Amnet
|
20b6a1f0d9
|
Fixed connected textures bug.
|
2013-06-02 11:27:05 +02:00 |
|
Adubbz
|
4147d05f45
|
Made the custom dyes dye sheep and dog collars
|
2013-06-02 18:02:05 +10:00 |
|
Adubbz
|
0711df52e3
|
Fixed Thaumcraft errors
|
2013-06-02 17:41:24 +10:00 |
|
Matt Caughey
|
d5c74e4575
|
Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison.
|
2013-06-01 17:57:41 -04:00 |
|
Matt Caughey
|
291d9f1a07
|
Fixed tundra boulder gen
|
2013-06-01 11:00:19 -04:00 |
|
Adubbz
|
08522b5209
|
Fixed the minor warnings on startup
|
2013-06-01 23:42:00 +10:00 |
|
Adubbz
|
54bb48e21c
|
Scrapped Mystcraft compatibility for the time being
|
2013-06-01 23:36:09 +10:00 |
|
Adubbz
|
c18a523460
|
Giving in to nagging Nancies
|
2013-06-01 21:42:34 +10:00 |
|
Adubbz
|
e4b4c7f4fe
|
Blacklist the Nether Biomes (apart from the base one) and the Promised Land Biomes with Mystcraft
|
2013-06-01 21:23:10 +10:00 |
|
Adubbz
|
20b890cf88
|
Promised Land portals can no longer be created in dimensions other than the Overworld and Promised Lands
|
2013-06-01 20:46:28 +10:00 |
|
Adubbz
|
4b87967f05
|
Made Biomes O Plenty load after Natura
|
2013-06-01 17:08:59 +10:00 |
|
Adubbz
|
d114e72bd6
|
Finished the BOP part of Natura compat
|
2013-06-01 16:59:56 +10:00 |
|
Adubbz
|
30ceb464c8
|
Fixed a crash in the Nether
|
2013-06-01 15:38:52 +10:00 |
|
Adubbz
|
43504cded9
|
More work on Natura reflection
|
2013-06-01 14:37:21 +10:00 |
|
Adubbz
|
3dba445d1e
|
Started on integrating Natura tainted soil, heatsand and glowshrooms
|
2013-06-01 14:27:17 +10:00 |
|
Adubbz
|
83e413d3fe
|
Deathblooms no longer count as a Forestry flower
|
2013-06-01 12:51:57 +10:00 |
|
Adubbz
|
19f719d599
|
Fixed a sever crash due to SideOnlys
|
2013-06-01 11:43:21 +10:00 |
|
Adubbz
|
cd588b7ab3
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-06-01 10:34:30 +10:00 |
|
Adubbz
|
8822e26200
|
Made the Ancient Staff only usable when it isn't depleted, gave the Promised Lands a movement ratio of 13 and made the Ancient Staff usable in the Promised Lands
|
2013-06-01 10:29:37 +10:00 |
|
Matt Caughey
|
2057c60649
|
More changes to Promised Land stuff
|
2013-05-31 20:29:29 -04:00 |
|
Matt Caughey
|
4dd5221ea6
|
Added new Promised Land portal design
|
2013-05-31 19:18:46 -04:00 |
|
Matt Caughey
|
7285d6c1e4
|
Started on new Promised Land portal design
|
2013-05-31 18:54:44 -04:00 |
|
Matt Caughey
|
3b628c1231
|
Tweaked the beach variations.
|
2013-05-31 16:22:04 -04:00 |
|
ted80-PC
|
7a9cfbcaf5
|
Added beach gen, Disabled new ocean biomes
|
2013-05-31 21:57:47 +02:00 |
|
Amnet
|
a3e247bde3
|
Merge remote-tracking branch 'origin/master'
|
2013-05-31 13:43:27 +02:00 |
|
Amnet
|
0989de20e7
|
Fixed the Nether to OW ratio.
Added an array list with Nether biomes to the API.
|
2013-05-31 13:42:57 +02:00 |
|
Adubbz
|
0098a9c978
|
Liquids are now backwards compatible with the current system and now work with BC pumps
|
2013-05-31 21:42:41 +10:00 |
|
Adubbz
|
7bf9aec53a
|
Cleanup
|
2013-05-31 20:34:02 +10:00 |
|
Amnet
|
a2e59259b4
|
Fixed the Portal.
Tweaked bounding boxes on grass.
|
2013-05-31 11:16:22 +02:00 |
|
Matt Caughey
|
df67690299
|
Finished the Nether biomes
|
2013-05-30 20:58:03 -04:00 |
|
Matt Caughey
|
a770b850cb
|
Tweaked some textures, as well as spring water steam particles.
|
2013-05-30 16:41:03 -04:00 |
|
Amnet
|
e034c02d6f
|
Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
|
2013-05-30 15:34:28 +02:00 |
|
Amnet
|
06cf329d13
|
Merge remote-tracking branch 'origin/master'
|
2013-05-30 14:31:07 +02:00 |
|
Amnet
|
cb05516ccc
|
Portal to the Promised Land is now created above the one using the
Ancient Staff
|
2013-05-30 14:30:20 +02:00 |
|
Adubbz
|
f5cd068c56
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-30 20:33:39 +10:00 |
|
Adubbz
|
860c478150
|
Finished steam particles for now, would like an animation but i can't figure out how to do them :/
|
2013-05-30 20:32:27 +10:00 |
|
Amnet
|
0fabcdd564
|
Moved the forge fluids API in an appropriate package.
|
2013-05-30 11:41:07 +02:00 |
|
Adubbz
|
6527afb90a
|
Added steam particles, layering is a bit funky with dandelion particles but oh well
|
2013-05-30 18:18:07 +10:00 |
|
Matt Caughey
|
a63ec77330
|
Improved the Mangrove biome.
|
2013-05-29 23:04:52 -04:00 |
|
Amnet
|
fa8fd56815
|
Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
|
2013-05-30 01:24:58 +02:00 |
|
Amnet
|
59e0172dfd
|
Falling out of the world in the Promised Land will teleport to y=256 in
OW.
|
2013-05-30 00:37:21 +02:00 |
|
Adubbz
|
b686323c08
|
Updated reference to springWater
|
2013-05-29 11:08:54 +10:00 |
|
Adubbz
|
96c2bceba9
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 11:05:53 +10:00 |
|
Adubbz
|
b6d7fa7b1d
|
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
|
2013-05-29 11:05:27 +10:00 |
|
Matt Caughey
|
a2c5944287
|
Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
|
2013-05-28 20:19:44 -04:00 |
|
Adubbz
|
cf47ff9e3b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 07:10:07 +10:00 |
|
Matt Caughey
|
31246c579f
|
Added Spring Water and Liquid Poison ponds to certain biomes.
|
2013-05-28 17:04:03 -04:00 |
|
Matt Caughey
|
5146469d47
|
Reverted the Tropical Rainforest/Rainforest switch
|
2013-05-28 14:49:14 -04:00 |
|
Matt Caughey
|
8919484b7c
|
Swapped the Rainforest and Tropical Rainforest biomes.
|
2013-05-28 14:42:09 -04:00 |
|
Adubbz
|
f7b6be1c78
|
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
|
2013-05-28 21:22:54 +10:00 |
|
Amnet
|
e64a649bf3
|
Disabled oil generation for the promised land and nether biomes.
|
2013-05-28 13:18:48 +02:00 |
|
Matt Caughey
|
1994b2cb03
|
Added Hot Springs biome and Jacaranda trees.
|
2013-05-26 15:36:28 -04:00 |
|
ted80-PC
|
e632668e97
|
Re-added ocean biome gen, Fixed memory crash
|
2013-05-26 14:18:06 +02:00 |
|
Adubbz
|
ead9eb8539
|
Added recipes for the new slabs and stairs
|
2013-05-26 17:24:04 +10:00 |
|
Adubbz
|
6eda158465
|
Added Pine, Hell Bark and Jacaranda stairs
|
2013-05-26 17:23:41 +10:00 |
|
Adubbz
|
3befd832b3
|
Added Pine, Hell Bark and Jacaranda slabs
|
2013-05-26 17:22:52 +10:00 |
|
Adubbz
|
533d56d22e
|
Added the "Getting Wood" achievement to the new logs
|
2013-05-26 17:21:37 +10:00 |
|
Adubbz
|
854873aac1
|
Added Pine, Hellbark and Jacaranda saplings
|
2013-05-26 17:21:06 +10:00 |
|
Adubbz
|
49ee409d91
|
Added the new planks and logs to the Ore Dictionary
|
2013-05-26 17:19:26 +10:00 |
|
Adubbz
|
06b50d9d19
|
Added Pine, Hellbark and Jacaranda planks
|
2013-05-26 17:18:35 +10:00 |
|
Adubbz
|
b639694ad5
|
Fixed the Nether Bushes and Nether Grass Generation from causing crashes
|
2013-05-26 17:17:11 +10:00 |
|
Adubbz
|
3a415cce9c
|
Added Pine, Hellbark and Jacaranda Leaves
|
2013-05-26 17:15:11 +10:00 |
|
Adubbz
|
d0938fc717
|
Hell Bark logs are no longer flammable
|
2013-05-26 17:12:20 +10:00 |
|
Matt Caughey
|
dc8e15a713
|
Added Hellbark leaf textures.
|
2013-05-25 21:31:46 -04:00 |
|
Adubbz
|
b610d57a1e
|
Made Liquid Poison not spread so far
|
2013-05-26 10:36:21 +10:00 |
|
Adubbz
|
9f06c2397f
|
Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water
|
2013-05-26 10:22:12 +10:00 |
|
Adubbz
|
535dc7e76b
|
Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison
|
2013-05-26 10:14:33 +10:00 |
|
Matt Caughey
|
eac11b1c1b
|
Added Hellbark leaves
|
2013-05-25 19:46:48 -04:00 |
|
Amnet
|
7ab6536a53
|
Fixed the log textures
|
2013-05-26 01:14:12 +02:00 |
|
Matt Caughey
|
1fb3a79fbc
|
Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures.
|
2013-05-25 19:11:48 -04:00 |
|
Adubbz
|
541c35f80b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-26 08:32:44 +10:00 |
|
Adubbz
|
4b29a47402
|
Started on adding new logs
|
2013-05-26 08:32:23 +10:00 |
|
Matt Caughey
|
751cd1e759
|
Added textures for Jacaranda and Hellbark trees
|
2013-05-25 18:04:43 -04:00 |
|
ted80-PC
|
62a7478fb4
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 23:44:11 +02:00 |
|
ted80-PC
|
8c9edcbc53
|
removed beaches and ocean biome gen
|
2013-05-25 23:43:53 +02:00 |
|
Matt Caughey
|
03c1bb5713
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 17:31:51 -04:00 |
|
Matt Caughey
|
3575ee78a6
|
Added pine trees
|
2013-05-25 17:31:11 -04:00 |
|
ted80-PC
|
828b6d8a21
|
Started working on beaches and ocean biomes
|
2013-05-25 23:30:51 +02:00 |
|
Matt Caughey
|
5fa698833b
|
Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons.
|
2013-05-25 14:13:33 -04:00 |
|
Amnet
|
7da5a98dc5
|
Added Paralysis Potion Effect - currently applied when using poison
darts.
|
2013-05-25 18:02:56 +02:00 |
|
Adubbz
|
ab70482b37
|
Liquid poison, tweaks and made BOP buckets use metadata
|
2013-05-25 23:22:37 +10:00 |
|
Amnet
|
211adb08fe
|
Tweak for the spawning of animals in the Promised Land.
|
2013-05-25 15:01:16 +02:00 |
|
Amnet
|
8cf4592350
|
Redid slightly the way potion array is extended.
|
2013-05-25 12:08:07 +02:00 |
|
Adubbz
|
66239a8687
|
Created a Potions API
|
2013-05-25 19:33:37 +10:00 |
|
Adubbz
|
219cdaca8f
|
Created a Liquids API
|
2013-05-25 19:25:46 +10:00 |
|
Adubbz
|
167c9cb52c
|
Finished off the custom Potion Effect for Spring Water, just needs an Icon now
|
2013-05-25 18:57:21 +10:00 |
|
Adubbz
|
76c6aa27ec
|
Removed Flower and Still water from the creative menu (You can use buckets now)
|
2013-05-25 14:10:33 +10:00 |
|
Adubbz
|
e2a0160088
|
Added Spring Water Buckets and tweaked Spring Water
|
2013-05-25 14:08:06 +10:00 |
|
Matt Caughey
|
c9e2d6ee07
|
Added textures for Poisonous Water. Changed the poison item and poison dart textures.
|
2013-05-24 23:46:23 -04:00 |
|
Matt Caughey
|
370f29ee06
|
Added textures for Spring Water
|
2013-05-24 23:16:18 -04:00 |
|
Matt Caughey
|
075f98ee16
|
New bone segment textures
|
2013-05-24 22:49:02 -04:00 |
|
Adubbz
|
091448efbe
|
Started working on Spring Water
|
2013-05-25 12:33:57 +10:00 |
|
Adubbz
|
506f3d96b5
|
Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects
|
2013-05-25 09:41:10 +10:00 |
|
Adubbz
|
6c913fbef3
|
Upped the Version Number
|
2013-05-25 09:40:05 +10:00 |
|
Adubbz
|
6dfd91de6c
|
Finished bone resizing
|
2013-05-25 09:00:43 +10:00 |
|
Adubbz
|
1eb53f291e
|
Made the small bone segment smaller
|
2013-05-25 08:34:03 +10:00 |
|
Adubbz
|
069caa8fbb
|
Adjusted bone segment sizes
|
2013-05-25 08:08:58 +10:00 |
|
Matt Caughey
|
b4e20e899f
|
Added Timber biome
|
2013-05-24 17:41:13 -04:00 |
|
Matt Caughey
|
e650ecd2b2
|
Changes to the Deadlands and how Smoldering Grass generates.
|
2013-05-24 16:51:25 -04:00 |
|
Matt Caughey
|
e77aee5360
|
Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
|
2013-05-24 13:54:27 -04:00 |
|
Matt Caughey
|
97965c1abc
|
Added beach variation placeholders.
|
2013-05-24 11:45:47 -04:00 |
|
Matt Caughey
|
bd4431b0b8
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 10:36:13 -04:00 |
|
Matt Caughey
|
e89d9e15ac
|
Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
|
2013-05-24 10:36:00 -04:00 |
|
Adubbz
|
46f285b665
|
Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements
|
2013-05-24 20:02:47 +10:00 |
|
Adubbz
|
bcdb783c0a
|
Cleaning up hitbox code
|
2013-05-24 20:01:13 +10:00 |
|
Adubbz
|
458c3507b1
|
Made amethyst tools and armour repairable
|
2013-05-24 20:00:34 +10:00 |
|
Adubbz
|
bc57d5b1d9
|
Cleaning up, gave the rotated Small and Medium Bone Segments their correct names
|
2013-05-24 19:59:55 +10:00 |
|
Adubbz
|
1c5d0ed67f
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-24 17:34:40 +10:00 |
|
Adubbz
|
895eafe7ca
|
Bone hitbox fixes, made small bones stretch the whole block
|
2013-05-24 17:34:08 +10:00 |
|
Matt Caughey
|
485176c63e
|
Reworked a few biomes, including names and IDs.
|
2013-05-23 16:22:58 -04:00 |
|
Matt Caughey
|
d02ea93141
|
More work on kelp
|
2013-05-23 11:20:06 -04:00 |
|
Adubbz
|
79628f1ecd
|
Finished bone blocks
|
2013-05-23 19:06:58 +10:00 |
|
Matt Caughey
|
4bf8c5bdbe
|
Started work on seaweed/coral blocks.
|
2013-05-22 23:30:41 -04:00 |
|
Matt Caughey
|
50ecb0ccca
|
Made some changes to the Pasture grass color and Barley block texture.
|
2013-05-22 20:11:31 -04:00 |
|
Matt Caughey
|
ecb7da5b6a
|
Added bone textures
|
2013-05-22 18:53:07 -04:00 |
|
Adubbz
|
d22edc35f3
|
Fixed Bone Segment naming
|
2013-05-23 06:29:39 +10:00 |
|
Adubbz
|
d9b3519b65
|
Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/
|
2013-05-23 06:08:28 +10:00 |
|
Matt Caughey
|
6ccd3f590d
|
More work on Nether biomes.
|
2013-05-21 16:35:04 -04:00 |
|
Matt Caughey
|
7e779edfbb
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-20 20:50:20 -04:00 |
|
Matt Caughey
|
0d5ab5b419
|
More changes to Nether biomes.
|
2013-05-20 20:49:30 -04:00 |
|
Adubbz
|
003e10b232
|
Cleanup of unecessary Forestry API components
|
2013-05-21 06:40:23 +10:00 |
|
Matt Caughey
|
b514d4530c
|
Made some changes to the Boreal Forest.
|
2013-05-20 14:47:39 -04:00 |
|
Matt Caughey
|
ea79e20990
|
Tweaked the algae generation and texture
|
2013-05-20 12:17:33 -04:00 |
|
Matt Caughey
|
5c53c46290
|
Added ivy. Nerfed apple tree growth.
|
2013-05-20 10:41:19 -04:00 |
|
Adubbz
|
ca54a1a0de
|
Made berries regrow
|
2013-05-20 19:33:48 +10:00 |
|
Adubbz
|
114548a9dd
|
Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer
|
2013-05-20 19:06:50 +10:00 |
|
Matt Caughey
|
b479ac96f2
|
Started working on the Corrupted Sands biome.
|
2013-05-19 21:29:33 -04:00 |
|
Adubbz
|
27cc86164e
|
Removed Nether Biome Dictionary tags from the Deadlands and Volcano
|
2013-05-20 06:38:48 +10:00 |
|
Adubbz
|
818e4f7c9f
|
Made berries no longer spawn ontop of the player, made them harvestable by straw golems
|
2013-05-20 06:11:15 +10:00 |
|
Matt Caughey
|
b74853da42
|
More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs.
|
2013-05-19 13:34:19 -04:00 |
|
Amnet
|
dadbb815bc
|
Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
|
2013-05-19 14:52:55 +02:00 |
|
Matt Caughey
|
d9f7e919ee
|
More Nether biome stuff
|
2013-05-18 18:23:21 -04:00 |
|
ted80-PC
|
c9a1076551
|
Smaller nether biomes
|
2013-05-18 18:35:01 +02:00 |
|
ted80-PC
|
4fa36210ad
|
IM AN IDIOT
|
2013-05-18 18:12:18 +02:00 |
|
ted80-PC
|
56f37c8fff
|
Fixed deco not working in nether
|
2013-05-18 17:33:57 +02:00 |
|
Matt Caughey
|
4c41f69729
|
Started adding decoration to the Undergarden.
|
2013-05-18 11:28:50 -04:00 |
|
ted80-PC
|
6266846a47
|
Added nether biome gen
|
2013-05-18 17:06:30 +02:00 |
|
Matt Caughey
|
d811404e07
|
Added placeholders for the Nether biomes
|
2013-05-18 10:37:05 -04:00 |
|
Adubbz
|
21edb9b361
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-18 17:49:13 +10:00 |
|
Adubbz
|
707fc9b7ce
|
Removed the nether tag from the Ominous Woods
|
2013-05-18 17:48:41 +10:00 |
|
Matt Caughey
|
bfef1418d9
|
Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures.
|
2013-05-18 03:09:19 -04:00 |
|
Matt Caughey
|
720b1b43fe
|
Added some of the Origin block textures
|
2013-05-18 02:52:00 -04:00 |
|
Adubbz
|
5cc2ed58a8
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Gave apple leaves the use animation on being "picked"
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2013-05-18 08:44:28 +10:00 |
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Matt Caughey
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b18a02b4b3
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Temporarily removed cloud generation from the Promised Land
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2013-05-17 07:10:39 -04:00 |
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Adubbz
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851e0816be
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
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2013-05-17 21:08:22 +10:00 |
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Adubbz
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b2701ab656
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Made bamboo cut through shrubs on generation
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2013-05-17 21:06:57 +10:00 |
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Matt Caughey
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0816149d89
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Finished up the Glob entity.
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2013-05-17 05:59:08 -04:00 |
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Adubbz
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7552149aae
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
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2013-05-17 17:19:47 +10:00 |
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Adubbz
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97bc8e217f
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Added the Glob, saved the spawning stuff for Forstride
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2013-05-17 17:18:08 +10:00 |
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Matt Caughey
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1bb2bc96cb
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Tweaked some settings with the dandelion particles
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2013-05-16 20:36:06 -04:00 |
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