
656399c37d Refactored biome registration 2020-02-11 18:13:08 +11:00
E. Kim
5006dc4d99
Create ko_kr.json (#1545) 2020-02-11 01:13:03 -05:00
Forstride
e884a076cc Fixed the Wooded Badlands Plateau not generating 2020-02-10 00:37:25 -05:00
Forstride
3f59e898a8 Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes 2020-02-09 20:01:59 -05:00
Forstride
b9aa7d96ca Tweaked the grass color of the Origin Hills 2020-02-09 06:39:35 -05:00
Forstride
a18aeee5c7 Added branches for dead trees 2020-02-09 01:20:12 -05:00
Forstride
6f0d4fd3da Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome 2020-02-08 08:53:41 -05:00
Forstride
d834a5c637 Improvements to the Ghost Forest and Mire 2020-02-07 00:23:14 -05:00
Forstride
7b0edb129e Added better edge casing for swamp <-> jungle biomes, minor biome tweaks 2020-02-06 23:00:06 -05:00
Forstride
165a8d5e63 Changed Origin Leaves/Sapling texture, minor biome tweaks 2020-02-06 21:22:32 -05:00
Forstride
cf2fa10d2b Merge branch 'BOP-1.15.x-10.x.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.15.x-10.x.x 2020-02-06 08:13:31 -05:00
Forstride
fb6f02dcb6 Updated door/trapdoor textures 2020-02-06 08:13:11 -05:00
Adubbz
4fff57deff
Merge pull request #1541 from Smollet777/patch-2
Update ru_ru.json (Ghost forest)
2020-02-06 19:46:18 +11:00
Smollet777
e45533ba5b
Update ru_ru.json (Ghost forest) 2020-02-06 10:45:35 +02:00
Forstride
4c4d3f7a8b Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome 2020-02-06 00:44:14 -05:00